[1,0,0,[["cc.JsonAsset",["_name","json"],1]],[[0,0,1,3]],[[0,"language",{"加载中...":{"id":"加载中...","en":"Loading...","vn":"Đang tải...","jp":"読み込み中...","kr":"로딩 중..."},"录制时间过短":{"id":"录制时间过短","en":"Recording time is too short","vn":"Thời gian ghi quá ngắn","jp":"録画時間が短すぎます","kr":"녹화 시간이 너무 짧습니다"},"龟壳1":{"id":"龟壳1","en":"Shell Lv1","vn":"Shell Lv1","jp":"シェル Lv1","kr":"쉘 Lv1"},"<outline color=black width=2>僵尸移速<color=#FFDD42>-5%</color></outline>":{"id":"<outline color=black width=2>僵尸移速<color=#FFDD42>-5%</color></outline>","en":"<outline color=black width=2>monster MoveSpeed<color=#FFDD42>-5%</color></outline>","vn":"<outline color=black width=2>Tốc độ di chuyển của quái vật<color=#FFDD42>-5%</color></outline>","jp":"<outline color=black width=2>モンスターの移動速度<color=#FFDD42>-5%</color></outline>","kr":"<outline color=black width=2>몬스터 이동 속도<color=#FFDD42>-5%</color></outline>"},"龟壳2":{"id":"龟壳2","en":"Shell Lv2","vn":"Shell Lv2","jp":"シェル Lv2","kr":"쉘 Lv2"},"<outline color=black width=2>僵尸移速<color=#FFDD42>-10%</color></outline>":{"id":"<outline color=black width=2>僵尸移速<color=#FFDD42>-10%</color></outline>","en":"<outline color=black width=2>monster MoveSpeed<color=#FFDD42>-10%</color></outline>","vn":"<outline color=black width=2>Tốc độ di chuyển của quái vật<color=#FFDD42>-10%</color></outline>","jp":"<outline color=black width=2>モンスターの移動速度<color=#FFDD42>-10%</color></outline>","kr":"<outline color=black width=2>몬스터 이동 속도<color=#FFDD42>-10%</color></outline>"},"龟壳3":{"id":"龟壳3","en":"Shell Lv3","vn":"Shell Lv3","jp":"シェル Lv3","kr":"쉘 Lv3"},"<outline color=black width=2>僵尸移速<color=#FFDD42>-15%</color></outline>":{"id":"<outline color=black width=2>僵尸移速<color=#FFDD42>-15%</color></outline>","en":"<outline color=black width=2>monster MoveSpeed<color=#FFDD42>-15%</color></outline>","vn":"<outline color=black width=2>Tốc độ di chuyển của quái vật<color=#FFDD42>-15%</color></outline>","jp":"<outline color=black width=2>モンスターの移動速度<color=#FFDD42>-15%</color></outline>","kr":"<outline color=black width=2>몬스터 이동 속도<color=#FFDD42>-15%</color></outline>"},"肾上腺素":{"id":"肾上腺素","en":"Adrenaline","vn":"Adrenaline","jp":"アドレナリン","kr":"아드레날린"},"<outline color=black width=2>每次攻击时，有10%概率，装备速度<color=#FFDD42>+30%</color>持续<color=#FFDD42>2.5s</color></outline>":{"id":"<outline color=black width=2>每次攻击时，有10%概率，装备速度<color=#FFDD42>+30%</color>持续<color=#FFDD42>2.5s</color></outline>","en":"<outline color=black width=2>Each attack has a 10% chance to increase equipment speed by <color=#FFDD42>30%</color> for <color=#FFDD42>2.5s</color></outline>","vn":"<outline color=black width=2>Mỗi đòn tấn công có 10% cơ hội tăng tốc độ trang bị <color=#FFDD42>30%</color> trong <color=#FFDD42>2.5s</color></outline>","jp":"<outline color=black width=2>攻撃ごとに10%の確率で装備速度が<color=#FFDD42>30%</color>増加し、<color=#FFDD42>2.5秒</color>間持続します</outline>","kr":"<outline color=black width=2>공격 시 10% 확률로 장착 속도 <color=#FFDD42>+30%</color>가 <color=#FFDD42>2.5초</color> 동안 지속</outline>"},"装备加速1":{"id":"装备加速1","en":"Accelerate Lv1","vn":"Tăng tốc Lv1","jp":"加速 Lv1","kr":"가속 Lv1"},"<outline color=black width=2>所有装备速度<color=#FFDD42>+5%</color></outline>":{"id":"<outline color=black width=2>所有装备速度<color=#FFDD42>+5%</color></outline>","en":"<outline color=black width=2>All Equipment Speed<color=#FFDD42>+5%</color></outline>","vn":"<outline color=black width=2>Tốc độ của tất cả trang bị<color=#FFDD42>+5%</color></outline>","jp":"<outline color=black width=2>全装備の速度<color=#FFDD42>+5%</color></outline>","kr":"<outline color=black width=2>모든 장비 속도<color=#FFDD42>+5%</color></outline>"},"装备加速2":{"id":"装备加速2","en":"Accelerate Lv2","vn":"Tăng tốc Lv2","jp":"加速Lv2","kr":"가속 Lv2"},"<outline color=black width=2>所有装备速度<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>所有装备速度<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>All equipment speed<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Tốc độ của toàn bộ trang bị<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>全装備速度<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>모든 장비 속도<color=#FFDD42>+10%</color></outline>"},"装备加速3":{"id":"装备加速3","en":"Accelerate Lv3","vn":"Tăng tốc Lv3","jp":"加速 Lv3","kr":"가속 Lv3"},"<outline color=black width=2>所有装备速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>所有装备速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>All equipment speed<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Tốc độ của toàn bộ trang bị<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>全装備速度<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>모든 장비 속도<color=#FFDD42>+15%</color></outline>"},"武器伤害1":{"id":"武器伤害1","en":"DMG Lv1","vn":"DMG Lv1","jp":"DMG Lv1","kr":"DMG Lv1"},"<outline color=black width=2>所有武器伤害<color=#FFDD42>+5%</color></outline>":{"id":"<outline color=black width=2>所有武器伤害<color=#FFDD42>+5%</color></outline>","en":"<outline color=black width=2>All DMG<color=#FFDD42>+5%</color></outline>","vn":"<outline color=black width=2>Tất cả DMG<color=#FFDD42>+5%</color></outline>","jp":"<outline color=black width=2>全ダメージ<color=#FFDD42>+5%</color></outline>","kr":"<outline color=black width=2>모든 DMG<color=#FFDD42>+5%</color></outline>"},"武器伤害2":{"id":"武器伤害2","en":"DMG Lv2","vn":"DMG Lv2","jp":"DMG Lv2","kr":"DMG Lv2"},"<outline color=black width=2>所有武器伤害<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>所有武器伤害<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>All DMG<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Tất cả DMG<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>全ダメージ<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>모든 DMG<color=#FFDD42>+10%</color></outline>"},"武器伤害3":{"id":"武器伤害3","en":"DMG Lv3","vn":"DMG Lv3","jp":"DMG Lv3","kr":"DMG Lv3"},"<outline color=black width=2>所有武器伤害<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>所有武器伤害<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>All DMG<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Tất cả DMG<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>全ダメージ<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>모든 DMG<color=#FFDD42>+15%</color></outline>"},"厚实防具1":{"id":"厚实防具1","en":"Armor Lv1","vn":"Giáp Lv1","jp":"装甲 Lv1","kr":"방어구 Lv1"},"<outline color=black width=2>所有防具生命<color=#FFDD42>+5%</color></outline>":{"id":"<outline color=black width=2>所有防具生命<color=#FFDD42>+5%</color></outline>","en":"<outline color=black width=2>All armor amount<color=#FFDD42>+5%</color></outline>","vn":"<outline color=black width=2>Tất cả lượng giáp<color=#FFDD42>+5%</color></outline>","jp":"<outline color=black width=2>全装甲量<color=#FFDD42>+5%</color></outline>","kr":"<outline color=black width=2>모든 방어구 양<color=#FFDD42>+5%</color></outline>"},"厚实防具2":{"id":"厚实防具2","en":"Armor Lv2","vn":"Giáp Lv2","jp":"装甲 Lv2","kr":"방어구 Lv2"},"<outline color=black width=2>所有防具生命<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>所有防具生命<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>All armor amount <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Tất cả lượng giáp <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>全装甲量<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>모든 방어구 양 <color=#FFDD42>+10%</color></outline>"},"厚实防具3":{"id":"厚实防具3","en":"Armor Lv3","vn":"Giáp Lv3","jp":"アーマー Lv3","kr":"방어구 Lv3"},"<outline color=black width=2>所有防具生命<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>所有防具生命<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>All armor amount <color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Toàn bộ lượng giáp <color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>すべてのアーマー量 <color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>모든 방어구 양 <color=#FFDD42>+15%</color></outline>"},"装备升级":{"id":"装备升级","en":"Upgrade","vn":"Nâng cấp","jp":"アップグレード","kr":"업그레이드"},"<outline color=black width=2>随机<color=#FFDD42>1</color>把装备合成等级<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>随机<color=#FFDD42>1</color>把装备合成等级<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Randomly <color=#FFDD42>1</color>Equipment  Lv <color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Ngẫu nhiên <color=#FFDD42>1</color>Cấp trang bị <color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>ランダムに <color=#FFDD42>1</color>装備 Lv <color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>무작위로 <color=#FFDD42>1</color>장비 Lv <color=#FFDD42>+1</color></outline>"},"利息1":{"id":"利息1","en":"Interest Lv1","vn":"Sở thích Lv1","jp":"興味 Lv1","kr":"관심 Lv1"},"<outline color=black width=2>每波结束获得<color=#FFDD42>+3</color>银币</outline>":{"id":"<outline color=black width=2>每波结束获得<color=#FFDD42>+3</color>银币</outline>","en":"<outline color=black width=2>Each wave get <color=#FFDD42>+3</color>coins</outline>","vn":"<outline color=black width=2>Mỗi đợt nhận được <color=#FFDD42>+3</color>tiền</outline>","jp":"<outline color=black width=2>各ウェーブで <color=#FFDD42>+3</color>コイン</outline>","kr":"<outline color=black width=2>각 웨이브에서 <color=#FFDD42>+3</color>코인 획득</outline>"},"利息2":{"id":"利息2","en":"Interest Lv2","vn":"Sở thích Lv2","jp":"興味 Lv2","kr":"관심 Lv2"},"<outline color=black width=2>每波结束获得<color=#FFDD42>+5</color>银币</outline>":{"id":"<outline color=black width=2>每波结束获得<color=#FFDD42>+5</color>银币</outline>","en":"<outline color=black width=2>Each wave get <color=#FFDD42>+5</color>coins</outline>","vn":"<outline color=black width=2>Mỗi đợt nhận được <color=#FFDD42>+5</color>tiền</outline>","jp":"<outline color=black width=2>各ウェーブで <color=#FFDD42>+5</color>コイン</outline>","kr":"<outline color=black width=2>각 웨이브에서 <color=#FFDD42>+5</color>코인 획득</outline>"},"利息3":{"id":"利息3","en":"Interest Lv3","vn":"Sở thích Lv3","jp":"興味 Lv3","kr":"관심 Lv3"},"<outline color=black width=2>每波结束获得<color=#FFDD42>+10</color>银币</outline>":{"id":"<outline color=black width=2>每波结束获得<color=#FFDD42>+10</color>银币</outline>","en":"<outline color=black width=2>Each wave get <color=#FFDD42>+10</color>coins</outline>","vn":"<outline color=black width=2>Mỗi đợt nhận được <color=#FFDD42>+10</color>tiền</outline>","jp":"<outline color=black width=2>各ウェーブで <color=#FFDD42>+10</color>コイン</outline>","kr":"<outline color=black width=2>각 웨이브에서 <color=#FFDD42>+10</color>코인 획득</outline>"},"利息默认":{"id":"利息默认","en":"Default Interest","vn":"Sở thích mặc định","jp":"デフォルトの興味","kr":"기본 관심"},"武器专家1":{"id":"武器专家1","en":"Weapon Lv1","vn":"Vũ khí Lv1","jp":"武器 Lv1","kr":"무기 Lv1"},"<outline color=black width=2>背包里每有1把武器，伤害<color=#FFDD42>+1%</color></outline>":{"id":"<outline color=black width=2>背包里每有1把武器，伤害<color=#FFDD42>+1%</color></outline>","en":"<outline color=black width=2>For each weapon in the bag, the Atk <color=#FFDD42>+1%</color></outline>","vn":"<outline color=black width=2>Đối với mỗi vũ khí trong túi, Atk <color=#FFDD42>+1%</color></outline>","jp":"<outline color=black width=2>バッグ内の武器ごとに、攻撃力が <color=#FFDD42>+1%</color></outline>","kr":"<outline color=black width=2>가방에 있는 각 무기의 경우, 공격력 <color=#FFDD42>+1%</color></outline>"},"武器专家2":{"id":"武器专家2","en":"Weapon Lv2","vn":"Vũ khí Lv2","jp":"武器 Lv2","kr":"무기 Lv2"},"<outline color=black width=2>背包里每有1把武器，伤害<color=#FFDD42>+3%</color></outline>":{"id":"<outline color=black width=2>背包里每有1把武器，伤害<color=#FFDD42>+3%</color></outline>","en":"<outline color=black width=2>For each weapon in the bag, the Atk <color=#FFDD42>+3%</color></outline>","vn":"<outline color=black width=2>Đối với mỗi vũ khí trong túi, Atk <color=#FFDD42>+3%</color></outline>","jp":"<outline color=black width=2>バッグ内の武器ごとに、攻撃力が <color=#FFDD42>+3%</color></outline>","kr":"<outline color=black width=2>가방에 있는 각 무기의 경우, 공격력 <color=#FFDD42>+3%</color></outline>"},"唯一武器":{"id":"唯一武器","en":"One Weapon","vn":"Một vũ khí","jp":"武器 1 つ","kr":"무기 1개"},"唯一武器3":{"id":"唯一武器3","en":"One Weapon Lv3","vn":"Một vũ khí Lv3","jp":"武器 1 つ Lv3","kr":"무기 1개 Lv3"},"<outline color=black width=2>背包里只有1种类型武器时，该类型武器伤害<color=#FFDD42>+70%</color></outline>":{"id":"<outline color=black width=2>背包里只有1种类型武器时，该类型武器伤害<color=#FFDD42>+70%</color></outline>","en":"<outline color=black width=2>when only one type of weapon in the bag, the Atk <color=#FFDD42>+70%</color></outline>","vn":"<outline color=black width=2>khi chỉ có một loại vũ khí trong túi, Atk <color=#FFDD42>+70%</color></outline>","jp":"<outline color=black width=2>バッグ内に武器が 1 種類しかない場合、攻撃力が <color=#FFDD42>+70%</color></outline>","kr":"<outline color=black width=2>가방에 무기가 한 종류만 있는 경우, 공격력 <color=#FFDD42>+70%</color></outline>"},"唯一武器2":{"id":"唯一武器2","en":"One Weapon Lv2","vn":"Một vũ khí Lv2","jp":"武器 1 つ Lv2","kr":"무기 1개 Lv2"},"<outline color=black width=2>背包里只有1种类型武器时，该类型武器伤害<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>背包里只有1种类型武器时，该类型武器伤害<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>when only one type of weapon in the bag, the Atk <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>khi chỉ có một loại vũ khí trong túi, Atk <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>バッグ内に武器が 1 種類しかない場合、攻撃力が <color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>가방에 무기가 한 종류만 있는 경우, 공격력 <color=#FFDD42>+20%</color></outline>"},"唯一武器1":{"id":"唯一武器1","en":"One Weapon Lv1","vn":"Một vũ khí Lv1","jp":"武器 1 つ Lv1","kr":"무기 1개 Lv1"},"<outline color=black width=2>背包里只有1种类型武器时，该类型武器伤害<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>背包里只有1种类型武器时，该类型武器伤害<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>when only one type of weapon in the bag, the Atk <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>khi chỉ có một loại vũ khí trong túi, Atk <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>バッグ内に武器が 1 種類しかない場合、攻撃力が <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>가방에 무기가 한 종류만 있는 경우, 공격력 <color=#FFDD42>+10%</color></outline>"},"经验提升1":{"id":"经验提升1","en":"EXP Boost Lv1","vn":"Tăng EXP Lv1","jp":"EXP ブースト Lv1","kr":"경험치 부스트 Lv1"},"<outline color=black width=2>经验获取<color=#FFDD42>+5%</color></outline>":{"id":"<outline color=black width=2>经验获取<color=#FFDD42>+5%</color></outline>","en":"<outline color=black width=2>EXP Gain <color=#FFDD42>+5%</color></outline>","vn":"<outline color=black width=2>Tăng EXP <color=#FFDD42>+5%</color></outline>","jp":"<outline color=black width=2>EXP 獲得量 <color=#FFDD42>+5%</color></outline>","kr":"<outline color=black width=2>경험치 획득 <color=#FFDD42>+5%</color></outline>"},"经验提升2":{"id":"经验提升2","en":"EXP Boost Lv2","vn":"Tăng EXP Lv2","jp":"EXP ブースト Lv2","kr":"경험치 부스트 Lv2"},"<outline color=black width=2>经验获取<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>经验获取<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>EXP Gain <color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Tăng EXP <color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>EXP 獲得量 <color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>경험치 획득 <color=#FFDD42>+15%</color></outline>"},"经验提升3":{"id":"经验提升3","en":"EXP Boost Lv3","vn":"Tăng EXP Lv3","jp":"EXP ブースト Lv3","kr":"경험치 부스트 Lv3"},"<outline color=black width=2>经验获取<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>经验获取<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>EXP Gain <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Tăng EXP <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>EXP 獲得量<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>경험치 획득 <color=#FFDD42>+50%</color></outline>"},"一袋银币1":{"id":"一袋银币1","en":"coins Lv1","vn":"tiền xu Lv1","jp":"コイン Lv1","kr":"코인 Lv1"},"<outline color=black width=2>立即获得<color=#FFDD42>10</color>银币</outline>":{"id":"<outline color=black width=2>立即获得<color=#FFDD42>10</color>银币</outline>","en":"<outline color=black width=2>Obtain <color=#FFDD42>10</color> coins</outline>","vn":"<outline color=black width=2>Nhận <color=#FFDD42>10</color> tiền xu</outline>","jp":"<outline color=black width=2><color=#FFDD42>10</color> 枚のコインを獲得</outline>","kr":"<outline color=black width=2>코인 <color=#FFDD42>10</color>개 획득</outline>"},"一袋银币2":{"id":"一袋银币2","en":"coins Lv2","vn":"tiền xu Lv2","jp":"コイン Lv2","kr":"코인 Lv2"},"<outline color=black width=2>立即获得<color=#FFDD42>30</color>银币</outline>":{"id":"<outline color=black width=2>立即获得<color=#FFDD42>30</color>银币</outline>","en":"<outline color=black width=2>Obtain <color=#FFDD42>30</color> coins</outline>","vn":"<outline color=black width=2>Nhận <color=#FFDD42>30</color> tiền xu</outline>","jp":"<outline color=black width=2><color=#FFDD42>30</color> 枚のコインを獲得</outline>","kr":"<outline color=black width=2>코인 <color=#FFDD42>30</color>개 획득</outline>"},"一袋银币3":{"id":"一袋银币3","en":"coins Lv3","vn":"tiền xu Lv3","jp":"コイン Lv3","kr":"코인 Lv3"},"<outline color=black width=2>立即获得<color=#FFDD42>100</color>银币</outline>":{"id":"<outline color=black width=2>立即获得<color=#FFDD42>100</color>银币</outline>","en":"<outline color=black width=2>Obtain <color=#FFDD42>100</color> coins</outline>","vn":"<outline color=black width=2>Nhận <color=#FFDD42>100</color> tiền xu</outline>","jp":"<outline color=black width=2><color=#FFDD42>100</color> 枚のコインを獲得</outline>","kr":"<outline color=black width=2>코인 <color=#FFDD42>100</color>개 획득</outline>"},"燃烧瓶灼烧":{"id":"燃烧瓶灼烧","en":"Burning bottle","vn":"Bình đang cháy","jp":"燃えるボトル","kr":"불타는 병"},"冰锥减速":{"id":"冰锥减速","en":"Slows down","vn":"Làm chậm","jp":"スローダウン","kr":"느리게 함"},"<outline color=black width=2>减速30%</outline>":{"id":"<outline color=black width=2>减速30%</outline>","en":"<outline color=black width=2>Slows down by 30%</outline>","vn":"<outline color=black width=2>Làm chậm 30%</outline>","jp":"<outline color=black width=2>30% スローダウン</outline>","kr":"<outline color=black width=2>30% 느리게 함</outline>"},"冰锥冻结":{"id":"冰锥冻结","en":"Freezes","vn":"Đóng băng","jp":"フリーズ","kr":"얼음"},"<outline color=black width=2>冰冻</outline>":{"id":"<outline color=black width=2>冰冻</outline>","en":"<outline color=black width=2>Freezes</outline>","vn":"<outline color=black width=2>Đóng băng</outline>","jp":"<outline color=black width=2>フリーズ</outline>","kr":"<outline color=black width=2>얼음</outline>"},"怪物减速1":{"id":"怪物减速1","en":"Slows down Lv1","vn":"Làm chậm Lv1","jp":"スローダウン Lv1","kr":"느리게 함 Lv1"},"<outline color=black width=2>减速5%</outline>":{"id":"<outline color=black width=2>减速5%</outline>","en":"<outline color=black width=2>Monster slows down by 5%</outline>","vn":"<outline color=black width=2>Quái vật làm chậm 5%</outline>","jp":"<outline color=black width=2>モンスターのスローダウンが 5% ダウン</outline>","kr":"<outline color=black width=2>몬스터가 5% 느리게 함</outline>"},"怪物减速2":{"id":"怪物减速2","en":"Slows down Lv2","vn":"Làm chậm Lv2","jp":"スローダウン Lv2","kr":"느리게 함 Lv2"},"<outline color=black width=2>减速10%</outline>":{"id":"<outline color=black width=2>减速10%</outline>","en":"<outline color=black width=2>Monster slows down by 10%</outline>","vn":"<outline color=black width=2>Quái vật làm chậm 10%</outline>","jp":"<outline color=black width=2>モンスターのスローダウンが10%</outline>","kr":"<outline color=black width=2>몬스터가 10%</outline>"},"怪物加速1":{"id":"怪物加速1","en":"Monster Speeds Up Lv1","vn":"Quái vật tăng tốc Lv1","jp":"モンスタースピードアップ Lv1","kr":"몬스터 속도 증가 Lv1"},"怪物恢复生命":{"id":"怪物恢复生命","en":"Monster restores HP","vn":"Quái vật hồi phục HP","jp":"モンスターが HP を回復","kr":"몬스터의 HP가 회복됩니다."},"<outline color=black width=2>生命值低于50%时，每秒恢复<color=#FFDD42>10%</color>生命值，持续5s</outline>":{"id":"<outline color=black width=2>生命值低于50%时，每秒恢复<color=#FFDD42>10%</color>生命值，持续5s</outline>","en":"<outline color=black width=2>When HP below 50%, restore <color=#FFDD42>10%</color> HP/s for 5s</outline>","vn":"<outline color=black width=2>Khi HP dưới 50%, phục hồi <color=#FFDD42>10%</color> HP/giây trong 5 giây</outline>","jp":"<outline color=black width=2>HP が 50% を下回ると、5 秒間 <color=#FFDD42>10%</color> HP/s を回復</outline>","kr":"<outline color=black width=2>HP가 50% 미만일 때 5초 동안 <color=#FFDD42>10%</color> HP/s를 회복합니다.</outline>"},"持续恢复生命":{"id":"持续恢复生命","en":"Continuously restore HP","vn":"Liên tục phục hồi HP","jp":"HP を継続的に回復","kr":"HP를 지속적으로 회복합니다."},"减速停在原地":{"id":"减速停在原地","en":"Slow down and stop","vn":"Làm chậm và dừng lại","jp":"減速して停止","kr":"속도를 늦추고 멈춥니다."},"增伤光环":{"id":"增伤光环","en":"DMG boost aura","vn":"Hào quang tăng sát thương","jp":"DMG ブースト オーラ","kr":"DMG 부스트 오라"},"死亡加buff":{"id":"死亡加buff","en":"Death buff","vn":"Bổ trợ tử vong","jp":"デス バフ","kr":"죽음 버프"},"分裂怪物弱化buff":{"id":"分裂怪物弱化buff","en":"Debuff for split monsters","vn":"Debuff cho quái vật phân tách","jp":"分割モンスターのデバフ","kr":"분리된 몬스터에 대한 디버프"},"怪物召唤单位":{"id":"怪物召唤单位","en":"Summoned monster","vn":"Quái vật được triệu hồi","jp":"召喚モンスター","kr":"소환된 몬스터"},"召唤单位弱化buff":{"id":"召唤单位弱化buff","en":"Debuff for summoned monster","vn":"Debuff cho quái vật được triệu hồi","jp":"召喚モンスターのデバフ","kr":"소환된 몬스터에 대한 디버프"},"空降无敌":{"id":"空降无敌","en":"Airborne invincibility","vn":"Bất khả chiến bại trên không","jp":"空中無敵","kr":"공중 무적"},"<outline color=black width=2>免疫伤害</outline>":{"id":"<outline color=black width=2>免疫伤害</outline>","en":"<outline color=black width=2>Immune to DMG</outline>","vn":"<outline color=black width=2>Miễn nhiễm với sát thương</outline>","jp":"<outline color=black width=2>DMG 耐性</outline>","kr":"<outline color=black width=2>DMG에 면역</outline>"},"挖矿无敌":{"id":"挖矿无敌","en":"Mining invincibility","vn":"Bất khả chiến bại khi khai thác","jp":"採掘無敵","kr":"채굴 무적"},"伤害叠加":{"id":"伤害叠加","en":"DMG stacking","vn":"Tích lũy sát thương","jp":"DMG スタック","kr":"DMG 스택"},"<outline color=black width=2>匕首攻击同1目标每次伤害<color=#FFDD42>+20%</color>最多叠加<color=#FFDD42>5</color>层</outline>":{"id":"<outline color=black width=2>匕首攻击同1目标每次伤害<color=#FFDD42>+20%</color>最多叠加<color=#FFDD42>5</color>层</outline>","en":"<outline color=black width=2>Dagger attacks same target each time DMG <color=#FFDD42>+20%</color>, stacking Up to <color=#FFDD42>5</color> times</outline>","vn":"<outline color=black width=2>Dao găm tấn công cùng một mục tiêu mỗi lần Sát thương <color=#FFDD42>+20%</color>, tích lũy Tối đa <color=#FFDD42>5</color> lần</outline>","jp":"<outline color=black width=2>ダガーは DMG ごとに同じターゲットを攻撃します <color=#FFDD42>+20%</color>、最大 <color=#FFDD42>5</color> 回スタック</outline>","kr":"<outline color=black width=2>단검은 매번 같은 대상을 공격합니다. DMG가 <color=#FFDD42>+20%</color>, 최대 <color=#FFDD42>5</color>번까지 스택됩니다.</outline>"},"急速飞刀":{"id":"急速飞刀","en":"Flying knife","vn":"Dao bay","jp":"フライング ナイフ","kr":"비행 칼"},"<outline color=black width=2>匕首速度<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>匕首速度<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Dagger speed<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Tốc độ dao găm<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>ダガー速度<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>단검 속도<color=#FFDD42>+20%</color></outline>"},"刀刀烈火":{"id":"刀刀烈火","en":"Blade after blade","vn":"Lưỡi này đến lưỡi khác","jp":"刃の連続","kr":"날이 날을 잇는다"},"<outline color=black width=2>匕首暴击率<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>匕首暴击率<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Dagger Crit chance<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Tỉ lệ chí mạng của dao găm cơ hội<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>ダガーのクリティカル確率<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>단검 치명타 확률<color=#FFDD42>+50%</color></outline>"},"一刀致命":{"id":"一刀致命","en":"One blade kills","vn":"Một lưỡi kiếm giết chết","jp":"刃1本でキル","kr":"한 번의 칼날로 처치"},"<outline color=black width=2>匕首暴击伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>匕首暴击伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Dagger Crit DMG<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Sát thương chí mạng của dao găm<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>ダガーのクリティカルダメージ<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>단검 치명타 피해<color=#FFDD42>+50%</color></outline>"},"拳套加成1":{"id":"拳套加成1","en":"Gauntlet Bonus 1","vn":"Thêm sức mạnh cho găng tay 1","jp":"ガントレットボーナス1","kr":"건틀릿 보너스 1"},"<outline color=black width=2>背包中与拳套相邻的冷兵器速度<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>背包中与拳套相邻的冷兵器速度<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Melee weapon speed adjacent to gauntlet in the backpack <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Tốc độ vũ khí lạnh cạnh găng tay trong ba lô <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>バックパック内のガントレットに隣接する冷兵器の速度<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>배낭 속 건틀릿과 인접한 냉병기 속도 <color=#FFDD42>+20%</color></outline>"},"加速拳套":{"id":"加速拳套","en":"Speed Gauntlet","vn":"Găng tay tăng tốc","jp":"スピードガントレット","kr":"스피드 건틀릿"},"<outline color=black width=2>拳套速度<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>拳套速度<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Gauntlet speed <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Tốc độ găng tay <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>ガントレットの速度<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>건틀릿 속도 <color=#FFDD42>+20%</color></outline>"},"坚固拳套":{"id":"坚固拳套","en":"Sturdy Gauntlet","vn":"Găng tay chắc chắn","jp":"頑丈なガントレット","kr":"견고한 건틀릿"},"<outline color=black width=2>拳套叠盾<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>拳套叠盾<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Gauntlet Shield Stack <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Găng tay tăng lá chắn <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>ガントレットの盾重ね<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>건틀릿 방패 중첩 <color=#FFDD42>+20%</color></outline>"},"拳套加成2":{"id":"拳套加成2","en":"Gauntlet Bonus 2","vn":"Thêm sức mạnh cho găng tay 2","jp":"ガントレットボーナス2","kr":"건틀릿 보너스 2"},"<outline color=black width=2>背包中与拳套相邻的冷兵器速度<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>背包中与拳套相邻的冷兵器速度<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Melee weapon speed adjacent to gauntlet in the backpack <color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Tốc độ vũ khí lạnh cạnh găng tay trong ba lô <color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>バックパック内のガントレットに隣接する冷兵器の速度<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>배낭 속 건틀릿과 인접한 냉병기 속도 <color=#FFDD42>+30%</color></outline>"},"弹射":{"id":"弹射","en":"Ejection","vn":"Phóng ra","jp":"排出","kr":"방출"},"<outline color=black width=2>手里剑命中后弹射<color=#FFDD42>1</color>次</outline>":{"id":"<outline color=black width=2>手里剑命中后弹射<color=#FFDD42>1</color>次</outline>","en":"<outline color=black width=2>Shuriken ejects<color=#FFDD42>1</color> times after hitting</outline>","vn":"<outline color=black width=2>Shuriken phóng ra <color=#FFDD42>1</color> lần sau khi trúng</outline>","jp":"<outline color=black width=2>手裏剣はヒット後<color=#FFDD42>1</color>回排出されます</outline>","kr":"<outline color=black width=2>수리검은 타격 후 <color=#FFDD42>1</color>번 방출</outline>"},"伤害提升":{"id":"伤害提升","en":"DMG increase","vn":"Tăng sát thương","jp":"ダメージ増加","kr":"피해량 증가"},"<outline color=black width=2>手里剑伤害<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>手里剑伤害<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Shuriken DMG<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Sát thương của Shuriken <color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>手裏剣ダメージ<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>수리검 피해<color=#FFDD42>+25%</color></outline>"},"暴击提升":{"id":"暴击提升","en":"Crit Chance","vn":"Cơ hội chí mạng","jp":"クリティカル確率","kr":"치명타 확률"},"<outline color=black width=2>手里剑暴击率<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>手里剑暴击率<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Shuriken Crit Chance<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Cơ hội chí mạng của Shuriken <color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>手裏剣クリティカル確率<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>수리검 치명타 확률<color=#FFDD42>+25%</color></outline>"},"多重手里剑":{"id":"多重手里剑","en":"More Shurikens","vn":"Nhiều Shuriken hơn","jp":"手裏剣の増加","kr":"더 많은 수리검"},"<outline color=black width=2>手里剑数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>手里剑数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of Shurikens<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Số lượng Shuriken<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>手裏剣の数<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>수리검 수<color=#FFDD42>+1</color></outline>"},"高温灼烧":{"id":"高温灼烧","en":"Burning DMG","vn":"Sát thương cháy","jp":"燃焼ダメージ","kr":"화상 피해"},"<outline color=black width=2>燃烧瓶灼烧伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>燃烧瓶灼烧伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Molotov Burning DMG<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Sát thương cháy Molotov<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>火炎ビンの燃焼ダメージ<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>몰로토프 화상 피해<color=#FFDD42>+100%</color></outline>"},"加速制造":{"id":"加速制造","en":"Accelerate","vn":"Tăng tốc","jp":"加速","kr":"가속"},"<outline color=black width=2>燃烧瓶速度<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>燃烧瓶速度<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Molotov Speed<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Tốc độ Molotov<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>火炎ビンの速度<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>몰로토프 속도<color=#FFDD42>+20%</color></outline>"},"爆破灼烧":{"id":"爆破灼烧","en":"Explosive","vn":"Nổ","jp":"爆発","kr":"폭발"},"<outline color=black width=2>燃烧瓶命中后对周围造成范围伤害<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>燃烧瓶命中后对周围造成范围伤害<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Molotov causes Area DMG <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Molotov gây Sát thương diện rộng <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>火炎ビンは範囲ダメージ<color=#FFDD42>+20%</color></outline>を発生させます","kr":"<outline color=black width=2>몰로토프가 영역 피해를 발생시킵니다 <color=#FFDD42>+20%</color></outline>"},"越烧越旺":{"id":"越烧越旺","en":"Burns More","vn":"Cháy nhiều hơn","jp":"より多く燃焼","kr":"더 많이 태웁니다"},"<outline color=black width=2>燃烧瓶灼烧持续时间<color=#FFDD42>+3s</color></outline>":{"id":"<outline color=black width=2>燃烧瓶灼烧持续时间<color=#FFDD42>+3s</color></outline>","en":"<outline color=black width=2>Molotov Burning Duration<color=#FFDD42>+3s</color></outline>","vn":"<outline color=black width=2>Thời gian cháy Molotov<color=#FFDD42>+3 giây</color></outline>","jp":"<outline color=black width=2>火炎ビンの燃焼時間<color=#FFDD42>+3s</color></outline>","kr":"<outline color=black width=2>몰로토프 화상 지속 시간<color=#FFDD42>+3초</color></outline>"},"3连射":{"id":"3连射","en":"3-shot","vn":"3 phát bắn","jp":"3 ショット","kr":"3발"},"<outline color=black width=2>复合弓射出<color=#FFDD42>3</color>支箭矢</outline>":{"id":"<outline color=black width=2>复合弓射出<color=#FFDD42>3</color>支箭矢</outline>","en":"<outline color=black width=2>Crossbow shoots<color=#FFDD42>3</color> arrows</outline>","vn":"<outline color=black width=2>Nỏ bắn<color=#FFDD42>3</color> mũi tên</outline>","jp":"<outline color=black width=2>クロスボウは<color=#FFDD42>3</color> 本の矢を発射します</outline>","kr":"<outline color=black width=2>석궁이<color=#FFDD42>3개</color>개의 화살을 쏩니다</outline>"},"洞穿":{"id":"洞穿","en":"Piercing","vn":"Xuyên thấu","jp":"貫通","kr":"관통"},"<outline color=black width=2>复合弓可穿透多<color=#FFDD42>1</color>个单位</outline>":{"id":"<outline color=black width=2>复合弓可穿透多<color=#FFDD42>1</color>个单位</outline>","en":"<outline color=black width=2>Crossbow can penetrate <color=#FFDD42>1</color> more units</outline>","vn":"<outline color=black width=2>Nỏ có thể xuyên qua <color=#FFDD42>1</color> đơn vị nữa</outline>","jp":"<outline color=black width=2>クロスボウは <color=#FFDD42>1</color> ユニット以上を貫通できます</outline>","kr":"<outline color=black width=2>석궁은 <color=#FFDD42>1</color>개의 유닛을 더 관통할 수 있습니다</outline>"},"5连射":{"id":"5连射","en":"5-shot","vn":"5 phát bắn","jp":"5 ショット","kr":"5발"},"<outline color=black width=2>复合弓射出箭矢数<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>复合弓射出箭矢数<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Crossbow shoots arrows<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Nỏ bắn tên<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>クロスボウは矢を発射します<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>석궁은 화살을 쏘아<color=#FFDD42>+2</color></outline>"},"急速复合弓":{"id":"急速复合弓","en":"Speed Up","vn":"Tăng tốc","jp":"スピードアップ","kr":"속도 증가"},"<outline color=black width=2>复合弓攻速<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>复合弓攻速<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Crossbow Atk speed<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Tốc độ tấn công của nỏ<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>クロスボウの攻撃速度<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>석궁 공격 속도<color=#FFDD42>+10%</color></outline>"},"定在原地":{"id":"定在原地","en":"Stay in place","vn":"Giữ nguyên vị trí","jp":"その場に留まります","kr":"제자리에 머물기"},"<outline color=black width=2>冰弹枪有<color=#FFDD42>30%</color>概率冻结僵尸,持续<color=#FFDD42>3s</color></outline>":{"id":"<outline color=black width=2>冰弹枪有<color=#FFDD42>30%</color>概率冻结僵尸,持续<color=#FFDD42>3s</color></outline>","en":"<outline color=black width=2>Ice gun has <color=#FFDD42>30%</color> chance to freeze monsters for <color=#FFDD42>3s</color></outline>","vn":"<outline color=black width=2>Súng băng có <color=#FFDD42>30%</color> cơ hội đóng băng quái vật trong <color=#FFDD42>3 giây</color></outline>","jp":"<outline color=black width=2>アイスガンはモンスターを <color=#FFDD42>3 秒間</color> 凍結させる <color=#FFDD42>30%</color> の確率があります</outline>","kr":"<outline color=black width=2>얼음 총은 <color=#FFDD42>30%</color> 확률로 몬스터를 <color=#FFDD42>3초</color></outline> 동안 동결시킬 수 있습니다."},"冰冻增伤":{"id":"冰冻增伤","en":"DMG Up","vn":"Tăng sát thương","jp":"ダメージアップ","kr":"피해량 증가"},"<outline color=black width=2>冰弹枪对冰冻的僵尸造成的伤害<color=#FFDD42>+100%</color>个单位</outline>":{"id":"<outline color=black width=2>冰弹枪对冰冻的僵尸造成的伤害<color=#FFDD42>+100%</color>个单位</outline>","en":"<outline color=black width=2>Ice gun deals <color=#FFDD42>+100%</color> DMG to frozen monsters</outline>","vn":"<outline color=black width=2>Súng băng gây <color=#FFDD42>+100%</color> sát thương lên quái vật đóng băng</outline>","jp":"<outline color=black width=2>アイスガンは凍結したモンスターに <color=#FFDD42>+100%</color> のダメージを与えます</outline>","kr":"<outline color=black width=2>얼음 총은 동결된 몬스터에게 <color=#FFDD42>+100%</color>의 피해를 입힙니다</outline>"},"冰弹分裂":{"id":"冰弹分裂","en":"Splits","vn":"Chia tách","jp":"分割","kr":"분할"},"<outline color=black width=2>冰弹枪命中后分裂<color=#FFDD42>3</color>个碎片</outline>":{"id":"<outline color=black width=2>冰弹枪命中后分裂<color=#FFDD42>3</color>个碎片</outline>","en":"<outline color=black width=2>Ice gun will split into <color=#FFDD42>3</color> fragments after hitting</outline>","vn":"<outline color=black width=2>Súng băng sẽ chia thành <color=#FFDD42>3</color> mảnh sau đánh</outline>","jp":"<outline color=black width=2>アイスガンはヒット後、<color=#FFDD42>3</color> 個の破片</outline>","kr":"<outline color=black width=2>얼음 총은 <color=#FFDD42>3</color>개의 조각으로 분할됩니다. 타격 후</outline>"},"冰弹穿透":{"id":"冰弹穿透","en":"Penetration","vn":"Xuyên thấu","jp":"貫通","kr":"관통"},"<outline color=black width=2>冰弹枪穿透数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>冰弹枪穿透数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Ice gun penetration number<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Số lần xuyên thấu của súng băng<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>アイスガンの貫通数<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>얼음 총 관통 수<color=#FFDD42>+1</color></outline>"},"战术搭配1":{"id":"战术搭配1","en":"DMG Up","vn":"Tăng sát thương","jp":"ダメージアップ","kr":"피해량 증가"},"<outline color=black width=2>背包中与背心相邻的枪械伤害<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>背包中与背心相邻的枪械伤害<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Gun DMG adjacent to the vest <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Sát thương của súng gần áo giáp <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>ベストに隣接する銃ダメージ <color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>조끼에 인접한 총 피해량 <color=#FFDD42>+20%</color></outline>"},"恢复":{"id":"恢复","en":"Recovery","vn":"Phục hồi","jp":"回復","kr":"회복"},"<outline color=black width=2>背心回血<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>背心回血<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Vest HP recovery<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Phục hồi HP của áo giáp<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>ベスト HP 回復<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>조끼 HP 회복<color=#FFDD42>+20%</color></outline>"},"战术搭配2":{"id":"战术搭配2","en":"DMG Up","vn":"Tăng sát thương","jp":"ダメージアップ","kr":"피해량 증가"},"<outline color=black width=2>背包中与背心相邻的枪械伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>背包中与背心相邻的枪械伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Gun DMG adjacent to the vest<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Sát thương của súng gần áo giáp<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>ベストに隣接する銃ダメージ <color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>조끼에 인접한 총 피해량<color=#FFDD42>+30%</color></outline>"},"医疗背心":{"id":"医疗背心","en":"Medical vest","vn":"Áo giáp y tế","jp":"医療用ベスト","kr":"의료 조끼"},"<outline color=black width=2>受到攻击时，有<color=#FFDD42>10%</color>的概率每秒持续回血，持续<color=#FFDD42>5s</color></outline>":{"id":"<outline color=black width=2>受到攻击时，有<color=#FFDD42>10%</color>的概率每秒持续回血，持续<color=#FFDD42>5s</color></outline>","en":"<outline color=black width=2>When attacked, <color=#FFDD42>10%</color> chance to continuously recover HP for <color=#FFDD42>5s</color></outline>","vn":"<outline color=black width=2>Khi bị tấn công, <color=#FFDD42>10%</color> cơ hội phục hồi HP liên tục trong <color=#FFDD42>5 giây</color></outline>","jp":"<outline color=black width=2>攻撃を受けたとき、<color=#FFDD42>10%</color> の確率で <color=#FFDD42>5 秒間</color> HP を継続的に回復</outline>","kr":"<outline color=black width=2>공격 시 <color=#FFDD42>10%</color> 확률로 <color=#FFDD42>5초</color></outline> 동안 HP를 지속적으로 회복"},"多重飞斧":{"id":"多重飞斧","en":"More Axes","vn":"Nhiều rìu hơn","jp":"斧がさらに追加","kr":"더 많은 도끼"},"<outline color=black width=2>飞斧每次攻击后,下次投掷的飞斧数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>飞斧每次攻击后,下次投掷的飞斧数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>After axe attack,  next time axes <color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Sau đòn tấn công bằng rìu, lần sau sẽ là rìu <color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>斧攻撃後、次回の斧のダメージが <color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>도끼 공격 후, 다음 번에 도끼 <color=#FFDD42>+1</color></outline>"},"锋利飞斧":{"id":"锋利飞斧","en":"DMG Up","vn":"DMG tăng lên","jp":"ダメージアップ","kr":"DMG 증가"},"<outline color=black width=2>飞斧每次攻击后,下次伤害<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>飞斧每次攻击后,下次伤害<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>After axe attack, next time axe DMG <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Sau đòn tấn công bằng rìu, lần sau là DMG của rìu <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>斧攻撃後、次回の斧のダメージが <color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>도끼 공격 후, 다음 도끼 DMG <color=#FFDD42>+20%</color></outline>"},"高速飞斧":{"id":"高速飞斧","en":"Fast Axe","vn":"Rìu nhanh","jp":"高速斧","kr":"빠른 도끼"},"<outline color=black width=2>飞斧每次攻击后,下次速度<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>飞斧每次攻击后,下次速度<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>After axe attack, next time axe speed <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Sau đòn tấn công bằng rìu, lần sau là tốc độ rìu <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>斧攻撃後、次回の斧の速度が <color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>도끼 공격 후, 다음 도끼 속도 <color=#FFDD42>+50%</color></outline>"},"致命飞斧":{"id":"致命飞斧","en":"Crit Chance","vn":"Cơ hội chí mạng","jp":"クリティカル確率","kr":"치명타 확률"},"<outline color=black width=2>飞斧每次攻击后,下次暴击率<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>飞斧每次攻击后,下次暴击率<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>After axe attack, next time axe Crit Chance <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Sau đòn tấn công bằng rìu, lần sau là Cơ hội chí mạng của rìu <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>斧攻撃後、次回の斧のクリティカル確率が <color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>도끼 공격 후, 다음 도끼 치명타 확률 <color=#FFDD42>+50%</color></outline>"},"回旋":{"id":"回旋","en":"Spinning","vn":"Xoay","jp":"回転","kr":"회전"},"<outline color=black width=2>每次攻击回旋镖都会<color=#FFDD42>回旋</color></outline>":{"id":"<outline color=black width=2>每次攻击回旋镖都会<color=#FFDD42>回旋</color></outline>","en":"<outline color=black width=2>Every time you attack, the boomerang will <color=#FFDD42>spin</color></outline>","vn":"<outline color=black width=2>Mỗi lần bạn tấn công, boomerang sẽ <color=#FFDD42>quay</color></outline>","jp":"<outline color=black width=2>攻撃するたびにブーメランが <color=#FFDD42>回転</color></outline>","kr":"<outline color=black width=2>공격할 때마다 부메랑이 <color=#FFDD42>회전</color></outline>합니다."},"致命回旋":{"id":"致命回旋","en":"Deadly Spin","vn":"Xoay chết người","jp":"デッドリースピン","kr":"치명적 회전"},"<outline color=black width=2>回旋镖返回时伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>回旋镖返回时伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>DMG on return of boomerang<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>DMG khi boomerang quay trở lại<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>ブーメランが戻ってくるとダメージが増加ブーメラン<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>부메랑이 돌아올 때 DMG<color=#FFDD42>+100%</color></outline>"},"巨型回旋":{"id":"巨型回旋","en":"Giant Spin","vn":"Xoay khổng lồ","jp":"ジャイアントスピン","kr":"거대 스핀"},"<outline color=black width=2>回旋镖大小<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>回旋镖大小<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Boomerang size<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Kích thước Boomerang<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>ブーメランのサイズ<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>부메랑 크기<color=#FFDD42>+50%</color></outline>"},"原地打转":{"id":"原地打转","en":"Spinning in place","vn":"Xoay tại chỗ","jp":"その場で回転","kr":"제자리에서 회전"},"<outline color=black width=2>回旋镖到达最大飞行距离后会旋转停留在原地<color=#FFDD42>3</color>秒</outline>":{"id":"<outline color=black width=2>回旋镖到达最大飞行距离后会旋转停留在原地<color=#FFDD42>3</color>秒</outline>","en":"<outline color=black width=2>After reaching the max distance, boomerang will spin in place for <color=#FFDD42>3</color> seconds</outline>","vn":"<outline color=black width=2>Sau khi đạt khoảng cách tối đa, boomerang sẽ quay tại chỗ trong <color=#FFDD42>3</color> giây</outline>","jp":"<outline color=black width=2>最大距離に達すると、ブーメランは <color=#FFDD42>3</color> 秒間その場で回転します</outline>","kr":"<outline color=black width=2>최대 거리에 도달하면 부메랑이 제자리에서 <color=#FFDD42>3</color>초 동안 회전합니다.</outline>"},"坚固":{"id":"坚固","en":"Solidity","vn":"Độ vững chắc","jp":"堅牢性","kr":"견고함"},"<outline color=black width=2>盾牌叠盾<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>盾牌叠盾<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Explosion Shield speed<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Tốc độ Khiên nổ<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>爆発シールド速度<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>폭발 실드 속도<color=#FFDD42>+20%</color></outline>"},"活力盾牌":{"id":"活力盾牌","en":"Vigor Shield","vn":"Khiên sinh lực","jp":"活力シールド","kr":"활기 실드"},"<outline color=black width=2>盾牌生命<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>盾牌生命<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Explosion Shield amount<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Lượng Khiên nổ<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>爆発シールド量<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>폭발 실드 양<color=#FFDD42>+20%</color></outline>"},"保护伞":{"id":"保护伞","en":"Protective Umbrella","vn":"Ô bảo vệ","jp":"保護傘","kr":"보호용 우산"},"<outline color=black width=2>有护盾时,所有武器伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>有护盾时,所有武器伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>When shielded, all weapons DMG <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Khi được bảo vệ, tất cả vũ khí DMG <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>シールドを装着すると、すべての武器のダメージが<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>방패를 맞을 때, 모든 무기의 데미지가 <color=#FFDD42>+50%</color> 증가합니다.</outline>"},"盾牌格挡":{"id":"盾牌格挡","en":"Shield Block","vn":"Khiên chặn","jp":"シールド ブロック","kr":"실드 차단"},"<outline color=black width=2>受到攻击时,有<color=#FFDD42>15%</color>概率格挡伤害</outline>":{"id":"<outline color=black width=2>受到攻击时,有<color=#FFDD42>15%</color>概率格挡伤害</outline>","en":"<outline color=black width=2>When attacked, <color=#FFDD42>15%</color> chance to block damage</outline>","vn":"<outline color=black width=2>Khi bị tấn công, <color=#FFDD42>15%</color> cơ hội chặn sát thương</outline>","jp":"<outline color=black width=2>攻撃を受けると、<color=#FFDD42>15%</color> の確率でダメージをブロック</outline>","kr":"<outline color=black width=2>공격을 받을 때, <color=#FFDD42>15%</color> 확률로 데미지를 차단합니다.</outline>"},"狙击暴击":{"id":"狙击暴击","en":"Crit Chance","vn":"Cơ hội chí mạng","jp":"クリティカル チャンス","kr":"치명타 확률"},"<outline color=black width=2>狙击枪暴击率<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>狙击枪暴击率<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Sniper Crit Chance <color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Cơ hội chí mạng của lính bắn tỉa <color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>スナイパー クリティカル チャンス <color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>저격수 치명타 확률 <color=#FFDD42>+25%</color></outline>"},"暴击伤害":{"id":"暴击伤害","en":"Crit DMG","vn":"Sát thương chí mạng","jp":"クリティカル ダメージ","kr":"치명타 피해"},"<outline color=black width=2>狙击枪暴击伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>狙击枪暴击伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Sniper Crit DMG <color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Sát thương chí mạng của lính bắn tỉa <color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>スナイパー クリティカル ダメージ<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>저격수 치명타 피해 <color=#FFDD42>+100%</color></outline>"},"狙击伤害":{"id":"狙击伤害","en":"Sniper DMG","vn":"Sát thủ DMG","jp":"スナイパーダメージ","kr":"저격 데미지"},"<outline color=black width=2>狙击枪伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>狙击枪伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Sniper DMG <color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Sát thương của lính bắn tỉa <color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>スナイパーダメージ <color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>저격 데미지 <color=#FFDD42>+100%</color></outline>"},"狙击弹射":{"id":"狙击弹射","en":"Bounce","vn":"Phản xạ","jp":"バウンス","kr":"반사"},"<outline color=black width=2>狙击枪子弹弹射<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>狙击枪子弹弹射<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Sniper Bullet Bounce <color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Đạn bắn tỉa phản xạ <color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>スナイパー弾のバウンス <color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>저격 총알 반사 <color=#FFDD42>+1</color></outline>"},"炸药专家":{"id":"炸药专家","en":"Crit Chance","vn":"Cơ hội chí mạng","jp":"クリティカル率","kr":"치명타 확률"},"<outline color=black width=2>炸药暴击率<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>炸药暴击率<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Explosive Crit Chance<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Cơ hội chí mạng nổ<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>爆発クリティカル率<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>폭발 치명타 확률<color=#FFDD42>+50%</color></outline>"},"狂轰乱炸":{"id":"狂轰乱炸","en":"Bombardment","vn":"Phóng phá","jp":"砲撃","kr":"포격"},"<outline color=black width=2>炸药数量<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>炸药数量<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Explosive quantity<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Lượng thuốc nổ<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>爆発量<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>폭발 수량<color=#FFDD42>+2</color></outline>"},"爆炸伤害":{"id":"爆炸伤害","en":"Explosion DMG","vn":"Sát thương nổ","jp":"爆発ダメージ","kr":"폭발 데미지"},"<outline color=black width=2>炸药爆炸伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>炸药爆炸伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Explosive explosion DMG<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Sát thương nổ<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>爆発爆発ダメージ<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>폭발 폭발 데미지<color=#FFDD42>+50%</color></outline>"},"范围爆炸":{"id":"范围爆炸","en":"Range explosion","vn":"Phạm vi nổ","jp":"範囲爆発","kr":"사거리 폭발"},"<outline color=black width=2>炸药爆炸范围<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>炸药爆炸范围<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Explosive explosion range<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Phạm vi nổ<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>爆発爆発範囲<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>폭발 폭발 범위<color=#FFDD42>+50%</color></outline>"},"激光折射":{"id":"激光折射","en":"Laser refraction","vn":"Khúc xạ tia laser","jp":"レーザー屈折","kr":"레이저 굴절"},"<outline color=black width=2>激光折射<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>激光折射<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Laser refraction<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Khúc xạ laser<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>レーザー屈折<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>레이저 굴절<color=#FFDD42>+1</color></outline>"},"聚焦激光":{"id":"聚焦激光","en":"Focused laser","vn":"Laser tập trung","jp":"集中レーザー","kr":"집중 레이저"},"<outline color=black width=2>激光对主目标的伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>激光对主目标的伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Laser DMG to main target<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Sát thương laser lên mục tiêu chính<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>メインターゲットへのレーザーダメージ<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>주요 대상에 레이저 피해<color=#FFDD42>+100%</color></outline>"},"持久激光":{"id":"持久激光","en":"Persistent laser","vn":"Laser liên tục","jp":"持続レーザー","kr":"지속 레이저"},"<outline color=black width=2>激光持续时间<color=#FFDD42>+3</color>秒</outline>":{"id":"<outline color=black width=2>激光持续时间<color=#FFDD42>+3</color>秒</outline>","en":"<outline color=black width=2>Laser duration <color=#FFDD42>+3</color> s</outline>","vn":"<outline color=black width=2>Thời gian laser <color=#FFDD42>+3</color> giây</outline>","jp":"<outline color=black width=2>レーザー持続時間 <color=#FFDD42>+3</color> 秒</outline>","kr":"<outline color=black width=2>레이저 지속 시간 <color=#FFDD42>+3</color>초</outline>"},"伤害加深":{"id":"伤害加深","en":"DMG deepens","vn":"Sát thương sâu hơn","jp":"ダメージが深まる","kr":"피해가 깊어짐"},"<outline color=black width=2>激光对主目标伤害每次<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>激光对主目标伤害每次<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Laser DMG to main target <color=#FFDD42>+10%</color></outline> each time","vn":"<outline color=black width=2>Sát thương laser lên mục tiêu chính <color=#FFDD42>+10%</color></outline> mỗi lần","jp":"<outline color=black width=2>メインターゲットへのレーザーダメージ <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>주요 대상에 레이저 피해 <color=#FFDD42>+10%</color></outline>"},"僵尸即将来袭，选择装备开始战斗吧":{"id":"僵尸即将来袭，选择装备开始战斗吧","en":"monsters are coming, choose equipment.","vn":"quái vật đến, hãy chọn trang bị.","jp":"モンスターが来るたびに装備を選択してください。","kr":"몬스터가 온다, 장비를 선택해라."},"将下方刷出的装备，全部放到背包中":{"id":"将下方刷出的装备，全部放到背包中","en":"Put the equipment into your bag","vn":"Đặt trang bị vào túi của bạn","jp":"装備をバッグに入れる","kr":"장비를 가방에 넣어라"},"点击刷新获得更多装备":{"id":"点击刷新获得更多装备","en":"Refresh to get more equipment","vn":"Làm mới để có thêm trang bị","jp":"リフレッシュして装備をもっと手に入れよう","kr":"새로 고침해서 더 많은 장비를 얻어라"},"相同的装备可以合成升级":{"id":"相同的装备可以合成升级","en":"Same equipment can merged and upgraded","vn":"Cùng một trang bị có thể hợp nhất và nâng cấp","jp":"同じ装備を統合してアップグレードできる","kr":"같은 장비를 합치고 업그레이드할 수 있다"},"钱袋会在每波结束后，额外产出银币":{"id":"钱袋会在每波结束后，额外产出银币","en":"Purse will produce extra coins after each wave","vn":"Ví sẽ tạo ra thêm tiền sau mỗi đợt","jp":"各ウェーブの後に財布から追加のコインが出てくる","kr":"파도마다 지갑에서 추가 코인이 나온다"},"准备好了，我们开始战斗吧":{"id":"准备好了，我们开始战斗吧","en":"Get ready and fight","vn":"Chuẩn bị và chiến đấu","jp":"準備して戦おう","kr":"준비하고 싸워라"},"击败僵尸升级后可获得属性强化，选择1个属性强化吧":{"id":"击败僵尸升级后可获得属性强化，选择1个属性强化吧","en":"After defeating monsters, you can upgrade and choose 1 enhancement","vn":"Sau khi đánh bại quái vật, bạn có thể nâng cấp và chọn 1 cường hóa","jp":"モンスターを倒した後、アップグレードして強化を1つ選択できる","kr":"몬스터를 물리친 후 업그레이드하고 강화를 하나 선택할 수 있다"},"每击败一波僵尸，都可以获得些银币，接下来我们继续整理背包吧":{"id":"每击败一波僵尸，都可以获得些银币，接下来我们继续整理背包吧","en":"After defeating monsters, we continue to organize the bag","vn":"Sau khi đánh bại quái vật, chúng ta tiếp tục sắp xếp túi","jp":"モンスターを倒した後、バッグの整理を続ける","kr":"몬스터를 물리친 후 가방을 계속 정리한다"},"将新的格子拼接上去，扩展背包空间":{"id":"将新的格子拼接上去，扩展背包空间","en":"Splice new grids to expand the bag space","vn":"Nối các ô lưới mới để mở rộng không gian túi","jp":"新しいグリッドをつなぎ合わせてバッグのスペースを拡張する","kr":"새로운 그리드를 이어 붙여 가방 공간을 확장한다"},"使用银币刷新装备，获得更多的装备":{"id":"使用银币刷新装备，获得更多的装备","en":"Use coins to refresh and get more equipment","vn":"Sử dụng tiền xu để làm mới và có thêm trang bị","jp":"コインを使ってリフレッシュして装備をもっと手に入れよう","kr":"코인을 사용해 새로 고침하고 더 많은 장비를 얻어라"},"充分利用背包空间，成为收纳大师吧":{"id":"充分利用背包空间，成为收纳大师吧","en":"Make full use of the bag space","vn":"Tận dụng tối đa không gian túi","jp":"バッグのスペースを最大限に活用する","kr":"가방 공간을 최대한 활용한다"},"获得了装备碎片，去升级装备变强吧":{"id":"获得了装备碎片，去升级装备变强吧","en":"Obtain equipment fragments and upgrade it.","vn":"Thu thập các mảnh trang bị và nâng cấp.","jp":"装備の破片を入手してアップグレードする","kr":"장비 조각을 얻어 업그레이드한다"},"升级装备后，可增加基础属性，特定等级还会解锁新的强化属性":{"id":"升级装备后，可增加基础属性，特定等级还会解锁新的强化属性","en":"Upgrade and unlocked new attribute at a certain Lv","vn":"Nâng cấp và mở khóa thuộc tính mới ở một Lv nhất định","jp":"特定のLvでアップグレードして新しい属性をアンロックする","kr":"특정 레벨에서 새로운 속성을 업그레이드하고 잠금 해제한다"},"随着通关，可解锁更多强力装备":{"id":"随着通关，可解锁更多强力装备","en":"As you progress through the game, you can unlock more powerful equipment.","vn":"Khi bạn vượt qua các cấp độ, bạn có thể mở khóa nhiều trang bị mạnh mẽ hơn.","jp":"ゲームを進めるにつれて、より強力な装備をアンロックできます。","kr":"게임을 진행하면서 더 강력한 장비를 잠금 해제할 수 있습니다."},"恭喜解锁新装备，现在去上阵新装备吧":{"id":"恭喜解锁新装备，现在去上阵新装备吧","en":"New equipment unlocked, equip it now.","vn":"Mở khóa trang bị mới, trang bị ngay.","jp":"新しい装備がアンロックされたので、今すぐ装備しよう","kr":"새로운 장비가 잠금 해제되었으니 지금 장착한다"},"小僵尸再次来袭，急需我们加入战斗":{"id":"小僵尸再次来袭，急需我们加入战斗","en":"The small zombies are attacking again, we urgently need to join the battle","vn":"Nhỏ thây ma lại tấn công, chúng ta cần khẩn trương tham gia chiến đấu","jp":"小さなゾンビが再び襲来し、我々は戦闘に急いで参加しなければならない","kr":"작은 좀비들이 다시 공격해 오고 있어, 우리는 긴급히 전투에 참여해야 한다"},"开始战斗吧!":{"id":"开始战斗吧!","en":"Let's start the battle!","vn":"Hãy bắt đầu chiến đấu!","jp":"戦闘を開始しよう!","kr":"전투를 시작하자!"},"荒野之地":{"id":"荒野之地","en":"Wilderness","vn":"Vùng đất hoang dã","jp":"荒野の地","kr":"황야의 땅"},"幽暗荒地":{"id":"幽暗荒地","en":"Gloomy Wasteland","vn":"Vùng đất hoang u ám","jp":"幽暗な荒地","kr":"어두운 황무지"},"遗忘废墟":{"id":"遗忘废墟","en":"Forgotten Ruins","vn":"Tàn tích bị lãng quên","jp":"忘れられた廃墟","kr":"잊혀진 폐허"},"废墟深处":{"id":"废墟深处","en":"Ruins Depths","vn":"Sâu trong tàn tích","jp":"廃墟の奥深く","kr":"폐허의 깊은 곳"},"寒霜绝地":{"id":"寒霜绝地","en":"Frostland","vn":"Vùng đất băng giá","jp":"寒霜の地","kr":"한서의 땅"},"冷酷冰原":{"id":"冷酷冰原","en":"Harsh Icefield","vn":"Cánh đồng băng giá khắc nghiệt","jp":"冷酷な氷原","kr":"냉혹한 빙원"},"腐朽密林":{"id":"腐朽密林","en":"Decaying Jungle","vn":"Rừng rậm mục nát","jp":"腐った密林","kr":"부패한 밀림"},"幽暗森林":{"id":"幽暗森林","en":"Dark Forest","vn":"Khu rừng u ám","jp":"幽暗な森","kr":"어두운 숲"},"城镇迷踪":{"id":"城镇迷踪","en":"Town Maze","vn":"Mê cung thị trấn","jp":"町の迷路","kr":"마을 미로"},"尸潮来袭":{"id":"尸潮来袭","en":"Zombie Tide","vn":"Làn sóng thây ma","jp":"ゾンビの波","kr":"시체의 물결"},"荒野狂飙":{"id":"荒野狂飙","en":"Wild Sprint","vn":"Cuộc đua hoang dã","jp":"荒野の疾走","kr":"황야의 질주"},"狂沙之路":{"id":"狂沙之路","en":"Road of Sandstorm","vn":"Con đường bão cát","jp":"狂沙の道","kr":"모래 폭풍의 길"},"熔岩火山":{"id":"熔岩火山","en":"Lava Volcano","vn":"Núi lửa dung nham","jp":"溶岩火山","kr":"용암 화산"},"灼热之土":{"id":"灼热之土","en":"Scorching Land","vn":"Vùng đất nóng bỏng","jp":"灼熱の地","kr":"뜨거운 땅"},"寂静之径":{"id":"寂静之径","en":"Silent Path","vn":"Con đường yên tĩnh","jp":"静かな道","kr":"고요한 길"},"荒废小镇":{"id":"荒废小镇","en":"Abandoned Town","vn":"Thị trấn hoang phế","jp":"荒れた小さな町","kr":"버려진 마을"},"沃野草原":{"id":"沃野草原","en":"Vast Grassland","vn":"Đồng cỏ rộng lớn","jp":"広大な草原","kr":"넓은 초원"},"草原深处":{"id":"草原深处","en":"Deep Grassland","vn":"Sâu trong đồng cỏ","jp":"草原の奥深く","kr":"초원의 깊은 곳"},"草原绿洲":{"id":"草原绿洲","en":"Grassland Oasis","vn":"Ốc đảo đồng cỏ","jp":"草原のオアシス","kr":"초원의 오아시스"},"风吹草原":{"id":"风吹草原","en":"Windy Grassland","vn":"Đồng cỏ gió thổi","jp":"風の吹く草原","kr":"바람 부는 초원"},"冰原禁地":{"id":"冰原禁地","en":"Forbidden Icefield","vn":"Băng nguyên cấm địa","jp":"禁断の氷原","kr":"금지된 얼음 지대"},"寒冰荒原":{"id":"寒冰荒原","en":"Ice Wasteland","vn":"Vùng đất hoang băng giá","jp":"氷の荒野","kr":"얼음 황무지"},"迷失森林":{"id":"迷失森林","en":"Lost Forest","vn":"Khu rừng bị lạc","jp":"迷いの森","kr":"잃어버린 숲"},"森林之心":{"id":"森林之心","en":"Heart of the Forest","vn":"Trái tim của khu rừng","jp":"森の心","kr":"숲의 심장"},"迷离小镇":{"id":"迷离小镇","en":"Enigmatic Town","vn":"Thị trấn huyền bí","jp":"神秘的な町","kr":"신비로운 마을"},"城镇秘密":{"id":"城镇秘密","en":"Town Secrets","vn":"Bí mật thị trấn","jp":"町の秘密","kr":"마을의 비밀"},"荒野冒险":{"id":"荒野冒险","en":"Wilderness Adventure","vn":"Phiêu lưu hoang dã","jp":"荒野の冒険","kr":"황야 모험"},"荒原秘境":{"id":"荒原秘境","en":"Secret Wilderness","vn":"Vùng đất hoang bí ẩn","jp":"秘境の荒野","kr":"비밀의 황야"},"迷雾草原":{"id":"迷雾草原","en":"Misty Grassland","vn":"Đồng cỏ mờ sương","jp":"霧の草原","kr":"안개 낀 초원"},"草原狂野":{"id":"草原狂野","en":"Wild Grassland","vn":"Đồng cỏ hoang dã","jp":"野生の草原","kr":"야생 초원"},"冰原幻境":{"id":"冰原幻境","en":"Illusory Icefield","vn":"Ảo cảnh băng nguyên","jp":"幻想の氷原","kr":"환상적인 얼음 지대"},"极寒冰原":{"id":"极寒冰原","en":"Extreme Icefield","vn":"Băng nguyên cực lạnh","jp":"極寒の氷原","kr":"극한의 얼음 지대"},"古树密林":{"id":"古树密林","en":"Ancient Dense Forest","vn":"Rừng rậm cây cổ thụ","jp":"古代の密林","kr":"고대의 빽빽한 숲"},"幽深林地":{"id":"幽深林地","en":"Deep Woodland","vn":"Khu rừng sâu thẳm","jp":"深い森","kr":"깊은 숲"},"繁华市区":{"id":"繁华市区","en":"Bustling City","vn":"Khu đô thị sầm uất","jp":"賑やかな市街地","kr":"번화한 도시"},"遗忘城镇":{"id":"遗忘城镇","en":"Forgotten Town","vn":"Thị trấn bị lãng quên","jp":"忘れられた町","kr":"잊혀진 마을"},"狂沙荒野":{"id":"狂沙荒野","en":"Desert Wilderness","vn":"Sa mạc hoang dã","jp":"砂漠の荒野","kr":"사막 황야"},"荒野绝地":{"id":"荒野绝地","en":"Desolate Wilderness","vn":"Vùng đất hoang vắng","jp":"荒野の絶地","kr":"황야의 절경"},"草原秘境":{"id":"草原秘境","en":"Secret Grassland","vn":"Đồng cỏ bí ẩn","jp":"秘境の草原","kr":"비밀의 초원"},"无尽草原":{"id":"无尽草原","en":"Endless Grassland","vn":"Đồng cỏ bất tận","jp":"無限の草原","kr":"끝없는 초원"},"冰雪之境":{"id":"冰雪之境","en":"Ice and Snow Realm","vn":"Vùng băng tuyết","jp":"氷雪の国","kr":"얼음과 눈의 왕국"},"冰封世界":{"id":"冰封世界","en":"Frozen World","vn":"Thế giới đóng băng","jp":"凍りついた世界","kr":"얼어붙은 세계"},"暗影森林":{"id":"暗影森林","en":"Shadow Forest","vn":"Khu rừng bóng tối","jp":"影の森","kr":"그림자 숲"},"繁茂森林":{"id":"繁茂森林","en":"Flourishing Forest","vn":"Khu rừng tươi tốt","jp":"繁茂する森","kr":"번성하는 숲"},"幽灵镇":{"id":"幽灵镇","en":"Ghost Town","vn":"Thị trấn ma","jp":"ゴーストタウン","kr":"유령 마을"},"古老小镇":{"id":"古老小镇","en":"Ancient Town","vn":"Thị trấn cổ","jp":"古い町","kr":"고대 마을"},"荒凉之地":{"id":"荒凉之地","en":"Desolate Land","vn":"Vùng đất hoang vắng","jp":"荒涼とした土地","kr":"황량한 땅"},"风沙之境":{"id":"风沙之境","en":"Wind and Sand Realm","vn":"Vùng gió và cát","jp":"風と砂の国","kr":"바람과 모래의 왕국"},"风暴草原":{"id":"风暴草原","en":"Stormy Grassland","vn":"Đồng cỏ bão táp","jp":"嵐の草原","kr":"폭풍우가 치는 초원"},"荒凉草原":{"id":"荒凉草原","en":"Desolate Grassland","vn":"Đồng cỏ hoang vắng","jp":"荒涼とした草原","kr":"황량한 초원"},"永冻冰原":{"id":"永冻冰原","en":"Permafrost Tundra","vn":"Đồng băng vĩnh cửu","jp":"永久凍土","kr":"영구 동토 지대"},"冰之秘境":{"id":"冰之秘境","en":"Ice Secret Realm","vn":"Bí cảnh băng giá","jp":"氷の秘境","kr":"얼음 비밀 왕국"},"森林迷宫":{"id":"森林迷宫","en":"Forest Maze","vn":"Mê cung rừng","jp":"森の迷宮","kr":"숲의 미로"},"幻象森林":{"id":"幻象森林","en":"Illusion Forest","vn":"Khu rừng ảo ảnh","jp":"幻影の森","kr":"환상적인 숲"},"神秘城镇":{"id":"神秘城镇","en":"Mysterious Town","vn":"Thị trấn bí ẩn","jp":"神秘的な町","kr":"신비한 마을"},"城镇探险":{"id":"城镇探险","en":"Town 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<color=#FFDD42>5%</color></outline>"},"陷阱":{"id":"陷阱","en":"Trap","vn":"Bẫy","jp":"トラップ","kr":"함정"},"<outline color=black width=2>僵尸移速减少<color=#FFDD42>10%</color></outline>":{"id":"<outline color=black width=2>僵尸移速减少<color=#FFDD42>10%</color></outline>","en":"<outline color=black width=2>monster movespeed reduced by <color=#FFDD42>10%</color></outline>","vn":"<outline color=black width=2>Tốc độ di chuyển của quái vật giảm<color=#FFDD42>10%</color></outline></outline>","jp":"<outline color=black width=2>モンスターの移動速度が <color=#FFDD42>10%</color></outline> 減少","kr":"<outline color=black width=2>몬스터 이동 속도 <color=#FFDD42>10%</color></outline> 감소"},"知识卷轴":{"id":"知识卷轴","en":"Knowledge scroll","vn":"Cuộn kiến thức","jp":"知識の巻物","kr":"지식 두루마리"},"<outline color=black width=2>获得的经验翻倍</outline>":{"id":"<outline color=black width=2>获得的经验翻倍</outline>","en":"<outline color=black width=2>EXP gained doubled</outline>","vn":"<outline color=black width=2>Tăng gấp đôi EXP</outline>","jp":"<outline color=black width=2>獲得経験値が 2 倍</outline>","kr":"<outline color=black width=2>경험치 획득 2배</outline>"},"小磁铁":{"id":"小磁铁","en":"Small magnet","vn":"Magnet nhỏ","jp":"小型マグネット","kr":"소형 자석"},"<outline color=black width=2>拾取范围+30%</outline>":{"id":"<outline color=black width=2>拾取范围+30%</outline>","en":"<outline color=black width=2>PickUp range +30%</outline>","vn":"<outline color=black width=2>Chọn phạm vi+30%</outline>","jp":"<outline color=black width=2>ピックアップ範囲 +30%</outline>","kr":"<outline color=black width=2>픽업 범위 +30%</outline>"},"吸收器":{"id":"吸收器","en":"Absorber","vn":"Hấp thụ","jp":"アブソーバー","kr":"흡수기"},"<outline color=black width=2>拾取范围翻倍</outline>":{"id":"<outline color=black width=2>拾取范围翻倍</outline>","en":"<outline color=black width=2>PickUp range doubled</outline>","vn":"<outline color=black width=2>Phạm vi chọn tăng gấp đôi</outline>","jp":"<outline color=black width=2>ピックアップ範囲が 2 倍</outline>","kr":"<outline color=black width=2>픽업 범위 2배</outline>"},"拾取范围全图":{"id":"拾取范围全图","en":"PickUp range full map","vn":"Chọn phạm vi Bản đồ đầy đủ","jp":"ピックアップ範囲フルマップ","kr":"픽업 범위 전체 지도"},"<outline color=black width=2>拾取范围全图</outline>":{"id":"<outline color=black width=2>拾取范围全图</outline>","en":"<outline color=black width=2>PickUp range full map</outline>","vn":"<outline color=black width=2>Chọn phạm vi bản đồ đầy đủ</outline>","jp":"<outline color=black width=2>ピックアップ範囲フルマップ</outline>","kr":"<outline color=black width=2>픽업 범위 전체 지도</outline>"},"力量手套":{"id":"力量手套","en":"Gloves 1","vn":"Găng tay 1","jp":"グローブ 1","kr":"장갑 1"},"<outline color=black width=2>攻击+10%</outline>":{"id":"<outline color=black width=2>攻击+10%</outline>","en":"<outline color=black width=2>Attack +10%</outline>","vn":"<outline color=black width=2>Tấn công+10%</outline>","jp":"<outline color=black width=2>攻撃 +10%</outline>","kr":"<outline color=black width=2>공격력 +10%</outline>"},"毁灭手套":{"id":"毁灭手套","en":"Gloves 2","vn":"Găng tay 2","jp":"グローブ 2","kr":"장갑 2"},"<outline color=black width=2>攻击+50%</outline>":{"id":"<outline color=black width=2>攻击+50%</outline>","en":"<outline color=black width=2>Attack +50%</outline>","vn":"<outline color=black width=2>Tấn công+50%</outline>","jp":"<outline color=black width=2>攻撃 +50%</outline>","kr":"<outline color=black width=2>공격력 +50%</outline>"},"瞄准":{"id":"瞄准","en":"Aiming","vn":"Mục tiêu","jp":"照準","kr":"조준"},"<outline color=black width=2>所有枪械暴击率<color=#FFDD42>+4%</color>,暴击伤害<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>所有枪械暴击率<color=#FFDD42>+4%</color>,暴击伤害<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>All guns Crit Chance <color=#FFDD42>+4%</color>, Crit DMG <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Tất cả súng Crit Chance<color=#FFDD42>+4%</color>, Crit DMG<color=#FF DD42>+10%</color></color></color></outline>","jp":"<outline color=black width=2>すべての銃のクリット確率<color=#FFDD42>+4%</color>、クリティカルダメージ <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>모든 총기 치명타 확률 <color=#FFDD42>+4%</color>, 치명타 피해 <color=#FFDD42>+10%</color></outline>"},"暴击吊坠":{"id":"暴击吊坠","en":"Crit hit pendant","vn":"Mặt dây chuyền hit crit","jp":"クリティカルヒットペンダント","kr":"치명타 적중 펜던트"},"<outline color=black width=2>所有枪械暴击率<color=#FFDD42>+10%</color>,暴击伤害<color=#FFDD42>+40%</color></outline>":{"id":"<outline color=black width=2>所有枪械暴击率<color=#FFDD42>+10%</color>,暴击伤害<color=#FFDD42>+40%</color></outline>","en":"<outline color=black width=2>All guns Crit Chance <color=#FFDD42>+10%</color>, Crit DMG <color=#FFDD42>+40%</color></outline>","vn":"<outline color=black width=2>Tất cả súng Crit Chance<color=#FFDD42>+10%</color>, Crit DMG<color=#FF DD42>+40%</color></color></outline>","jp":"<outline color=black width=2>全ガンのクリティカル確率 <color=#FFDD42>+10%</color>、クリティカルダメージ <color=#FFDD42>+40%</color></outline>","kr":"<outline color=black width=2>모든 총기 치명타 확률 <color=#FFDD42>+10%</color>, 치명타 피해 <color=#FFDD42>+40%</color></outline>"},"拳套":{"id":"拳套","en":"Gauntlet","vn":"Găng tay","jp":"ガントレット","kr":"건틀릿"},"<outline color=black width=2>所有枪械暴击率<color=#FFDD42>+3%</color></outline>":{"id":"<outline color=black width=2>所有枪械暴击率<color=#FFDD42>+3%</color></outline>","en":"<outline color=black width=2>All guns Crit Chance <color=#FFDD42>+3%</color></outline>","vn":"<outline color=black width=2>Tất cả súng Crit Chance<color=#FFDD42>+3%</color></outline></color></outline>","jp":"<outline color=black width=2>全ガンのクリティカル確率 <color=#FFDD42>+3%</color></outline>","kr":"<outline color=black width=2>모든 총기 치명타 확률 <color=#FFDD42>+3%</color></outline>"},"幸运项链":{"id":"幸运项链","en":"Lucky necklace","vn":"Vòng cổ may mắn","jp":"ラッキーネックレス","kr":"행운의 목걸이"},"<outline color=black width=2>所有枪械暴击率<color=#FFDD42>+8%</color></outline>":{"id":"<outline color=black width=2>所有枪械暴击率<color=#FFDD42>+8%</color></outline>","en":"<outline color=black width=2>All guns Crit Chance <color=#FFDD42>+8%</color></outline>","vn":"<outline color=black width=2>Tất cả súng Crit Chance<color=#FFDD42>+8%</color></outline></color></outline>","jp":"<outline color=black width=2>全ガンのクリティカル確率 <color=#FFDD42>+8%</color></outline>","kr":"<outline color=black width=2>모든 총기 치명타 확률 <color=#FFDD42>+8%</color></outline>"},"大圣斗戒":{"id":"大圣斗戒","en":"Fight Ring","vn":"Nhẫn chiến đấu","jp":"ファイト リング","kr":"파이트 링"},"<outline color=black width=2>所有枪械暴击率<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>所有枪械暴击率<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>All guns Crit Chance <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Tất cả súng đều có Cơ hội chí mạng <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>すべての銃のクリティカル チャンス <color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>모든 총기 치명타 확률 <color=#FFDD42>+20%</color></outline>"},"生命护石":{"id":"生命护石","en":"Life Stone","vn":"Đá sinh mệnh","jp":"ライフ ストーン","kr":"생명석"},"<outline color=black width=2>基地生命值+5%</outline>":{"id":"<outline color=black width=2>基地生命值+5%</outline>","en":"<outline color=black width=2>Base HP +5%</outline>","vn":"<outline color=black width=2>HP cơ bản +5%</outline>","jp":"<outline color=black width=2>基本 HP +5%</outline>","kr":"<outline color=black width=2>기본 HP +5%</outline>"},"永生护符":{"id":"永生护符","en":"HP Amulet","vn":"Bùa hộ mệnh HP","jp":"HP アミュレット","kr":"HP 부적"},"<outline color=black width=2>基地生命值+50%</outline>":{"id":"<outline color=black width=2>基地生命值+50%</outline>","en":"<outline color=black width=2>Base HP +50%</outline>","vn":"<outline color=black width=2>HP cơ bản +50%</outline>","jp":"<outline color=black width=2>基本 HP +50%</outline>","kr":"<outline color=black width=2>기본 HP +50%</outline>"},"勇者头巾":{"id":"勇者头巾","en":"Hero's Turban","vn":"Khăn xếp của anh hùng","jp":"ヒーローのターバン","kr":"영웅의 터번"},"<outline color=black width=2>基地生命值+10%</outline>":{"id":"<outline color=black width=2>基地生命值+10%</outline>","en":"<outline color=black width=2>Base HP +10%</outline>","vn":"<outline color=black width=2>HP cơ bản +10%</outline>","jp":"<outline color=black width=2>基本 HP +10%</outline>","kr":"<outline color=black width=2>기본 HP +10%</outline>"},"默认buff":{"id":"默认buff","en":"Default buff","vn":"Bùa tăng sức mạnh mặc định","jp":"デフォルト バフ","kr":"기본 버프"},"<outline color=black width=2>生命值+0</outline>":{"id":"<outline color=black width=2>生命值+0</outline>","en":"<outline color=black width=2>HP +0</outline>","vn":"<outline color=black width=2>HP +0</outline>","jp":"<outline color=black width=2>HP +0</outline>","kr":"<outline color=black width=2>HP +0</outline>"},"血之心":{"id":"血之心","en":"Heart of Blood","vn":"Trái tim máu","jp":"ハート オブ ブラッド","kr":"피의 심장"},"<outline color=black width=2>攻击有概率回血</outline>":{"id":"<outline color=black width=2>攻击有概率回血</outline>","en":"<outline color=black width=2>Attacks have a chance to restore HP</outline>","vn":"<outline color=black width=2>Đòn tấn công có cơ hội hồi HP</outline>","jp":"<outline color=black width=2>攻撃で HP を回復するチャンスあり</outline>","kr":"<outline color=black width=2>공격 시 HP 회복 확률 있음</outline>"},"复活无敌":{"id":"复活无敌","en":"Resurrection","vn":"Hồi sinh","jp":"復活","kr":"부활"},"绝地反击":{"id":"绝地反击","en":"Counterattack","vn":"Phản công","jp":"反撃","kr":"반격"},"<outline color=black width=2>基地生命值低于<color=#FFDD42>30%</color>时，造成的伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>基地生命值低于<color=#FFDD42>30%</color>时，造成的伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Base HP is less than <color=#FFDD42>30%</color>, DMG <color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>HP cơ bản ít hơn <color=#FFDD42>30%</color>, Sát thương <color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>基本 HP が <color=#FFDD42>30%</color> 未満の場合、ダメージ <color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>기본 HP가 <color=#FFDD42>30%</color> 미만, DMG <color=#FFDD42>+100%</color></outline>"},"绝地反击加伤害":{"id":"绝地反击加伤害","en":"DMG UP","vn":"Sát thương TĂNG","jp":"ダメージ アップ","kr":"DMG 증가"},"黑纹臂甲":{"id":"黑纹臂甲","en":"Black Arm","vn":"Cánh tay đen","jp":"ブラック アーム","kr":"검은 팔"},"<outline color=black width=2>僵尸生命值低于<color=#FFDD42>30%</color>时，造成的伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>僵尸生命值低于<color=#FFDD42>30%</color>时，造成的伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Monster's HP is less than <color=#FFDD42>30%</color>, DMG<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>HP của quái vật ít hơn <color=#FFDD42>30%</color>, DMG<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>モンスターのHPが<color=#FFDD42>30%</color>未満、ダメージ<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>몬스터의 HP가 <color=#FFDD42>30%</color> 미만이면 DMG<color=#FFDD42>+100%</color></outline>"},"回响之书":{"id":"回响之书","en":"Book of Echoes","vn":"Book of Echoes","jp":"エコーの書","kr":"Book of Echoes"},"<outline color=black width=2>每次释放技能时，有概率随机1个技能额外释放1次</outline>":{"id":"<outline color=black width=2>每次释放技能时，有概率随机1个技能额外释放1次</outline>","en":"<outline color=black width=2>Each time a skill is used, there is a chance for a random skill to be cast an additional time</outline>","vn":"<outline color=black width=2>Mỗi lần sử dụng một kỹ năng, có một cơ hội để một kỹ năng ngẫu nhiên được niệm thêm một lần</outline>","jp":"<outline color=black width=2>スキルを使用するたびに、ランダムなスキルが追加でキャストされる可能性があります</outline>","kr":"<outline color=black width=2>스킬을 사용할 때마다 무작위 스킬이 추가로 시전될 확률이 있습니다.</outline>"},"冻结":{"id":"冻结","en":"Freeze","vn":"Freeze","jp":"フリーズ","kr":"동결"},"<outline color=black width=2>冻结1s</outline>":{"id":"<outline color=black width=2>冻结1s</outline>","en":"<outline color=black width=2>Freeze for 1s</outline>","vn":"<outline color=black width=2>Freeze trong 1 giây</outline>","jp":"<outline color=black width=2>1秒間フリーズ</outline>","kr":"<outline color=black width=2>1초 동안 동결</outline>"},"蓄力斩1段镜头":{"id":"蓄力斩1段镜头","en":"Charge slash 1-stage lens","vn":"Charge slash 1-stage lens","jp":"チャージスラッシュ1段レンズ","kr":"충전 슬래시 1단계 렌즈"},"<outline color=black width=2>默认镜头距离</outline>":{"id":"<outline color=black width=2>默认镜头距离</outline>","en":"<outline color=black width=2>Default lens distance</outline>","vn":"<outline color=black width=2>Khoảng cách mặc định của lens</outline>","jp":"<outline color=black width=2>デフォルトのレンズ距離</outline>","kr":"<outline color=black width=2>기본 렌즈 거리</outline>"},"蓄力斩2段镜头":{"id":"蓄力斩2段镜头","en":"Charge slash 2-stage lens","vn":"Charge slash 2-stage lens","jp":"チャージスラッシュ2段レンズ","kr":"충전 슬래시 2단계 렌즈"},"<outline color=black width=2>2段镜头拉远</outline>":{"id":"<outline color=black width=2>2段镜头拉远</outline>","en":"<outline color=black width=2>2-stage lens zoom out</outline>","vn":"<outline color=black width=2>Thu nhỏ lens 2-stage lens</outline>","jp":"<outline color=black width=2>2段レンズズームアウト</outline>","kr":"<outline color=black width=2>2단계 렌즈 축소</outline>"},"蓄力斩3段镜头":{"id":"蓄力斩3段镜头","en":"Charge slash 3-stage lens","vn":"Charge slash 3-stage lens","jp":"チャージスラッシュ3段レンズ","kr":"충전 슬래시 3단계 렌즈"},"<outline color=black width=2>3段镜头拉远</outline>":{"id":"<outline color=black width=2>3段镜头拉远</outline>","en":"<outline color=black width=2>3-stage lens zoom out</outline>","vn":"<outline color=black width=2>Thu nhỏ lens 3-stage lens</outline>","jp":"<outline color=black width=2>3段レンズズームアウト</outline>","kr":"<outline color=black width=2>3단계 렌즈 축소</outline>"},"boss镜头":{"id":"boss镜头","en":"Boss lens","vn":"Boss lens","jp":"ボスレンズ","kr":"보스 렌즈"},"<outline color=black width=2>镜头拉远</outline>":{"id":"<outline color=black width=2>镜头拉远</outline>","en":"<outline color=black width=2>Zoom out</outline>","vn":"<outline color=black width=2>Thu nhỏ zoom out</outline>","jp":"<outline color=black width=2>ズームアウト</outline>","kr":"<outline color=black width=2>축소</outline>"},"怪物恢复血量":{"id":"怪物恢复血量","en":"Monster restores HP","vn":"Monster phục hồi HP","jp":"モンスターのHPが回復","kr":"몬스터가 HP를 회복합니다."},"持续恢复血量":{"id":"持续恢复血量","en":"Continuously restores HP","vn":"Liên tục phục hồi HP","jp":"HPが継続的に回復","kr":"계속해서 HP 회복"},"怪物死亡分裂":{"id":"怪物死亡分裂","en":"Monsters dead and split","vn":"Quái vật chết và tách đôi","jp":"モンスターが死亡し、分割","kr":"몬스터 사망 및 분열"},"眩晕1":{"id":"眩晕1","en":"Stun 1","vn":"Choáng 1","jp":"スタン 1","kr":"스턴 1"},"<outline color=black width=2>眩晕1s</outline>":{"id":"<outline color=black width=2>眩晕1s</outline>","en":"<outline color=black width=2>Stun for 1s</outline>","vn":"<outline color=black width=2>Làm choáng trong 1 giây</outline>","jp":"<outline color=black width=2>1 秒間スタン</outline>","kr":"<outline color=black width=2>1초 스턴</outline>"},"眩晕2":{"id":"眩晕2","en":"Stun 2","vn":"Làm choáng 2","jp":"スタン 2","kr":"스턴 2"},"<outline color=black width=2>眩晕2.5s</outline>":{"id":"<outline color=black width=2>眩晕2.5s</outline>","en":"<outline color=black width=2>Stun for 1s</outline> color=black width=2>Stun 2.5s</outline>","vn":"<outline color=black width=2>Làm choáng trong 1 giây</outline> color=black width=2>Làm choáng 2,5 giây</outline>","jp":"<outline color=black width=2>1 秒間スタン</outline> color=black width=2>2.5 秒間スタン</outline>","kr":"<outline color=black width=2>1초 스턴</outline> color=black width=2>2.5초 스턴</outline>"},"BMS增伤增血":{"id":"BMS增伤增血","en":"BMS increases DMG and HP","vn":"BMS tăng DMG và HP","jp":"BMS がダメージと HP を増加","kr":"BMS는 DMG와 HP를 증가시킵니다."},"<outline color=black width=2>bms根据波数区间控制僵尸血量和伤害</outline>":{"id":"<outline color=black width=2>bms根据波数区间控制僵尸血量和伤害</outline>","en":"<outline color=black width=2>BMS controls monster HP and DMG according to wave number interval</outline>","vn":"<outline color=black width=2>BMS kiểm soát HP và DMG của quái vật theo khoảng cách số đợt</outline>","jp":"<outline color=black width=2>BMS が波数間隔に応じてモンスターの HP とダメージを制御</outline>","kr":"<outline color=black width=2>BMS는 웨이브 번호 간격에 따라 몬스터 HP와 DMG를 제어합니다.</outline>"},"强化子弹":{"id":"强化子弹","en":"Enhanced bullets","vn":"Đạn được tăng cường","jp":"強化弾","kr":"강화된 총알"},"<outline color=black width=2>所有枪械伤害<color=#FFDD42>+60%</color></outline>":{"id":"<outline color=black width=2>所有枪械伤害<color=#FFDD42>+60%</color></outline>","en":"<outline color=black width=2>All gun DMG<color=#FFDD42>+60%</color></outline>","vn":"<outline color=black width=2>Tất cả DMG của súng<color=#FFDD42>+60%</color></outline>","jp":"<outline color=black width=2>全銃ダメージ<color=#FFDD42>+60%</color></outline>","kr":"<outline color=black width=2>모든 총 DMG<color=#FFDD42>+60%</color></outline>"},"加长弹匣":{"id":"加长弹匣","en":"Extended magazine","vn":"Băng đạn mở rộng","jp":"拡張マガジン","kr":"확장된 탄창"},"<outline color=black width=2>所有枪械弹道数<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>所有枪械弹道数<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>All gun 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<color=#FFDD42>+60%</color></outline>"},"散弹连发1":{"id":"散弹连发1","en":"Shotgun burst 1","vn":"Súng ngắn nổ 1","jp":"ショットガンのバースト 1","kr":"산탄총 버스트 1"},"<outline color=black width=2>散弹枪连发次数<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>散弹枪连发次数<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Shotgun burst times <color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Thời gian bắn của súng ngắn <color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>ショットガンのバースト回数 <color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>산탄총 버스트 횟수 <color=#FFDD42>+1</color></outline>"},"散弹连发2":{"id":"散弹连发2","en":"Shotgun burst 2","vn":"Súng ngắn nổ 2","jp":"ショットガンのバースト 2","kr":"산탄총 버스트 2"},"<outline color=black width=2>散弹枪连发次数<color=#FFDD42>+3</color></outline>":{"id":"<outline color=black width=2>散弹枪连发次数<color=#FFDD42>+3</color></outline>","en":"<outline color=black width=2>Shotgun burst times <color=#FFDD42>+3</color></outline>","vn":"<outline color=black width=2>Thời gian bắn của súng ngắn <color=#FFDD42>+3</color></outline>","jp":"<outline color=black width=2>ショットガンのバースト回数<color=#FFDD42>+3</color></outline>","kr":"<outline color=black width=2>산탄총 버스트 횟수 <color=#FFDD42>+3</color></outline>"},"丝滑枪管1":{"id":"丝滑枪管1","en":"Silky barrel 1","vn":"Nòng súng mượt 1","jp":"シルキーバレル 1","kr":"실키 배럴 1"},"<outline color=black width=2>散弹枪射击间隔<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>散弹枪射击间隔<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Shotgun shooting interval <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Khoảng cách bắn của Shotgun <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>ショットガンの射撃間隔 <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>산탄총 사격 간격 <color=#FFDD42>+10%</color></outline>"},"丝滑枪管2":{"id":"丝滑枪管2","en":"Silky barrel 2","vn":"Silk barrel 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수<color=#FFDD42>+1</color></outline>"},"飓风法杖":{"id":"飓风法杖","en":"Hurricane Staff","vn":"Gậy bão","jp":"ハリケーンスタッフ","kr":"허리케인 스태프"},"<outline color=black width=2>飓风枪械飓风数量<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>飓风枪械飓风数量<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Hurricane gun hurricane number<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Súng bão số lượng bão<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>ハリケーンガン ハリケーン番号<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>허리케인 건 허리케인 수<color=#FFDD42>+2</color></outline>"},"飓风怀表":{"id":"飓风怀表","en":"Hurricane Pocket Watch","vn":"Đồng hồ bỏ túi bão","jp":"ハリケーン懐中時計","kr":"허리케인 포켓 워치"},"<outline color=black width=2>飓风持续时间<color=#FFDD42>+2s</color></outline>":{"id":"<outline color=black width=2>飓风持续时间<color=#FFDD42>+2s</color></outline>","en":"<outline color=black width=2>Hurricane 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thánh<color=#FFDD42>+60%</color>","jp":"聖なる光の塔のダメージ<color=#FFDD42>+60%</color>","kr":"성스러운 빛 타워 데미지<color=#FFDD42>+60%</color>"},"圣光护符":{"id":"圣光护符","en":"Holy Light Amulet","vn":"Bùa hộ mệnh ánh sáng thánh","jp":"聖なる光のお守り","kr":"성스러운 빛 부적"},"圣光塔折射次数<color=#FFDD42>+1</color>":{"id":"圣光塔折射次数<color=#FFDD42>+1</color>","en":"Holy Light Tower Refraction Times<color=#FFDD42>+1</color>","vn":"Thời gian khúc xạ tháp ánh sáng thánh<color=#FFDD42>+1</color>","jp":"聖なる光の塔の屈折時間<color=#FFDD42>+1</color>","kr":"성스러운 빛 타워 굴절 횟수<color=#FFDD42>+1</color>"},"圣光勋章":{"id":"圣光勋章","en":"Holy Light Medal","vn":"Huy chương ánh sáng thánh","jp":"聖なる光のメダル","kr":"성스러운 빛 메달"},"圣光塔持续时间<color=#FFDD42>+1s</color>":{"id":"圣光塔持续时间<color=#FFDD42>+1s</color>","en":"Holy Light Tower Duration<color=#FFDD42>+1s</color>","vn":"Thời gian tháp ánh sáng thánh<color=#FFDD42>+1 giây</color>","jp":"聖なる光の塔の持続時間<color=#FFDD42>+1s</color>","kr":"성스러운 빛 타워 지속 시간<color=#FFDD42>+1초</color>"},"寒冰戒指":{"id":"寒冰戒指","en":"Ice Ring","vn":"Nhẫn băng","jp":"氷の指輪","kr":"얼음 고리"},"冰霜塔伤害<color=#FFDD42>+20%</color>":{"id":"冰霜塔伤害<color=#FFDD42>+20%</color>","en":"Frost Tower DMG<color=#FFDD42>+20%</color>","vn":"Sát thương tháp băng<color=#FFDD42>+20%</color>","jp":"フロストタワーDMG<color=#FFDD42>+20%</color>","kr":"서리 타워 데미지<color=#FFDD42>+20%</color>"},"冰封魔石":{"id":"冰封魔石","en":"Frozen Magic Stone","vn":"Đá ma thuật đóng băng","jp":"凍った魔法石","kr":"얼음 매직 스톤"},"冰霜塔伤害<color=#FFDD42>+60%</color>":{"id":"冰霜塔伤害<color=#FFDD42>+60%</color>","en":"Frost Tower DMG<color=#FFDD42>+60%</color>","vn":"Tháp băng DMG<color=#FFDD42>+60%</color>","jp":"フロストタワー DMG<color=#FFDD42>+60%</color>","kr":"프로스트 타워 데미지<color=#FFDD42>+60%</color>"},"寒冰吊坠":{"id":"寒冰吊坠","en":"Ice Pendant","vn":"Mặt dây chuyền băng","jp":"氷のペンダント","kr":"얼음 펜던트"},"冰霜塔冰霜范围<color=#FFDD42>+10%</color>":{"id":"冰霜塔冰霜范围<color=#FFDD42>+10%</color>","en":"Frost Tower Frost Range<color=#FFDD42>+10%</color>","vn":"Tháp băng giá Phạm vi băng giá<color=#FFDD42>+10%</color>","jp":"フロストタワー フロスト範囲<color=#FFDD42>+10%</color>","kr":"프로스트 타워 프로스트 범위<color=#FFDD42>+10%</color>"},"冰霜之冠":{"id":"冰霜之冠","en":"Frost Crown","vn":"Mũ băng giá","jp":"フロストクラウン","kr":"프로스트 크라운"},"冰霜塔冰霜范围<color=#FFDD42>翻倍</color>":{"id":"冰霜塔冰霜范围<color=#FFDD42>翻倍</color>","en":"Frost Tower Frost Range<color=#FFDD42>Double</color>","vn":"Tháp băng giá Phạm vi băng giá<color=#FFDD42>Đôi</color>","jp":"フロストタワー フロスト範囲<color=#FFDD42>ダブル</color>","kr":"프로스트 타워 프로스트 범위<color=#FFDD42>더블</color>"},"狙击伤害1":{"id":"狙击伤害1","en":"Sniper DMG 1","vn":"Sát thương 1 của lính bắn tỉa","jp":"スナイパー DMG 1","kr":"저격수 데미지 1"},"<outline color=black width=2>狙击枪械伤害<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>狙击枪械伤害<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Sniper weapon DMG<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Sát thương vũ khí bắn tỉa<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>スナイパー武器 DMG<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>저격수 무기 데미지<color=#FFDD42>+20%</color></outline>"},"狙击伤害2":{"id":"狙击伤害2","en":"Sniper DMG 2","vn":"Sát thương 2 của lính bắn tỉa","jp":"スナイパー DMG 2","kr":"저격수 데미지 2"},"<outline color=black width=2>狙击枪械伤害<color=#FFDD42>+60%</color></outline>":{"id":"<outline color=black width=2>狙击枪械伤害<color=#FFDD42>+60%</color></outline>","en":"<outline color=black width=2>Sniper weapon DMG<color=#FFDD42>+60%</color></outline>","vn":"<outline color=black width=2>Sát thương vũ khí bắn tỉa<color=#FFDD42>+60%</color></outline>","jp":"<outline color=black width=2>スナイパー武器 DMG<color=#FFDD42>+60%</color></outline>","kr":"<outline color=black width=2>저격수 무기 데미지<color=#FFDD42>+60%</color></outline>"},"暴击1":{"id":"暴击1","en":"Crit Multiplier 1","vn":"Hệ số chí mạng 1","jp":"クリティカル乗数 1","kr":"치명타 배수 1"},"<outline color=black width=2>狙击枪暴击系数<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>狙击枪暴击系数<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Sniper rifle Sniper Rifle Critical Multiplier <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Súng bắn tỉa Súng bắn tỉa Hệ số chí mạng <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>スナイパーライフル スナイパーライフルのクリティカル乗数 <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>저격총 저격총 치명타 배수 <color=#FFDD42>+10%</color></outline>"},"暴击2":{"id":"暴击2","en":"Crit Multiplier 2","vn":"Hệ số chí mạng 2","jp":"クリティカル乗数 2","kr":"치명타 배수 2"},"<outline color=black width=2>狙击枪暴击系数<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>狙击枪暴击系数<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Sniper Rifle Critical Multiplier <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Súng bắn tỉa Hệ số chí mạng <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>スナイパーライフルのクリティカル乗数 <color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>저격총 치명타 배수 <color=#FFDD42>+50%</color></outline>"},"弹射子弹":{"id":"弹射子弹","en":"Bounce bullets","vn":"Đạn nảy","jp":"弾丸を跳ね返す","kr":"반사탄"},"<outline color=black width=2>狙击枪子弹弹射次数<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>狙击枪子弹弹射次数<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Number of sniper rifle bullet bounces<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Số lần đạn bắn tỉa nảy<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>スナイパーライフルの弾丸の跳ね返り数 <color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>저격총 탄환 반사 횟수<color=#FFDD42>+2</color></outline>"},"防弹衣":{"id":"防弹衣","en":"Bulletproof","vn":"Chống đạn","jp":"防弾","kr":"방탄"},"<outline color=black width=2>提高基地的的生命值<color=#FFDD42>+5%</color>(可叠加)</outline>":{"id":"<outline color=black width=2>提高基地的的生命值<color=#FFDD42>+5%</color>(可叠加)</outline>","en":"<outline color=black width=2>Increase base HP<color=#FFDD42>+5%</color>(can be stacked)</outline>","vn":"<outline color=black width=2>Tăng HP cơ bản<color=#FFDD42>+5%</color>(có thể cộng dồn)</outline>","jp":"<outline color=black width=2>基本HPを増加 <color=#FFDD42>+5%</color>(スタック可能)</outline>","kr":"<outline color=black width=2>기본 HP 증가<color=#FFDD42>+5%</color>(중첩 가능)</outline>"},"攻击范围":{"id":"攻击范围","en":"Attack range","vn":"Phạm vi tấn công","jp":"攻撃範囲","kr":"공격 범위"},"<outline color=black width=2>水晶枪械的攻击范围+10%(可叠加)</outline>":{"id":"<outline color=black width=2>水晶枪械的攻击范围+10%(可叠加)</outline>","en":"<outline color=black width=2>Crystal guns' attack range +10% (can be stacked)</outline>","vn":"<outline color=black width=2>Phạm vi tấn công của súng pha lê +10% (có thể cộng dồn)</outline>","jp":"<outline color=black width=2>クリスタルガンの攻撃範囲 +10% (スタック可能)</outline>","kr":"<outline color=black width=2>크리스탈 건의 공격 범위 +10%(중첩 가능)</outline>"},"利息":{"id":"利息","en":"Interest","vn":"Sở thích","jp":"関心","kr":"관심"},"<outline color=black width=2>每波结束额外获得<color=#FFDD42>5金币</color></outline>":{"id":"<outline color=black width=2>每波结束额外获得<color=#FFDD42>5金币</color></outline>","en":"<outline color=black width=2>Get an additional <color=#FFDD42>5 gold</color></outline> at the end of each wave","vn":"<outline color=black width=2>Nhận thêm <color=#FFDD42>5 vàng</color></outline> vào cuối mỗi wave","jp":"<outline color=black width=2>追加の各ウェーブの終了時に<color=#FFDD42>5ゴールド</color></outline>","kr":"<outline color=black width=2>추가 획득 <color=#FFDD42>5골드</color></outline> 각 웨이브가 끝날 때마다"},"布置尖刺":{"id":"布置尖刺","en":"Deploy spikes","vn":"Triển khai gai nhọn","jp":"スパイクを展開","kr":"스파이크 배치"},"<outline color=black width=2>城镇受到攻击时，对僵尸造成生命值的10%伤害</outline>":{"id":"<outline color=black width=2>城镇受到攻击时，对僵尸造成生命值的10%伤害</outline>","en":"<outline color=black width=2>When the town is attacked, cause 10% DMG to monsters</outline>","vn":"<outline color=black width=2>Khi thị trấn bị tấn công, gây 10% DMG lên quái vật</outline>","jp":"<outline color=black width=2>町が攻撃されると、モンスターに10%のダメージを与える</outline>","kr":"<outline color=black width=2>마을이 공격받을 때 몬스터에게 10%의 피해를 입힙니다.</outline>"},"<outline color=black width=2>基地生命值低于<color=#FFDD42>30%</color>时，造成伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>基地生命值低于<color=#FFDD42>30%</color>时，造成伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Base's HP is less than <color=#FFDD42>30%</color>, DMG <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>HP của căn cứ ít hơn <color=#FFDD42>30%</color>, DMG <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>基地のHPが<color=#FFDD42>30%</color>未満の場合、ダメージが<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>기지의 HP가 <color=#FFDD42>30%</color> 미만이면 DMG가 <color=#FFDD42>+50%</color></outline>"},"修补":{"id":"修补","en":"Repair","vn":"Sửa chữa","jp":"修理","kr":"수리"},"<outline color=black width=2>每波结束后，基地恢复3%的生命值(可叠加)</outline>":{"id":"<outline color=black width=2>每波结束后，基地恢复3%的生命值(可叠加)</outline>","en":"<outline color=black width=2>After each wave, the base recovers 3% HP (can be stacked)</outline>","vn":"<outline color=black width=2>Sau mỗi đợt, căn cứ hồi 3% HP (có thể cộng dồn)</outline>","jp":"<outline color=black width=2>各ウェーブの終了後、基地のHPが3%回復する（スタック可能）</outline>","kr":"<outline color=black width=2>각 웨이브가 끝날 때마다 기지의 HP가 3% 회복됩니다(중첩 가능)</outline>"},"免疫":{"id":"免疫","en":"Immunity","vn":"Miễn nhiễm","jp":"耐性","kr":"면역"},"<outline color=black width=2>基地受到攻击后免伤<color=#FFDD42>5s</color></outline>":{"id":"<outline color=black width=2>基地受到攻击后免伤<color=#FFDD42>5s</color></outline>","en":"<outline color=black width=2>The base is immune to DMG for <color=#FFDD42>5s</color</outline>","vn":"<outline color=black width=2>Căn cứ miễn nhiễm với DMG trong <color=#FFDD42>5 giây</color</outline>","jp":"<outline color=black width=2>基地は<color=#FFDD42>5秒間</color>ダメージを受けない","kr":"<outline color=black width=2>기지는 <color=#FFDD42>5초</color</outline> 동안 DMG에 면역이 됩니다."},"医疗箱":{"id":"医疗箱","en":"Medical kit","vn":"Bộ dụng cụ y tế","jp":"医療キット","kr":"의료 키트"},"<outline color=black width=2>基地生命值为<color=#FFDD42>0</color>则立即恢复<color=#FFDD42>30%</color>生命值(<color=#FFDD42>每7波生效</color>)</outline>":{"id":"<outline color=black width=2>基地生命值为<color=#FFDD42>0</color>则立即恢复<color=#FFDD42>30%</color>生命值(<color=#FFDD42>每7波生效</color>)</outline>","en":"<outline color=black width=2>Base HP  is <color=#FFDD42>0</color>, then restore <color=#FFDD42>30%</color> HP (<color=#FFDD42>effective every 7 waves</color>)</outline>","vn":"<outline color=black width=2>HP cơ bản là <color=#FFDD42>0</color>, sau đó hồi <color=#FFDD42>30%</color> HP (<color=#FFDD42>có hiệu lực sau mỗi 7 đợt</color>)</outline>","jp":"<outline color=black width=2>基地のHPが<color=#FFDD42>0</color>の場合、<color=#FFDD42>30%</color>のHPを回復する（<color=#FFDD42>有効になるたびに7 波</color>)</outline>","kr":"<outline color=black width=2>기지의 HP가 <color=#FFDD42>0</color>이면 <color=#FFDD42>30%</color>의 HP를 회복합니다(<color=#FFDD42>효과적인 7개의 웨이브마다</color>)</outline>"},"白嫖了!":{"id":"白嫖了!","en":"Freebie!","vn":"Quà tặng miễn phí!","jp":"無料プレゼント!","kr":"무료!"},"<outline color=black width=2>水晶商店有概率免费购买1个物品</outline>":{"id":"<outline color=black width=2>水晶商店有概率免费购买1个物品</outline>","en":"<outline color=black width=2>There is a chance to buy 1 item for free in the crystal shop</outline>","vn":"<outline color=black width=2>Có cơ hội mua 1 vật phẩm miễn phí trong cửa hàng pha lê</outline>","jp":"<outline color=black width=2>クリスタルショップでアイテムを 1 つ無料で購入できるチャンスがあります</outline>","kr":"<outline color=black width=2>크리스탈 상점에서 무료로 아이템 1개를 구매할 수 있는 기회가 있습니다.</outline>"},"<outline color=black width=2>立即获得<color=#FFDD42>60金币</color></outline>":{"id":"<outline color=black width=2>立即获得<color=#FFDD42>60金币</color></outline>","en":"<outline color=black width=2> Obtain <color=#FFDD42>60 gold</color></outline>","vn":"<outline color=black width=2> Nhận <color=#FFDD42>60 vàng</color></outline>","jp":"<outline color=black width=2> <color=#FFDD42>60 ゴールド</color> を入手</outline>","kr":"<outline color=black width=2> <color=#FFDD42>60골드</color></outline> 획득"},"一堆木头":{"id":"一堆木头","en":"A pile of wood","vn":"Một đống gỗ","jp":"木の山","kr":"나무 더미"},"<outline color=black width=2>立即获得<color=#FFDD42>30木头</color></outline>":{"id":"<outline color=black width=2>立即获得<color=#FFDD42>30木头</color></outline>","en":"<outline color=black width=2> Obtain <color=#FFDD42>30 wood</color></outline>","vn":"<outline color=black width=2> Nhận <color=#FFDD42>30 gỗ</color></outline>","jp":"<outline color=black width=2> <color=#FFDD42>30 木</color> を入手</outline>","kr":"<outline color=black width=2> <color=#FFDD42>나무 30개 획득</color></outline>"},"攻击强化":{"id":"攻击强化","en":"Gun attack","vn":"Tấn công bằng súng","jp":"銃攻撃","kr":"총 공격"},"<outline color=black width=2>所有枪械攻击<color=#FFDD42>+2%</color>(可叠加)</outline>":{"id":"<outline color=black width=2>所有枪械攻击<color=#FFDD42>+2%</color>(可叠加)</outline>","en":"<outline color=black width=2>All gun attacks <color=#FFDD42>+2%</color> (can be stacked)</outline>","vn":"<outline color=black width=2>Tất cả các đòn tấn công bằng súng <color=#FFDD42>+2%</color> (có thể xếp chồng)</outline>","jp":"<outline color=black width=2>すべての銃攻撃 <color=#FFDD42>+2%</color> (積み重ね可能)</outline>","kr":"<outline color=black width=2>모든 총 공격 <color=#FFDD42>+2%</color> (중첩 가능)</outline>"},"望远镜1":{"id":"望远镜1","en":"Telescope 1","vn":"Telescope 1","jp":"望遠鏡 1","kr":"망원경 1"},"<outline color=black width=2>对远端的僵尸造成伤害<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>对远端的僵尸造成伤害<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>DMG to monster at the far end <color=#FFDD42>+10%</color</outline>","vn":"<outline color=black width=2>Sát thương lên quái vật ở đầu xa <color=#FFDD42>+10%</color</outline>","jp":"<outline color=black width=2>遠端のモンスターへのダメージ <color=#FFDD42>+10%</color</outline>","kr":"<outline color=black width=2>먼 끝에 있는 몬스터에게 데미지 <color=#FFDD42>+10%</color</outline>"},"望远镜2":{"id":"望远镜2","en":"Telescope 2","vn":"Telescope 2","jp":"望遠鏡 2","kr":"망원경 2"},"<outline color=black width=2>对远端的僵尸造成伤害<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>对远端的僵尸造成伤害<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>DMG to monster at the far end <color=#FFDD42>+20%</color</outline>","vn":"<outline color=black width=2>Sát thương lên quái vật ở đầu xa <color=#FFDD42>+20%</color</outline>","jp":"<outline color=black width=2>遠端のモンスターへのダメージ <color=#FFDD42>+20%</color</outline>","kr":"<outline color=black width=2>먼 끝에 있는 몬스터에게 데미지 <color=#FFDD42>+20%</color</outline>"},"望远镜3":{"id":"望远镜3","en":"Telescope 3","vn":"Telescope 3","jp":"望遠鏡 3","kr":"망원경 3"},"<outline color=black width=2>对远端的僵尸造成伤害<color=#FFDD42>+60%</color></outline>":{"id":"<outline color=black width=2>对远端的僵尸造成伤害<color=#FFDD42>+60%</color></outline>","en":"<outline color=black width=2>DMG to monster at the far end <color=#FFDD42>+60%</color</outline>","vn":"<outline color=black width=2>Sát thương lên quái vật ở đầu xa đầu xa <color=#FFDD42>+60%</color</outline>","jp":"<outline color=black width=2>モンスターへのダメージ一番端に <color=#FFDD42>+60%</color</outline>","kr":"<outline color=black width=2>몬스터에게 데미지 가장 끝에서 <color=#FFDD42>+60%</color</outline>"},"物质充足":{"id":"物质充足","en":"Sufficient materials","vn":"Nguyên liệu đủ","jp":"十分な材料","kr":"충분한 재료"},"<outline color=black width=2>每获得1个buff，所有枪械伤害<color=#FFDD42>+3%</color></outline>":{"id":"<outline color=black width=2>每获得1个buff，所有枪械伤害<color=#FFDD42>+3%</color></outline>","en":"<outline color=black width=2>For each buff obtained, all gun DMG <color=#FFDD42>+3%</color></outline>","vn":"<outline color=black width=2>Với mỗi buff nhận được, tất cả DMG của súng <color=#FFDD42>+3%</color></outline>","jp":"<outline color=black width=2>獲得したバフごとに、すべての銃のダメージが <color=#FFDD42>+3%</color></outline>","kr":"<outline color=black width=2>획득한 버프마다 모든 총 DMG <color=#FFDD42>+3%</color></outline>"},"装备齐全1":{"id":"装备齐全1","en":"Full equipment 1","vn":"Trang bị đầy đủ 1","jp":"フル装備 1","kr":"전체 장비 1"},"<outline color=black width=2>每激活1座新类型的枪械，所枪械伤害<color=#FFDD42>+2%</color></outline>":{"id":"<outline color=black width=2>每激活1座新类型的枪械，所枪械伤害<color=#FFDD42>+2%</color></outline>","en":"<outline color=black width=2>For each new type of gun activated, the gun DMG <color=#FFDD42>+2%</color></outline>","vn":"<outline color=black width=2>Với mỗi loại súng mới được kích hoạt, DMG của súng <color=#FFDD42>+2%</color></outline>","jp":"<outline color=black width=2>アクティブ化された新しいタイプの銃ごとに、銃のダメージが <color=#FFDD42>+2%</color></outline>","kr":"<outline color=black width=2>활성화된 새로운 총 유형마다 총 DMG <color=#FFDD42>+2%</color></outline>"},"装备齐全2":{"id":"装备齐全2","en":"Full equipment 2","vn":"Trang bị đầy đủ 2","jp":"フル装備 2","kr":"전체 장비 2"},"<outline color=black width=2>每激活1座新类型的枪械，所枪械伤害<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>每激活1座新类型的枪械，所枪械伤害<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>For each new type of gun activated, the gun DMG <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Với mỗi loại súng mới được kích hoạt, DMG của súng <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>アクティブ化された新しいタイプの銃ごとに、銃のダメージが <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>활성화된 새로운 총 유형마다 총 DMG <color=#FFDD42>+10%</color></outline>"},"装备齐全3":{"id":"装备齐全3","en":"Full equipment 3","vn":"Trang bị đầy đủ 3","jp":"フル装備 3","kr":"전체 장비 3"},"<outline color=black width=2>每激活1座新类型的枪械，所枪械伤害<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>每激活1座新类型的枪械，所枪械伤害<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Each time you activate a new type of gun, the gun DMG <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Mỗi lần bạn kích hoạt một loại súng mới, DMG của súng <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>新しいタイプの銃をアクティブ化するたびに、銃のダメージが <color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>새로운 총 유형을 활성화할 때마다 총 DMG <color=#FFDD42>+20%</color></outline>"},"木材加工1":{"id":"木材加工1","en":"Wood Processing 1","vn":"Xử lý gỗ 1","jp":"木材加工 1","kr":"목재 가공 1"},"<outline color=black width=2>每激活1座新类型的枪械，获得<color=#FFDD42>5</color>木头</outline>":{"id":"<outline color=black width=2>每激活1座新类型的枪械，获得<color=#FFDD42>5</color>木头</outline>","en":"<outline color=black width=2>Each time you activate a new type of gun, you get <color=#FFDD42>5</color>wood</outline>","vn":"<outline color=black width=2>Mỗi lần bạn kích hoạt một loại súng mới, bạn nhận được <color=#FFDD42>5</color>gỗ</outline>","jp":"<outline color=black width=2>新しいタイプの銃をアクティブ化するたびに、 <color=#FFDD42>5</color>木材</outline>","kr":"<outline color=black width=2>새로운 총 유형을 활성화할 때마다 <color=#FFDD42>5</color>나무</outline>"},"木材加工2":{"id":"木材加工2","en":"Wood Processing 2","vn":"Chế biến gỗ 2","jp":"木材加工 2","kr":"나무 가공 2"},"<outline color=black width=2>每激活1座新类型的枪械，获得<color=#FFDD42>15</color>木头</outline>":{"id":"<outline color=black width=2>每激活1座新类型的枪械，获得<color=#FFDD42>15</color>木头</outline>","en":"<outline color=black width=2>Each time you activate a new type of gun, you get <color=#FFDD42>15</color>wood</outline>","vn":"<outline color=black width=2>Mỗi lần bạn kích hoạt một loại súng mới, bạn sẽ nhận được <color=#FFDD42>15</color>gỗ</outline>","jp":"<outline color=black width=2>新しいタイプの銃をアクティブにするたびに、<color=#FFDD42>15</color>木材</outline>を獲得します","kr":"<outline color=black width=2>새로운 유형의 총을 활성화할 때마다 <color=#FFDD42>15</color>나무를 얻습니다.</outline>"},"木材加工3":{"id":"木材加工3","en":"Wood Processing 3","vn":"Chế biến gỗ 3","jp":"木材加工 3","kr":"나무 가공 3"},"<outline color=black width=2>每激活1座新类型的枪械，获得<color=#FFDD42>30</color>木头</outline>":{"id":"<outline color=black width=2>每激活1座新类型的枪械，获得<color=#FFDD42>30</color>木头</outline>","en":"<outline color=black width=2>Each time you activate a new type of gun, you get <color=#FFDD42>30</color>wood</outline>","vn":"<outline color=black width=2>Mỗi lần bạn kích hoạt một loại súng mới, bạn sẽ nhận được <color=#FFDD42>30</color>gỗ</outline>","jp":"<outline color=black width=2>新しいタイプの銃をアクティブにするたびに、<color=#FFDD42>30</color>木材</outline>を獲得します","kr":"<outline color=black width=2>새로운 유형의 총을 활성화할 때마다 <color=#FFDD42>30</color>나무</outline>를 얻습니다."},"食物充足1":{"id":"食物充足1","en":"Food Sufficient 1","vn":"Thức ăn đủ 1","jp":"食料十分 1","kr":"식량 충분 1"},"<outline color=black width=2>基地满生命值时，所有枪械伤害增加<color=#FFDD42>+5%</color></outline>":{"id":"<outline color=black width=2>基地满生命值时，所有枪械伤害增加<color=#FFDD42>+5%</color></outline>","en":"<outline color=black width=2>When the base is full of HP, all gun DMG increases by <color=#FFDD42>+5%</color></outline>","vn":"<outline color=black width=2>Khi căn cứ đầy HP, tất cả DMG của súng sẽ tăng <color=#FFDD42>+5%</color></outline>","jp":"<outline color=black width=2>基地の HP が満タンのとき、すべての銃の DMG が <color=#FFDD42>+5%</color> 増加します</outline>","kr":"<outline color=black width=2>기지가 HP로 가득 찰 때, 모든 총 피해가 <color=#FFDD42>+5%</color></outline> 증가합니다."},"食物充足2":{"id":"食物充足2","en":"Food Sufficient 2","vn":"Thức ăn đủ 2","jp":"食料十分 2","kr":"식량 충분 2"},"<outline color=black width=2>基地满生命值时，所有枪械伤害增加<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>基地满生命值时，所有枪械伤害增加<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>When the base is full of HP, all gun DMG increases by <color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Khi căn cứ đầy HP, tất cả DMG súng tăng <color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>基地のHPが満タンのとき、すべての銃のダメージが <color=#FFDD42>+15%</color> 増加します</outline>","kr":"<outline color=black width=2>기지의 HP가 가득 찼을 때, 모든 총의 데미지가 <color=#FFDD42>+15%</color></outline> 증가합니다."},"食物充足3":{"id":"食物充足3","en":"Food is sufficient 3","vn":"Thức ăn đủ 3","jp":"食料は十分です 3","kr":"식량이 충분함 3"},"<outline color=black width=2>基地满生命值时，所有枪械伤害增加<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>基地满生命值时，所有枪械伤害增加<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>When the base is full of HP, all gun DMG increases by <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Khi căn cứ đầy HP, tất cả DMG súng tăng <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>基地のHPが満タンのとき、すべての銃のダメージが <color=#FFDD42>+50%</color> 増加します</outline>","kr":"<outline color=black width=2>기지의 HP가 가득 찼을 때, 모든 총의 데미지가 <color=#FFDD42>+50%</color></outline> 증가합니다."},"出售木材1":{"id":"出售木材1","en":"Sell Wood 1","vn":"Bán Gỗ 1","jp":"木材を売る 1","kr":"나무 판매 1"},"<outline color=black width=2>失败或返回时将剩余木材的<color=#FFDD42>+10%</color>转换成金币</outline>":{"id":"<outline color=black width=2>失败或返回时将剩余木材的<color=#FFDD42>+10%</color>转换成金币</outline>","en":"<outline color=black width=2>Convert <color=#FFDD42>+10%</color> of remaining wood into gold Upon failure or return</outline>","vn":"<outline color=black width=2>Chuyển đổi <color=#FFDD42>+10%</color> gỗ còn lại thành vàng Khi thất bại hoặc trả lại</outline>","jp":"<outline color=black width=2>失敗または復帰時に、残りの木材の <color=#FFDD42>+10%</color> を金に変換します</outline>","kr":"<outline color=black width=2>실패 또는 복귀 시 남은 나무의 <color=#FFDD42>+10%</color>를 금으로 전환합니다.</outline>"},"出售木材2":{"id":"出售木材2","en":"Sell Wood 2","vn":"Bán Gỗ 2","jp":"木材を売る 2","kr":"나무 판매 2"},"<outline color=black width=2>失败或返回时将剩余木材的<color=#FFDD42>+20%</color>转换成金币</outline>":{"id":"<outline color=black width=2>失败或返回时将剩余木材的<color=#FFDD42>+20%</color>转换成金币</outline>","en":"<outline color=black width=2>Convert <color=#FFDD42>+20%</color> of remaining wood into gold Upon failure or return</outline>","vn":"<outline color=black width=2>Chuyển đổi <color=#FFDD42>+20%</color> gỗ còn lại thành vàng Khi thất bại hoặc trả lại</outline>","jp":"<outline color=black width=2>失敗または復帰時に、残りの木材の <color=#FFDD42>+20%</color> を金に変換します</outline>","kr":"<outline color=black width=2>실패 또는 복귀 시 남은 나무의 <color=#FFDD42>+20%</color>를 금으로 전환합니다.</outline>"},"出售木材3":{"id":"出售木材3","en":"Sell Wood 3","vn":"Bán Gỗ 3","jp":"木材を売る 3","kr":"나무 판매 3"},"<outline color=black width=2>失败或返回时将剩余木材的<color=#FFDD42>50%</color>转换成金币</outline>":{"id":"<outline color=black width=2>失败或返回时将剩余木材的<color=#FFDD42>50%</color>转换成金币</outline>","en":"<outline color=black width=2>Convert <color=#FFDD42>50%</color> of remaining wood into gold Upon failure or return</outline>","vn":"<outline color=black width=2>Chuyển đổi <color=#FFDD42>50%</color> gỗ còn lại thành vàng Khi thất bại hoặc trả lại</outline>","jp":"<outline color=black width=2>失敗または復帰時に、残りの木材の <color=#FFDD42>50%</color> を金に変換します</outline>","kr":"<outline color=black width=2>실패 또는 복귀 시 남은 나무의 <color=#FFDD42>50%</color>를 금으로 전환합니다.</outline>"},"额外掉落1":{"id":"额外掉落1","en":"Additional Drop 1","vn":"Thả thêm 1","jp":"追加ドロップ 1","kr":"추가 드롭 1"},"<outline color=black width=2>僵尸掉落的木头<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>僵尸掉落的木头<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Wood dropped by monsters<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Gỗ do quái vật đánh rơi<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>モンスターが落とす木材<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>몬스터가 떨어뜨리는 나무<color=#FFDD42>+10%</color></outline>"},"额外掉落2":{"id":"额外掉落2","en":"Additional Drop 2","vn":"Rơi bổ sung 2","jp":"追加ドロップ 2","kr":"추가 드롭 2"},"<outline color=black width=2>僵尸掉落的木头<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>僵尸掉落的木头<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Wood dropped by monsters<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Gỗ do quái vật đánh rơi<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>モンスターが落とす木材<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>몬스터가 떨어뜨리는 나무<color=#FFDD42>+30%</color></outline>"},"额外掉落3":{"id":"额外掉落3","en":"Additional Drop 3","vn":"Rơi bổ sung 3","jp":"追加ドロップ 3","kr":"추가 드롭 3"},"<outline color=black width=2>僵尸掉落的木头<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>僵尸掉落的木头<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Wood dropped by monsters<color=#FFDD42>+30%</color></outline> width=2>Wood dropped by monsters<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Gỗ do quái vật đánh rơi<color=#FFDD42>+30%</color></outline> width=2>Gỗ do quái vật đánh rơi<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>モンスターが落とす木材<color=#FFDD42>+30%</color></outline> width=2>モンスターが落とす木材<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>몬스터가 떨어뜨리는 나무<color=#FFDD42>+30%</color></outline> width=2>몬스터가 떨어뜨리는 나무<color=#FFDD42>+50%</color></outline>"},"镰刀挥舞":{"id":"镰刀挥舞","en":"Scythe swinging","vn":"Vung lưỡi hái","jp":"鎌を振り回す","kr":"낫 휘두르기"},"<outline color=black width=2>枪械攻击时，有<color=#FFDD42>3%</color>概率斩杀生命值低于<color=#FFDD42>10%</color>的僵尸</outline>":{"id":"<outline color=black width=2>枪械攻击时，有<color=#FFDD42>3%</color>概率斩杀生命值低于<color=#FFDD42>10%</color>的僵尸</outline>","en":"<outline color=black width=2>When gun  attack, <color=#FFDD42>3%</color> chance to kill monsters with HP lower than <color=#FFDD42>10%</color></outline>","vn":"<outline color=black width=2>Khi tấn công bằng súng, <color=#FFDD42>3%</color> cơ hội giết quái vật có HP thấp hơn <color=#FFDD42>10%</color></outline>","jp":"<outline color=black width=2>銃攻撃時、HP が <color=#FFDD42>10%</color> 未満のモンスターを倒す確率が <color=#FFDD42>3%</color> 増加</outline>","kr":"<outline color=black width=2>총 공격 시, HP가 <color=#FFDD42>10%</color> 미만인 몬스터를 죽일 확률 <color=#FFDD42>3%</color>"},"<outline color=black width=2>枪械攻击时，有<color=#FFDD42>10%</color>的概率斩杀生命值低于<color=#FFDD42>15%</color>的僵尸</outline>":{"id":"<outline color=black width=2>枪械攻击时，有<color=#FFDD42>10%</color>的概率斩杀生命值低于<color=#FFDD42>15%</color>的僵尸</outline>","en":"<outline color=black width=2>When gun attack, <color=#FFDD42>10%</color> chance to kill monsters with HP lower than <color=#FFDD42>15%</color></outline>","vn":"<outline color=black width=2>Khi tấn công bằng súng, <color=#FFDD42>10%</color> cơ hội giết quái vật có HP thấp hơn <color=#FFDD42>15%</color></outline>","jp":"<outline color=black width=2>銃攻撃時、HP が <color=#FFDD42>10%</color> 未満のモンスターを倒す確率が <color=#FFDD42>10%</color> 増加<color=#FFDD42>15%</color> 未満</outline>","kr":"<outline color=black width=2>총 공격 시, HP가 <color=#FFDD42>10%</color> 미만인 몬스터를 죽일 확률 <color=#FFDD42>15%</color></outline> 이상"},"<outline color=black width=2>枪械攻击时，有<color=#FFDD42>10%</color>几率斩杀生命值低于<color=#FFDD42>15%</color>的僵尸</outline>":{"id":"<outline color=black width=2>枪械攻击时，有<color=#FFDD42>10%</color>几率斩杀生命值低于<color=#FFDD42>15%</color>的僵尸</outline>","en":"<outline color=black width=2>When gun attack, <color=#FFDD42>10%</color> chance to kill monsters with HP lower than <color=#FFDD42>15%</color></outline>","vn":"<outline color=black width=2>Khi tấn công bằng súng, <color=#FFDD42>10%</color> cơ hội giết quái vật có HP thấp hơn <color=#FFDD42>15%</color></outline>","jp":"<outline color=black width=2>銃で攻撃すると、HP が <color=#FFDD42>15%</color> 未満のモンスターを倒す確率が <color=#FFDD42>10%</color> になります</outline>","kr":"<outline color=black width=2>총 공격 시, <color=#FFDD42>15%</color> 미만의 HP를 가진 몬스터를 죽일 <color=#FFDD42>10%</color> 확률</outline>"},"计时器2":{"id":"计时器2","en":"Timer 2","vn":"Hẹn giờ 2","jp":"タイマー 2","kr":"타이머 2"},"<outline color=black width=2>僵尸来袭时间间隔<color=#FFDD42>+2</color>秒</outline>":{"id":"<outline color=black width=2>僵尸来袭时间间隔<color=#FFDD42>+2</color>秒</outline>","en":"<outline color=black width=2>monster attack time interval <color=#FFDD42>+2</color>s</outline>","vn":"<outline color=black width=2>khoảng thời gian tấn công của quái vật <color=#FFDD42>+2</color>giây</outline>","jp":"<outline color=black width=2>モンスターの攻撃時間間隔 <color=#FFDD42>+2</color> 秒</outline>","kr":"<outline color=black width=2>몬스터 공격 시간 간격 <color=#FFDD42>+2</color>초</outline>"},"计时器3":{"id":"计时器3","en":"Timer 3","vn":"Hẹn giờ 3","jp":"タイマー 3","kr":"타이머 3"},"<outline color=black width=2>僵尸来袭时间间隔<color=#FFDD42>+3</color>秒</outline>":{"id":"<outline color=black width=2>僵尸来袭时间间隔<color=#FFDD42>+3</color>秒</outline>","en":"<outline color=black width=2>monster attack time interval <color=#FFDD42>+3</color>s</outline>","vn":"<outline color=black width=2>khoảng thời gian tấn công của quái vật <color=#FFDD42>+3</color>giây</outline>","jp":"<outline color=black width=2>モンスターの攻撃時間間隔 <color=#FFDD42>+3</color> 秒</outline>","kr":"<outline color=black width=2>몬스터 공격 시간 간격 <color=#FFDD42>+3</color>초</outline>"},"天降雷1":{"id":"天降雷1","en":"Thunder 1","vn":"Sấm sét 1","jp":"雷 1","kr":"천둥 1"},"<outline color=black width=2>被攻击时有<color=#FFDD42>10%</color>几率雷劈僵尸眩晕<color=#FFDD42>1</color>秒</outline>":{"id":"<outline color=black width=2>被攻击时有<color=#FFDD42>10%</color>几率雷劈僵尸眩晕<color=#FFDD42>1</color>秒</outline>","en":"<outline color=black width=2>When attacked, <color=#FFDD42>10%</color> chance of monsters being stunned by lighting for <color=#FFDD42>1</color> s</outline>","vn":"<outline color=black width=2>Khi bị tấn công, <color=#FFDD42>10%</color> cơ hội quái vật bị choáng bởi sét trong <color=#FFDD42>1</color> giây</outline>","jp":"<outline color=black width=2>攻撃を受けると、モンスターが <color=#FFDD42>1</color> 秒間雷でスタンする確率が <color=#FFDD42>10%</color> になります</outline>","kr":"<outline color=black width=2>공격 시, <color=#FFDD42>10%</color> 확률로 몬스터가 번개에 맞아 <color=#FFDD42>1</color>초 동안 기절합니다</outline>"},"天降雷2":{"id":"天降雷2","en":"Thunder 2","vn":"Sấm sét 2","jp":"雷 2","kr":"천둥 2"},"<outline color=black width=2>被攻击时有<color=#FFDD42>40%</color>几率雷劈僵尸眩晕<color=#FFDD42>2.5</color>秒</outline>":{"id":"<outline color=black width=2>被攻击时有<color=#FFDD42>40%</color>几率雷劈僵尸眩晕<color=#FFDD42>2.5</color>秒</outline>","en":"<outline color=black width=2>When attacked, <color=#FFDD42>40%</color> chance of monsters being stunned by lightning for <color=#FFDD42>2.5</color> seconds</outline>","vn":"<outline color=black width=2>Khi bị tấn công, <color=#FFDD42>40%</color> cơ hội quái vật bị sét đánh choáng trong <color=#FFDD42>2,5</color> giây</outline>","jp":"<outline color=black width=2>攻撃を受けると、 <color=#FFDD42>40%</color> の確率でモンスターが <color=#FFDD42>2.5</color> 秒間雷でスタンします</outline>","kr":"<outline color=black width=2>공격 시, <color=#FFDD42>40%</color> 확률로 몬스터가 <color=#FFDD42>2.5</color>초 동안 번개에 맞아 기절</outline>"},"孵蛋":{"id":"孵蛋","en":"Hatching eggs","vn":"Trứng nở","jp":"卵の孵化","kr":"알 부화"},"<outline color=black width=2>5波后获得<color=#FFDD42>20金币</color></outline>":{"id":"<outline color=black width=2>5波后获得<color=#FFDD42>20金币</color></outline>","en":"<outline color=black width=2>After 5 waves, you will get <color=#FFDD42>20 gold</color></outline>","vn":"<outline color=black width=2>Sau 5 đợt, bạn sẽ nhận được <color=#FFDD42>20 vàng</color></outline>","jp":"<outline color=black width=2>5 波後、<color=#FFDD42>20 ゴールド</color></outline> を獲得します","kr":"<outline color=black width=2>5번의 웨이브 후에 <color=#FFDD42>20골드</color></outline>를 획득합니다."},"银蛋":{"id":"银蛋","en":"Silver eggs","vn":"Trứng bạc","jp":"銀の卵","kr":"은 알"},"<outline color=black width=2>7波后获得<color=#FFDD42>150金币</color></outline>":{"id":"<outline color=black width=2>7波后获得<color=#FFDD42>150金币</color></outline>","en":"<outline color=black width=2>After 7 waves, you will get <color=#FFDD42>150 gold</color></outline>","vn":"<outline color=black width=2>Sau 7 đợt, bạn sẽ nhận được <color=#FFDD42>150 vàng</color></outline>","jp":"<outline color=black width=2>7 波後、<color=#FFDD42>150 ゴールド</color></outline> を獲得します","kr":"<outline color=black width=2>7번의 웨이브 후에 <color=#FFDD42>150골드</color></outline>를 획득합니다."},"金蛋":{"id":"金蛋","en":"Golden Egg","vn":"Trứng vàng","jp":"金の卵","kr":"황금 알"},"<outline color=black width=2>9波后获得<color=#FFDD42>300金币</color></outline>":{"id":"<outline color=black width=2>9波后获得<color=#FFDD42>300金币</color></outline>","en":"<outline color=black width=2>After 9 waves, you will get <color=#FFDD42>300 gold</color></outline>","vn":"<outline color=black width=2>Sau 9 đợt, bạn sẽ nhận được <color=#FFDD42>300 vàng</color></outline>","jp":"<outline color=black width=2>9 波後、<color=#FFDD42>300 ゴールド</color></outline> を獲得します","kr":"<outline color=black width=2>9번의 웨이브 후에 <color=#FFDD42>300골드</color></outline>를 획득합니다."},"铜铲子":{"id":"铜铲子","en":"Copper Shovel","vn":"Xẻng đồng","jp":"銅のシャベル","kr":"구리 삽"},"<outline color=black width=2>矿工采集的金币数<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>矿工采集的金币数<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Gold collected by miners<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Vàng do thợ mỏ thu thập<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>鉱夫が集めたゴールド<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>광부가 수집한 골드<color=#FFDD42>+10%</color></outline>"},"银铲子":{"id":"银铲子","en":"Silver Shovel","vn":"Xẻng bạc","jp":"銀のシャベル","kr":"은 삽"},"<outline color=black width=2>矿工采集的金币数<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>矿工采集的金币数<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Gold collected by miners<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Vàng do thợ mỏ thu thập<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>鉱夫が集めたゴールド鉱夫<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>광부가 수집한 골드 광부<color=#FFDD42>+20%</color></outline>"},"金铲子":{"id":"金铲子","en":"Gold Shovel","vn":"Xẻng vàng","jp":"金のシャベル","kr":"골드 삽"},"<outline color=black width=2>矿工采集的金币数<color=#FFDD42>+40%</color></outline>":{"id":"<outline color=black width=2>矿工采集的金币数<color=#FFDD42>+40%</color></outline>","en":"<outline color=black width=2>Gold collected by miners<color=#FFDD42>+40%</color></outline>","vn":"<outline color=black width=2>Vàng do thợ mỏ thu thập<color=#FFDD42>+40%</color></outline>","jp":"<outline color=black width=2>鉱夫が集めた金<color=#FFDD42>+40%</color></outline>","kr":"<outline color=black width=2>광부가 수집한 골드<color=#FFDD42>+40%</color></outline>"},"角色攻速":{"id":"角色攻速","en":"Atk speed","vn":"Tốc độ tấn công","jp":"攻撃速度","kr":"공격 속도"},"角色伤害":{"id":"角色伤害","en":"DMG","vn":"Sát thương","jp":"ダメージ","kr":"DMG"},"角色技能冷却":{"id":"角色技能冷却","en":"Skill CD","vn":"Hồi chiêu kỹ năng","jp":"スキル CD","kr":"스킬 쿨다운"},"角色暴击率暴击伤害":{"id":"角色暴击率暴击伤害","en":"Crit Chance Crit DMG","vn":"Cơ hội chí mạng Sát thương chí mạng","jp":"クリティカル チャンス クリティカル ダメージ","kr":"크리티컬 확률 크리티컬 데미지"},"箭塔伤害+100%":{"id":"箭塔伤害+100%","en":"Arrow tower DMG +100%","vn":"Sát thương tháp tên +100%","jp":"アロー タワー ダメージ +100%","kr":"화살탑 데미지 +100%"},"箭塔连发":{"id":"箭塔连发","en":"Arrow tower burst","vn":"Phá tháp tên","jp":"アロー タワー バースト","kr":"화살탑 폭발"},"箭塔击退效果":{"id":"箭塔击退效果","en":"Arrow tower knockback effect","vn":"Hiệu ứng đẩy lùi tháp tên","jp":"アロー タワー ノックバック効果","kr":"화살탑 넉백 효과"},"迫击炮概率连发":{"id":"迫击炮概率连发","en":"Mortar burst probability","vn":"Xác suất nổ súng cối","jp":"迫撃砲バースト確率","kr":"박격포 폭발 확률"},"迫击炮眩晕1s":{"id":"迫击炮眩晕1s","en":"Mortar stun 1s","vn":"Sát thương súng cối 1 giây","jp":"迫撃砲スタン 1 秒","kr":"박격포 스턴 1초"},"眩晕1s":{"id":"眩晕1s","en":"Stun 1s","vn":"Sét đánh 1 giây","jp":"スタン 1 秒","kr":"스턴 1초"},"加特林子弹数量":{"id":"加特林子弹数量","en":"Gatling gun bullet quantity","vn":"Số lượng đạn súng Gatling","jp":"ガトリング ガンの弾丸数","kr":"개틀링 건 총알 수량"},"加特林装填时间":{"id":"加特林装填时间","en":"Gatling gun reload time","vn":"Thời gian nạp đạn súng Gatling","jp":"ガトリング ガンの装填時間","kr":"개틀링 건 재장전 시간"},"加特林穿透数量":{"id":"加特林穿透数量","en":"Gatling gun penetration quantity","vn":"Số lượng xuyên giáp của súng Gatling","jp":"ガトリング ガンの貫通量","kr":"개틀링 건 관통 수량"},"药水炉法力值增加":{"id":"药水炉法力值增加","en":"Potion furnace mana increased","vn":"Tăng mana lò thuốc","jp":"ポーション炉のマナ増加","kr":"물약 용광로 마나 증가"},"磨石局外伤害加成":{"id":"磨石局外伤害加成","en":"Grindstone DMG bonus outside the game","vn":"Tiền thưởng sát thương đá mài ngoài trò chơi","jp":"ゲーム外の砥石のダメージ ボーナス","kr":"게임 외부의 숫돌 데미지 보너스"},"磨石局内伤害加成":{"id":"磨石局内伤害加成","en":"Grindstone DMG bonus inside the game","vn":"Tiền thưởng sát thương đá mài trong trò chơi","jp":"ゲーム内の砥石のダメージ ボーナス","kr":"게임 내부의 숫돌 데미지 보너스"},"血量":{"id":"血量","en":"HP","vn":"HP","jp":"HP","kr":"HP"},"攻击力":{"id":"攻击力","en":"Atk","vn":"Tấn công","jp":"攻撃","kr":"공격"},"技能cd":{"id":"技能cd","en":"Skill CD","vn":"Hồi chiêu kỹ năng","jp":"スキル CD","kr":"스킬 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간격"},"搬运工移速":{"id":"搬运工移速","en":"Porter movespeed","vn":"Tốc độ di chuyển của Porter","jp":"ポーター移動速度","kr":"포터 이동 속도"},"技能伤害":{"id":"技能伤害","en":"Skill DMG","vn":"Sát thương kỹ năng","jp":"スキルダメージ","kr":"스킬 데미지"},"技能弹道数量":{"id":"技能弹道数量","en":"Projectile number","vn":"Số lượng đạn","jp":"弾数","kr":"투사체 수"},"技能体积":{"id":"技能体积","en":"Skill volume","vn":"Lượng kỹ năng","jp":"スキルボリューム","kr":"스킬 볼륨"},"技能持续时间":{"id":"技能持续时间","en":"Skill duration","vn":"Thời gian hiệu lực của kỹ năng","jp":"スキル持続時間","kr":"스킬 지속 시간"},"技能伤害间隔":{"id":"技能伤害间隔","en":"Skill DMG interval","vn":"Khoảng cách sát thương kỹ năng","jp":"スキルダメージ間隔","kr":"스킬 데미지 간격"},"旋转速度":{"id":"旋转速度","en":"Rotation speed","vn":"Tốc độ xoay","jp":"回転速度","kr":"회전 속도"},"技能释放次数":{"id":"技能释放次数","en":"Skill release times","vn":"Thời gian giải phóng kỹ năng","jp":"スキルリリース時間","kr":"스킬 해제 횟수"},"技能增加Buff":{"id":"技能增加Buff","en":"Skill increase buff","vn":"Tăng hiệu ứng kỹ năng","jp":"スキル増加バフ","kr":"스킬 증가 버프"},"低血增伤":{"id":"低血增伤","en":"Low HP increase 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변환"},"击退":{"id":"击退","en":"Knockback","vn":"Đẩy lùi","jp":"ノックバック","kr":"넉백"},"穿透数量":{"id":"穿透数量","en":"Number of penetrations","vn":"Số lần xuyên thủng","jp":"貫通数","kr":"관통 횟수"},"百分比回盾":{"id":"百分比回盾","en":"Percentage of shield recovery","vn":"Tỷ lệ hồi phục khiên","jp":"シールド回復率","kr":"방패 회복 비율"},"关联子技能":{"id":"关联子技能","en":"Related sub-skills","vn":"Kỹ năng phụ liên quan","jp":"関連サブスキル","kr":"관련 하위 스킬"},"回合奖励":{"id":"回合奖励","en":"Round bonus","vn":"Tiền thưởng vòng","jp":"ラウンドボーナス","kr":"라운드 보너스"},"buff伤害":{"id":"buff伤害","en":"Buff DMG","vn":"Sát thương tăng cường","jp":"バフダメージ","kr":"버프 데미지"},"普通属性技能":{"id":"普通属性技能","en":"Normal skills","vn":"Kỹ năng thông thường","jp":"通常スキル","kr":"일반 스킬"},"火属性技能":{"id":"火属性技能","en":"Fire skills","vn":"Kỹ năng hỏa","jp":"火スキル","kr":"화염 스킬"},"冰属性技能":{"id":"冰属性技能","en":"Ice skills","vn":"Kỹ năng băng","jp":"氷スキル","kr":"얼음 스킬"},"电属性技能":{"id":"电属性技能","en":"Electric skills","vn":"Kỹ năng điện","jp":"電気スキル","kr":"전기 스킬"},"风属性技能":{"id":"风属性技能","en":"Wind 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tiêu","jp":"ターゲット","kr":"대상"},"冷却":{"id":"冷却","en":"CD","vn":"CD","jp":"CD","kr":"CD"},"伤害":{"id":"伤害","en":"DMG","vn":"Sát thương","jp":"ダメージ","kr":"DMG"},"射程":{"id":"射程","en":"Range","vn":"Tầm bắn","jp":"範囲","kr":"사거리"},"回复":{"id":"回复","en":"Recovery","vn":"Phục hồi","jp":"回復","kr":"회복"},"护甲":{"id":"护甲","en":"Armor","vn":"Giáp","jp":"アーマー","kr":"방어구"},"其他":{"id":"其他","en":"Others","vn":"Khác","jp":"その他","kr":"기타"},"疾步":{"id":"疾步","en":"Speed","vn":"Tốc độ","jp":"速度","kr":"속도"},"角色移速提升2%":{"id":"角色移速提升2%","en":"Character movespeed +2%","vn":"Tốc độ di chuyển của nhân vật +2%","jp":"キャラクター移動速度+2%","kr":"캐릭터 이동 속도 +2%"},"每秒恢复血量提升0.2":{"id":"每秒恢复血量提升0.2","en":"HP recovery +0.2/s","vn":"Phục hồi HP +0,2/giây","jp":"HP回復+0.2/s","kr":"HP 회복 +0.2/초"},"异能":{"id":"异能","en":"Power","vn":"Sức mạnh","jp":"パワー","kr":"파워"},"双技能开局":{"id":"双技能开局","en":"Dual skill start","vn":"Kỹ năng kép bắt đầu","jp":"デュアルスキル開始","kr":"듀얼 스킬 시작"},"神速":{"id":"神速","en":"Fast","vn":"Nhanh","jp":"高速","kr":"빠름"},"攻速提升2%":{"id":"攻速提升2%","en":"Atk speed +2%","vn":"Tốc độ tấn công +2%","jp":"攻撃速度+2%","kr":"공격 속도 +2%"},"收集者":{"id":"收集者","en":"Collector","vn":"Collector","jp":"コレクター","kr":"수집가"},"拾取范围提升3%":{"id":"拾取范围提升3%","en":"PickUp range +3%","vn":"Phạm vi PickUp +3%","jp":"ピックアップ範囲 +3%","kr":"픽업 범위 +3%"},"孔位被遮挡了~":{"id":"孔位被遮挡了~","en":"Hole position is blocked~","vn":"Vị trí lỗ bị chặn~","jp":"穴の位置がブロックされています〜","kr":"홀 위치가 차단되었습니다~"},"好玩上头的游戏，你敢接受挑战吗？":{"id":"好玩上头的游戏，你敢接受挑战吗？","en":"Fun and addictive game, do you dare to accept the challenge?","vn":"Trò chơi vui nhộn và gây nghiện, bạn có dám chấp nhận thử thách không?","jp":"楽しくて中毒性のあるゲーム、挑戦してみませんか？","kr":"재미있고 중독성 있는 게임, 도전을 감히 받아들이시겠습니까?"},"音频中断，恢复播放":{"id":"音频中断，恢复播放","en":"Audio interrUpted, resume playback","vn":"Âm thanh bị ngắt, tiếp tục phát lại","jp":"音声が中断されました。再生を再開します","kr":"오디오가 중단되었습니다.재생을 재개합니다."},"模拟成功，激励奖励已发放":{"id":"模拟成功，激励奖励已发放","en":"Simulation successful, incentive reward has been issued","vn":"Mô phỏng thành công, phần thưởng khuyến khích đã được phát","jp":"シミュレーションが成功し、インセンティブ報酬が発行されました","kr":"시뮬레이션이 성공했습니다.인센티브 보상이 지급되었습니다."},"激励奖励已发放":{"id":"激励奖励已发放","en":"Incentive reward has been issued","vn":"Phần thưởng khuyến khích đã được phát","jp":"インセンティブ報酬が発行されました","kr":"인센티브 보상이 지급되었습니다."},"视频播放中断":{"id":"视频播放中断","en":"Video playback interrUpted","vn":"Phát lại video bị ngắt","jp":"ビデオの再生が中断されました","kr":"비디오 재생이 중단되었습니다."},"广告展示失败":{"id":"广告展示失败","en":"Ad display failed","vn":"Hiển thị quảng cáo không thành công","jp":"広告の表示に失敗しました","kr":"광고 표시에 실패했습니다."},"该功能尚未开放":{"id":"该功能尚未开放","en":"This function is not yet available","vn":"Chức năng này vẫn chưa khả dụng","jp":"この機能はまだ利用できません","kr":"이 기능은 아직 사용할 수 없습니다."},"僵尸减速1":{"id":"僵尸减速1","en":"monster slowdown 1","vn":"quái vật chậm lại 1","jp":"モンスターのスローダウン 1","kr":"몬스터 속도 저하 1"},"僵尸减速2":{"id":"僵尸减速2","en":"monster slowdown 2","vn":"quái vật chậm lại 2","jp":"モンスターのスローダウン 2","kr":"몬스터 속도 저하 2"},"僵尸恢复血量":{"id":"僵尸恢复血量","en":"monster restores HP","vn":"quái vật phục hồi HP","jp":"モンスターが HP を回復します","kr":"몬스터가 HP를 회복합니다."},"僵尸死亡分裂":{"id":"僵尸死亡分裂","en":"monsters split when dead","vn":"quái vật tách ra khi chết","jp":"モンスターが死亡すると分裂します","kr":"몬스터가 죽으면 분열합니다."},"分裂僵尸弱化buff":{"id":"分裂僵尸弱化buff","en":"Debuff for Split monsters","vn":"Debuff cho quái vật Tách ra","jp":"分裂したモンスターのデバフ","kr":"분열된 몬스터에 대한 디버프"},"计时器1":{"id":"计时器1","en":"Timer 1","vn":"Hẹn giờ 1","jp":"タイマー 1","kr":"타이머 1"},"<outline color=black width=2>僵尸来袭时间间隔<color=#FFDD42>+1</color>秒</outline>":{"id":"<outline color=black width=2>僵尸来袭时间间隔<color=#FFDD42>+1</color>秒</outline>","en":"<outline color=black width=2>monster attack interval<color=#FFDD42>+1</color>s</outline>","vn":"<outline color=black width=2>khoảng thời gian tấn công của quái vật<color=#FFDD42>+1</color>s</outline>","jp":"<outline color=black width=2>モンスターの攻撃間隔<color=#FFDD42>+1</color>s</outline>","kr":"<outline color=black width=2>몬스터 공격 간격<color=#FFDD42>+1</color>초</outline>"},"僵尸刷新间隔":{"id":"僵尸刷新间隔","en":"monster refresh interval","vn":"khoảng thời gian làm mới quái vật","jp":"モンスターのリフレッシュ間隔","kr":"몬스터 새로 고침 간격"},"连发":{"id":"连发","en":"Continuous fire","vn":"Bắn liên tục","jp":"連続射撃","kr":"연사"},"僵尸分裂":{"id":"僵尸分裂","en":"monster split","vn":"quái vật tách ra","jp":"モンスターの分裂","kr":"몬스터 분열"},"移速增加5%":{"id":"移速增加5%","en":"movespeed increased by 5%","vn":"tốc độ di chuyển tăng 5%","jp":"移動速度が 5% 増加","kr":"이동 속도가 5% 증가했습니다."},"移速增加+20%":{"id":"移速增加+20%","en":"movespeed increased by +20%","vn":"tốc độ di chuyển tăng +20%","jp":"移動速度が +20% 増加","kr":"이동 속도가 +20% 증가했습니다."},"僵尸移速减少<color=#FFDD42>5%</color>":{"id":"僵尸移速减少<color=#FFDD42>5%</color>","en":"monster movespeed reduced by <color=#FFDD42>5%</color>","vn":"tốc độ di chuyển của quái vật giảm <color=#FFDD42>5%</color>","jp":"モンスターの移動速度が <color=#FFDD42>5%</color> 減少","kr":"몬스터 이동 속도가 <color=#FFDD42>5%</color> 감소했습니다."},"僵尸移速减少<color=#FFDD42>10%</color>":{"id":"僵尸移速减少<color=#FFDD42>10%</color>","en":"monster movespeed reduced by <color=#FFDD42>10%</color>","vn":"tốc độ di chuyển của quái vật giảm <color=#FFDD42>10%</color>","jp":"モンスターの移動速度が <color=#FFDD42>10%</color> 減少","kr":"몬스터 이동 속도가 <color=#FFDD42>10%</color> 감소했습니다."},"获得的经验翻倍":{"id":"获得的经验翻倍","en":"EXP gained doubles","vn":"EXP tăng gấp đôi","jp":"獲得経験値が 2 倍","kr":"획득 EXP가 두 배로 증가합니다."},"拾取范围+30%":{"id":"拾取范围+30%","en":"PickUp range +30%","vn":"Phạm vi nhặt +30%","jp":"ピックアップ範囲 +30%","kr":"픽업 범위 +30%"},"拾取范围翻倍":{"id":"拾取范围翻倍","en":"PickUp range doubled","vn":"Phạm vi nhặt tăng gấp đôi","jp":"ピックアップ範囲が 2 倍","kr":"픽업 범위가 두 배로 증가"},"攻击+10%":{"id":"攻击+10%","en":"Attack +10%","vn":"Tấn công +10%","jp":"攻撃 +10%","kr":"공격력 +10%"},"攻击+50%":{"id":"攻击+50%","en":"Attack +50%","vn":"Tấn công +50%","jp":"攻撃 +50%","kr":"공격력 +50%"},"暴击之戒":{"id":"暴击之戒","en":"Crit strike ring","vn":"Vòng chí mạng","jp":"クリティカル ストライク リング","kr":"크리티컬 스트라이크 링"},"所有塔暴击率<color=#FFDD42>+4%</color>,暴击伤害<color=#FFDD42>+10%</color>":{"id":"所有塔暴击率<color=#FFDD42>+4%</color>,暴击伤害<color=#FFDD42>+10%</color>","en":"All towers Crit Chance <color=#FFDD42>+4%</color>, crit DMG <color=#FFDD42>+10%</color>","vn":"Tất cả các tháp Cơ hội chí mạng <color=#FFDD42>+4%</color>, Sát thương chí mạng <color=#FFDD42>+10%</color>","jp":"すべてのタワーのクリティカル チャンス<color=#FFDD42>+4%</color>、クリティカルダメージ <color=#FFDD42>+10%</color>","kr":"모든 타워 크리티컬 확률 <color=#FFDD42>+4%</color>, 크리티컬 피해 <color=#FFDD42>+10%</color>"},"所有塔暴击率<color=#FFDD42>+10%</color>,暴击伤害<color=#FFDD42>+40%</color>":{"id":"所有塔暴击率<color=#FFDD42>+10%</color>,暴击伤害<color=#FFDD42>+40%</color>","en":"All towers Crit Chance <color=#FFDD42>+10%</color>, crit DMG <color=#FFDD42>+40%</color>","vn":"Tất cả các trụ Cơ hội chí mạng <color=#FFDD42>+10%</color>, Sát thương chí mạng <color=#FFDD42>+40%</color>","jp":"すべてのタワーのクリティカル確率 <color=#FFDD42>+10%</color>、クリティカルダメージ <color=#FFDD42>+40%</color>","kr":"모든 타워 크리티컬 확률 <color=#FFDD42>+10%</color>, 크리티컬 피해 <color=#FFDD42>+40%</color>"},"幸运石":{"id":"幸运石","en":"Lucky stone","vn":"Đá may mắn","jp":"幸運の石","kr":"행운의 돌"},"所有塔暴击率<color=#FFDD42>+3%</color>":{"id":"所有塔暴击率<color=#FFDD42>+3%</color>","en":"All towers Crit Chance <color=#FFDD42>+3%</color> r>","vn":"Tất cả các trụ Cơ hội chí mạng <color=#FFDD42>+3%</color> r>","jp":"すべてのタワーのクリティカル確率 <color=#FFDD42>+3%</color> r>","kr":"모든 타워 크리티컬 확률 <color=#FFDD42>+3%</color> r>"},"所有塔暴击率<color=#FFDD42>+8%</color>":{"id":"所有塔暴击率<color=#FFDD42>+8%</color>","en":"All towers Crit Chance <color=#FFDD42>+8%</color>","vn":"Tất cả các trụ Cơ hội chí mạng <color=#FFDD42>+8%</color>","jp":"すべてのタワーのクリティカル確率 <color=#FFDD42>+8%</color>","kr":"모든 타워 크리티컬 확률 <color=#FFDD42>+8%</color>"},"所有塔暴击率<color=#FFDD42>+20%</color>":{"id":"所有塔暴击率<color=#FFDD42>+20%</color>","en":"All towers Crit Chance <color=#FFDD42>+20%</color>","vn":"Tất cả các trụ Cơ hội chí mạng <color=#FFDD42>+20%</color>","jp":"すべてのタワーのクリティカル確率 <color=#FFDD42>+20%</color>","kr":"모든 타워 크리티컬 확률 <color=#FFDD42>+20%</color>"},"营地生命值+5%":{"id":"营地生命值+5%","en":"Camp HP +5%","vn":"HP trại +5%","jp":"キャンプ HP +5%","kr":"캠프 HP +5%"},"营地生命值+50%":{"id":"营地生命值+50%","en":"Camp HP +50%","vn":"HP trại +50%","jp":"キャンプ HP +50%","kr":"캠프 HP +50%"},"营地生命值+10%":{"id":"营地生命值+10%","en":"Camp HP +10%","vn":"HP trại +10%","jp":"キャンプ HP +10%","kr":"캠프 HP +10%"},"生命值+0":{"id":"生命值+0","en":"HP +0","vn":"HP +0","jp":"HP +0","kr":"HP +0"},"攻击有概率回血":{"id":"攻击有概率回血","en":"Attacks have a chance to restore HP","vn":"Đòn tấn công có cơ hội phục hồi HP","jp":"攻撃でHPを回復するチャンスあり","kr":"공격 시 HP 회복 확률"},"免疫伤害":{"id":"免疫伤害","en":"Immune to attack","vn":"Miễn nhiễm với đòn tấn công","jp":"攻撃を受けない","kr":"공격 면역"},"营地生命值低于<color=#FFDD42>30%</color>时，造成的伤害<color=#FFDD42>+100%</color>":{"id":"营地生命值低于<color=#FFDD42>30%</color>时，造成的伤害<color=#FFDD42>+100%</color>","en":"When the camp HP is less than <color=#FFDD42>30%</color>, DMG<color=#FFDD42>+100%</color>","vn":"Khi HP trại nhỏ hơn <color=#FFDD42>30%</color>, Sát thương <color=#FFDD42>+100%</color>","jp":"キャンプ HP が <color=#FFDD42>30%</color> 未満のとき、ダメージ <color=#FFDD42>+100%</color>","kr":"캠프 HP가 <color=#FFDD42>30%</color>, DMG<color=#FFDD42>+100%</color>"},"僵尸生命值低于<color=#FFDD42>30%</color>时，造成的伤害<color=#FFDD42>+100%</color>":{"id":"僵尸生命值低于<color=#FFDD42>30%</color>时，造成的伤害<color=#FFDD42>+100%</color>","en":"monster HP is less than <color =#FFDD42>30%</color>, DMG<color=#FFDD42>+100%</color>","vn":"HP quái vật nhỏ hơn <color =#FFDD42>30%</color>, DMG<color=#FFDD42>+100%</color>","jp":"モンスターの HP が<color =#FFDD42>30%</color>、ダメージ<color=#FFDD42>+100%</color>","kr":"몬스터 HP가 <color =#FFDD42>30%</color>, DMG<color=#FFDD42>+100%</color> 미만일 때"},"每次释放技能时，有概率随机1个技能额外释放1次":{"id":"每次释放技能时，有概率随机1个技能额外释放1次","en":"Each time a skill is used, there is a chance for a random skill to be cast an additional time","vn":"Mỗi lần sử dụng một kỹ năng, có một cơ hội để một kỹ năng ngẫu nhiên được thi triển thêm một lần","jp":"スキルを使用するたびに、ランダムなスキルが追加で発動される可能性があります","kr":"스킬을 사용할 때마다 무작위 스킬이 추가로 시전될 확률이 있습니다."},"减速30%":{"id":"减速30%","en":"Slowdown 30%","vn":"Làm chậm 30%","jp":"スローダウン 30%","kr":"속도 감소 30%"},"冻结1s":{"id":"冻结1s","en":"Freeze 1s","vn":"Đóng băng 1 giây","jp":"1 秒停止","kr":"동결 1초"},"减速5%":{"id":"减速5%","en":"Slowdown 5%","vn":"Làm chậm 5%","jp":"スローダウン 5%","kr":"속도 감소 5%"},"减速10%":{"id":"减速10%","en":"Slowdown 10%","vn":"Làm chậm 10%","jp":"スローダウン 10%","kr":"속도 감소 10%"},"默认镜头距离":{"id":"默认镜头距离","en":"Default camera distance","vn":"Khoảng cách camera mặc định","jp":"デフォルトのカメラ距離","kr":"기본 카메라 거리"},"2段镜头拉远":{"id":"2段镜头拉远","en":"2-stage camera zoom out","vn":"Thu nhỏ camera 2 giai đoạn","jp":"2 段階のカメラ ズームアウト","kr":"2단계 카메라 줌 아웃"},"3段镜头拉远":{"id":"3段镜头拉远","en":"3-stage camera zoom out","vn":"Thu nhỏ camera 3 giai đoạn","jp":"3 段階カメラズームアウト","kr":"3단계 카메라 줌 아웃"},"镜头拉远":{"id":"镜头拉远","en":"Camera zoom out","vn":"Thu nhỏ camera","jp":"カメラズームアウト","kr":"카메라 줌 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tuyết","jp":"スノーフレーク","kr":"눈송이"},"寒冰塔伤害<color=#FFDD42>+20%</color>":{"id":"寒冰塔伤害<color=#FFDD42>+20%</color>","en":"Ice Tower DMG <color=#FFDD42>+20%</color>","vn":"Sát thương của tháp băng <color=#FFDD42>+20%</color>","jp":"アイスタワーのダメージ<color=#FFDD42>+20%</color>","kr":"얼음 타워 데미지 <color=#FFDD42>+20%</color>"},"寒冰匕首":{"id":"寒冰匕首","en":"Ice Dagger","vn":"Dao găm băng","jp":"アイスダガー","kr":"얼음 단검"},"寒冰塔伤害<color=#FFDD42>+60%</color>":{"id":"寒冰塔伤害<color=#FFDD42>+60%</color>","en":"Ice Tower DMG <color=#FFDD42>+60%</color>","vn":"Sát thương của Tháp băng <color=#FFDD42>+60%</color>","jp":"アイスタワーのダメージ <color=#FFDD42>+60%</color>","kr":"얼음 타워 데미지 <color=#FFDD42>+60%</color>"},"寒冰塔弹道数量<color=#FFDD42>+1":{"id":"寒冰塔弹道数量<color=#FFDD42>+1","en":"Ice Tower Projectile Quantity <color=#FFDD42>+1","vn":"Số lượng Đạn của Tháp băng <color=#FFDD42>+1","jp":"アイスタワーの発射物数 <color=#FFDD42>+1","kr":"얼음 타워 투사체 수량 <color=#FFDD42>+1"},"冰霜之心":{"id":"冰霜之心","en":"Frost Heart","vn":"Trái tim băng giá","jp":"フロストハート","kr":"서리 하트"},"寒冰塔弹道数量<color=#FFDD42>+2":{"id":"寒冰塔弹道数量<color=#FFDD42>+2","en":"Ice Tower Projectile Quantity <color=#FFDD42>+2","vn":"Số lượng Đạn của Tháp băng <color=#FFDD42>+2","jp":"アイスタワーの発射物数 <color=#FFDD42>+2","kr":"얼음 타워 투사체 수량 <color=#FFDD42>+2"},"冰晶挂饰":{"id":"冰晶挂饰","en":"Ice Crystal Ornament","vn":"Đồ trang trí pha lê băng","jp":"アイスクリスタルオーナメント","kr":"얼음 수정 장식품"},"寒冰塔攻击间隔<color=#FFDD42>-10%</color>":{"id":"寒冰塔攻击间隔<color=#FFDD42>-10%</color>","en":"Ice Tower Attack Interval <color=#FFDD42>-10%</color>","vn":"Khoảng cách tấn công của Tháp băng <color=#FFDD42>-10%</color>","jp":"アイスタワーの攻撃間隔 <color=#FFDD42>-10%</color>","kr":"얼음 타워 공격 간격 <color=#FFDD42>-10%</color>"},"寒冰沙漏":{"id":"寒冰沙漏","en":"Ice Hourglass","vn":"Đồng hồ cát băng","jp":"アイス砂時計","kr":"얼음 모래시계"},"寒冰塔攻击间隔<color=#FFDD42>-30%</color>":{"id":"寒冰塔攻击间隔<color=#FFDD42>-30%</color>","en":"Ice Tower Attack Interval <color=#FFDD42>-30%</color>","vn":"Khoảng cách tấn công của Tháp băng <color=#FFDD42>-30%</color>","jp":"アイスタワーの攻撃間隔 <color=#FFDD42>-30%</color>","kr":"얼음 타워 공격 간격 <color=#FFDD42>-30%</color>"},"箭雨伤害+30%":{"id":"箭雨伤害+30%","en":"Arrow Rain DMG +30%","vn":"Sát thương của Mưa tên +30%","jp":"アローレインのダメージ +30%","kr":"화살 비 데미지 +30%"},"箭雨伤害+100%":{"id":"箭雨伤害+100%","en":"Arrow Rain DMG +100%","vn":"Sát thương của Mưa tên +100%","jp":"アローレインのダメージ +100%","kr":"화살 비 데미지 +100%"},"箭雨范围+30%":{"id":"箭雨范围+30%","en":"Arrow Rain Range +30%","vn":"Phạm vi của Mưa tên +30%","jp":"アローレインの射程 +30%","kr":"화살 비 범위 +30%"},"箭雨范围翻倍":{"id":"箭雨范围翻倍","en":"Arrow Rain Range Doubled","vn":"Phạm vi của Mưa tên tăng gấp đôi","jp":"アローレインの射程 2 倍","kr":"화살 비 범위 두 배"},"飓风塔伤害<color=#FFDD42>+20%</color>":{"id":"飓风塔伤害<color=#FFDD42>+20%</color>","en":"Hurricane Tower DMG <color=#FFDD42>+20%</color>","vn":"Sát thương của Tháp bão <color=#FFDD42>+20%</color>","jp":"ハリケーンタワーのダメージ <color=#FFDD42>+20%</color>","kr":"허리케인 타워 데미지 <color=#FFDD42>+20%</color>"},"飓风塔伤害<color=#FFDD42>+60%</color>":{"id":"飓风塔伤害<color=#FFDD42>+60%</color>","en":"Hurricane Tower DMG <color=#FFDD42>+60%</color>","vn":"Sát thương của Tháp bão <color=#FFDD42>+60%</color>","jp":"ハリケーンタワーのダメージ <color=#FFDD42>+60%</color>","kr":"허리케인 타워 데미지 <color=#FFDD42>+60%</color>"},"飓风塔飓风数量<color=#FFDD42>+1</color>":{"id":"飓风塔飓风数量<color=#FFDD42>+1</color>","en":"Hurricane Tower Hurricane Quantity <color=#FFDD 42>+1</color>","vn":"Số lượng Bão của Tháp bão <color=#FFDD 42>+1</color>","jp":"ハリケーンタワーのハリケーン数 <color=#FFDD 42>+1</color>","kr":"허리케인 타워 허리케인 수량 <color=#FFDD 42>+1</color>"},"飓风塔飓风数量<color=#FFDD42>+2</color>":{"id":"飓风塔飓风数量<color=#FFDD42>+2</color>","en":"Hurricane Tower Hurricane Quantity <color=#FFDD 42>+2</color>","vn":"Tháp Bão Số lượng Bão <color=#FFDD 42>+2</color>","jp":"ハリケーンタワー ハリケーン量 <color=#FFDD 42>+2</color>","kr":"허리케인 타워 허리케인 수량 <color=#FFDD 42>+2</color>"},"飓风持续时间<color=#FFDD42>+2s</color>":{"id":"飓风持续时间<color=#FFDD42>+2s</color>","en":"Hurricane duration <color=#FFDD42>+2s</color>","vn":"Thời gian Bão <color=#FFDD42>+2 giây</color>","jp":"ハリケーン持続時間 <color=#FFDD42>+2s</color>","kr":"허리케인 지속 시간 <color=#FFDD42>+2초</color>"},"营地加固":{"id":"营地加固","en":"Camp reinforcement","vn":"Tăng cường trại","jp":"キャンプ強化","kr":"캠프 강화"},"提高营地的的生命值<color=#FFDD42>+5%</color>(可叠加)":{"id":"提高营地的的生命值<color=#FFDD42>+5%</color>(可叠加)","en":"HP of the camp<color=#FFDD42>+5%</color> (can be stacked)","vn":"HP của trại<color=#FFDD42>+5%</color> (có thể cộng dồn)","jp":"キャンプのHP <color=#FFDD42>+5%</color> (スタック可能)","kr":"캠프의 HP<color=#FFDD42>+5%</color> (중첩 가능)"},"水晶塔的攻击范围+10%(可叠加)":{"id":"水晶塔的攻击范围+10%(可叠加)","en":"Crystal Tower attack range +10% (can be stacked)","vn":"Phạm vi tấn công của Tháp Pha lê +10% (có thể cộng dồn)","jp":"クリスタルタワー攻撃範囲 +10% (スタック可能)","kr":"크리스탈 타워 공격 범위 +10% (중첩 가능)"},"每波结束额外获得<color=#FFDD42>5金币</color>":{"id":"每波结束额外获得<color=#FFDD42>5金币</color>","en":"Get an additional <color=#FFDD42>5 gold</color> at the end of each wave","vn":"Nhận thêm <color=#FFDD42>5 vàng</color> vào cuối mỗi đợt","jp":"各ウェーブの終了時に追加の <color=#FFDD42>5 ゴールド</color> を獲得","kr":"각 웨이브가 끝날 때 추가로 <color=#FFDD42>5골드</color> 획득"},"城镇受到攻击时，对僵尸造成生命值的10%伤害":{"id":"城镇受到攻击时，对僵尸造成生命值的10%伤害","en":"When the town is attacked, it will cause 10% DMG to the monsters","vn":"Khi thị trấn bị tấn công, sẽ gây 10% DMG cho quái vật","jp":"町が攻撃されると、モンスターに 10% のダメージを与えます","kr":"마을이 공격을 받으면 몬스터에게 10%의 데미지를 입힙니다."},"营地生命值低于<color=#FFDD42>30%</color>时，造成伤害<color=#FFDD42>+50%</color>":{"id":"营地生命值低于<color=#FFDD42>30%</color>时，造成伤害<color=#FFDD42>+50%</color>","en":"When camp's HP is less than <color=#FFDD42>30%</color>, DMG <color=#FFDD42>+50%</color>","vn":"Khi HP của trại nhỏ hơn <color=#FFDD42>30%</color>, DMG <color=#FFDD42>+50%</color>","jp":"キャンプの HP が <color=#FFDD42>30%</color> 未満の場合は、ダメージ <color=#FFDD42>+50%</color>","kr":"캠프의 HP가 <color=#FFDD42>30%</color> 미만이면 데미지 <color=#FFDD42>+50%</color>"},"每波结束后，营地恢复3%的生命值(可叠加)":{"id":"每波结束后，营地恢复3%的生命值(可叠加)","en":"After each wave, the camp will recover 3% HP (can be stacked)","vn":"Sau mỗi đợt, trại sẽ hồi 3% HP (có thể cộng dồn)","jp":"各ウェーブの終了後、キャンプの HP が 3% 回復します (スタック可能)","kr":"각 웨이브가 끝날 때마다 캠프의 HP가 3% 회복됩니다(중첩 가능)"},"营地受到攻击后免伤<color=#FFDD42>5s</color>":{"id":"营地受到攻击后免伤<color=#FFDD42>5s</color>","en":"The camp will be immune after being attacked for <color=#FFDD42>5s</color>","vn":"Trại sẽ miễn nhiễm sau khi bị tấn công trong <color=#FFDD42>5 giây</color>","jp":"キャンプは攻撃を受けた後、<color=#FFDD42>5s</color> の間無敵になります","kr":"캠프는 공격을 받은 후 <color=#FFDD42>5초</color> 동안 면역이 됩니다."},"庇佑":{"id":"庇佑","en":"Shelter You","vn":"Bảo vệ bạn","jp":"シェルター","kr":"당신을 보호합니다"},"营地生命值为<color=#FFDD42>0</color>则立即恢复<color=#FFDD42>30%</color>生命值(<color=#FFDD42>每7波生效</color>)":{"id":"营地生命值为<color=#FFDD42>0</color>则立即恢复<color=#FFDD42>30%</color>生命值(<color=#FFDD42>每7波生效</color>)","en":"If the camp's HP  is <color=#FFDD42>0</color>, it will  restore <color=#FFDD42>30%</color> HP (<color=#FFDD42>effective every 7 waves</color>)","vn":"Nếu HP của trại là <color=#FFDD42>0</color>, nó sẽ phục hồi <color=#FFDD42>30%</color> HP (<color=#FFDD42>có hiệu lực sau mỗi 7 đợt</color>)","jp":"キャンプの HP が<color=#FFDD42>0</color>、HP を <color=#FFDD42>30%</color> 回復します (<color=#FFDD42>7 波ごとに有効</color>)","kr":"캠프의 HP가 <color=#FFDD42>0</color>, <color=#FFDD42>30%</color>의 HP를 회복합니다(<color=#FFDD42>7웨이브마다 효과적</color>)"},"水晶商店有概率免费购买1个物品":{"id":"水晶商店有概率免费购买1个物品","en":"Chance to buy 1 item for free in the crystal shop","vn":"Cơ hội mua 1 vật phẩm miễn phí trong cửa hàng pha lê","jp":"クリスタル ショップでアイテムを 1 つ無料で購入するチャンス","kr":"크리스탈 상점에서 무료로 아이템 1개를 구매할 수 있는 기회"},"立即获得<color=#FFDD42>60金币</color>":{"id":"立即获得<color=#FFDD42>60金币</color>","en":"Obtain <color=#FFDD42>60 gold</color>","vn":"Nhận <color=#FFDD42>60 vàng</color>","jp":"<color=#FFDD42>60 ゴールド</color> を入手","kr":"<color=#FFDD42>60골드</color> 획득"},"立即获得<color=#FFDD42>30木头</color>":{"id":"立即获得<color=#FFDD42>30木头</color>","en":"Obtain <color=#FFDD42>30 wood</color>","vn":"Nhận <color=#FFDD42>30 gỗ</color>","jp":"<color=#FFDD42>30 木材</color> を入手","kr":"<color=#FFDD42>30목재</color> 획득"},"所有塔攻击<color=#FFDD42>+2%</color>(可叠加)":{"id":"所有塔攻击<color=#FFDD42>+2%</color>(可叠加)","en":"All tower DMG <color=#FFDD42>+2%</color> (can be stacked)","vn":"Tất cả sát thương của tháp <color=#FFDD42>+2%</color> (có thể cộng dồn)","jp":"すべてのタワーの DMG <color=#FFDD42>+2%</color> (スタック可能)","kr":"모든 타워 데미지 <color=#FFDD42>+2%</color>(중첩 가능)"},"望远镜":{"id":"望远镜","en":"Telescope","vn":"Kính viễn vọng","jp":"望遠鏡","kr":"망원경"},"对远端的僵尸造成伤害<color=#FFDD42>+10%</color>":{"id":"对远端的僵尸造成伤害<color=#FFDD42>+10%</color>","en":"DMG to monster at the far end <color=#FFDD42>+10%</color>","vn":"Sát thương cho quái vật ở đầu xa <color=#FFDD42>+10%</color>","jp":"遠端のモンスターへの DMG <color=#FFDD42>+10%</color>","kr":"먼 끝에 있는 몬스터에게 데미지 <color=#FFDD42>+10%</color>"},"对远端的僵尸造成伤害<color=#FFDD42>+20%</color>":{"id":"对远端的僵尸造成伤害<color=#FFDD42>+20%</color>","en":"DMG to monster at the far end <color=#FFDD42>+20%</color>","vn":"Sát thương cho quái vật ở đầu xa <color=#FFDD42>+20%</color>","jp":"遠端のモンスターへの DMG <color=#FFDD42>+20%</color>","kr":"먼 끝에 있는 몬스터에게 데미지 <color=#FFDD42>+20%</color>"},"对远端的僵尸造成伤害<color=#FFDD42>+60%</color>":{"id":"对远端的僵尸造成伤害<color=#FFDD42>+60%</color>","en":"DMG to monster at the far end <color=#FFDD42>+60%</color>","vn":"Sát thương cho quái vật ở đầu xa <color=#FFDD42>+60%</color>","jp":"遠端のモンスターへの DMG <color=#FFDD42>+60%</color>","kr":"먼 끝에 있는 몬스터에게 데미지 <color=#FFDD42>+60%</color>"},"每获得1个宝物，所有塔伤害<color=#FFDD42>+3%</color>":{"id":"每获得1个宝物，所有塔伤害<color=#FFDD42>+3%</color>","en":"Each treasure you get, all towers DMG <color=#FFDD42>+3%</color>","vn":"Mỗi kho báu bạn nhận được, tất cả sát thương của tháp <color=#FFDD42>+3%</color>","jp":"獲得した宝物ごとに、すべてのタワーの DMG <color=#FFDD42>+3%</color>","kr":"획득한 보물 하나당 모든 타워 데미지 <color=#FFDD42>+3%</color>"},"建筑家":{"id":"建筑家","en":"Architect","vn":"Kiến trúc sư","jp":"建築家","kr":"건축가"},"每激活1座新类型的塔，所塔伤害<color=#FFDD42>+2%</color>":{"id":"每激活1座新类型的塔，所塔伤害<color=#FFDD42>+2%</color>","en":"Each type of tower you activate, all towers DMG <color=#FFDD42>+2%</color>","vn":"Mỗi loại tháp bạn kích hoạt, tất cả tháp DMG <color=#FFDD42>+2%</color>","jp":"アクティブにしたタワーの種類ごとに、すべてのタワーDMG <color=#FFDD42>+2%</color>","kr":"활성화한 타워 유형 하나당 모든 타워 DMG <color=#FFDD42>+2%</color>"},"每激活1座新类型的塔，所塔伤害<color=#FFDD42>+10%</color>":{"id":"每激活1座新类型的塔，所塔伤害<color=#FFDD42>+10%</color>","en":"Each type of tower you activate, all towers DMG <color=#FFDD42>+10%</color>","vn":"Mỗi loại tháp bạn kích hoạt, tất cả tháp DMG <color=#FFDD42>+10%</color>","jp":"アクティブにするタワーの種類ごとに、すべてのタワーの DMG <color=#FFDD42>+10%</color>","kr":"각 타워 유형 활성화 시 모든 타워 DMG <color=#FFDD42>+10%</color>"},"每激活1座新类型的塔，所塔伤害<color=#FFDD42>+20%</color>":{"id":"每激活1座新类型的塔，所塔伤害<color=#FFDD42>+20%</color>","en":"Each type of tower you activate, all towers DMG <color=#FFDD42>+20%</color>","vn":"Mỗi loại tháp bạn kích hoạt, tất cả tháp DMG <color=#FFDD42>+20%</color>","jp":"アクティブにするタワーの種類ごとに、すべてのタワーの DMG <color=#FFDD42>+20%</color>","kr":"각 타워 유형 활성화 시 모든 타워 DMG <color=#FFDD42>+20%</color>"},"木材加工":{"id":"木材加工","en":"Woodworking","vn":"Chế biến gỗ","jp":"木工","kr":"목공"},"每激活1座新类型的塔，获得<color=#FFDD42>5</color>木头":{"id":"每激活1座新类型的塔，获得<color=#FFDD42>5</color>木头","en":"Each type of tower you activate, get <color=#FFDD42>5</color>wood","vn":"Mỗi loại tháp bạn kích hoạt, nhận được <color=#FFDD42>5</color>gỗ","jp":"アクティブにするタワーの種類ごとに、<color=#FFDD42>5</color> の木材を獲得","kr":"각 타워 유형 활성화 시 <color=#FFDD42>5</color>나무 획득"},"每激活1座新类型的塔，获得<color=#FFDD42>15</color>木头":{"id":"每激活1座新类型的塔，获得<color=#FFDD42>15</color>木头","en":"Each type of tower you activate, get <color=#FFDD42>15</color>wood","vn":"Mỗi loại tháp bạn kích hoạt, nhận được <color=#FFDD42>15</color>gỗ","jp":"起動したタワーの種類ごとに、<color=#FFDD42>15</color> の木材を獲得","kr":"활성화하는 각 유형의 타워마다 <color=#FFDD42>15</color>나무를 얻습니다."},"每激活1座新类型的塔，获得<color=#FFDD42>30</color>木头":{"id":"每激活1座新类型的塔，获得<color=#FFDD42>30</color>木头","en":"Each type of tower you activate, get <color=#FFDD42>30</color>wood","vn":"Mỗi loại tháp bạn kích hoạt, nhận được <color=#FFDD42>30</color>gỗ","jp":"起動したタワーの種類ごとに、<color=#FFDD42>30</color> の木材を獲得","kr":"활성화하는 각 유형의 타워마다 <color=#FFDD42>30</color>나무를 얻습니다."},"食物充足":{"id":"食物充足","en":"Sufficient food","vn":"Thức ăn đầy đủ","jp":"十分な食料","kr":"충분한 식량"},"营地满生命值时，所有塔伤害增加<color=#FFDD42>+5%</color>":{"id":"营地满生命值时，所有塔伤害增加<color=#FFDD42>+5%</color>","en":"When the camp is full of HP, all towers will get <color=#FFDD42>+2%</color> DMG lor=#FFDD42>+5%</color>","vn":"Khi trại đầy HP, tất cả các tháp sẽ nhận được <color=#FFDD42>+2%</color> DMG lor=#FFDD42>+5%</color>","jp":"キャンプの HP が満タンのとき、すべてのタワーの DMG が <color=#FFDD42>+2%</color> 増加、または <color=#FFDD42>+5%</color> 増加","kr":"캠프의 HP가 가득 찼을 때, 모든 타워가 <color=#FFDD42>+2%</color>의 데미지를 받습니다. lor=#FFDD42>+5%</color>"},"营地满生命值时，所有塔伤害增加<color=#FFDD42>+15%</color>":{"id":"营地满生命值时，所有塔伤害增加<color=#FFDD42>+15%</color>","en":"When the camp is at full HP, all tower DMG increases by <color=#FFDD42>+15%</color>","vn":"Khi trại đầy HP, tất cả DMG của tháp tăng lên <color=#FFDD42>+15%</color>","jp":"キャンプの HP が満タンのとき、すべてのタワーの DMG が <color=#FFDD42>+15%</color> 増加","kr":"캠프의 HP가 가득 찼을 때, 모든 타워 데미지가 <color=#FFDD42>+15%</color> 증가합니다."},"营地满生命值时，所有塔伤害增加<color=#FFDD42>+50%</color>":{"id":"营地满生命值时，所有塔伤害增加<color=#FFDD42>+50%</color>","en":"When the camp is at full HP, all tower DMG increases by <color=#FFDD42>+50%</color>","vn":"Khi trại đầy HP, tất cả DMG của tháp tăng lên <color=#FFDD42>+50%</color>","jp":"キャンプの HP が満タンのとき、すべてのタワーの DMG が <color=#FFDD42>+50%</color> 増加","kr":"캠프의 HP가 가득 찼을 때, 모든 타워 데미지가 <color=#FFDD42>+50%</color> 증가합니다."},"出售木材":{"id":"出售木材","en":"Sell wood","vn":"Bán gỗ","jp":"木材を売る","kr":"나무 판매"},"失败或返回时将剩余木材的<color=#FFDD42>+10%</color>转换成金币":{"id":"失败或返回时将剩余木材的<color=#FFDD42>+10%</color>转换成金币","en":"Convert <color=#FFDD42>+10%</color> of the remaining wood into gold when you fail or return","vn":"Chuyển đổi <color=#FFDD42>+10%</color> số gỗ còn lại thành vàng khi bạn thất bại hoặc quay lại","jp":"失敗または復帰時に、残りの木材の <color=#FFDD42>+10%</color> をゴールドに変換","kr":"실패하거나 복귀할 때 남은 나무의 <color=#FFDD42>+10%</color>를 금으로 변환합니다."},"失败或返回时将剩余木材的<color=#FFDD42>+20%</color>转换成金币":{"id":"失败或返回时将剩余木材的<color=#FFDD42>+20%</color>转换成金币","en":"Convert <color=#FFDD42>+20%</color> of the remaining wood into gold when you fail or return","vn":"Chuyển đổi <color=#FFDD42>+20%</color> số gỗ còn lại thành vàng khi bạn thất bại hoặc quay lại","jp":"失敗または復帰時に、残りの木材の <color=#FFDD42>+20%</color> をゴールドに変換","kr":"실패하거나 복귀할 때 남은 나무의 <color=#FFDD42>+20%</color>를 금으로 변환합니다."},"失败或返回时将剩余木材的<color=#FFDD42>50%</color>转换成金币":{"id":"失败或返回时将剩余木材的<color=#FFDD42>50%</color>转换成金币","en":"Convert <color=#FFDD42>50%</color> of the remaining wood into gold when you fail or return","vn":"Chuyển đổi <color=#FFDD42>50%</color> số gỗ còn lại thành vàng khi bạn thất bại hoặc quay lại","jp":"残りの木材の <color=#FFDD42>+50%</color> をゴールドに変換失敗または復帰時に残りの木材をゴールドに変換","kr":"남은 나무의 <color=#FFDD42>50%</color>를 변환합니다. 실패하거나 복귀하면 금으로 전환"},"额外掉落":{"id":"额外掉落","en":"Additional drops","vn":"Rơi thêm","jp":"追加ドロップ","kr":"추가 드롭"},"僵尸掉落的木头<color=#FFDD42>+10%</color>":{"id":"僵尸掉落的木头<color=#FFDD42>+10%</color>","en":"Wood dropped by monsters <color=#FFDD42>+10%</color>","vn":"Gỗ do quái vật đánh rơi <color=#FFDD42>+10%</color>","jp":"モンスターがドロップする木材 <color=#FFDD42>+10%</color>","kr":"몬스터가 드롭하는 나무 <color=#FFDD42>+10%</color>"},"僵尸掉落的木头<color=#FFDD42>+30%</color>":{"id":"僵尸掉落的木头<color=#FFDD42>+30%</color>","en":"Wood dropped by monsters <color=#FFDD42>+30%</color>","vn":"Gỗ do quái vật đánh rơi <color=#FFDD42>+30%</color>","jp":"モンスターがドロップする木材 <color=#FFDD42>+30%</color>","kr":"몬스터가 드롭하는 나무 <color=#FFDD42>+30%</color>"},"僵尸掉落的木头<color=#FFDD42>+50%</color>":{"id":"僵尸掉落的木头<color=#FFDD42>+50%</color>","en":"Wood dropped by monsters Falling wood <color=#FFDD42>+50%</color>","vn":"Gỗ do quái vật đánh rơi Gỗ rơi <color=#FFDD42>+50%</color>","jp":"モンスターがドロップする木材 落下する木材 <color=#FFDD42>+50%</color>","kr":"몬스터가 드롭하는 나무 떨어지는 나무 <color=#FFDD42>+50%</color>"},"塔攻击时，有<color=#FFDD42>3%</color>概率斩杀生命值低于<color=#FFDD42>10%</color>的僵尸":{"id":"塔攻击时，有<color=#FFDD42>3%</color>概率斩杀生命值低于<color=#FFDD42>10%</color>的僵尸","en":"When the tower attacks, there is a <color=#FFDD42>3%</color> chance to kill monsters with HP less than <color=#FFDD42>10%</color>","vn":"Khi tháp tấn công, có <color=#FFDD42>3%</color> cơ hội giết quái vật có HP dưới <color=#FFDD42>10%</color>","jp":"タワーが攻撃するとき、HPが <color=#FFDD42>10%</color> 未満のモンスターを倒す確率が <color=#FFDD42>3%</color> あります","kr":"타워가 공격할 때, HP가 <color=#FFDD42>10%</color> 미만인 몬스터를 죽일 <color=#FFDD42>3%</color>의 확률이 있습니다."},"塔攻击时，有<color=#FFDD42>10%</color>的概率斩杀生命值低于<color=#FFDD42>15%</color>的僵尸":{"id":"塔攻击时，有<color=#FFDD42>10%</color>的概率斩杀生命值低于<color=#FFDD42>15%</color>的僵尸","en":"When the tower attacks, there is a <color=#FFDD42>10%</color> chance to kill monsters with HP less than <color=#FFDD42>15%</color>","vn":"Khi tháp tấn công, có <color=#FFDD42>10%</color> cơ hội giết quái vật có HP dưới <color=#FFDD42>15%</color>","jp":"タワーが攻撃するとき、HPが <color=#FFDD42>15%</color> 未満のモンスターを倒す確率が <color=#FFDD42>10%</color> あります","kr":"타워가 공격할 때, HP가 <color=#FFDD42>15%</color> 미만인 몬스터를 죽일 <color=#FFDD42>10%</color>의 확률이 있습니다."},"塔攻击时，有<color=#FFDD42>20%</color>几率斩杀生命值低于<color=#FFDD42>20%</color>的僵尸":{"id":"塔攻击时，有<color=#FFDD42>20%</color>几率斩杀生命值低于<color=#FFDD42>20%</color>的僵尸","en":"When the tower attacks, there is a <color=#FFDD42>20%</color> chance to kill monsters with HP less than <color=#FFDD42>20%</color>","vn":"Khi tháp tấn công, có <color=#FFDD42>20%</color> cơ hội giết quái vật có HP dưới <color=#FFDD42>20%</color>","jp":"タワーが攻撃するとき、HPが <color=#FFDD42>20%</color> 未満のモンスターを倒す確率が <color=#FFDD42>20%</color> あります","kr":"타워가 공격할 때, HP가 <color=#FFDD42>20%</color> 미만인 몬스터를 죽일 <color=#FFDD42>20%</color>의 확률이 있습니다."},"计时沙漏":{"id":"计时沙漏","en":"Timer hourglass","vn":"Đồng hồ cát hẹn giờ","jp":"タイマー砂時計","kr":"타이머 모래시계"},"僵尸来袭时间间隔<color=#FFDD42>+2</color>秒":{"id":"僵尸来袭时间间隔<color=#FFDD42>+2</color>秒","en":"Time interval between monster attacks <color=#FFDD42>+2</color> seconds","vn":"Khoảng thời gian giữa các đợt tấn công của quái vật <color=#FFDD42>+2</color> giây","jp":"モンスターの攻撃間隔<color=#FFDD42>+2</color> 秒","kr":"몬스터 공격 사이의 시간 간격 <color=#FFDD42>+2</color>초"},"僵尸来袭时间间隔<color=#FFDD42>+3</color>秒":{"id":"僵尸来袭时间间隔<color=#FFDD42>+3</color>秒","en":"Time interval between monster attacks <color=#FFDD42>+3</color> seconds","vn":"Thời gian khoảng thời gian giữa các đợt tấn công của quái vật <color=#FFDD42>+3</color> giây","jp":"モンスターの攻撃間隔 <color=#FFDD42>+3</color> 秒","kr":"몬스터 공격 사이의 시간 간격 <color=#FFDD42>+3</color>초"},"天降雷":{"id":"天降雷","en":"Thunderbolt","vn":"Thunderbolt","jp":"サンダーボルト","kr":"벼락"},"被攻击时有<color=#FFDD42>10%</color>几率雷劈僵尸眩晕<color=#FFDD42>1</color>秒":{"id":"被攻击时有<color=#FFDD42>10%</color>几率雷劈僵尸眩晕<color=#FFDD42>1</color>秒","en":"Attacked There is a <color=#FFDD42>10%</color> chance that the monster will be struck by lightning and stun for <color=#FFDD42>1</color> seconds","vn":"Đã tấn công Có <color=#FFDD42>10%</color> cơ hội quái vật sẽ bị sét đánh và choáng trong <color=#FFDD42>1</color> giây","jp":"攻撃を受けた場合、モンスターが雷に打たれて <color=#FFDD42>1</color> 秒間スタンする確率は <color=#FFDD42>10%</color> です","kr":"공격 시 <color=#FFDD42>10%</color> 확률로 몬스터가 벼락에 맞아 <color=#FFDD42>1</color>초 동안 기절합니다."},"被攻击时有<color=#FFDD42>40%</color>几率雷劈僵尸眩晕<color=#FFDD42>2.5</color>秒":{"id":"被攻击时有<color=#FFDD42>40%</color>几率雷劈僵尸眩晕<color=#FFDD42>2.5</color>秒","en":"When attacked, there is a <color=#FFDD42>40%</color> chance that the monster will be struck by lightning and stun for <color=#FFDD42>2.5</color> seconds","vn":"Khi bị tấn công, có <color=#FFDD42>40%</color> cơ hội quái vật sẽ bị sét đánh và choáng trong <color=#FFDD42>2,5</color> giây","jp":"攻撃を受けた場合、モンスターが雷に打たれて <color=#FFDD42>2.5</color> 秒間スタンする確率は <color=#FFDD42>40%</color> です","kr":"공격 시 <color=#FFDD42>40%</color> 확률로 몬스터가 벼락에 맞아 <color=#FFDD42>2.5</color>초 동안 기절합니다."},"5波后获得<color=#FFDD42>20金币</color>":{"id":"5波后获得<color=#FFDD42>20金币</color>","en":"After 5 waves, you will get <color=#FFDD42>20 gold</color>","vn":"Sau 5 đợt, bạn sẽ nhận được <color=#FFDD42>20 vàng</color>","jp":"5 ウェーブ後、<color=#FFDD42>20 ゴールド</color> を獲得します","kr":"5번의 웨이브 후 <color=#FFDD42>20골드</color>를 얻습니다."},"7波后获得<color=#FFDD42>150金币</color>":{"id":"7波后获得<color=#FFDD42>150金币</color>","en":"After 7 waves, you will get <color=#FFDD42>150 gold</color>","vn":"Sau 7 đợt, bạn sẽ nhận được <color=#FFDD42>150 vàng</color>","jp":"7 ウェーブ後、<color=#FFDD42>150 ゴールド</color> を獲得します","kr":"7번의 웨이브 후 <color=#FFDD42>150골드</color>를 얻습니다."},"9波后获得<color=#FFDD42>300金币</color>":{"id":"9波后获得<color=#FFDD42>300金币</color>","en":"After 9 waves, you will get <color=#FFDD42>300 gold</color>","vn":"Sau 9 đợt, bạn sẽ nhận được <color=#FFDD42>300 vàng</color>","jp":"9 ウェーブ後、<color=#FFDD42>300 ゴールド</color> を獲得します","kr":"9번의 웨이브 후 <color=#FFDD42>300골드</color>를 얻습니다."},"矿工采集的金币数<color=#FFDD42>+10%</color>":{"id":"矿工采集的金币数<color=#FFDD42>+10%</color>","en":"Number of gold collected by miners <color=#FFDD42>+10%</color>","vn":"Số vàng mà thợ mỏ thu thập được <color=#FFDD42>+10%</color>","jp":"鉱夫が集めたゴールドの数 <color=#FFDD42>+10%</color>","kr":"광부가 수집한 골드 수 <color=#FFDD42>+10%</color>"},"矿工采集的金币数<color=#FFDD42>+20%</color>":{"id":"矿工采集的金币数<color=#FFDD42>+20%</color>","en":"Number of gold collected by miners <color=#FFDD42>+20%</color>","vn":"Số vàng mà thợ mỏ thu thập được <color=#FFDD42>+20%</color>","jp":"鉱夫が集めたゴールドの数鉱夫 <color=#FFDD42>+20%</color>","kr":"광부가 수집한 골드 수 <color=#FFDD42>+20%</color>"},"矿工采集的金币数<color=#FFDD42>+40%</color>":{"id":"矿工采集的金币数<color=#FFDD42>+40%</color>","en":"Number of gold collected by miners <color=#FFDD42>+4 0%</color>","vn":"Số vàng thu thập được của thợ mỏ <color=#FFDD42>+4 0%</color>","jp":"鉱夫が集めたゴールドの数 <color=#FFDD42>+4 0%</color>","kr":"광부가 수집한 골드 수 <color=#FFDD42>+4 0%</color>"},"所有塔<color=#FFDD42>+20%</color>攻击距离":{"id":"所有塔<color=#FFDD42>+20%</color>攻击距离","en":"All towers <color=#FFDD42>+20%</color> attack distance","vn":"Tất cả các tháp <color=#FFDD42>+20%</color> khoảng cách tấn công","jp":"すべてのタワー <color=#FFDD42>+20%</color> 攻撃距離","kr":"모든 타워 <color=#FFDD42>+20%</color> 공격 거리"},"闪电塔伤害<color=#FFDD42>+30%</color>":{"id":"闪电塔伤害<color=#FFDD42>+30%</color>","en":"Lightning tower DMG <color=#FFDD42>+30%</color>","vn":"Sát thương của tháp sét <color=#FFDD42>+30%</color>","jp":"雷タワーのダメージ <color=#FFDD42>+30%</color>","kr":"번개 타워 데미지 <color=#FFDD42>+30%</color>"},"所有塔<color=#FFDD42>-10%</color>攻击距离":{"id":"所有塔<color=#FFDD42>-10%</color>攻击距离","en":"All towers <color=#FFDD42>-10%</color> attack distance","vn":"Tất cả các tháp <color=#FFDD42>-10%</color> khoảng cách tấn công","jp":"すべてのタワー <color=#FFDD42>-10%</color> 攻撃距離","kr":"모든 타워 <color=#FFDD42>-10%</color> 공격 거리"},"寒冰塔伤害<color=#FFDD42>+30%</color>":{"id":"寒冰塔伤害<color=#FFDD42>+30%</color>","en":"Ice tower DMG <color=#FFDD42>+30%</color>","vn":"Sát thương của tháp băng <color=#FFDD42>+30%</color>","jp":"氷タワーのダメージ <color=#FFDD42>+30%</color>","kr":"얼음 타워 데미지 <color=#FFDD42>+30%</color>"},"所有塔<color=#FFDD42>-30%</color>攻击距离":{"id":"所有塔<color=#FFDD42>-30%</color>攻击距离","en":"All towers <color=#FFDD42>-30%</color> attack distance","vn":"Tất cả các tháp <color=#FFDD42>-30%</color> khoảng cách tấn công","jp":"すべてのタワー <color=#FFDD42>-30%</color> 攻撃距離","kr":"모든 타워 <color=#FFDD42>-30%</color> 공격 거리"},"局外金币":{"id":"局外金币","en":"Out-of-game gold","vn":"Vàng ngoài trò chơi","jp":"ゲーム外のゴールド","kr":"게임 밖 골드"},"营地":{"id":"营地","en":"Camp","vn":"Trại","jp":"キャンプ","kr":"캠프"},"斩击":{"id":"斩击","en":"Slash","vn":"Chém","jp":"スラッシュ","kr":"베기"},"朝前方斩击，并击退敌人":{"id":"朝前方斩击，并击退敌人","en":"Slash forward and repel enemies","vn":"Chém về phía trước và đẩy lùi kẻ thù","jp":"前方に斬りつけて敵を撃退","kr":"앞으로 베고 적을 밀어냄"},"魔法球":{"id":"魔法球","en":"Magic ball","vn":"Quả cầu ma thuật","jp":"マジックボール","kr":"마법구"},"发射魔法球":{"id":"发射魔法球","en":"Shoot magic ball","vn":"Bắn quả cầu ma thuật","jp":"マジックボールを撃つ","kr":"마법구 발사"},"闪电链":{"id":"闪电链","en":"Lightning chain","vn":"Chuỗi sét","jp":"ライトニングチェーン","kr":"번개 사슬"},"召唤闪电链，链接敌人":{"id":"召唤闪电链，链接敌人","en":"Summon lightning chain to link enemies","vn":"Triệu hồi chuỗi sét để liên kết kẻ thù","jp":"ライトニングチェーンを召喚して敵をリンクする","kr":"번개 사슬을 소환하여 적을 연결"},"召唤闪电，对敌人造成伤害":{"id":"召唤闪电，对敌人造成伤害","en":"Summon lightning to cause DMG to enemies","vn":"Triệu hồi sét để gây sát thương cho kẻ thù","jp":"ライトニングを召喚して敵にダメージを与える","kr":"번개를 소환하여 적에게 데미지를 줌"},"陨石":{"id":"陨石","en":"Meteorite","vn":"Thiên thạch","jp":"隕石","kr":"운석"},"冰爆":{"id":"冰爆","en":"Ice explosion","vn":"Vụ nổ băng","jp":"氷の爆発","kr":"얼음 폭발"},"在脚下产生范围爆炸":{"id":"在脚下产生范围爆炸","en":"Create a range explosion under your feet","vn":"Tạo ra một vụ nổ tầm xa dưới chân bạn","jp":"足元に範囲爆発を起こす","kr":"발 아래에 원거리 폭발 생성"},"旋转火球":{"id":"旋转火球","en":"Rotating fireball","vn":"Quả cầu lửa xoay","jp":"回転する火の玉","kr":"회전하는 불덩어리"},"召唤火球围绕自身旋转":{"id":"召唤火球围绕自身旋转","en":"Summon fireball to rotate around you","vn":"Triệu hồi quả cầu lửa để xoay quanh bạn","jp":"火の玉を召喚して自分の周りを回転させる","kr":"불덩어리를 소환하여 주위를 회전"},"多重箭":{"id":"多重箭","en":"Multiple arrows","vn":"Nhiều mũi tên","jp":"複数の矢印","kr":"여러 개의 화살"},"多重箭分裂1":{"id":"多重箭分裂1","en":"Multiple arrow split 1","vn":"Nhiều mũi tên tách ra 1","jp":"複数の矢印スプリット 1","kr":"여러 개의 화살 분할 1"},"多重箭分裂2":{"id":"多重箭分裂2","en":"Multiple arrow split 2","vn":"Nhiều mũi tên tách ra 2","jp":"複数の矢をスプリット 2","kr":"여러 화살 분할 2"},"光之守卫":{"id":"光之守卫","en":"Guardian of light","vn":"Người bảo vệ ánh sáng","jp":"光の守護者","kr":"빛의 수호자"},"在四周召唤守卫":{"id":"在四周召唤守卫","en":"Summon guards around you","vn":"Triệu hồi lính canh xung quanh bạn","jp":"周囲に守護者を召喚","kr":"주변에 수호자 소환"},"烈焰炙烤":{"id":"烈焰炙烤","en":"Flame roast","vn":"Rán lửa","jp":"炎のロースト","kr":"불꽃 구이"},"发射火焰光束造成持续伤害":{"id":"发射火焰光束造成持续伤害","en":"Shoot fire beams to cause continuous DMG","vn":"Bắn tia lửa gây sát thương liên tục","jp":"火のビームを発射して継続ダメージを与える","kr":"불빛 광선을 발사하여 지속적인 DMG 발생"},"寒冰锥":{"id":"寒冰锥","en":"Ice cone","vn":"Hình nón băng","jp":"アイスコーン","kr":"얼음 원뿔"},"朝随机方向发射，命中敌人后会减速":{"id":"朝随机方向发射，命中敌人后会减速","en":"Shoot in a random direction, slow down after hitting the enemy","vn":"Bắn theo hướng ngẫu nhiên, giảm tốc độ sau khi trúng kẻ địch","jp":"ランダムな方向に発射し、敵に当たった後に減速する","kr":"무작위 방향으로 발사, 적을 맞힌 후 속도 감소"},"法阵":{"id":"法阵","en":"Magic Circle","vn":"Vòng tròn ma thuật","jp":"魔法陣","kr":"마법진"},"创造一个法阵，抵御僵尸":{"id":"创造一个法阵，抵御僵尸","en":"Create a magic circle to resist monsters","vn":"Tạo vòng tròn ma thuật để chống lại quái vật","jp":"モンスターに抵抗する魔法陣を作成する","kr":"몬스터에 저항하는 마법진 생성"},"箭雨":{"id":"箭雨","en":"Rain of Arrows","vn":"Mưa tên","jp":"矢の雨","kr":"화살비"},"螺旋镖":{"id":"螺旋镖","en":"Boomerang","vn":"Boomerang","jp":"ブーメラン","kr":"부메랑"},"发射飞镖在僵尸之间来回弹射":{"id":"发射飞镖在僵尸之间来回弹射","en":"Shoot darts to bounce back and forth between monsters","vn":"Bắn phi tiêu để nảy qua lại giữa các quái vật","jp":"モンスターの間を跳ね返るダーツを発射する","kr":"다트를 발사하여 몬스터 사이를 앞뒤로 튕김"},"旋风斩":{"id":"旋风斩","en":"Whirlwind","vn":"Cơn lốc","jp":"旋風","kr":"회오리바람"},"以自身为中心发动旋风斩":{"id":"以自身为中心发动旋风斩","en":"Launch a whirlwind with itself as the center","vn":"Phóng ra một cơn lốc xoáy với chính nó là trung tâm","jp":"自分を中心に旋風を起こす","kr":"자신을 중심으로 회오리바람 발사"},"飓风":{"id":"飓风","en":"Hurricane","vn":"Bão","jp":"ハリケーン","kr":"허리케인"},"生成飓风持续牵引僵尸":{"id":"生成飓风持续牵引僵尸","en":"Generate a hurricane to continuously pull monsters","vn":"Tạo ra một cơn bão để liên tục kéo quái vật","jp":"ハリケーンを発生させてモンスターを継続的に引き寄せる","kr":"허리케인을 생성하여 몬스터를 계속 끌어당김"},"棒击四方":{"id":"棒击四方","en":"Stick in all directions","vn":"Dính theo mọi hướng","jp":"全方向に突き刺す","kr":"사방으로 꽂음"},"吃俺大圣N棒":{"id":"吃俺大圣N棒","en":"Eat my Monkey King's N sticks","vn":"Ăn gậy N của Vua khỉ của tôi","jp":"孫悟空のN本の棒を食べる","kr":"내 원숭이 왕의 N 스틱 먹기"},"棒刃":{"id":"棒刃","en":"Stick blade","vn":"Thanh kiếm gậy","jp":"スティックブレード","kr":"칼날 꽂음"},"发射火球":{"id":"发射火球","en":"Shoot fireballs","vn":"Bắn cầu lửa","jp":"火の玉を発射する","kr":"불덩어리 발사"},"火球范围伤害":{"id":"火球范围伤害","en":"Fireball range DMG","vn":"Sát thương tầm xa của cầu lửa","jp":"火の玉の範囲ダメージ","kr":"불덩어리 범위 DMG"},"方天画戟":{"id":"方天画戟","en":"Fang Tian Hua Ji","vn":"Phương Thiên Hoa Cơ","jp":"牙天華器","kr":"방천화지"},"召唤长戟从天而降":{"id":"召唤长戟从天而降","en":"Summon a long halberd from the sky","vn":"Triệu hồi một cây kích dài từ trên trời","jp":"空から長いハルバードを召喚する","kr":"하늘에서 긴 창 소환"},"方天画戟（范围伤害）":{"id":"方天画戟（范围伤害）","en":"Fang Tian Hua Ji (range DMG)","vn":"Phương Thiên Hoa Cơ (Sát thương tầm xa)","jp":"牙天華器（範囲ダメージ）","kr":"방천화지(범위 DMG)"},"方天画戟停留一会才消失":{"id":"方天画戟停留一会才消失","en":"Fang Tian Hua Ji stays for a while before disappearing","vn":"Phương Thiên Hoa Cơ ở lại một lúc trước khi biến mất","jp":"牙天華器は消える前にしばらく留まる","kr":"방천화지는 잠시 머무른 후 사라짐"},"蓄力斩":{"id":"蓄力斩","en":"Charge Slash","vn":"Chém tích điện","jp":"チャージスラッシュ","kr":"차지 슬래시"},"蓄力1段":{"id":"蓄力1段","en":"Charge 1 stage","vn":"Chém tích điện 1 giai đoạn","jp":"1段階チャージ","kr":"차지 1단계"},"蓄力斩（释放）":{"id":"蓄力斩（释放）","en":"Charge Slash (release)","vn":"Chém tích điện (giải phóng)","jp":"チャージスラッシュ（リリース）","kr":"차지 슬래시(해제)"},"雷电":{"id":"雷电","en":"Lightning","vn":"Sét","jp":"稲妻","kr":"번개"},"掌控雷电":{"id":"掌控雷电","en":"Control lightning","vn":"Điều khiển sét","jp":"稲妻をコントロールする","kr":"번개 제어"},"雷电（叉状闪电）":{"id":"雷电（叉状闪电）","en":"Lightning (forked lightning)","vn":"Sét (sét chẻ đôi)","jp":"稲妻（フォーク）雷)","kr":"번개(갈래 번개)"},"雷电（结束爆炸）":{"id":"雷电（结束爆炸）","en":"Lightning (end explosion)","vn":"Sét (kết thúc vụ nổ)","jp":"雷 (爆発終了)","kr":"번개(끝) 폭발)"},"飓风（随机移动）":{"id":"飓风（随机移动）","en":"Hurricane (random movement)","vn":"Bão (ngẫu nhiên di chuyển)","jp":"ハリケーン (ランダム移動)","kr":"허리케인(무작위 이동)"},"冲撞":{"id":"冲撞","en":"Collision","vn":"Va chạm","jp":"衝突","kr":"충돌"},"第1关boss冲撞技能":{"id":"第1关boss冲撞技能","en":"Level 1 boss collision skill","vn":"Kỹ năng va chạm của trùm cấp độ 1","jp":"レベル 1 ボスの衝突スキル","kr":"레벨 1 보스 충돌 스킬"},"砸地板石头":{"id":"砸地板石头","en":"Smash the floor stone","vn":"Đập vỡ đá sàn","jp":"床の石を粉砕","kr":"바닥 돌 부수기"},"第1关boss砸地板产生石头":{"id":"第1关boss砸地板产生石头","en":"Level 1 boss smashes the floor to produce stone","vn":"Trùm cấp độ 1 đập vỡ sàn để tạo ra đá","jp":"レベル 1 ボスが床を粉砕して石を生成","kr":"레벨 1 보스가 바닥을 부수어 돌을 생성"},"召唤小怪":{"id":"召唤小怪","en":"Summon monsters","vn":"Triệu hồi quái vật","jp":"モンスターを召喚","kr":"몬스터 소환"},"第1关boss召唤小怪":{"id":"第1关boss召唤小怪","en":"Level 1 boss summons monsters","vn":"Trùm cấp độ 1 triệu hồi quái vật","jp":"レベル 1 ボスがモンスターを召喚","kr":"레벨 1 보스가 몬스터 소환"},"打螺丝玩法放钉子":{"id":"打螺丝玩法放钉子","en":"Put nails in screw driving mode","vn":"Đặt đinh vào chế độ vặn vít","jp":"釘をネジ締めモードにする","kr":"나사 박기 모드에 못 박기"},"打螺丝玩法拔钉子":{"id":"打螺丝玩法拔钉子","en":"Pull nails out in screw driving mode","vn":"Rút đinh ra ở chế độ vặn vít","jp":"ネジ締めモードで釘を引き抜く","kr":"나사 박기 모드에서 못 뽑기"},"打螺丝玩法获胜":{"id":"打螺丝玩法获胜","en":"Win in screw driving mode","vn":"Thắng ở chế độ vặn vít","jp":"ネジ締めモードで勝利","kr":"나사 박기 모드에서 승리"},"移速增加+10%":{"id":"移速增加+10%","en":"Increase movespeed +10%","vn":"Tăng tốc độ di chuyển +10%","jp":"移動速度 +10% 増加","kr":"이동 속도 +10% 증가"},"僵尸移速减少5%":{"id":"僵尸移速减少5%","en":"Decrease monster movespeed by 5%","vn":"Giảm tốc độ di chuyển của quái vật 5%","jp":"モンスターの移動速度を 5% 減少","kr":"몬스터 이동 속도 5% 감소"},"僵尸移速减少10%":{"id":"僵尸移速减少10%","en":"Decrease monster movespeed by 10%","vn":"Giảm tốc độ di chuyển của quái vật 10%","jp":"モンスターの移動速度を 10% 減少","kr":"몬스터 이동 속도 10% 감소"},"暴击率+4%,暴击伤害+10%":{"id":"暴击率+4%,暴击伤害+10%","en":"Crit Chance +4%, Crit DMG +10%","vn":"Cơ hội chí mạng +4%, Sát thương chí mạng +10%","jp":"クリティカル チャンス +4%、クリティカル ダメージ +10%","kr":"크리티컬 확률 +4%, 크리티컬 피해 +10%"},"刺客吊坠":{"id":"刺客吊坠","en":"Assassin pendant","vn":"Mặt dây chuyền sát thủ","jp":"アサシン ペンダント","kr":"어쌔신 펜던트"},"暴击率+10%,暴击伤害+40%":{"id":"暴击率+10%,暴击伤害+40%","en":"Crit Chance +10%, Crit DMG +40%","vn":"Cơ hội chí mạng +10%, Sát thương chí mạng +40%","jp":"クリティカル チャンス +10%、クリティカル ダメージ +40%","kr":"크리티컬 확률 +10%, 크리티컬 피해 +40%"},"暴击率+3%":{"id":"暴击率+3%","en":"Crit Chance +3%","vn":"Cơ hội chí mạng +3%","jp":"クリティカル チャンス +3%","kr":"크리티컬 확률 +3%"},"暴击率+8%":{"id":"暴击率+8%","en":"Crit Chance +8%","vn":"Cơ hội chí mạng +8%","jp":"クリティカル チャンス +8%","kr":"크리티컬 확률 +8%"},"暴击率+20%":{"id":"暴击率+20%","en":"Crit Chance +20%","vn":"Crit Chance +20%","jp":"クリティカル率 +20%","kr":"크리티컬 확률 +20%"},"生命值+5%":{"id":"生命值+5%","en":"HP value +5%","vn":"Giá trị HP +5%","jp":"HP 値 +5%","kr":"HP 수치 +5%"},"生命值+50%":{"id":"生命值+50%","en":"HP value +50%","vn":"Giá trị HP +50%","jp":"HP 値 +50%","kr":"HP 수치 +50%"},"生命值+10%":{"id":"生命值+10%","en":"HP value +10%","vn":"Giá trị HP +10%","jp":"HP 値 +10%","kr":"HP 수치 +10%"},"减速50%":{"id":"减速50%","en":"Slow down 50%","vn":"Làm chậm 50%","jp":"スローダウン 50%","kr":"속도 감소 50%"},"冻结3s":{"id":"冻结3s","en":"Freeze 3s","vn":"Đóng băng 3 giây","jp":"フリーズ 3 秒","kr":"동결 3초"},"所有技能伤害+100%":{"id":"所有技能伤害+100%","en":"All Skill DMG +100%","vn":"Tất cả sát thương kỹ năng +100%","jp":"全スキルダメージ +100%","kr":"모든 스킬 데미지 +100%"},"所有技能弹道数+1":{"id":"所有技能弹道数+1","en":"All skill projectiles +1","vn":"Tất cả đường đạn kỹ năng +1","jp":"全スキル弾 +1","kr":"모든 스킬 투사체 +1"},"所有技能CD减少20%":{"id":"所有技能CD减少20%","en":"All skill CD reduced by 20%","vn":"Giảm 20% thời gian hồi chiêu của tất cả kỹ năng","jp":"全スキル CD 20% 短縮","kr":"모든 스킬 쿨타임 20% 감소"},"水晶塔减cd":{"id":"水晶塔减cd","en":"Crystal Tower CD reduction","vn":"Giảm thời gian hồi chiêu của Crystal Tower","jp":"クリスタルタワー CD 短縮","kr":"크리스탈 타워 쿨타임 감소"},"铁剑":{"id":"铁剑","en":"Iron Sword","vn":"Kiếm sắt","jp":"鉄の剣","kr":"철검"},"斩击伤害+30%":{"id":"斩击伤害+30%","en":"Slash DMG +30%","vn":"Sát thương chém +30%","jp":"斬撃ダメージ +30%","kr":"베기 데미지 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チェーン CD が半分","kr":"번개 사슬 쿨타임 절반"},"雷击伤害+30%":{"id":"雷击伤害+30%","en":"Lightning DMG +30%","vn":"Sát thương Lightning Chain +30%","jp":"ライトニング ダメージ +30%","kr":"번개 데미지 +30%"},"雷击伤害+100%":{"id":"雷击伤害+100%","en":"Lightning DMG +100%","vn":"Sát thương Lightning Chain +100%","jp":"ライトニング ダメージ +100%","kr":"번개 데미지 +100%"},"雷击数量+1":{"id":"雷击数量+1","en":"Number of Lightning Strike +1","vn":"Số lần đánh Lightning Strike +1","jp":"ライトニング回数ストライク +1","kr":"번개 횟수 타격 +1"},"雷击数量+4":{"id":"雷击数量+4","en":"Lightning number +4","vn":"Số lần đánh Lightning +4","jp":"雷の数 +4","kr":"번개 수 +4"},"陨石伤害+30%":{"id":"陨石伤害+30%","en":"Meteorite DMG +30%","vn":"Sát thương thiên thạch +30%","jp":"隕石ダメージ +30%","kr":"운석 데미지 +30%"},"陨石伤害+100%":{"id":"陨石伤害+100%","en":"Meteorite DMG +100%","vn":"Sát thương thiên thạch +100%","jp":"隕石ダメージ +100%","kr":"운석 데미지 +100%"},"陨石数量+1":{"id":"陨石数量+1","en":"Meteorite number +1","vn":"Số lượng thiên thạch +1","jp":"隕石の数 +1","kr":"운석 수 +1"},"陨石数量+4":{"id":"陨石数量+4","en":"Meteorite number 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lê vụ nổ băng","jp":"氷のブラストクリスタル","kr":"얼음 폭발 수정"},"冰爆可以冻结僵尸":{"id":"冰爆可以冻结僵尸","en":"Ice blast can freeze monsters","vn":"Sát thương vụ nổ băng có thể đóng băng quái vật","jp":"氷のブラストはモンスターを凍らせることができます","kr":"얼음 폭발은 몬스터를 얼릴 수 있음"},"火焰石":{"id":"火焰石","en":"Flame stone","vn":"Đá lửa","jp":"炎の石","kr":"화염석"},"旋转火球伤害+30%":{"id":"旋转火球伤害+30%","en":"Spinning fireball DMG +30%","vn":"Sát thương quả cầu lửa quay +30%","jp":"回転する火の玉ダメージ +30%","kr":"회전하는 불덩어리 데미지 +30%"},"熔炉之珠":{"id":"熔炉之珠","en":"Furnace bead","vn":"Hạt lò","jp":"かまどのビーズ","kr":"용광로 구슬"},"旋转火球伤害+100%":{"id":"旋转火球伤害+100%","en":"Spinning fireball DMG +100%","vn":"Sát thương quả cầu lửa quay +100%","jp":"回転する火の玉ダメージ +100%","kr":"회전하는 불덩어리 데미지 +100%"},"火把":{"id":"火把","en":"Torch","vn":"Đuốc","jp":"トーチ","kr":"횃불"},"旋转火球数量+1":{"id":"旋转火球数量+1","en":"Number of spinning fireballs +1","vn":"Số lượng quả cầu lửa quay +1","jp":"回転する火の玉の数 +1","kr":"회전하는 불덩어리 수 +1"},"燃烧之帽":{"id":"燃烧之帽","en":"Burning hat","vn":"Mũ cháy","jp":"燃える帽子","kr":"불타는 모자"},"旋转火球数量+3":{"id":"旋转火球数量+3","en":"Number of spinning fireballs +3","vn":"Số lượng quả cầu lửa quay +3","jp":"回転する火の玉の数 +3","kr":"회전하는 불덩어리 수 +3"},"魔法符文":{"id":"魔法符文","en":"Magic rune","vn":"Chữ rune ma thuật","jp":"魔法のルーン","kr":"마법 룬"},"旋转火球转速翻倍":{"id":"旋转火球转速翻倍","en":"Spinning fireball speed doubled","vn":"Tốc độ quả cầu lửa quay tăng gấp đôi","jp":"回転する火の玉の速度 2 倍","kr":"회전하는 불덩어리 속도 두 배로 증가"},"多重箭伤害+30%":{"id":"多重箭伤害+30%","en":"Multiple arrow DMG +30%","vn":"Sát thương nhiều mũi tên +30%","jp":"複数の矢ダメージ +30%","kr":"다중 화살 데미지 +30%"},"多重箭伤害+100%":{"id":"多重箭伤害+100%","en":"Multiple arrow DMG +100%","vn":"Sát thương nhiều mũi tên +100%","jp":"複数の矢ダメージ +100%","kr":"다중 화살 데미지 +100%"},"多重箭连发数+1":{"id":"多重箭连发数+1","en":"Multi-arrow burst +1","vn":"Phanh nhiều mũi tên +1","jp":"複数の矢バースト +1","kr":"다중 화살 폭발 +1"},"多重箭连发数+4":{"id":"多重箭连发数+4","en":"Multi-arrow burst +4","vn":"Phanh nhiều mũi tên +4","jp":"複数の矢バースト +4","kr":"다중 화살 폭발 +4"},"光之守卫伤害":{"id":"光之守卫伤害","en":"Guardian of Light DMG","vn":"Sát thương của Người bảo vệ ánh sáng","jp":"光の守護者ダメージ","kr":"빛의 수호자 데미지"},"光之守卫数量":{"id":"光之守卫数量","en":"Number of Guardians of Light","vn":"Số lượng Người bảo vệ ánh sáng","jp":"数光の守護者","kr":"수 빛의 수호자"},"数量+2":{"id":"数量+2","en":"Number +2","vn":"Số lượng +2","jp":"数 +2","kr":"숫자 +2"},"光之守卫伤害间隔":{"id":"光之守卫伤害间隔","en":"Guardian of Light DMG interval","vn":"Khoảng cách sát thương của Người bảo vệ ánh sáng","jp":"光の守護者のダメージ間隔","kr":"빛의 수호자 DMG 간격"},"伤害间隔减少0.2s":{"id":"伤害间隔减少0.2s","en":"DMG interval reduced by 0.2s","vn":"Khoảng cách sát thương giảm 0,2 giây","jp":"ダメージ間隔が 0.2 秒短縮","kr":"DMG 간격이 0.2초 감소"},"伤害间隔减少0.5s":{"id":"伤害间隔减少0.5s","en":"DMG interval reduced by 0.5s","vn":"Khoảng cách sát thương giảm 0,5 giây","jp":"ダメージ間隔が 0.5 秒短縮","kr":"DMG 간격이 0.5초 감소"},"寒冰锥伤害+30%":{"id":"寒冰锥伤害+30%","en":"Ice cone DMG +30%","vn":"Sát thương nón băng +30%","jp":"氷の円錐のダメージ +30%","kr":"얼음 원뿔 DMG +30%"},"寒冰锥伤害+100%":{"id":"寒冰锥伤害+100%","en":"Ice cone DMG +100%","vn":"Sát thương nón băng +100%","jp":"氷の円錐のダメージ +100%","kr":"얼음 원뿔 DMG +100%"},"寒冰锥数量+1":{"id":"寒冰锥数量+1","en":"Number of ice cones +1","vn":"Số nón băng +1","jp":"氷の円錐の数 +1","kr":"얼음 원뿔 수 +1"},"寒冰锥数量+4":{"id":"寒冰锥数量+4","en":"Number of ice cones +4","vn":"Số nón băng +4","jp":"氷の円錐の数 +4","kr":"얼음 원뿔 수 +4"},"寒冰锥CD减少10%":{"id":"寒冰锥CD减少10%","en":"Ice cone CD reduced by 10%","vn":"Giảm 10% thời gian hồi chiêu nón băng","jp":"氷の円錐の CD が 10% 短縮","kr":"얼음 원뿔 CD가 10% 감소"},"寒冰锥CD减少一半":{"id":"寒冰锥CD减少一半","en":"Ice cone CD reduced by half","vn":"Giảm một nửa thời gian hồi chiêu nón băng","jp":"氷の円錐の CD が半分に短縮","kr":"얼음 원뿔 CD가 절반 감소"},"魔法药水":{"id":"魔法药水","en":"Magic potion","vn":"Thuốc phép","jp":"魔法のポーション","kr":"마법 물약"},"法阵伤害+30%":{"id":"法阵伤害+30%","en":"Magic circle DMG +30%","vn":"Sát thương vòng tròn phép +30%","jp":"魔法陣のダメージ +30%","kr":"마법 원 DMG +30%"},"咒术之石":{"id":"咒术之石","en":"Spell stone","vn":"Đá phép","jp":"呪文石","kr":"주문석"},"法阵伤害+100%":{"id":"法阵伤害+100%","en":"Magic circle DMG +100%","vn":"Sát thương vòng tròn phép +100%","jp":"魔法陣のダメージ +100%","kr":"마법 원 DMG +100%"},"护身符":{"id":"护身符","en":"Amulet","vn":"Bùa hộ mệnh","jp":"お守り","kr":"부적"},"法阵范围+30%":{"id":"法阵范围+30%","en":"Magic circle range +30%","vn":"Phạm vi vòng tròn phép +30%","jp":"魔法陣の範囲 +30%","kr":"마법 원 범위 +30%"},"守护符文":{"id":"守护符文","en":"Guardian rune","vn":"Bùa hộ mệnh","jp":"守護者のルーン","kr":"수호 룬"},"法阵范围翻倍":{"id":"法阵范围翻倍","en":"Magic circle range doubled","vn":"Phạm vi vòng tròn phép tăng gấp đôi","jp":"魔法陣の範囲が 2 倍に","kr":"마법 원 범위가 두 배로 증가"},"魔法绘卷":{"id":"魔法绘卷","en":"Magic scroll","vn":"Cuộn giấy phép","jp":"魔法の巻物","kr":"마법 두루마리"},"法阵伤害间隔减少0.2s":{"id":"法阵伤害间隔减少0.2s","en":"Magic circle DMG interval reduced by 0.2s","vn":"Khoảng cách sát thương vòng tròn phép giảm 0,2 giây","jp":"魔法陣のダメージ間隔が 0.2 秒短縮","kr":"마법 원 DMG 간격이 0.2초 감소"},"咒术轮盘":{"id":"咒术轮盘","en":"Spell wheel","vn":"Bánh xe phép","jp":"呪文輪","kr":"주문 휠"},"法阵伤害间隔减少0.5s":{"id":"法阵伤害间隔减少0.5s","en":"Magic circle DMG interval reduced by 0.5s","vn":"Khoảng cách sát thương vòng tròn phép giảm 0,5 giây","jp":"魔法陣のダメージ間隔が 0.5 秒短縮","kr":"마법 원 DMG 간격이 0.5초 감소"},"螺旋镖伤害+30%":{"id":"螺旋镖伤害+30%","en":"Boomerang DMG +30%","vn":"Sát thương Boomerang +30%","jp":"ブーメラン ダメージ +30%","kr":"부메랑 DMG +30%"},"螺旋宝玉":{"id":"螺旋宝玉","en":"Spiral gem","vn":"Đá xoắn ốc","jp":"スパイラル ジェム","kr":"나선형 보석"},"螺旋镖伤害+100%":{"id":"螺旋镖伤害+100%","en":"Boomerang DMG +100%","vn":"Sát thương Boomerang +100%","jp":"ブーメラン ダメージ +100%","kr":"부메랑 DMG +100%"},"卷轴":{"id":"卷轴","en":"Scroll","vn":"Cuộn giấy","jp":"巻物","kr":"두루마리"},"螺旋镖数量+1":{"id":"螺旋镖数量+1","en":"Number of boomerangs +1","vn":"Số lượng boomerang +1","jp":"ブーメランの数 +1","kr":"부메랑 수 +1"},"忍者之书":{"id":"忍者之书","en":"Book of Ninja","vn":"Sách Ninja","jp":"忍者の書","kr":"닌자의 책"},"螺旋镖数量+2":{"id":"螺旋镖数量+2","en":"Boomerangs +2","vn":"Boomerang +2","jp":"ブーメラン +2","kr":"부메랑 +2"},"猪肉腿":{"id":"猪肉腿","en":"Pork Leg","vn":"Chân lợn","jp":"豚の足","kr":"돼지고기 다리"},"旋风斩伤害+30%":{"id":"旋风斩伤害+30%","en":"Whirlwind DMG +30%","vn":"Sát thương lốc xoáy +30%","jp":"旋風ダメージ +30%","kr":"회오리 바람 데미지 +30%"},"狂暴药剂":{"id":"狂暴药剂","en":"Rage Potion","vn":"Thuốc thịnh nộ","jp":"レイジポーション","kr":"격노 물약"},"旋风斩伤害+100%":{"id":"旋风斩伤害+100%","en":"Whirlwind DMG +100%","vn":"Sát thương lốc xoáy +100%","jp":"旋風ダメージ +100%","kr":"회오리 바람 데미지 +100%"},"巨剑":{"id":"巨剑","en":"Great Sword","vn":"Tuyệt Kiếm","jp":"グレートソード","kr":"대검"},"旋风斩范围+30%":{"id":"旋风斩范围+30%","en":"Whirlwind Range +30%","vn":"Phạm vi lốc xoáy +30%","jp":"旋風範囲 +30%","kr":"회오리 바람 범위 +30%"},"巨人之戒":{"id":"巨人之戒","en":"Giant Ring","vn":"Nhẫn khổng lồ","jp":"ジャイアントリング","kr":"거대한 반지"},"旋风斩范围翻倍":{"id":"旋风斩范围翻倍","en":"Double the Whirlwind Range","vn":"Gấp đôi phạm vi lốc xoáy","jp":"旋風範囲 2 倍","kr":"회오리 바람 범위 두 배"},"冲锋号角":{"id":"冲锋号角","en":"Charge Horn","vn":"Sừng tấn công","jp":"チャージホーン","kr":"충전 뿔"},"旋风斩转速翻倍":{"id":"旋风斩转速翻倍","en":"Double the Whirlwind Speed","vn":"Tốc độ lốc xoáy gấp đôi","jp":"旋風速度 2 倍","kr":"회오리 바람 속도 두 배"},"飓风伤害+30%":{"id":"飓风伤害+30%","en":"Hurricane DMG +30%","vn":"Sát thương bão +30%","jp":"ハリケーンダメージ +30%","kr":"허리케인 데미지 +30%"},"飓风伤害+100%":{"id":"飓风伤害+100%","en":"Hurricane DMG +100%","vn":"Bão sát thương +100%","jp":"ハリケーンダメージ +100%","kr":"허리케인 DMG +100%"},"飓风数量+1":{"id":"飓风数量+1","en":"Number of Hurricanes +1","vn":"Số lượng bão +1","jp":"ハリケーンの数 +1","kr":"허리케인 수 +1"},"飓风数量+4":{"id":"飓风数量+4","en":"Number of Hurricanes +4","vn":"Số lượng bão +4","jp":"ハリケーンの数 +4","kr":"허리케인 수 +4"},"飓风持续时间+2s":{"id":"飓风持续时间+2s","en":"Hurricane Duration +2s","vn":"Thời gian bão +2 giây","jp":"ハリケーンの持続時間 +2 秒","kr":"허리케인 지속시간 +2초"},"暴力点击":{"id":"暴力点击","en":"Violent Click","vn":"Nhấp chuột dữ dội","jp":"激しいクリック","kr":"격렬한 클릭"},"每次点击可以提升水晶塔10%的暴击率（持续5s）":{"id":"每次点击可以提升水晶塔10%的暴击率（持续5s）","en":"Each click can increase the Crit Chance of the Crystal Tower by 10% (lasts 5s)","vn":"Mỗi lần nhấp có thể tăng Cơ hội chí mạng của Tháp pha lê thêm 10% (kéo dài 5 giây)","jp":"クリックするたびに、クリスタル タワーのクリティカル チャンスが 10% 増加します (5 秒間持続)","kr":"클릭할 때마다 크리스탈 타워의 치명타 확률이 10% 증가합니다(5초 동안 지속)"},"暴击率提升":{"id":"暴击率提升","en":"Crit Chance improvement","vn":"Cải thiện Cơ hội chí mạng","jp":"クリティカル チャンスの向上","kr":"치명타 확률 향상"},"弹道强化":{"id":"弹道强化","en":"Ballistic Enhancement","vn":"Cải thiện đạn đạo","jp":"弾道強化","kr":"탄도 강화"},"水晶塔每次额外释放两枚魔法弹":{"id":"水晶塔每次额外释放两枚魔法弹","en":"The Crystal Tower releases two additional magic bullets each time","vn":"Tháp pha lê bắn thêm hai viên đạn ma thuật mỗi lần","jp":"クリスタル タワーは、毎回追加の魔法の弾丸を 2 つ放出します","kr":"크리스탈 타워는 매번 두 개의 추가 마법 탄환을 방출합니다"},"城墙加固":{"id":"城墙加固","en":"Reinforce the City Wall","vn":"Củng cố Tường thành","jp":"城壁を強化","kr":"도시 성벽 강화"},"提高城墙的的生命值+5%(可叠加)":{"id":"提高城墙的的生命值+5%(可叠加)","en":"Increase the HP of the city wall by +5% (can be stacked)","vn":"Tăng HP của tường thành thêm +5% (có thể cộng dồn)","jp":"城壁の HP が +5% 増加します (スタック可能)","kr":"도시 성벽의 HP가 +5% 증가합니다(중첩 가능)"},"额外奖励":{"id":"额外奖励","en":"Extra Reward","vn":"Phần thưởng thêm","jp":"追加報酬","kr":"추가 보상"},"每波结束额外获得20点水晶币":{"id":"每波结束额外获得20点水晶币","en":"Get an additional 20 crystal coins at the end of each wave","vn":"Nhận thêm 20 đồng tiền pha lê vào cuối mỗi đợt","jp":"各ウェーブの終了時に、追加のクリスタル コインを 20 枚獲得","kr":"각 웨이브가 끝날 때마다 추가로 20개의 수정 동전을 얻습니다"},"城墙生命值低于30%时，造成的伤害+50%":{"id":"城墙生命值低于30%时，造成的伤害+50%","en":"When the HP of the city wall is less than 30%, DMG+50%","vn":"Khi HP của tường thành dưới 30%, DMG +50%","jp":"城壁の HP が 30% 未満の場合、ダメージ +50%","kr":"도시 성벽의 HP가 30% 미만일 때, DMG+50%"},"每波结束后，城墙恢复1%的生命值(可叠加)":{"id":"每波结束后，城墙恢复1%的生命值(可叠加)","en":"After each wave, the city wall recovers 1% of its HP (can be (Stacking)","vn":"Sau mỗi đợt, tường thành hồi phục 1% HP (có thể (Cộng dồn)","jp":"各ウェーブの後、城壁は HP の 1% を回復します (スタック可能)","kr":"각 웨이브가 끝날 때마다 도시 성벽은 HP의 1%를 회복합니다(중첩 가능)"},"城墙受到攻击后免伤5s":{"id":"城墙受到攻击后免伤5s","en":"Walls are immune to DMG for 5s after being attacked","vn":"Tường miễn nhiễm với DMG trong 5 giây sau khi bị tấn công","jp":"攻撃を受けた後、壁は 5 秒間ダメージを受けません","kr":"벽은 공격을 받은 후 5초 동안 DMG에 면역이 됩니다"},"城墙受到致命伤害后，立即恢复50%生命值（每7波可生效1次）":{"id":"城墙受到致命伤害后，立即恢复50%生命值（每7波可生效1次）","en":"Walls recover 50% of their HP  after being fatally DMGd (effective once every 7 waves)","vn":"Tường hồi phục 50% HP sau khi bị DMG chí mạng (có hiệu lực một lần sau mỗi 7 đợt)","jp":"致命的なダメージを受けた後、壁は HP の 50% を回復します (7 ウェーブごとに 1 回有効)","kr":"벽은 치명적인 DMG를 받은 후 HP의 50%를 회복합니다(7웨이브마다 한 번 적용)"},"2连抽":{"id":"2连抽","en":"2 consecutive draws","vn":"2 lần rút liên tiếp","jp":"2 回連続でドロー","kr":"2회 연속 드로우"},"每次升级有概率再触发1次技能选择":{"id":"每次升级有概率再触发1次技能选择","en":"Each Upgrade has a chance to trigger another skill selection","vn":"Mỗi lần nâng cấp có cơ hội kích hoạt một lựa chọn kỹ năng khác","jp":"アップグレードごとに、別のスキルがトリガーされる可能性があります選択","kr":"각 업그레이드에는 기회가 있습니다 다른 스킬 선택 트리거"},"一袋水晶":{"id":"一袋水晶","en":"A bag of crystals","vn":"Một túi pha lê","jp":"クリスタルの袋","kr":"크리스탈 한 봉지"},"立即获得1000水晶币":{"id":"立即获得1000水晶币","en":" obtain 1,000 crystal coins","vn":"thu thập 1.000 đồng tiền pha lê","jp":"クリスタルコイン 1,000 枚を獲得","kr":"크리스탈 동전 1,000개 획득"},"额外选择":{"id":"额外选择","en":"Extra selections","vn":"Lựa chọn bổ sung","jp":"追加選択","kr":"추가 선택"},"水晶商店新增多1个可选项":{"id":"水晶商店新增多1个可选项","en":"One more option added to the crystal shop","vn":"Thêm một tùy chọn nữa vào cửa hàng pha lê","jp":"クリスタルショップにオプションが 1 つ追加","kr":"크리스탈 상점에 추가된 옵션 하나"},"水晶塔攻击+5%(可叠加)":{"id":"水晶塔攻击+5%(可叠加)","en":"Crystal tower attack +5% (stackable)","vn":"Tấn công tháp pha lê +5% (có thể cộng dồn)","jp":"クリスタルタワー攻撃 +5% (スタック可能)","kr":"크리스탈 타워 공격력 +5% (중첩 가능)"},"战鼓":{"id":"战鼓","en":"War drums","vn":"Trống chiến","jp":"ウォードラム","kr":"전쟁 드럼"},"英雄和水晶塔伤害+100%":{"id":"英雄和水晶塔伤害+100%","en":"Hero and crystal tower DMG +100%","vn":"Sát thương của anh hùng và tháp pha lê +100%","jp":"ヒーローとクリスタルタワーの DMG +100%","kr":"영웅과 크리스탈 타워 DMG +100%"},"英雄和水晶塔暴击率+30%":{"id":"英雄和水晶塔暴击率+30%","en":"Hero and crystal tower Crit Chance +30%","vn":"Sát thương của anh hùng và tháp pha lê +30%","jp":"ヒーローとクリスタルタワーのクリット確率 +30%","kr":"영웅과 크리스탈 타워 치명타 확률 +30%"},"斩击次数+1":{"id":"斩击次数+1","en":"Number of slashes +1","vn":"Số nhát chém +1","jp":"斬撃回数 +1","kr":"베기 횟수 +1"},"伤害+50%，次数+1":{"id":"伤害+50%，次数+1","en":"DMG +50%, number +1","vn":"Sát thương +50%, số +1","jp":"DMG +50%、回数 +1","kr":"DMG +50%, 횟수 +1"},"伤害+20%":{"id":"伤害+20%","en":"DMG +20%","vn":"Sát thương +20%","jp":"DMG +20%","kr":"DMG +20%"},"伤害+150%，朝4周斩击":{"id":"伤害+150%，朝4周斩击","en":"DMG +150%, slash in 4 directions","vn":"Sát thương +150%, chém theo 4 hướng","jp":"DMG +150%、4 方向に斬撃","kr":"DMG +150%, 4방향으로 베기"},"伤害+10%":{"id":"伤害+10%","en":"DMG +10%","vn":"Sát thương +10%","jp":"DMG +10%","kr":"DMG +10%"},"伤害+50%":{"id":"伤害+50%","en":"DMG +50%","vn":"Sát thương +50%","jp":"DMG +50%","kr":"DMG +50%"},"伤害+100%，数量+1":{"id":"伤害+100%，数量+1","en":"DMG +100%, number +1","vn":"Sát thương +100%, số +1","jp":"DMG +100%、回数 +1","kr":"DMG +100%, 횟수 +1"},"伤害+20%，数量+1":{"id":"伤害+20%，数量+1","en":"DMG +20%, number +1","vn":"Sát thương +20%, số +1","jp":"DMG +20%、回数 +1","kr":"DMG +20%, 횟수 +1"},"伤害+50%，数量+3":{"id":"伤害+50%，数量+3","en":"DMG +50%, number +3","vn":"Sát thương +50%, số +3","jp":"DMG +50%、回数 +3","kr":"DMG +50%, 횟수 +3"},"伤害+80%，数量+6，cd减少20%":{"id":"伤害+80%，数量+6，cd减少20%","en":"DMG +80%, number +6, CD reduced by 20%","vn":"Sát thương +80%, số +6, Giảm 20% thời gian hồi chiêu","jp":"DMG +80%、回数 +6、CD が 20% 減少","kr":"DMG +80%, 횟수 +6, CD 20% 감소"},"伤害+50%，数量+2":{"id":"伤害+50%，数量+2","en":"DMG +50%, quantity +2","vn":"Sát thương +50%, số lượng +2","jp":"DMG +50%、回数 +2","kr":"DMG +50%, 수량 +2"},"伤害+100%,范围+50%，数量+3":{"id":"伤害+100%,范围+50%，数量+3","en":"DMG +100%, range +50%, quantity +3","vn":"Sát thương +100%, phạm vi +50%, số lượng +3","jp":"DMG +100%、範囲 +50%、回数 +3","kr":"DMG +100%, 범위 +50%, 수량 +3"},"伤害+10%，范围+10%":{"id":"伤害+10%，范围+10%","en":"DMG +10%, range +10%","vn":"Sát thương +10%, phạm vi +10%","jp":"DMG +10%、範囲 +10%","kr":"DMG +10%, 범위 +10%"},"伤害+100%，范围+100%":{"id":"伤害+100%，范围+100%","en":"DMG +100%, range +100%","vn":"Sát thương +100%, phạm vi +100%","jp":"DMG +100%、範囲 +100%","kr":"DMG +100%, 범위 +100%"},"范围+10%":{"id":"范围+10%","en":"Range +10%","vn":"Phạm vi 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băng","jp":"氷の塔","kr":"얼음 타워"},"飓风塔":{"id":"飓风塔","en":"Hurricane tower","vn":"Tháp bão","jp":"ハリケーンタワー","kr":"허리케인 타워"},"持续时间":{"id":"持续时间","en":"Duration","vn":"Thời gian","jp":"期間","kr":"기간"},"收集资源时间":{"id":"收集资源时间","en":"Resource collection time","vn":"Thời gian thu thập tài nguyên","jp":"資源収集時間","kr":"자원 수집 시간"},"矿工数量":{"id":"矿工数量","en":"Number of miners","vn":"Số lượng thợ mỏ","jp":"鉱夫の数","kr":"광부 수"},"无视僵尸搜集":{"id":"无视僵尸搜集","en":"Ignore monster collection","vn":"Bỏ qua việc thu thập quái vật","jp":"モンスター収集を無視","kr":"몬스터 수집 무시"},"宝物可选个数":{"id":"宝物可选个数","en":"Number of treasures to choose from","vn":"Số lượng kho báu để lựa chọn","jp":"選択できる宝物の数","kr":"선택할 수 있는 보물 수"},"失败金币回收比率":{"id":"失败金币回收比率","en":"Failed gold recovery rate","vn":"Tỷ lệ thu hồi vàng không thành công","jp":"失敗したゴールド回収率","kr":"실패한 골드 회수율"},"跳过僵尸潮":{"id":"跳过僵尸潮","en":"Skip monster tide","vn":"Bỏ qua thủy triều quái vật","jp":"モンスタータイドスキップ","kr":"몬스터 조수 건너뛰기"},"普通":{"id":"普通","en":"Normal","vn":"Bình 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khi vào","jp":"入場報酬","kr":"입장 보상"},"开始探索":{"id":"开始探索","en":"Start exploring","vn":"Bắt đầu khám phá","jp":"探索開始","kr":"탐험 시작"},"通关守塔模式解锁":{"id":"通关守塔模式解锁","en":"Unlock tower defense mode after clearing the level","vn":"Mở khóa chế độ phòng thủ tháp sau khi vượt qua cấp độ","jp":"レベルクリア後にタワーディフェンスモードをアンロック","kr":"레벨 클리어 후 타워 디펜스 모드 잠금 해제"},"开始守塔":{"id":"开始守塔","en":"Start tower defense","vn":"Bắt đầu phòng thủ tháp","jp":"タワーディフェンスを開始","kr":"타워 디펜스 시작"},"开始游戏":{"id":"开始游戏","en":"Start","vn":"Bắt đầu","jp":"開始","kr":"시작"},"免费获得":{"id":"免费获得","en":"Get free","vn":"Nhận miễn phí","jp":"無料で入手","kr":"무료 받기"},"Buff名称":{"id":"Buff名称","en":"Buff name","vn":"Tên buff","jp":"バフ名","kr":"버프 이름"},"未知":{"id":"未知","en":"Unknown","vn":"Không xác định","jp":"不明","kr":"알 수 없음"},"确  认":{"id":"确  认","en":"Confirm","vn":"Xác nhận","jp":"確認","kr":"확인"},"提 示":{"id":"提 示","en":"Hint","vn":"Gợi ý","jp":"ヒント","kr":"힌트"},"挖矿是产出<color=#0fffff>金币</color>的来源":{"id":"挖矿是产出<color=#0fffff>金币</color>的来源","en":"Mining is the source of <color=#0fffff>gold</color>","vn":"Khai thác là nguồn <color=#0fffff>vàng</color>","jp":"採掘は<color=#0fffff>ゴールド</color>の源です","kr":"채굴은 <color=#0fffff>골드</color>의 원천입니다."},"使用技能可<color=#0fffff>消灭屏幕内所有僵尸</color>,每次挑战只能使用<color=#0fffff>3次</color>噢":{"id":"使用技能可<color=#0fffff>消灭屏幕内所有僵尸</color>,每次挑战只能使用<color=#0fffff>3次</color>噢","en":"Use skills to <color=#0fffff>eliminate all monsters on the screen</color>, and each challenge can only be used <color=#0fffff>3 times</color>","vn":"Sử dụng kỹ năng để <color=#0fffff>tiêu diệt tất cả quái vật trên màn hình</color> và mỗi thử thách chỉ có thể được sử dụng <color=#0fffff>3 lần</color>","jp":"スキルを使用して<color=#0fffff>画面上のすべてのモンスターを排除</color>します。各チャレンジは<color=#0fffff>3回</color>しか使用できません","kr":"스킬을 사용하여 <color=#0fffff>화면의 모든 몬스터를 제거</color>하고 각 도전은 <color=#0fffff>3번만</color> 사용할 수 있습니다."},"取  消":{"id":"取  消","en":"Cancel","vn":"Hủy","jp":"キャンセル","kr":"취소"},"点击空白区域关闭":{"id":"点击空白区域关闭","en":"Click on the blank area to close","vn":"Nhấp vào vùng trống để đóng","jp":"空白部分をクリックして閉じます","kr":"빈 공간을 클릭하여 닫습니다."},"今日不再询问":{"id":"今日不再询问","en":"Don't ask again today","vn":"Đừng hỏi lại hôm nay","jp":"今日はもう聞かない","kr":"오늘은 다시 묻지 않음"},"第一波":{"id":"第一波","en":"First wave","vn":"Đợt đầu tiên","jp":"第1波","kr":"첫 번째 웨이브"},"僵尸潮来袭":{"id":"僵尸潮来袭","en":"monster wave is coming","vn":"đợt quái vật đang đến","jp":"モンスターの波が来ています","kr":"몬스터 웨이브가 온다"},"Boss来袭!":{"id":"Boss来袭!","en":"Boss is coming!","vn":"Trùm đang đến!","jp":"ボスが来ています！","kr":"보스가 온다!"},"战斗开始":{"id":"战斗开始","en":"Battle starts","vn":"Trận chiến bắt đầu","jp":"戦闘開始","kr":"전투 시작"},"加":{"id":"加","en":"Loading","vn":"Đang tải","jp":"読み込み中","kr":"로딩"},"载":{"id":"载","en":"Loading","vn":"Đang tải","jp":"読み込み中","kr":"로딩"},"中":{"id":"中","en":"Loading","vn":"Đang tải","jp":"読み込み中","kr":"로딩"},"解谜顺序":{"id":"解谜顺序","en":"Sloving order","vn":"Đang xếp hàng","jp":"スロビングオーダー","kr":"슬로빙 순서"},"确定":{"id":"确定","en":"Confirm","vn":"Xác nhận","jp":"確認","kr":"확인"},"撤回":{"id":"撤回","en":"Withdraw","vn":"Rút lui","jp":"撤回","kr":"철회"},"删除螺丝":{"id":"删除螺丝","en":"Delete screws","vn":"Xóa vít","jp":"ネジを削除","kr":"나사 삭제"},"查看提示":{"id":"查看提示","en":"View tips","vn":"Xem mẹo","jp":"ヒントを表示","kr":"팁 보기"},"请选择要去除的螺丝":{"id":"请选择要去除的螺丝","en":"Please select the screws to remove","vn":"Vui lòng chọn vít để tháo","jp":"取り外すネジを選択してください","kr":"제거할 나사를 선택하세요"},"重玩":{"id":"重玩","en":"Replay","vn":"Phát lại","jp":"リプレイ","kr":"다시 플레이"},"反馈与建议":{"id":"反馈与建议","en":"Feedback and suggestions","vn":"Phản hồi và đề xuất","jp":"フィードバックと提案","kr":"피드백 및 제안"},"您的建议对我们很重要":{"id":"您的建议对我们很重要","en":"Your suggestions are important to us","vn":"Gợi ý của bạn rất quan trọng đối với chúng tôi","jp":"あなたの提案は私たちにとって重要です","kr":"귀하의 제안은 저희에게 중요합니다"},"游戏卡死":{"id":"游戏卡死","en":"Game stuck","vn":"Trò chơi bị kẹt","jp":"ゲームが停止しました","kr":"게임이 멈춤"},"数据丢失":{"id":"数据丢失","en":"Data lost","vn":"Mất dữ liệu","jp":"データが失われました","kr":"데이터 손실"},"游戏无法看广告":{"id":"游戏无法看广告","en":"Ads cannot be displayed","vn":"Không thể hiển thị quảng cáo","jp":"広告を表示できません","kr":"광고를 표시할 수 없음"},"玩法与广告不同":{"id":"玩法与广告不同","en":"Gameplay is different from ads","vn":"Cách chơi khác với quảng cáo","jp":"ゲームプレイは広告とは異なります","kr":"게임 플레이가 광고와 다름"},"提交":{"id":"提交","en":"Submit","vn":"Gửi","jp":"送信","kr":"제출"},"发现大金矿":{"id":"发现大金矿","en":"Discover a big gold mine","vn":"Khám phá một mỏ vàng lớn","jp":"大きな金鉱を発見","kr":"큰 금광 발견"},"矿工挖呀挖呀挖，挖到一个大金矿！":{"id":"矿工挖呀挖呀挖，挖到一个大金矿！","en":"Miners dig and dig, and finally find a big gold mine!","vn":"Thợ mỏ đào và đào, và cuối cùng tìm thấy một mỏ vàng lớn!","jp":"鉱夫は掘って掘って、ついに大きな金鉱を発見しました！","kr":"광부들이 파고 파다가 마침내 큰 금광을 발견!"},"下次":{"id":"下次","en":"Next time","vn":"Lần sau","jp":"次回","kr":"다음에"},"获得":{"id":"获得","en":"Get","vn":"Nhận","jp":"入手","kr":"받기"},"退出后本局可获得":{"id":"退出后本局可获得","en":"Get after exiting this game","vn":"Nhận sau khi thoát khỏi trò chơi này","jp":"このゲームを終了してから入手","kr":"이 게임을 종료한 후 받기"},"退 出":{"id":"退 出","en":"Exit","vn":"Thoát","jp":"終了","kr":"종료"},"继续游戏":{"id":"继续游戏","en":"Continue the game","vn":"Tiếp tục trò chơi","jp":"ゲームを続行","kr":"게임 계속하기"},"物资宝箱":{"id":"物资宝箱","en":"SUpply chest","vn":"Rương tiếp tế","jp":"補給品箱","kr":"보급 상자"},"村民运来的物资，打开看看吧~":{"id":"村民运来的物资，打开看看吧~","en":"SUpplies brought by villagers, open it and have a look~","vn":"Tiếp tế do dân làng mang đến, hãy mở ra và xem~","jp":"村人が持ってきた補給品、開けて見てください～","kr":"마을 사람들이 가져온 보급품, 열어서 보세요~"},"下 次":{"id":"下 次","en":"Next time","vn":"Lần sau","jp":"次回","kr":"다음에"},"打 开":{"id":"打 开","en":"Open","vn":"Mở","jp":"開く","kr":"열기"},"点击空白处继续":{"id":"点击空白处继续","en":"Click on the blank space to continue","vn":"Nhấp vào khoảng trống để tiếp tục","jp":"空白部分をクリックして続行","kr":"계속하려면 빈 공간을 클릭하세요"},"新纪录!":{"id":"新纪录!","en":"New record!","vn":"Kỷ lục mới!","jp":"新記録！","kr":"새로운 기록!"},"第    波":{"id":"第    波","en":"Wave","vn":"Lượt","jp":"ウェーブ","kr":"웨이브"},"击杀怪物 :":{"id":"击杀怪物 :","en":"Kill monsters:","vn":"Giết quái vật:","jp":"モンスターを倒す：","kr":"몬스터 처치:"},"失败损失 :":{"id":"失败损失 :","en":"Failure loss:","vn":"Mất khi thất bại:","jp":"失敗損失：","kr":"실패 손실:"},"获得金币 :":{"id":"获得金币 :","en":"Get gold:","vn":"Nhận vàng:","jp":"ゴールドを獲得：","kr":"골드 획득:"},"领取奖励":{"id":"领取奖励","en":"Get rewards","vn":"Nhận phần thưởng","jp":"報酬を獲得","kr":"보상 획득"},"双倍领取":{"id":"双倍领取","en":"Double get","vn":"Nhận gấp đôi","jp":"ダブル獲得","kr":"두 배 획득"},"登录奖励":{"id":"登录奖励","en":"Login rewards","vn":"Phần thưởng đăng nhập","jp":"ログイン報酬","kr":"로그인 보상"},"先屯着":{"id":"先屯着","en":"Hoard first","vn":"Tích trữ trước","jp":"まず貯める","kr":"먼저 비축"},"领  取":{"id":"领  取","en":"Get","vn":"Nhận","jp":"入手","kr":"받기"},"获得更多金币":{"id":"获得更多金币","en":"Get more gold","vn":"Nhận thêm vàng","jp":"ゴールドをもっとゲット","kr":"더 많은 골드를 얻으세요"},"获 得":{"id":"获 得","en":"Get","vn":"Nhận","jp":"入手","kr":"받기"},"没有可移动的钉子！":{"id":"没有可移动的钉子！","en":"No movable nails!","vn":"Không có đinh di chuyển!","jp":"動かせる釘はありません!","kr":"이동식 못이 없습니다!"},"重新开始":{"id":"重新开始","en":"Restart","vn":"Khởi động lại","jp":"再起動","kr":"다시 시작"},"通关<color=#00ff00>%s波</c>即可解锁！":{"id":"通关<color=#00ff00>%s波</c>即可解锁！","en":"Unlock after clearing <color=#00ff00>%s wave</c>!","vn":"Mở khóa sau khi vượt qua <color=#00ff00>sóng %s</c>!","jp":"<color=#00ff00>%s ウェーブ</c>をクリアしたらロック解除!","kr":"<color=#00ff00>%s 웨이브</c>를 클리어한 후 잠금 해제하세요!"},"未满足解锁条件":{"id":"未满足解锁条件","en":"Unlock conditions not met","vn":"Không đáp ứng được điều kiện mở khóa","jp":"ロック解除条件を満たしていません","kr":"잠금 해제 조건이 충족되지 않았습니다"},"开始战斗":{"id":"开始战斗","en":"Start battle","vn":"Bắt đầu trận chiến","jp":"戦闘開始","kr":"전투 시작"},"螺丝谜题":{"id":"螺丝谜题","en":"Screw puzzle","vn":"Câu đố vít","jp":"パズルを台無しにする","kr":"나사 퍼즐"},"第%s题":{"id":"第%s题","en":"Question %s","vn":"Câu hỏi %s","jp":"質問 %s","kr":"질문 %s"},"<outline color=white width=2>通关第%s波或<color=#0fffff>%s个广告</color>解锁</outline>":{"id":"<outline color=white width=2>通关第%s波或<color=#0fffff>%s个广告</color>解锁</outline>","en":"<outline color=white width=2>Clear %s wave or <color=#0fffff>%s ads</color> to unlock</outline>","vn":"<outline color=white width=2>Xóa sóng %s hoặc <color=#0fffff>%s quảng cáo</color> để mở khóa</outline>","jp":"<outline color=white width=2>ロック解除するには %s ウェーブまたは <color=#0fffff>%s 広告</color> をクリアしてください</outline>","kr":"<outline color=white width=2>%s 웨이브 또는 <color=#0fffff>%s 광고</color>를 클리어하면 잠금 해제됩니다</outline>"},"开始解谜":{"id":"开始解谜","en":"Start puzzle","vn":"Bắt đầu câu đố","jp":"パズルを開始","kr":"퍼즐 시작"},"解锁(0/2)":{"id":"解锁(0/2)","en":"Unlock (0/2)","vn":"Mở khóa (0/2)","jp":"ロック解除 (0/2)","kr":"잠금 해제(0/2)"},"获得金币：":{"id":"获得金币：","en":"Get gold:","vn":"Nhận vàng:","jp":"ゴールドをゲット:","kr":"골드 획득:"},"解谜成功！":{"id":"解谜成功！","en":"Solve the puzzle successfully!","vn":"Giải câu đố thành công!","jp":"パズルをうまく解く!","kr":"퍼즐을 성공적으로 풀었습니다!"},"领 取":{"id":"领 取","en":"Get","vn":"Nhận","jp":"入手","kr":"받기"},"解锁x倍速":{"id":"解锁x倍速","en":"Unlock x times speed","vn":"Mở khóa x lần tốc độ","jp":"x 倍の速度でロック解除","kr":"x배 속도 잠금 해제"},"<color=#FFDD42>永久解锁</color>%d倍速，且所有塔伤害<color=#FFDD42>永久+20%</color>！":{"id":"<color=#FFDD42>永久解锁</color>%d倍速，且所有塔伤害<color=#FFDD42>永久+20%</color>！","en":"<color=#FFDD42>Permanently unlock</color>%d times speed, and all tower DMG <color=#FFDD42>Permanently +20%</color>!","vn":"<color=#FFDD42>Mở khóa vĩnh viễn</color>%d lần tốc độ và tất cả DMG của tháp <color=#FFDD42>Vĩnh viễn +20%</color>!","jp":"<color=#FFDD42>永久ロック解除</color>%d 倍の速度、およびすべてのタワー DMG <color=#FFDD42>永久 +20%</color>!","kr":"<color=#FFDD42>영구적으로 잠금 해제</color>%d배 속도, 모든 타워 데미지 <color=#FFDD42>영구적으로 +20%</color>!"},"下次吧":{"id":"下次吧","en":"Next time","vn":"Lần sau","jp":"次回","kr":"다음에"},"%d 解锁":{"id":"%d 解锁","en":"%d unlock","vn":"%d mở khóa","jp":"%d ロック解除","kr":"%d 잠금 해제"},"伤害: +20%":{"id":"伤害: +20%","en":"DMG: +20%","vn":"DMG: +20%","jp":"DMG: +20%","kr":"DMG: +20%"},"武器":{"id":"武器","en":"Weapons","vn":"Vũ khí","jp":"武器","kr":"무기"},"补给":{"id":"补给","en":"SUpplies","vn":"Vật tư","jp":"補給品","kr":"보급품"},"游戏次数:":{"id":"游戏次数:","en":"Number of games:","vn":"Số lượng trò chơi:","jp":"ゲーム数:","kr":"게임 횟수:"},"最佳波数:":{"id":"最佳波数:","en":"Best wave:","vn":"Làn sóng tốt nhất:","jp":"ベストウェーブ:","kr":"최고 웨이브:"},"挖掘":{"id":"挖掘","en":"Excavation","vn":"Khai quật","jp":"発掘","kr":"발굴"},"基地":{"id":"基地","en":"Base","vn":"Căn cứ","jp":"基地","kr":"기지"},"重建":{"id":"重建","en":"Rebuild","vn":"Xây dựng lại","jp":"再建","kr":"재건"},"神秘礼物":{"id":"神秘礼物","en":"Mysterious gift","vn":"Món quà bí ẩn","jp":"謎の贈り物","kr":"신비한 선물"},"暴打小僵尸":{"id":"暴打小僵尸","en":"Beat Up little monsters","vn":"Đánh bại quái vật nhỏ","jp":"小さなモンスターを倒す","kr":"작은 괴물 때리기"},"遗失的金币":{"id":"遗失的金币","en":"Lost gold","vn":"Mất vàng","jp":"失われたゴールド","kr":"잃어버린 금"},"上次战斗遗落的金币":{"id":"上次战斗遗落的金币","en":"gold left in the last battle","vn":"vàng còn lại trong trận chiến trước","jp":"前回の戦闘で残ったゴールド","kr":"마지막 전투에서 남은 금"},"放弃":{"id":"放弃","en":"Give Up","vn":"Bỏ cuộc","jp":"諦める","kr":"포기"},"重获":{"id":"重获","en":"Recover","vn":"Phục hồi","jp":"回復する","kr":"회복"},"使用技能":{"id":"使用技能","en":"Use skills","vn":"Sử dụng kỹ năng","jp":"スキルを使用する","kr":"스킬 사용"},"<outline color=black width=3>营地即将被攻破，是否使用技能消灭当前怪物？<color=#00ff00>同时恢复满营地的生命值！</c></outline>":{"id":"<outline color=black width=3>营地即将被攻破，是否使用技能消灭当前怪物？<color=#00ff00>同时恢复满营地的生命值！</c></outline>","en":"<outline color=black width=3>The camp is about to be breached. Do you want to use skills to eliminate the current monsters? <color=#00ff00>Restore the HP of the entire camp at the same time! </c></outline>","vn":"<outline color=black width=3>Trại sắp bị phá vỡ. Bạn có muốn sử dụng kỹ năng để tiêu diệt quái vật hiện tại không? <color=#00ff00>Phục hồi HP của toàn bộ trại cùng lúc! </c></outline>","jp":"<outline color=black width=3>キャンプが破られようとしています。スキルを使用して現在のモンスターを排除しますか? <color=#00ff00>キャンプ全体のHPを同時に回復します! </c></outline>","kr":"<outline color=black width=3>캠프가 파괴되려 하고 있습니다. 스킬을 사용하여 현재 괴물을 제거하시겠습니까? <color=#00ff00>동시에 캠프 전체의 HP를 회복하세요!</c></outline>"},"使 用":{"id":"使 用","en":"Use","vn":"Sử dụng","jp":"使用","kr":"사용"},"穿越虫洞！":{"id":"穿越虫洞！","en":"Travel through the wormhole!","vn":"Du hành qua lỗ sâu!","jp":"ワームホールを移動します!","kr":"웜홀을 통해 여행하세요!"},"下次一定":{"id":"下次一定","en":"Next time, you will definitely","vn":"Lần tới, bạn chắc chắn sẽ","jp":"次回は必ず","kr":"다음에는 반드시"},"穿 越":{"id":"穿 越","en":"Travel","vn":"Du hành","jp":"移動します","kr":"여행"},"1.直接跳至%d波<br/>2.获得%d个buff抽取次数<br/>3.额外获得2个高级矿工，2个高级伐木工":{"id":"1.直接跳至%d波<br/>2.获得%d个buff抽取次数<br/>3.额外获得2个高级矿工，2个高级伐木工","en":"1. Directly jump to %d waves<br/>2. Get %d buff extraction times<br/>3. Get 2 additional advanced miners and 2 advanced lumberjacks","vn":"1. Nhảy trực tiếp đến %d đợt sóng<br/>2. Nhận %d lần trích xuất buff<br/>3. Nhận thêm 2 thợ mỏ nâng cao và 2 thợ đốn gỗ nâng cao","jp":"1. %d ウェーブに直接ジャンプします<br/>2. %d バフ抽出回数を取得します<br/>3. 2 人の上級鉱夫と 2 人の上級木こりを追加します","kr":"1. %d 웨이브로 직접 점프<br/>2. %d 버프 추출 시간 획득<br/>3. 고급 광부 2명과 고급 벌목꾼 2명 추가 획득"},"波数：":{"id":"波数：","en":"Waves:","vn":"Làn sóng:","jp":"ウェーブ:","kr":"웨이브:"},"第1波":{"id":"第1波","en":"Wave 1","vn":"Làn sóng 1","jp":"ウェーブ 1","kr":"웨이브 1"},"消灭僵尸":{"id":"消灭僵尸","en":"Eliminate monsters","vn":"Tiêu diệt quái vật","jp":"モンスターを排除します","kr":"몬스터 제거"},"返 回":{"id":"返 回","en":"Return","vn":"Quay lại","jp":"戻る","kr":"귀환"},"解锁4倍速，所有塔伤害永久+20%！":{"id":"解锁4倍速，所有塔伤害永久+20%！","en":"Unlock 4x speed, all tower DMG permanently +20%!","vn":"Mở khóa tốc độ 4x, tất cả DMG của tháp vĩnh viễn +20%!","jp":"4 倍の速度をアンロックし、すべてのタワー DMG を永久に +20% にします!","kr":"4배 속도 잠금 해제, 모든 타워 DMG 영구적으로 +20%!"},"免费体验3分钟2倍游戏加速":{"id":"免费体验3分钟2倍游戏加速","en":"Free 3-minute EXP of 2x game acceleration","vn":"Miễn phí 3 phút EXP của 2x tăng tốc trò chơi","jp":"2倍のゲーム加速の3分間EXPを無料で獲得","kr":"무료 3분 EXP 2배 게임 가속"},"倒计时":{"id":"倒计时","en":"Countdown","vn":"Đếm ngược","jp":"カウントダウン","kr":"카운트다운"},"加速：":{"id":"加速：","en":"Speed ​​Up:","vn":"Tăng tốc:","jp":"スピードアップ:","kr":"속도 증가:"},"塔的攻击范围-30%\n僵尸伤害+20%":{"id":"塔的攻击范围-30%\n僵尸伤害+20%","en":"Tower attack range -30%\nmonster DMG +20%","vn":"Phạm vi tấn công của tháp -30%\nSát thương quái vật +20%","jp":"タワー攻撃範囲-30%\nモンスターダメージ+20%","kr":"타워 공격 범위 -30%\n몬스터 DMG +20%"},"开始下一波":{"id":"开始下一波","en":"Start the next wave","vn":"Bắt đầu đợt tiếp theo","jp":"次のウェーブを開始","kr":"다음 웨이브 시작"},"自动点击":{"id":"自动点击","en":"Auto-click","vn":"Tự động nhấp","jp":"自動クリック","kr":"자동 클릭"},"生效中":{"id":"生效中","en":"Effective","vn":"Có hiệu lực","jp":"有効","kr":"효과"},"黑夜即将降临":{"id":"黑夜即将降临","en":"Night is coming","vn":"Đêm đang đến","jp":"夜が来ています","kr":"밤이 온다"},"下一波":{"id":"下一波","en":"Next wave","vn":"Đợt tiếp theo","jp":"次のウェーブ","kr":"다음 웨이브"},"集结伙伴":{"id":"集结伙伴","en":"Gather partners","vn":"Tập hợp các đối tác","jp":"パートナーを集める","kr":"파트너 모으기"},"召唤伙伴采集<color=#ffe928>金矿</c>和<color=#ffe928>木头</color>":{"id":"召唤伙伴采集<color=#ffe928>金矿</c>和<color=#ffe928>木头</color>","en":"Summon partners to collect <color=#ffe928>gold</c> and <color=#ffe928>wood</color>","vn":"Triệu hồi các đối tác để thu thập <color=#ffe928>vàng</c> và <color=#ffe928>gỗ</color>","jp":"パートナーを召喚して<color=#ffe928>ゴールド</c>と<color=#ffe928>木材</color>を集めます","kr":"파트너를 소환하여 <color=#ffe928>금</c>과 <color=#ffe928>나무</color>를 모으세요"},"召唤":{"id":"召唤","en":"Summon","vn":"Triệu hồi","jp":"召喚","kr":"소환"},"当前可选2/5个buff":{"id":"当前可选2/5个buff","en":"Currently 2/5 buffs can be selected","vn":"Hiện tại có thể chọn 2/5 buff","jp":"現在2/5のバフを選択できます","kr":"현재 2/5 버프를 선택할 수 있습니다"},"全部获得":{"id":"全部获得","en":"Get all","vn":"Nhận tất cả","jp":"すべて取得","kr":"모두 얻기"},"免费刷新":{"id":"免费刷新","en":"Free refresh","vn":"Làm mới miễn phí","jp":"無料リフレッシュ","kr":"무료 새로 고침"},"刷新必出<color=#FFBD00>稀有或以上宝物</c>":{"id":"刷新必出<color=#FFBD00>稀有或以上宝物</c>","en":"Refresh will definitely produce <color=#FFBD00>rare or above treasure</c>","vn":"Làm mới chắc chắn sẽ tạo ra <color=#FFBD00>kho báu hiếm hoặc cao hơn</c>","jp":"リフレッシュすると必ず<color=#FFBD00>レア以上の宝物</c>が生成されます","kr":"새로 고침하면 확실히 <color=#FFBD00>희귀 이상 보물</c>이 생성됩니다"},"开始暴打":{"id":"开始暴打","en":"Start beating","vn":"Bắt đầu đánh","jp":"ビートを開始","kr":"베기 시작"},"通关80波后解锁":{"id":"通关80波后解锁","en":"Unlock after clearing 80 waves","vn":"Mở khóa sau khi vượt qua 80 đợt","jp":"80ウェーブをクリアするとロック解除","kr":"80웨이브 클리어 후 잠금 해제"},"当前宝物":{"id":"当前宝物","en":"Current treasure","vn":"Kho báu hiện tại","jp":"現在の宝物","kr":"현재 보물"},"宝物名字":{"id":"宝物名字","en":"Treasure name","vn":"Tên kho báu","jp":"宝物名","kr":"보물 이름"},"描述描述描述描":{"id":"描述描述描述描","en":"Description","vn":"Mô tả","jp":"説明","kr":"설명"},"重新挑战":{"id":"重新挑战","en":"Re-challenge","vn":"Thử lại","jp":"再チャレンジ","kr":"다시 도전"},"返回主界面":{"id":"返回主界面","en":"Return to the main interface","vn":"Quay lại giao diện chính","jp":"メインインターフェースに戻る","kr":"메인 인터페이스로 돌아가기"},"被击败啦，是否复活":{"id":"被击败啦，是否复活","en":"Defeated, do you want to revive?","vn":"Đã bị đánh bại, bạn có muốn hồi sinh không?","jp":"敗北、復活しますか?","kr":"패배, 부활하시겠습니까?"},"复活":{"id":"复活","en":"Resurrection","vn":"Phục sinh","jp":"復活","kr":"부활"},"复 活":{"id":"复 活","en":"Resurrection","vn":"Phục sinh","jp":"復活","kr":"부활"},"波数":{"id":"波数","en":"Waves","vn":"Sóng","jp":"波","kr":"파도"},"领取":{"id":"领取","en":"Receive","vn":"Nhận","jp":"受け取る","kr":"수신"},"十倍领取":{"id":"十倍领取","en":"Claim x10","vn":"Yêu cầu x10","jp":"請求 x10","kr":"청구 x10"},"永久\n解锁":{"id":"永久\n解锁","en":"Permanent\nUnlock","vn":"Mở khóa vĩnh viễn","jp":"永久\nアンロック","kr":"영구\n잠금 해제"},"倍速":{"id":"倍速","en":"Speed","vn":"Tốc độ","jp":"スピード","kr":"속도"},"特殊技能":{"id":"特殊技能","en":"Special skills","vn":"Kỹ năng đặc biệt","jp":"特殊スキル","kr":"특수 기술"},"技能名":{"id":"技能名","en":"Skill name","vn":"Tên kỹ năng","jp":"スキル名","kr":"기술 이름"},"技能描述<color=#00ff00>Rich</c><color=#0fffff>Text</color> 技能描述<color=#00ff00>Rich</c><color=#0fffff>Text</color>":{"id":"技能描述<color=#00ff00>Rich</c><color=#0fffff>Text</color> 技能描述<color=#00ff00>Rich</c><color=#0fffff>Text</color>","en":"Skill description<color=#00ff00>Rich</c><color=#0fffff>Text</color> Skill description<color=#00ff00>Rich</c><color=#0fffff>Text</color>","vn":"Mô tả kỹ năng<color=#00ff00>Giàu</c><color=#0fffff>Văn bản</color> Mô tả kỹ năng<color=#00ff00>Giàu</c><color=#0fffff>Văn bản</color>","jp":"スキル説明<color=#00ff00>リッチ</c><color=#0fffff>テキスト</color> スキル説明<color=#00ff00>リッチ</c><color=#0fffff>テキスト</color>","kr":"기술 설명<color=#00ff00>부유</c><color=#0fffff>텍스트</color> 기술 설명<color=#00ff00>부유</c><color=#0fffff>텍스트</color>"},"体验":{"id":"体验","en":"Try","vn":"Try","jp":"Try","kr":"Try"},"宠物助战":{"id":"宠物助战","en":"Pet assistance","vn":"Trợ giúp thú cưng","jp":"ペット補助","kr":"반려동물 지원"},"初始技能":{"id":"初始技能","en":"Initial skills","vn":"Kỹ năng ban đầu","jp":"初期スキル","kr":"초기 기술"},"初始宝物":{"id":"初始宝物","en":"Initial treasures","vn":"Kho báu ban đầu","jp":"初期宝物","kr":"초기 보물"},"角色试用":{"id":"角色试用","en":"Role trial","vn":"Thử vai trò","jp":"役割トライアル","kr":"역할 시련"},"设 置":{"id":"设 置","en":"Settings","vn":"Cài đặt","jp":"設定","kr":"설정"},"点击空白区域可关闭":{"id":"点击空白区域可关闭","en":"Click on the blank area to close","vn":"Nhấp vào vùng trống để đóng","jp":"空白部分をクリックして閉じます","kr":"빈 공간을 클릭하여 닫습니다."},"主界面":{"id":"主界面","en":"Main interface","vn":"Giao diện chính","jp":"メインインターフェース","kr":"메인 인터페이스"},"选择技能":{"id":"选择技能","en":"Select skill","vn":"Chọn kỹ năng","jp":"スキルを選択","kr":"기술 선택"},"当前可选2/5个宝物":{"id":"当前可选2/5个宝物","en":"Currently 2/5 treasures can be selected","vn":"Hiện tại có thể chọn 2/5 kho báu","jp":"現在2/5の宝物が選択できます","kr":"현재 2/5개의 보물을 선택할 수 있습니다."},"全部领取":{"id":"全部领取","en":"Get all","vn":"Nhận tất cả","jp":"すべて取得","kr":"모두 가져오기"},"选择宝物":{"id":"选择宝物","en":"Select treasure","vn":"Chọn kho báu","jp":"宝物を選択","kr":"보물 선택"},"从以下秘宝中选择一个获取":{"id":"从以下秘宝中选择一个获取","en":"Select one from the following treasures","vn":"Chọn một trong những kho báu sau","jp":"次の宝物から1つ選択","kr":"다음 보물 중 하나를 선택합니다."},"输入技能ID":{"id":"输入技能ID","en":"Enter skill ID","vn":"Nhập ID kỹ năng","jp":"スキルIDを入力","kr":"기술 ID 입력"},"输入BuffID":{"id":"输入BuffID","en":"Enter Buff ID","vn":"Nhập ID Buff","jp":"バフIDを入力","kr":"버프 ID 입력"},"局内金币数":{"id":"局内金币数","en":"Number of gold in the game","vn":"Số vàng trong trò chơi","jp":"ゲーム内のゴールド数","kr":"게임 내 골드 수"},"请检查路径是否正确":{"id":"请检查路径是否正确","en":"Please check if the path is correct","vn":"Vui lòng kiểm tra xem đường dẫn có đúng không","jp":"パスが正しいか確認してください","kr":"경로가 올바른지 확인하세요."},"是否固定显示":{"id":"是否固定显示","en":"Is it fixed display","vn":"Hiển thị cố định không","jp":"固定表示か","kr":"고정 표시인가요?"},"排序":{"id":"排序","en":"Sort","vn":"Sắp xếp","jp":"並び替え","kr":"정렬"},"显示自动播放":{"id":"显示自动播放","en":"Display autoplay","vn":"Hiển thị tự động phát","jp":"自動再生表示","kr":"자동 재생 표시"},"item间隔":{"id":"item间隔","en":"Item interval","vn":"Khoảng thời gian vật phẩm","jp":"アイテム間隔","kr":"아이템 간격"},"更新频率":{"id":"更新频率","en":"Update frequency","vn":"Tần suất cập nhật","jp":"更新頻度","kr":"업데이트 빈도"},"适配/ScreenMatch":{"id":"适配/ScreenMatch","en":"Adaptation/ScreenMatch","vn":"Thích ứng/Màn hình khớp","jp":"適応/スクリーンマッチ","kr":"적응/화면 일치"},"动画类型":{"id":"动画类型","en":"Animation type","vn":"Loại hoạt ảnh","jp":"アニメーションタイプ","kr":"애니메이션 유형"},"到达指定值":{"id":"到达指定值","en":"Reach specified value","vn":"Đạt đến giá trị chỉ định","jp":"指定値に到達","kr":"지정된 값에 도달"},"动画时间":{"id":"动画时间","en":"Animation time","vn":"Thời gian hoạt ảnh","jp":"アニメーション時間","kr":"애니메이션 시간"},"等待时间":{"id":"等待时间","en":"Wait time","vn":"Thời gian chờ","jp":"待機時間","kr":"대기 시간"},"帧率":{"id":"帧率","en":"Frame rate","vn":"Tốc ​​độ khung hình","jp":"フレームレート","kr":"프레임 rate"},"是否循环":{"id":"是否循环","en":"Whether to loop","vn":"Có lặp lại không","jp":"ループ","kr":"루프 여부"},"动画tag":{"id":"动画tag","en":"Animation tag","vn":"Thẻ hoạt ảnh","jp":"アニメーションタグ","kr":"애니메이션 태그"},"动画完成消失时间":{"id":"动画完成消失时间","en":"Animation completion disappearance time","vn":"Hoàn thành hoạt ảnh thời gian biến mất","jp":"アニメーション完了の消滅時間","kr":"애니메이션 완료 사라짐 시간"},"速度":{"id":"速度","en":"Speed","vn":"Tốc độ","jp":"速度","kr":"속도"},"广告场景(默认界面名称)":{"id":"广告场景(默认界面名称)","en":"Advertisement scene (default interface name)","vn":"Cảnh quảng cáo (tên giao diện mặc định)","jp":"広告シーン（デフォルトのインターフェース名）","kr":"광고 장면(기본 인터페이스 이름)"},"是否有动画":{"id":"是否有动画","en":"Is there animation","vn":"Có hoạt ảnh không","jp":"アニメーションの有無","kr":"애니메이션이 있는지"},"长度":{"id":"长度","en":"Length","vn":"Độ dài","jp":"長さ","kr":"길이"},"测试模式":{"id":"测试模式","en":"Test mode","vn":"Chế độ thử nghiệm","jp":"テストモード","kr":"테스트 모드"},"自定义平台":{"id":"自定义平台","en":"Custom platform","vn":"Nền tảng tùy chỉnh","jp":"カスタムプラットフォーム","kr":"사용자 지정 플랫폼"},"载入中...%d%":{"id":"载入中...%d%","en":"Loading...%d%","vn":"Đang tải...%d%","jp":"読み込み中...%d%","kr":"로딩 중...%d%"},"超出数量!":{"id":"超出数量!","en":"Exceeded quantity!","vn":"Vượt quá số lượng!","jp":"数量超過！","kr":"수량을 초과했습니다!"},"提示":{"id":"提示","en":"Prompt","vn":"Nhắc nhở","jp":"プロンプト","kr":"프롬프트"},"确 认":{"id":"确 认","en":"Confirm","vn":"Xác nhận","jp":"確認","kr":"확인"},"取 消":{"id":"取 消","en":"Cancel","vn":"Hủy","jp":"キャンセル","kr":"취소"},"待解锁":{"id":"待解锁","en":"Not Unlock","vn":"Không mở khóa","jp":"ロック解除されません","kr":"잠금 해제 안 됨"},"碎片不足":{"id":"碎片不足","en":"Insufficient fragments","vn":"Không đủ mảnh","jp":"フラグメントが不足しています","kr":"조각 부족"},"金币不足":{"id":"金币不足","en":"Insufficient coins","vn":"Không đủ tiền","jp":"コインが不足しています","kr":"코인 부족"},"货币唯一标示":{"id":"货币唯一标示","en":"Unique currency identifier","vn":"Mã định danh tiền tệ duy nhất","jp":"固有の通貨識別子","kr":"고유 화폐 식별자"},"背包名称":{"id":"背包名称","en":"bag name","vn":"Tên túi","jp":"バッグ名","kr":"가방 이름"},"没有找到buffid:":{"id":"没有找到buffid:","en":"Buffid not found:","vn":"Không tìm thấy Buffid:","jp":"バフィドが見つかりません:","kr":"버피드를 찾을 수 없음:"},"光环属性":{"id":"光环属性","en":"Aura attributes","vn":"Thuộc tính hào quang","jp":"オーラ属性","kr":"오라 속성"},"广告获得":{"id":"广告获得","en":"Advertisement acquisition","vn":"Quảng cáo thu thập","jp":"広告取得","kr":"광고 획득"},"Boss出场动画":{"id":"Boss出场动画","en":"Boss appearance animation","vn":"Hoạt ảnh xuất hiện của trùm","jp":"ボスの出現アニメーション","kr":"보스 등장 애니메이션"},"收集金币的<color=#FFDD42>时间减半</color>":{"id":"收集金币的<color=#FFDD42>时间减半</color>","en":"Collecting coins <color=#FFDD42>Time halved</color>","vn":"Thu thập tiền xu <color=#FFDD42>Thời gian giảm một nửa</color>","jp":"コイン収集 <color=#FFDD42>時間が半分になります</color>","kr":"코인 수집 <color=#FFDD42>시간이 절반으로 줄었습니다</color>"},"每次挖掘的<color=#FFDD42>金币翻倍</color>":{"id":"每次挖掘的<color=#FFDD42>金币翻倍</color>","en":"Each mining <color=#FFDD42>Coins doubled</color>","vn":"Mỗi lần khai thác <color=#FFDD42>Tiền xu tăng gấp đôi</color>","jp":"採掘ごとに <color=#FFDD42>コインが 2 倍になります</color>","kr":"채굴할 때마다 <color=#FFDD42>코인이 두 배가 되었습니다</color>"},"<color=#FFDD42>僵尸来袭仍可收集金币</color>":{"id":"<color=#FFDD42>僵尸来袭仍可收集金币</color>","en":"<color=#FFDD42>Gold can still be collected when monsters attack</color>","vn":"<color=#FFDD42>Vẫn có thể thu thập vàng khi quái vật tấn công</color>","jp":"<color=#FFDD42>モンスターの攻撃時にもゴールドを収集できます</color>","kr":"<color=#FFDD42>몬스터가 공격할 때에도 골드를 수집할 수 있습니다</color>"},"救救我!!":{"id":"救救我!!","en":"Save me!!","vn":"Cứu tôi!!","jp":"助けて!!","kr":"구해 주세요!!"},"啊~":{"id":"啊~","en":"Ah~","vn":"Ah~","jp":"ああ〜","kr":"아~"},"闪避":{"id":"闪避","en":"Dodge","vn":"Né tránh","jp":"回避","kr":"회피"},"[没有找到消耗品配置]":{"id":"[没有找到消耗品配置]","en":"[No consumable configuration found]","vn":"[Không tìm thấy cấu hình tiêu hao nào]","jp":"[消耗品構成が見つかりません]","kr":"[소모품 구성을 찾을 수 없습니다]"},"当前可选%d/%d个技能":{"id":"当前可选%d/%d个技能","en":"Currently select %d/%d skills","vn":"Hiện đang chọn %d/%d kỹ năng","jp":"現在 %d/%d 個のスキルを選択しています","kr":"현재 %d/%d개의 스킬을 선택했습니다"},"当前可选%d/%d个宝物":{"id":"当前可选%d/%d个宝物","en":"Currently select %d/%d treasures","vn":"Hiện đang chọn %d/%d kho báu","jp":"現在 %d/%d 個の宝物を選択しています","kr":"현재 %d/%d개의 보물을 선택했습니다"},"选择一个宝物\n(宝物可增强技能效果)":{"id":"选择一个宝物\n(宝物可增强技能效果)","en":"Select a treasure\n(Treasures can enhance skill effects)","vn":"Chọn kho báu\n(Kho báu có thể tăng cường hiệu ứng kỹ năng)","jp":"宝物を選択してください\n(宝物はスキル効果を強化できます)","kr":"보물 선택\n(보물은 스킬 효과를 강화할 수 있습니다)"},"技能池已满":{"id":"技能池已满","en":"Skill pool is full","vn":"Nhóm kỹ năng đã đầy","jp":"スキルプールがいっぱいです","kr":"스킬 풀이 가득 찼습니다"},"[fire]未定义":{"id":"[fire]未定义","en":"[fire] Undefined","vn":"[lửa] Không xác định","jp":"[発射] 未定義","kr":"[발사] 정의되지 않음"},"获得金币%d":{"id":"获得金币%d","en":"Get %d coins","vn":"Nhận %d tiền xu","jp":"%d 枚のコインを入手","kr":"%d개의 코인을 얻으세요"},"解锁%s/%d":{"id":"解锁%s/%d","en":"Unlock %s/%d","vn":"Mở khóa %s/%d","jp":"%s/%d をロック解除","kr":"%s/%d개의 잠금을 해제하세요"},"再次挑战":{"id":"再次挑战","en":"Challenge again","vn":"Thử thách lại","jp":"再度チャレンジ","kr":"다시 도전하세요"},"第%d题":{"id":"第%d题","en":"Question %d","vn":"Câu hỏi %d","jp":"質問 %d","kr":"질문 %d"},"通关可获得%d金币":{"id":"通关可获得%d金币","en":"Clear the level to get %d coins","vn":"Hoàn thành cấp độ để nhận %d tiền xu","jp":"レベルをクリアして %d 枚のコインを入手","kr":"레벨을 클리어하면 %d개의 코인을 얻습니다"},"通关第%d波%s解锁":{"id":"通关第%d波%s解锁","en":"Clear the level %d wave %s unlocked","vn":"Hoàn thành cấp độ %d đợt %s đã mở khóa","jp":"レベル %d ウェーブをクリアして %s をロック解除","kr":"레벨 %d를 클리어하면 %s 웨이브가 잠금 해제되었습니다"},"次广告":{"id":"次广告","en":"Advertisement","vn":"Quảng cáo","jp":"広告","kr":"광고"},"加载weapon错误":{"id":"加载weapon错误","en":"Error loading weapon","vn":"Lỗi khi tải vũ khí","jp":"武器の読み込みエラー","kr":"무기를 불러오는 중 오류"},"这是什么？":{"id":"这是什么？","en":"What is this?","vn":"Đây là gì?","jp":"これは何ですか?","kr":"이게 뭐지?"},"每6波都会出现宝物，可以增强各种属性！这次是见面礼":{"id":"每6波都会出现宝物，可以增强各种属性！这次是见面礼","en":"Treasures will appear every 6 waves, which can enhance various attributes! This time it's a welcome gift","vn":"Kho báu sẽ xuất hiện sau mỗi 6 đợt, có thể tăng cường nhiều thuộc tính khác nhau! Lần này là một món quà chào mừng","jp":"宝物は 6 ウェーブごとに出現し、さまざまな属性を強化できます!今回はウェルカムギフトです","kr":"6개의 웨이브마다 보물이 나타나 다양한 속성을 강화할 수 있습니다! 이번에는 환영 선물입니다."},"金币不足~":{"id":"金币不足~","en":"Not enough gold~","vn":"Không đủ vàng~","jp":"ゴールドが足りない～","kr":"금이 부족합니다~"},"木材不足~":{"id":"木材不足~","en":"Not enough wood~","vn":"Không đủ gỗ~","jp":"木材が足りない～","kr":"나무가 부족합니다~"},"挖矿是产出<color=#FF0000>金币</color>的来源":{"id":"挖矿是产出<color=#FF0000>金币</color>的来源","en":"Mining is the source of <color=#FF0000>gold</color>","vn":"Khai thác là nguồn <color=#FF0000>vàng</color>","jp":"採掘は<color=#FF0000>ゴールド</color>の源です","kr":"채굴은 <color=#FF0000>금</color>의 원천입니다."},"每隔一段时间将会有<color=#FF0000>僵尸来袭</color>":{"id":"每隔一段时间将会有<color=#FF0000>僵尸来袭</color>","en":"Every once in a while there will be <color=#FF0000>monsters attacking</color>","vn":"Thỉnh thoảng sẽ có <color=#FF0000>quái vật tấn công</color>","jp":"時々<color=#FF0000>モンスターが攻撃してきます</color>","kr":"가끔씩 <color=#FF0000>몬스터가 공격합니다</color>"},"僵尸来袭时矿工会<color=#FF0000>停止工作</color>":{"id":"僵尸来袭时矿工会<color=#FF0000>停止工作</color>","en":"When monsters attack, the miners will <color=#FF0000>stop working</color>","vn":"Khi quái vật tấn công, thợ mỏ sẽ <color=#FF0000>ngừng làm việc</color>","jp":"モンスターが攻撃してくると、採掘者は<color=#FF0000>作業を停止します</color>","kr":"몬스터가 공격하면 광부가 <color=#FF0000>작동을 멈춥니다</color>"},"僵尸将会攻击营地，<color=#FF0000>建造或升级防御塔</color>保护营地":{"id":"僵尸将会攻击营地，<color=#FF0000>建造或升级防御塔</color>保护营地","en":"monsters will attack the camp, <color=#FF0000>build or Upgrade defense towers</color> to protect the camp","vn":"quái vật sẽ tấn công trại, <color=#FF0000>xây dựng hoặc Nâng cấp tháp phòng thủ</color> để bảo vệ trại","jp":"モンスターはキャンプを攻撃し、キャンプを守るために<color=#FF0000>防御タワーを建設またはアップグレードします</color>","kr":"몬스터가 캠프를 공격하고, <color=#FF0000>방어 타워를 건설하거나 업그레이드</color>하여 캠프를 보호합니다."},"僵尸死亡有概率会掉落<color=#FF0000>木头</color>":{"id":"僵尸死亡有概率会掉落<color=#FF0000>木头</color>","en":"monsters have a chance to drop <color=#FF0000>wood</color> when they die","vn":"quái vật có cơ hội đánh rơi <color=#FF0000>gỗ</color> khi chúng chết","jp":"モンスターは死ぬと<color=#FF0000>木材</color>を落とす可能性があります","kr":"몬스터는 죽을 때 <color=#FF0000>나무</color>를 떨어뜨릴 기회가 있습니다."},"收集的木头可以在<color=#FF0000>局内临时升级塔的属性</color>":{"id":"收集的木头可以在<color=#FF0000>局内临时升级塔的属性</color>","en":"The collected wood can be used to <color=#FF0000>temporarily Upgrade the properties of the tower in the game</color>","vn":"Gỗ thu thập được có thể được sử dụng để <color=#FF0000>Tạm thời Nâng cấp các thuộc tính của tháp trong trò chơi</color>","jp":"集めた木材は<color=#FF0000>ゲーム内のタワーの特性を一時的にアップグレード</color>するために使用できます","kr":"수집한 나무는 <color=#FF0000>게임에서 타워의 속성을 일시적으로 업그레이드</color>하는 데 사용할 수 있습니다."},"注意，僵尸会<color=#FF0000>一波比一波强</color>":{"id":"注意，僵尸会<color=#FF0000>一波比一波强</color>","en":"Note that monsters Each wave will be stronger than the last one.","vn":"Lưu ý rằng quái vật Mỗi đợt sẽ mạnh hơn đợt trước.","jp":"モンスターは各ウェーブが前回よりも強くなることに注意してください。","kr":"각 웨이브의 몬스터는 이전 웨이브보다 강하다는 점에 유의하세요."},"处于收集资源状态时可随时<color=#FF0000>返回</color>以获取采集的金币":{"id":"处于收集资源状态时可随时<color=#FF0000>返回</color>以获取采集的金币","en":"When you are collecting resources, you can return at any time to get the collected gold.","vn":"Khi bạn đang thu thập tài nguyên, bạn có thể quay lại bất cứ lúc nào để lấy vàng đã thu thập được.","jp":"リソースを集めているときは、いつでも戻って集めたゴールドを手に入れることができます。","kr":"자원을 수집하는 동안 언제든지 돌아와서 수집한 금을 얻을 수 있습니다."},"使用技能可<color=#FF0000>消灭屏幕内所有僵尸</color>,每次挑战只能使用<color=#FF0000>3次</color>噢":{"id":"使用技能可<color=#FF0000>消灭屏幕内所有僵尸</color>,每次挑战只能使用<color=#FF0000>3次</color>噢","en":"You can use skills to kill all monsters on the screen. You can only use them 3 times per challenge.","vn":"Bạn có thể sử dụng kỹ năng để tiêu diệt tất cả quái vật trên màn hình. Bạn chỉ có thể sử dụng chúng 3 lần cho mỗi thử thách.","jp":"スキルを使用して、画面上のすべてのモンスターを倒すことができます。チャレンジごとに3回しか使用できません。","kr":"스킬을 사용하여 화면의 모든 몬스터를 죽일 수 있습니다. 도전 당 3번만 사용할 수 있습니다."},"<color=#FF0000>每6波</color>将会获得一次宝物奖励":{"id":"<color=#FF0000>每6波</color>将会获得一次宝物奖励","en":"You will get a treasure reward every 6 waves.","vn":"Bạn sẽ nhận được phần thưởng kho báu sau mỗi 6 đợt.","jp":"6 ウェーブごとに宝物報酬を獲得できます。","kr":"6개의 웨이브마다 보물 보상을 받게 됩니다."},"返回营地后使用<color=#FF0000>金币</color>可以<color=#FF0000>永久提升</color>各种属性！":{"id":"返回营地后使用<color=#FF0000>金币</color>可以<color=#FF0000>永久提升</color>各种属性！","en":"After returning to the camp, you can use gold to permanently improve various attributes!","vn":"Sau khi trở về trại, bạn có thể sử dụng vàng để cải thiện vĩnh viễn nhiều thuộc tính khác nhau!","jp":"キャンプに戻った後、ゴールドを使用してさまざまな属性を永久に向上できます。","kr":"캠프로 돌아온 후, 골드를 사용하여 다양한 속성을 영구적으로 개선할 수 있습니다!"},"请选择一项/填写建议进行提交~":{"id":"请选择一项/填写建议进行提交~","en":"Please select one item/fill in the suggestion to submit~","vn":"Vui lòng chọn một vật phẩm/điền vào gợi ý để gửi~","jp":"1 つのアイテムを選択するか、提案を入力して送信してください。","kr":"아이템을 하나 선택하거나 제안 사항을 입력하여 제출하세요~"},"感谢您的反馈！":{"id":"感谢您的反馈！","en":"Thank you for your feedback!","vn":"Cảm ơn bạn đã phản hồi!","jp":"フィードバックをありがとうございます。","kr":"피드백을 주셔서 감사합니다!"},"获得金币%s":{"id":"获得金币%s","en":"Get %s gold","vn":"Nhận %s vàng","jp":"%s ゴールドを獲得","kr":"%s 골드를 얻으세요"},"还没到时间，请%d天后再来领取吧！":{"id":"还没到时间，请%d天后再来领取吧！","en":"It's not time yet, please come back to claim it in %d days!","vn":"Vẫn chưa đến lúc, vui lòng quay lại để nhận sau %d ngày!","jp":"まだ時間ではありません。%d 日後に再度取得してください。","kr":"아직 시간이 아닙니다. %d일 후에 다시 와서 받으세요!"},"解锁%d倍速":{"id":"解锁%d倍速","en":"Unlock %d times speed","vn":"Mở khóa %d lần tốc độ","jp":"%d 倍の速度をアンロック","kr":"%d배 속도 잠금 해제"},"并获得<color=#FFDD42>50金币</color>":{"id":"并获得<color=#FFDD42>50金币</color>","en":"And get <color=#FFDD42>50 gold</color>","vn":"Và nhận <color=#FFDD42>50 vàng</color>","jp":"そして <color=#FFDD42>50 ゴールド</color> を獲得","kr":"그리고 <color=#FFDD42>50골드</color>를 얻으세요"},"且所有塔伤害<color=#FFDD42>永久+20%</color>！":{"id":"且所有塔伤害<color=#FFDD42>永久+20%</color>！","en":"And all tower DMG <color=#FFDD42>permanently +20%</color>!","vn":"Và tất cả DMG của tháp <color=#FFDD42>vĩnh viễn +20%</color>!","jp":"すべてのタワー DMG が <color=#FFDD42>永久に +20%</color> になります。","kr":"그리고 모든 타워 데미지가 <color=#FFDD42>영구적으로 +20%</color> 증가합니다!"},"<color=#FFDD42>永久解锁</color>%d倍速，%s":{"id":"<color=#FFDD42>永久解锁</color>%d倍速，%s","en":"<color=#FFDD42>Permanently unlock</color> %d times speed, %s","vn":"<color=#FFDD42>Mở khóa vĩnh viễn</color> %d lần tốc độ, %s","jp":"<color=#FFDD42>永久にアンロック</color> %d 倍の速度、%s","kr":"<color=#FFDD42>영구적으로 잠금 해제</color> %d배 속도, %s"},"再加把劲屯些木头吧~~~~~":{"id":"再加把劲屯些木头吧~~~~~","en":"Try to store more wood~~~~~","vn":"Cố gắng tích trữ nhiều gỗ hơn~~~~~","jp":"木材をもっと保管してください~~~~~","kr":"더 많은 나무를 저장해 보세요~~~~~"},"队长，这里是哪里？":{"id":"队长，这里是哪里？","en":"Captain, where is this?","vn":"Thuyền trưởng, đây là đâu?","jp":"キャプテン、ここはどこですか?","kr":"선장님, 여기는 어디인가요?"},"这里是镇外的黑森林，我们得在这里驻扎营地，抵御僵尸的同时挖掘矿石赚够<color=#FF0000>2.5w</color>重建被僵尸摧毁的小镇。":{"id":"这里是镇外的黑森林，我们得在这里驻扎营地，抵御僵尸的同时挖掘矿石赚够<color=#FF0000>2.5w</color>重建被僵尸摧毁的小镇。","en":"This is the Black Forest outside the town. We have to set Up camp here, resist monsters and dig ore to earn enough <color=#FF0000>2.5w</color> to rebuild the town destroyed by monsters.","vn":"Đây là Rừng Đen bên ngoài thị trấn. Chúng ta phải dựng trại ở đây, chống lại quái vật và đào quặng để kiếm đủ <color=#FF0000>2,5w</color> để xây dựng lại thị trấn đã bị quái vật phá hủy.","jp":"ここは町の外にある黒い森です。ここでキャンプを設営し、モンスターに抵抗し、鉱石を掘って十分な <color=#FF0000>2.5w</color> を稼ぎ、モンスターに破壊された町を再建する必要があります。","kr":"여기는 마을 밖에 있는 흑림입니다. 여기에 캠프를 세우고, 몬스터에 저항하고, 광석을 파서 몬스터에 의해 파괴된 마을을 재건할 만큼 충분한 <color=#FF0000>2.5w</color>를 벌어야 합니다."},"那我们就成为小镇抵御僵尸的防线了，不能被僵尸们把战火再烧到小镇！":{"id":"那我们就成为小镇抵御僵尸的防线了，不能被僵尸们把战火再烧到小镇！","en":"Then we will become the town's defense line against monsters, and we can't let the monsters bring the war to the town again!","vn":"Sau đó, chúng ta sẽ trở thành tuyến phòng thủ của thị trấn chống lại quái vật, và chúng ta không thể để quái vật mang chiến tranh đến thị trấn một lần nữa!","jp":"そうすれば、私たちはモンスターに対する町の防衛線となり、モンスターが再び町に戦争をもたらすのを許すことはできません！","kr":"그러면 우리는 마을의 몬스터에 대한 방어선이 될 것이고, 몬스터가 마을에 다시 전쟁을 가져오게 할 수 없어!"},"对，接下来的日子估计艰难，我们要坚持住同时小镇的村民们也会给我们输送物资！":{"id":"对，接下来的日子估计艰难，我们要坚持住同时小镇的村民们也会给我们输送物资！","en":"Yes, the next days are probably difficult, we have to hold on and the villagers in the town will also send us sUpplies!","vn":"Đúng vậy, những ngày tiếp theo có lẽ sẽ khó khăn, chúng ta phải trụ vững và dân làng trong thị trấn cũng sẽ gửi cho chúng ta sUpplies!","jp":"はい、次の日はおそらく困難ですが、私たちは持ちこたえなければなりません。町の村人も私たちに物資を送ってくれるでしょう！","kr":"그래, 다음 날은 아마 힘들 거야, 우리는 버텨야 하고 마을 주민들도 우리에게 보급품을 보낼 거야!"},"好！为了重建我们的家园，我会誓死坚守！":{"id":"好！为了重建我们的家园，我会誓死坚守！","en":"Okay! In order to rebuild our home, I will swear to stick to it!","vn":"Được rồi! Để xây dựng lại nhà của chúng ta, tôi sẽ thề sẽ kiên trì!","jp":"わかりました！家を再建するために、私はそれに固執することを誓います！","kr":"좋아! 우리 집을 재건하기 위해, 나는 그것을 고수하겠다고 맹세할 거야!"},"呼~有惊无险":{"id":"呼~有惊无险","en":"Phew~ It was a close call","vn":"Phù~ Thật là một cuộc gọi sát nút","jp":"ふぅ〜危ういところでした","kr":"후~ 아슬아슬했어"},"不错，接下来我们用金币永久升级防御塔，更好的守卫我们的家园！。":{"id":"不错，接下来我们用金币永久升级防御塔，更好的守卫我们的家园！。","en":"Good, next we will use the gold to permanently Upgrade the defense tower and better protect our home! .","vn":"Tốt, tiếp theo chúng ta sẽ sử dụng vàng để Nâng cấp vĩnh viễn tháp phòng thủ và bảo vệ nhà của chúng ta tốt hơn! .","jp":"よし、次は金を使って防衛塔を永久にアップグレードし、家をよりよく守ります！","kr":"좋아, 다음에 우리는 골드를 사용하여 방어탑을 영구적으로 업그레이드하고 우리 집을 더 잘 보호할 거야! ."}," 解 锁 ":{"id":" 解 锁 ","en":"Unlock","vn":"Mở khóa","jp":"ロック解除","kr":"잠금 해제"},"队长我们终于凑够了！":{"id":"队长我们终于凑够了！","en":"Captain, we finally have enough!","vn":"Thuyền trưởng, cuối cùng chúng ta cũng có đủ!","jp":"キャプテン、ようやく十分です！","kr":"선장, 마침내 충분해!"},"不错有了这笔钱我们就可以重建小镇了，但我们还需要<color=#FF0000>2.5w</color>进一步强化小镇，才能从容面对僵尸以后的进攻":{"id":"不错有了这笔钱我们就可以重建小镇了，但我们还需要<color=#FF0000>2.5w</color>进一步强化小镇，才能从容面对僵尸以后的进攻","en":"Good, with this money we can rebuild the town, but we still need <color=#FF0000>2.5w</color> to further strengthen the town so that we can calmly face the future attacks of monsters","vn":"Tốt, với số tiền này, chúng ta có thể xây dựng lại thị trấn, nhưng chúng ta vẫn cần <color=#FF0000>2,5w</color> để tăng cường thêm sức mạnh cho thị trấn để chúng ta có thể bình tĩnh đối mặt với các cuộc tấn công trong tương lai của quái vật","jp":"よし、このお金で町を再建できますが、今後のモンスターの攻撃に冷静に立ち向かうために、町をさらに強化するには、<color=#FF0000>2.5w</color>が必要です","kr":"좋아, 이 돈으로 마을을 재건할 수 있지만, 우리는 여전히 <color=#FF0000>2.5w</color>가 필요해 마을을 더욱 강화해서 몬스터의 미래 공격에 침착하게 대처할 수 있도록"},"感觉3年又3年啊~":{"id":"感觉3年又3年啊~","en":"It feels like 3 years and 3 years~","vn":"Cảm giác như 3 năm và 3 năm vậy~","jp":"3年3年のように感じます〜","kr":"3년 3년인 것 같아~"},"还不够钱重建家园~加把劲吧！":{"id":"还不够钱重建家园~加把劲吧！","en":"It’s still not enough money to rebuild the home~ Work harder!","vn":"Vẫn chưa đủ tiền để xây dựng lại nhà~ Cố gắng hơn nữa!","jp":"家を再建するにはまだお金が足りません〜もっと頑張れ！","kr":"아직 집을 재건하기에는 돈이 부족해~ 더 열심히 일해!"},"可恶的怪物！":{"id":"可恶的怪物！","en":"Damn monsters!","vn":"Lũ quái vật chết tiệt!","jp":"くそったれモンスター！","kr":"젠장, 몬스터들!"},"哈哈哈~多失败才能变强！":{"id":"哈哈哈~多失败才能变强！","en":"Hahaha~You can only become stronger if you fail more!","vn":"Hahaha~Bạn chỉ có thể trở nên mạnh mẽ hơn nếu bạn thất bại nhiều hơn!","jp":"ハハハ〜失敗すればするほど強くなれる！","kr":"하하하~ 더 많이 실패해야 더 강해질 수 있어!"},"1.直接跳至<color=#FFDD42>第%d波</color>开始战斗<br/>2.获得<color=#FFDD42>%d次</color>宝物抽取次数<br/>3.额外获得<color=#FFDD42>1个矿工</color>和<color=#FFDD42>1个伐木工</color>":{"id":"1.直接跳至<color=#FFDD42>第%d波</color>开始战斗<br/>2.获得<color=#FFDD42>%d次</color>宝物抽取次数<br/>3.额外获得<color=#FFDD42>1个矿工</color>和<color=#FFDD42>1个伐木工</color>","en":"1. Jump directly to <color=#FFDD42>%d wave</color> to start fighting<br/>2. Obtain <color=#FFDD42>%d times</color> treasure extraction times<br/>3. Obtain <color=#FFDD42>1 miner</color> and <color=#FFDD42>1 lumberjack</color>","vn":"1. Nhảy trực tiếp đến <color=#FFDD42>%d wave</color> để bắt đầu chiến đấu<br/>2. Nhận <color=#FFDD42>%d lần</color> thời gian khai thác kho báu<br/>3. Nhận <color=#FFDD42>1 thợ mỏ</color> và <color=#FFDD42>1 thợ đốn gỗ</color>","jp":"1. 戦闘を開始するには、直接 <color=#FFDD42>%d ウェーブ</color> にジャンプします<br/>2. 宝物抽出回数を <color=#FFDD42>%d 回</color> 獲得します<br/>3. <color=#FFDD42>1 人の鉱夫</color> と <color=#FFDD42>1 人の木こり</color> を獲得します","kr":"1. 바로 <color=#FFDD42>%d 웨이브</color>로 점프하여 전투를 시작하세요.<br/>2. 보물 추출 횟수 <color=#FFDD42>%d회</color>를 획득하세요.<br/>3. <color=#FFDD42>광부 1명</color>과 <color=#FFDD42>벌목꾼 1명</color>을 획득하세요."},"第%d波":{"id":"第%d波","en":"%d wave","vn":"%d đợt","jp":"%d ウェーブ","kr":"%d 웨이브"},"为什么会有这么多僵尸!":{"id":"为什么会有这么多僵尸!","en":"Why are there so many monsters!","vn":"Sao lại có nhiều quái vật thế!","jp":"なぜこんなにモンスターが多いのですか!","kr":"몬스터가 왜 이렇게 많은 거지!"},"风险与收益并存，危机关头你可以试试使用技能":{"id":"风险与收益并存，危机关头你可以试试使用技能","en":"Risks and benefits coexist, you can try to use skills at the Crit moment","vn":"Rủi ro và lợi ích song hành, bạn có thể thử sử dụng kỹ năng tại thời điểm Chí mạng","jp":"リスクとメリットは共存します。クリティカルの瞬間にスキルを使用することもできます","kr":"위험과 이점이 공존합니다. 크리티컬 순간에 스킬을 사용해 보세요."},"%s即将降临":{"id":"%s即将降临","en":"%s is coming","vn":"%s sắp đến","jp":"%s が来ています","kr":"%s가 옵니다."},"有僵尸再使用吧老铁~":{"id":"有僵尸再使用吧老铁~","en":"Use it when there are monsters, my friend~","vn":"Sử dụng khi có quái vật, bạn của tôi ơi~","jp":"モンスターがいるときに使用してください、友よ～","kr":"몬스터가 있을 때 사용하세요, 친구야~"},"%d倍领取":{"id":"%d倍领取","en":"%d times to receive","vn":"%d lần để nhận","jp":"%d 回受信","kr":"%d번 받을 수 있음"},"创建boss":{"id":"创建boss","en":"Create boss","vn":"Tạo trùm","jp":"ボスを作成","kr":"보스 생성"},"最终波":{"id":"最终波","en":"Final wave","vn":"Đợt cuối","jp":"最終ウェーブ","kr":"최종 웨이브"},"第%s波":{"id":"第%s波","en":"Wave %s","vn":"Đợt %s","jp":"ウェーブ %s","kr":"웨이브 %s"},"获得%s %d":{"id":"获得%s %d","en":"Obtain %s %d","vn":"Nhận %s %d","jp":"%s を取得 %d","kr":"%s 획득 %d"},"界面关闭":{"id":"界面关闭","en":"Interface closed","vn":"Giao diện đã đóng","jp":"インターフェイスが閉じています","kr":"인터페이스 닫힘"},"稀有":{"id":"稀有","en":"Rare","vn":"Hiếm","jp":"レア","kr":"희귀"},"史诗":{"id":"史诗","en":"Epic","vn":"Sử thi","jp":"エピック","kr":"영웅"},"传说":{"id":"传说","en":"Legend","vn":"Huyền thoại","jp":"レジェンド","kr":"전설"},"免费":{"id":"免费","en":"Free","vn":"Miễn phí","jp":"無料","kr":"무료"},"水晶币不足":{"id":"水晶币不足","en":"Insufficient crystal coins","vn":"Không đủ tiền pha lê","jp":"クリスタル コインが不足しています","kr":"크리스탈 코인이 부족함"},"清除缓存，此操作将退出游戏并需自行重启，请确认是否继续操作":{"id":"清除缓存，此操作将退出游戏并需自行重启，请确认是否继续操作","en":"Clear cache, this operation will exit the game and need to restart automatically, please confirm whether to continue","vn":"Xóa bộ nhớ đệm, thao tác này sẽ thoát khỏi trò chơi và cần khởi động lại tự động, vui lòng xác nhận xem có nên tiếp tục không","jp":"キャッシュをクリアします。この操作によりゲームが終了し、自動的に再起動する必要があります。続行するかどうかを確認してください","kr":"캐시 지우기, 이 작업은 게임을 종료하고 자동으로 다시 시작해야 합니다. 계속할지 확인하세요."},"确认":{"id":"确认","en":"Confirm","vn":"Xác nhận","jp":"確認","kr":"확인"},"取消":{"id":"取消","en":"Cancel","vn":"Hủy","jp":"キャンセル","kr":"취소"},"获得木材%d":{"id":"获得木材%d","en":"Get wood%d","vn":"Nhận gỗ%d","jp":"木材を取得 %d","kr":"나무 획득%d"},"清除成功，请重新打开":{"id":"清除成功，请重新打开","en":"Clear successfully, please reopen","vn":"Xóa thành công, vui lòng mở lại","jp":"クリアに成功しました。再度開いてください","kr":"성공적으로 클리어했습니다. 다시 열어주세요."},"${num}倍速":{"id":"${num}倍速","en":"${num} times speed","vn":"${num} lần tốc độ","jp":"${num} 倍の速度","kr":"${num}배 속도"},"胜利":{"id":"胜利","en":"Victory","vn":"Chiến thắng","jp":"勝利","kr":"승리"},"失败":{"id":"失败","en":"Failure","vn":"Thất bại","jp":"失敗","kr":"실패"},"时间-5":{"id":"时间-5","en":"Time-5","vn":"Thời gian-5","jp":"時間 -5","kr":"시간-5"},"Boss出来!":{"id":"Boss出来!","en":"Boss comes out!","vn":"Trùm xuất hiện!","jp":"ボスが出てきます!","kr":"보스가 나옵니다!"},"出怪":{"id":"出怪","en":"Monsters come out","vn":"Quái vật xuất hiện","jp":"モンスターが出てきます","kr":"몬스터가 나옵니다."},"获得水晶币%d":{"id":"获得水晶币%d","en":"Get crystal coins%d","vn":"Nhận tiền pha lê%d","jp":"クリスタル コインを取得 %d","kr":"크리스탈 코인 획득%d"},"没找到技能":{"id":"没找到技能","en":"Skills not found","vn":"Không tìm thấy kỹ năng","jp":"スキルが見つかりません","kr":"스킬을 찾을 수 없음"},"没找到Buff":{"id":"没找到Buff","en":"Buff not found","vn":"Không tìm thấy buff","jp":"バフが見つかりません","kr":"버프를 찾을 수 없음"},"看完广告":{"id":"看完广告","en":"Ads watched","vn":"Quảng cáo đã xem","jp":"広告を視聴しました","kr":"광고 시청"},"未完整观看广告":{"id":"未完整观看广告","en":"Ads not fully watched","vn":"Quảng cáo chưa xem hết","jp":"広告を完全に視聴していません","kr":"광고가 완전히 시청되지 않음"},"内容正在加载中，请稍后再试":{"id":"内容正在加载中，请稍后再试","en":"Content is loading, please try again later","vn":"Nội dung đang tải, vui lòng thử lại sau","jp":"コンテンツを読み込んでいます。しばらくしてからもう一度お試しください","kr":"콘텐츠가 로드 중입니다. 나중에 다시 시도하세요."},"躺平打怪!":{"id":"躺平打怪!","en":"Lie down to fight monsters!","vn":"Nằm xuống để chiến đấu với quái vật!","jp":"横になってモンスターと戦ってください！","kr":"누워서 괴물과 싸우세요!"},"分享成功":{"id":"分享成功","en":"Share successfully","vn":"Chia sẻ thành công","jp":"共有に成功しました","kr":"공유 성공"},"分享失败":{"id":"分享失败","en":"Share failed","vn":"Chia sẻ không thành công","jp":"共有に失敗しました","kr":"공유 실패"},"即将有更新请留意":{"id":"即将有更新请留意","en":"Please pay attention to the Upcoming Update","vn":"Vui lòng chú ý đến Bản cập nhật sắp tới","jp":"今後のアップデートにご注意ください","kr":"다가올 업데이트에 주의하세요."},"新版本已经准备好，是否立即使用？":{"id":"新版本已经准备好，是否立即使用？","en":"The new version is ready, do you want to use it ?","vn":"Phiên bản mới đã sẵn sàng, bạn có muốn sử dụng không?","jp":"新しいバージョンが準備できました。使用しますか？","kr":"새로운 버전이 준비되었습니다. 사용하시겠습니까?"},"视频广告还在准备中，请稍后尝试":{"id":"视频广告还在准备中，请稍后尝试","en":"Video ads are still being prepared, please try later","vn":"Quảng cáo video vẫn đang được chuẩn bị, vui lòng thử lại sau","jp":"ビデオ広告はまだ準備中です。しばらくしてからもう一度お試しください","kr":"비디오 광고가 아직 준비 중입니다. 나중에 다시 시도하세요."},"激励视频":{"id":"激励视频","en":"Incentive video","vn":"Video khuyến khích","jp":"インセンティブビデオ","kr":"인센티브 비디오"},"未完整观看视频广告":{"id":"未完整观看视频广告","en":"Video ads not fully watched","vn":"Quảng cáo video chưa xem hết","jp":"ビデオ広告を完全に視聴していません","kr":"비디오 광고가 완전히 시청되지 않음"},"广告出现错误，请稍后重试":{"id":"广告出现错误，请稍后重试","en":"Ads have errors, please try again later","vn":"Quảng cáo có lỗi, vui lòng thử lại sau","jp":"広告にエラーがあります。しばらくしてからもう一度お試しください","kr":"광고에 오류가 있습니다. 나중에 다시 시도하세요."},"广告组件出现问题，手动load一次":{"id":"广告组件出现问题，手动load一次","en":"Ad components have problems, load manually once","vn":"Thành phần quảng cáo có vấn đề, tải thủ công một lần","jp":"広告コンポーネントに問題があります。手動で一度読み込みます","kr":"광고 구성 요소에 문제가 있습니다. 한 번 수동으로 로드하세요."},"视频显示异常，请稍后再试！":{"id":"视频显示异常，请稍后再试！","en":"Video display is abnormal, please try again later!","vn":"Hiển thị video không bình thường, vui lòng thử lại sau!","jp":"ビデオの表示が異常です。しばらくしてからもう一度お試しください！","kr":"비디오 표시가 비정상적입니다. 나중에 다시 시도하세요!"},"视频加载异常，请稍后再试！":{"id":"视频加载异常，请稍后再试！","en":"Video loading is abnormal, please try again later!","vn":"Tải video không bình thường, vui lòng thử lại sau!","jp":"ビデオの読み込みが異常です。しばらくしてからもう一度お試しください！","kr":"비디오 로드가 비정상적입니다. 나중에 다시 시도하세요!"},"插屏广告展示成功":{"id":"插屏广告展示成功","en":"Interstitial ads displayed successfully","vn":"Quảng cáo xen kẽ đã hiển thị thành công","jp":"インタースティシャル広告が正常に表示されました","kr":"중간광고가 성공적으로 표시됨"},"插屏发生错误":{"id":"插屏发生错误","en":"Interstitial error","vn":"Lỗi xen kẽ","jp":"インタースティシャル エラー","kr":"중간광고 오류"},"星期":{"id":"星期","en":"Week","vn":"Tuần","jp":"週","kr":"주"},"周":{"id":"周","en":"Sunday","vn":"Chủ Nhật","jp":"日曜日","kr":"일요일"},"日一二三四五六":{"id":"日一二三四五六","en":"Mon Tue Wed Thu Fri Sat","vn":"Thứ Hai Thứ Ba Thứ Tư Thứ Năm Thứ Sáu Thứ Bảy","jp":"月火水木金土","kr":"월 화 수 목 금 토"},"条)":{"id":"条)","en":"Items)","vn":"Mục)","jp":"項目)","kr":"항목)"},"激活":{"id":"激活","en":"Activation","vn":"Kích hoạt","jp":"アクティベーション","kr":"활성화"},"时长":{"id":"时长","en":"Duration","vn":"Thời lượng","jp":"期間","kr":"기간"},"广告请求":{"id":"广告请求","en":"Ad request","vn":"Yêu cầu quảng cáo","jp":"広告リクエスト","kr":"광고 요청"},"字节":{"id":"字节","en":"Bytes","vn":"Byte","jp":"バイト","kr":"바이트"},"广告填充":{"id":"广告填充","en":"Ad fill","vn":"Điền quảng cáo","jp":"広告フィル","kr":"광고 채우기"},"广告触发":{"id":"广告触发","en":"Ad trigger","vn":"Kích hoạt quảng cáo","jp":"広告トリガー","kr":"광고 트리거"},"广告展示":{"id":"广告展示","en":"Ad display","vn":"Hiển thị quảng cáo","jp":"広告表示","kr":"광고 표시"},"广告播放完成":{"id":"广告播放完成","en":"Ad playback completed","vn":"Hoàn tất phát lại quảng cáo","jp":"広告再生完了","kr":"광고 재생 완료"},"不支持视频广告, 请更新微信版本":{"id":"不支持视频广告, 请更新微信版本","en":"Video ads are not sUpported, please Update the WeChat version","vn":"Quảng cáo video không được hỗ trợ, vui lòng Cập nhật phiên bản WeChat","jp":"動画広告はサポートされていません。WeChat バージョンを更新してください","kr":"비디오 광고가 지원되지 않습니다. WeChat 버전을 업데이트하세요"},"插屏广告关闭":{"id":"插屏广告关闭","en":"Interstitial ads closed","vn":"Quảng cáo xen kẽ đã đóng","jp":"インタースティシャル広告が閉じられました","kr":"중간광고가 닫힘"},"加载成功":{"id":"加载成功","en":"Loaded successfully","vn":"Đã tải thành công","jp":"正常に読み込まれました","kr":"성공적으로 로드됨"},"找不到对应分享信息":{"id":"找不到对应分享信息","en":"Cannot find the corresponding sharing information","vn":"Không tìm thấy thông tin chia sẻ tương ứng","jp":"対応する共有情報が見つかりません","kr":"해당 공유 정보를 찾을 수 없음"},"插屏失败":{"id":"插屏失败","en":"Interstitial failed","vn":"Quảng cáo xen kẽ không thành công","jp":"インタースティシャルが失敗しました","kr":"중간광고가 실패함"},"vibrateShort调用失败":{"id":"vibrateShort调用失败","en":"vibrateShort call failed","vn":"rungCuộc gọi ngắn không thành công","jp":"バイブレーション短い通話が失敗しました","kr":"vibrateShort call failed"},"vibrateLong调用失败":{"id":"vibrateLong调用失败","en":"vibrateLong call failed","vn":"rungCuộc gọi dài không thành công","jp":"バイブレーション長い通話が失敗しました","kr":"vibrateLong call failed"},"%d秒前":{"id":"%d秒前","en":"%d seconds ago","vn":"%d giây trước","jp":"%d 秒前","kr":"%d초 전"},"%d分钟前":{"id":"%d分钟前","en":"%d minutes ago","vn":"%d phút trước","jp":"%d 分前","kr":"%d분 전"},"%d小时前":{"id":"%d小时前","en":"%d hours ago","vn":"%d giờ trước","jp":"%d 時間前","kr":"%d시간 전"},"%d天前":{"id":"%d天前","en":"%d days ago","vn":"%d ngày trước","jp":"%d 日前","kr":"%d일 전"},"秒":{"id":"秒","en":"Seconds","vn":"Giây","jp":"秒","kr":"초"},"分":{"id":"分","en":"Minutes","vn":"Phút","jp":"分","kr":"분"},"小时":{"id":"小时","en":"Hours","vn":"Giờ","jp":"時間","kr":"시간"},"天降雷3":{"id":"天降雷3","en":"Thunder from the sky 3","vn":"Sấm sét từ trên trời 3","jp":"空からの雷鳴 3","kr":"하늘에서 온 천둥 3"},"迫击炮连发1":{"id":"迫击炮连发1","en":"Mortar burst 1","vn":"Vụ nổ súng cối 1","jp":"迫撃砲の炸裂 1","kr":"박격포 폭발 1"},"迫击炮连发2":{"id":"迫击炮连发2","en":"Mortar burst 2","vn":"Vụ nổ súng cối 2","jp":"迫撃砲の炸裂 2","kr":"박격포 폭발 2"},"迫击炮连发3":{"id":"迫击炮连发3","en":"Mortar burst 3","vn":"Vụ nổ súng cối 3","jp":"迫撃砲の炸裂 3","kr":"박격포 폭발 3"},"冲锋枪分裂1":{"id":"冲锋枪分裂1","en":"Submachine gun split 1","vn":"Súng tiểu liên tách 1","jp":"サブマシンガンの分割 1","kr":"기관총 분열 1"},"冲锋枪分裂2":{"id":"冲锋枪分裂2","en":"Submachine gun split 2","vn":"Vụ nổ súng tiểu liên tách 2","jp":"サブマシンガンの分割 2","kr":"기관총 분열 2"},"冲锋枪连射1":{"id":"冲锋枪连射1","en":"Submachine gun burst 1","vn":"Vụ nổ súng tiểu liên 1","jp":"サブマシンガンの炸裂 1","kr":"기관총 폭발 1"},"冲锋枪连射2":{"id":"冲锋枪连射2","en":"Submachine gun burst 2","vn":"Vụ nổ súng tiểu liên 2","jp":"サブマシンガンの炸裂 2","kr":"기관총 폭발 2"},"冲锋枪连射3":{"id":"冲锋枪连射3","en":"Submachine gun burst 3","vn":"Vụ nổ súng tiểu liên 3","jp":"サブマシンガンの炸裂 3","kr":"기관총 폭발 3"},"干冰弹连发1":{"id":"干冰弹连发1","en":"Dry ice bullet burst 1","vn":"Vụ nổ đạn đá khô 1","jp":"ドライアイス弾の炸裂 1","kr":"건조 얼음 총알 폭발 1"},"干冰弹连发2":{"id":"干冰弹连发2","en":"Dry ice bullet burst 2","vn":"Vụ nổ đạn đá khô 2","jp":"ドライアイス弾の炸裂 2","kr":"건조 얼음 총알 폭발 2"},"干冰弹连发3":{"id":"干冰弹连发3","en":"Dry ice bullet burst 3","vn":"Vụ nổ đạn đá khô 3","jp":"ドライアイス弾の炸裂 3","kr":"건조 얼음 총알 폭발 3"},"圣光折射":{"id":"圣光折射","en":"Holy light refraction","vn":"Khúc xạ ánh sáng thánh","jp":"聖なる光屈折","kr":"성스러운 빛 굴절"},"发射圣光造成持续伤害":{"id":"发射圣光造成持续伤害","en":"Shoot holy light to cause continuous DMG","vn":"Bắn ánh sáng thánh gây ra liên tục DMG","jp":"聖なる光を撃ち、継続ダメージを与える","kr":"사격 신성한 빛으로 지속적인 DMG를 발생시킴"},"圣光折射1":{"id":"圣光折射1","en":"Holy light refraction 1","vn":"Holy light refraction 1","jp":"聖なる光屈折 1","kr":"성스러운 빛 굴절 1"},"圣光折射2":{"id":"圣光折射2","en":"Holy light refraction 2","vn":"Holy light refraction 2","jp":"聖なる光屈折 2","kr":"성스러운 빛 굴절 2"},"圣光折射3":{"id":"圣光折射3","en":"Holy light refraction 3","vn":"Holy light refraction 3","jp":"聖なる光屈折 3","kr":"성스러운 빛 굴절 3"},"冰霜结晶":{"id":"冰霜结晶","en":"Frost crystal","vn":"Frost crystal","jp":"フロストクリスタル","kr":"서리 수정"},"冰霜结晶连发1":{"id":"冰霜结晶连发1","en":"Frost crystal burst 1","vn":"Frost crystal burst 1","jp":"フロストクリスタルバースト 1","kr":"서리 수정 폭발 1"},"冰霜结晶连发2":{"id":"冰霜结晶连发2","en":"Frost crystal burst 2","vn":"Frost crystal burst 2","jp":"フロストクリスタルバースト 2","kr":"서리 수정 폭발 2"},"冰霜结晶连发3":{"id":"冰霜结晶连发3","en":"Frost crystal burst 3","vn":"Frost crystal burst 3","jp":"フロストクリスタルバースト 3","kr":"서리 수정 폭발 3"},"雷击塔":{"id":"雷击塔","en":"Lightning tower","vn":"Lightning tower","jp":"ライトニングタワー","kr":"번개탑"},"雷击塔连发1":{"id":"雷击塔连发1","en":"Lightning tower burst 1","vn":"Lightning tower burst 1","jp":"ライトニングタワーバースト 1","kr":"번개탑 폭발 1"},"雷击塔连发2":{"id":"雷击塔连发2","en":"Lightning tower burst 2","vn":"Lightning tower burst 2","jp":"ライトニングタワーバースト 2","kr":"번개탑 폭발 2"},"雷击塔连发3":{"id":"雷击塔连发3","en":"Lightning tower burst 3","vn":"Lightning tower burst 3","jp":"ライトニングタワーバースト 3","kr":"번개탑 폭발 3"},"雷击塔连发4":{"id":"雷击塔连发4","en":"Lightning tower burst 4","vn":"Lightning tower burst 4","jp":"ライトニングタワーバースト 4","kr":"번개탑 폭발 4"},"电球塔":{"id":"电球塔","en":"Electric Ball Tower","vn":"Electric Ball Tower","jp":"エレクトリックボールタワー","kr":"전기 공탑"},"发射电球来回弹射":{"id":"发射电球来回弹射","en":"Shoots electric balls that bounce back and forth","vn":"Bắn những quả cầu điện nảy qua nảy lại","jp":"前後に跳ね返る電気ボールを撃つ","kr":"앞뒤로 튀는 전기 공을 발사"},"散弹":{"id":"散弹","en":"Shotgun","vn":"Shotgun","jp":"ショットガン","kr":"산탄총"},"狙击":{"id":"狙击","en":"Sniper","vn":"Sniper","jp":"スナイパー","kr":"저격수"},"发射一枚可以反弹的强力子弹":{"id":"发射一枚可以反弹的强力子弹","en":"Shoots a powerful bullet that bounces back","vn":"Bắn một viên đạn mạnh nảy lại","jp":"跳ね返る強力な弾丸を撃つ","kr":"뒤로 튀는 강력한 총알을 발사"},"暴雪天冰冻技能":{"id":"暴雪天冰冻技能","en":"Freeze skill in blizzard","vn":"Kỹ năng đóng băng trong bão tuyết","jp":"ブリザードでフリーズスキル","kr":"눈보라 속 동결 기술"},"朝距离最近的僵尸抛出火把":{"id":"朝距离最近的僵尸抛出火把","en":"Throws torches at the nearest monsters","vn":"Ném đuốc vào quái vật gần nhất","jp":"最も近いモンスターに松明を投げる","kr":"가장 가까운 몬스터에게 횃불을 던짐"},"火海":{"id":"火海","en":"Sea of ​​Fire","vn":"Sea of ​​​​Fire","jp":"火の海","kr":"불의 바다"},"整行燃烧":{"id":"整行燃烧","en":"Burns the entire row","vn":"Thiêu rụi toàn bộ hàng","jp":"列全体を燃やす","kr":"줄 전체를 불태움"},"朝前方射出箭矢":{"id":"朝前方射出箭矢","en":"Shoots arrows forward","vn":"Bắn mũi tên về phía trước","jp":"前方に矢を撃つ","kr":"앞으로 화살을 발사"},"迫击炮投石":{"id":"迫击炮投石","en":"Mortar Throw","vn":"Mortar Throw","jp":"モルタルスロー","kr":"박격포 투척"},"迫击炮投石分裂":{"id":"迫击炮投石分裂","en":"Mortar Throw Split","vn":"Mortar Throw Split","jp":"モルタルスロースプリット","kr":"박격포 투척 분할"},"迫击炮投石分裂3子技能":{"id":"迫击炮投石分裂3子技能","en":"Mortar Throw Split 3 sub-skills","vn":"Mortar Throw Split 3 kỹ năng phụ","jp":"モルタルスロースプリット 3 サブスキル","kr":"박격포 투척 분할 3 하위 기술"},"迫击炮火焰投石燃烧":{"id":"迫击炮火焰投石燃烧","en":"Mortar Fire Throw Burns","vn":"Mortar Fire Throw Burns","jp":"モルタルファイアスローバーニング","kr":"박격포 화염 투척 화상"},"迫击炮火焰投石分裂3":{"id":"迫击炮火焰投石分裂3","en":"Mortar Fire Throw Split 3","vn":"Mortar Fire Throw Split 3","jp":"モルタルファイアスロースプリット 3","kr":"박격포 화염 투척 분할 3"},"迫击炮火焰投石分裂3燃烧":{"id":"迫击炮火焰投石分裂3燃烧","en":"Mortar Fire Throw Split 3 Burns","vn":"Mortar Fire Throw Split 3 Burns","jp":"モルタルファイアスロースプリット 3 バーニング","kr":"박격포 화염 투척 분할 3 화상"},"奥术折射":{"id":"奥术折射","en":"Arcane Refraction","vn":"Arcane Refraction","jp":"アーケイン屈折","kr":"비전 굴절"},"发射奥术光线造成持续伤害":{"id":"发射奥术光线造成持续伤害","en":"Shoots arcane rays that cause continuous DMG Harm","vn":"Bắn tia bí ẩn gây sát thương liên tục","jp":"継続的なダメージを与える魔法の光線を発射します","kr":"비전 광선을 발사하여 지속적인 DMG 피해를 입힘"},"蘑菇（精英）":{"id":"蘑菇（精英）","en":"Mushroom (elite)","vn":"Mushroom (tinh nhuệ)","jp":"キノコ（エリート）","kr":"버섯 (엘리트)"},"蝙蝠(移速怪）":{"id":"蝙蝠(移速怪）","en":"Bat (speed monster)","vn":"Bat (tốc độ quái vật)","jp":"コウモリ（スピードモンスター）","kr":"박쥐(스피드 몬스터)"},"毒蛙（精英）":{"id":"毒蛙（精英）","en":"Poison frog (elite)","vn":"Ếch độc (tinh nhuệ)","jp":"毒ガエル（エリート）","kr":"독개구리(엘리트)"},"蜗牛(僵尸潮)":{"id":"蜗牛(僵尸潮)","en":"Snail (monster wave)","vn":"Ốc sên (sóng quái vật)","jp":"カタツムリ（モンスターウェーブ）","kr":"달팽이(몬스터 웨이브)"},"蜗牛（精英）":{"id":"蜗牛（精英）","en":"Snail (elite)","vn":"Ốc sên (tinh nhuệ)","jp":"カタツムリ（エリート）","kr":"달팽이(엘리트)"},"仙人掌":{"id":"仙人掌","en":"Cactus","vn":"Xương rồng","jp":"サボテン","kr":"선인장"},"仙人掌（僵尸潮）":{"id":"仙人掌（僵尸潮）","en":"Cactus (monster wave)","vn":"Xương rồng (sóng quái vật)","jp":"サボテン（モンスターウェーブ）","kr":"선인장(몬스터 웨이브)"},"仙人掌（精英）":{"id":"仙人掌（精英）","en":"Cactus (elite)","vn":"Xương rồng (tinh nhuệ)","jp":"サボテン（エリート）","kr":"선인장(엘리트)"},"野猪（精英）":{"id":"野猪（精英）","en":"Wild boar (elite)","vn":"Lợn rừng (tinh nhuệ)","jp":"イノシシ（エリート）","kr":"멧돼지(엘리트)"},"蜥蜴":{"id":"蜥蜴","en":"Lizard","vn":"Thằn lằn","jp":"トカゲ","kr":"도마뱀"},"蜥蜴（僵尸潮）":{"id":"蜥蜴（僵尸潮）","en":"Lizard (monster wave)","vn":"Thằn lằn (sóng quái vật)","jp":"トカゲ（モンスターウェーブ）","kr":"도마뱀(몬스터 웨이브)"},"铠甲熊（Boss）":{"id":"铠甲熊（Boss）","en":"Armored bear (Boss)","vn":"Gấu bọc thép (Trùm)","jp":"装甲熊（ボス）","kr":"갑옷 입은 곰(보스)"},"朝前方斩击,并击退敌人":{"id":"朝前方斩击,并击退敌人","en":"Slash forward and repel enemies","vn":"Chém về phía trước và đẩy lùi kẻ thù","jp":"前方に斬りつけて敵を撃退します","kr":"앞으로 베고 적을 밀어냄"},"枪械":{"id":"枪械","en":"Firearms","vn":"Súng","jp":"銃器","kr":"총기"},"射击间隔":{"id":"射击间隔","en":"Shooting interval","vn":"Khoảng cách bắn","jp":"射撃間隔","kr":"사격 간격"},"子弹分裂":{"id":"子弹分裂","en":"Bullet splitting","vn":"Chia đạn","jp":"弾丸分割","kr":"총알 분열"},"散弹枪":{"id":"散弹枪","en":"Shotgun","vn":"Súng săn","jp":"ショットガン","kr":"산탄총"},"子弹数量":{"id":"子弹数量","en":"Number of bullets","vn":"Số lượng đạn","jp":"弾数","kr":"총알 수"},"弹射次数":{"id":"弹射次数","en":"Number of ejections","vn":"Số lần bắn ra","jp":"射出数","kr":"배출 횟수"},"物资可选个数":{"id":"物资可选个数","en":"Number of sUpplies to choose from","vn":"Số lượng vật phẩm để lựa chọn","jp":"選択できる補給品数","kr":"선택할 수 있는 보급품 수"},"从第几波开始":{"id":"从第几波开始","en":"Starting from which wave","vn":"Bắt đầu từ sóng nào","jp":"どの波から開始するか","kr":"시작하는 파동 수"},"折射段数":{"id":"折射段数","en":"Number of refraction segments","vn":"Số đoạn khúc xạ","jp":"屈折セグメント数","kr":"굴절 세그먼트 수"},"伤害间隔":{"id":"伤害间隔","en":"DMG interval","vn":"Khoảng cách sát thương","jp":"ダメージ間隔","kr":"DMG 간격"},"电锤":{"id":"电锤","en":"Electric hammer","vn":"Búa điện","jp":"電撃ハンマー","kr":"전기 망치"},"电磁炮":{"id":"电磁炮","en":"Electromagnetic cannon","vn":"Pháo điện từ","jp":"電磁砲","kr":"전자기 대포"},"霜冻枪":{"id":"霜冻枪","en":"Frost gun","vn":"Súng băng","jp":"フロストガン","kr":"서리 총"},"鞭子":{"id":"鞭子","en":"Whip","vn":"Roi","jp":"鞭","kr":"채찍"},"噬魂鞭":{"id":"噬魂鞭","en":"Soul-eating whip","vn":"Roi ăn linh hồn","jp":"魂喰い鞭","kr":"영혼을 먹는 채찍"},"海星回旋镖":{"id":"海星回旋镖","en":"Starfish boomerang","vn":"Boomerang sao biển","jp":"ヒトデブーメラン","kr":"불가사리 부메랑"},"普通天气":{"id":"普通天气","en":"Normal weather","vn":"Thời tiết bình thường","jp":"通常の天候","kr":"평상시 날씨"},"普通的一天":{"id":"普通的一天","en":"Normal day","vn":"Ngày bình thường","jp":"通常の日","kr":"평상시 낮"},"所有塔攻击范围+20%\n所有塔伤害+10%":{"id":"所有塔攻击范围+20%\n所有塔伤害+10%","en":"All towers attack range +20%\nAll towers DMG +10%","vn":"Tầm tấn công của tất cả các tháp +20%\nSát thương của tất cả các tháp +10%","jp":"全タワーの攻撃範囲 +20%\n全タワーのダメージ +10%","kr":"모든 타워 공격 범위 +20%\n모든 타워 DMG +10%"},"电锤伤害+20%\n所有塔范围-10%\n僵尸移速+20%":{"id":"电锤伤害+20%\n所有塔范围-10%\n僵尸移速+20%","en":"Electric hammer DMG +20%\nAll towers range -10%\nmonster speed +20%","vn":"Sát thương của búa điện +20%\nTầm tấn công của tất cả các tháp -10%\ntốc độ quái vật +20%","jp":"電撃ハンマーのダメージ +20%\n全タワーの射程 -10%\nモンスターの速度 +20%","kr":"전기 망치 DMG +20%\n모든 타워 범위 -10%\n몬스터 속도 +20%"},"小雪":{"id":"小雪","en":"Light snow","vn":"Tuyết nhẹ","jp":"小雪","kr":"가벼운 눈"},"搬运工和僵尸移速-20%\n干冰弹伤害+20%\n塔攻速-15%":{"id":"搬运工和僵尸移速-20%\n干冰弹伤害+20%\n塔攻速-15%","en":"Porters and monsters speed -20%\nDry ice bomb DMG +20%\nTower Atk speed -15%","vn":"Tốc độ của người khuân vác và quái vật -20%\nSát thương của bom đá khô +20%\nTốc độ tấn công của tháp -15%","jp":"ポーターとモンスターの速度 -20%\nドライアイス爆弾のダメージ +20%\nタワーの攻撃速度 -15%","kr":"짐꾼과 몬스터 속도 -20%\n건조 얼음 폭탄 DMG +20%\n타워 공격 속도 -15%"},"发现大紫晶矿":{"id":"发现大紫晶矿","en":"Found a large Crystal mine","vn":"Tìm thấy một mỏ Pha lê lớn","jp":"大きなクリスタル鉱山を発見","kr":"대형 수정 광산 발견"},"矿工挖挖挖，发现大量紫水晶！":{"id":"矿工挖挖挖，发现大量紫水晶！","en":"Miners dig and dig, found a lot of Crystals!","vn":"Thợ mỏ đào và đào, tìm thấy rất nhiều Pha lê!","jp":"鉱夫たちが掘り続け、たくさんのクリスタルを発見！","kr":"광부들이 파고 파고, 수정을 많이 발견!"},"发现物资":{"id":"发现物资","en":"Found sUpplies","vn":"Đã tìm thấy sUpplies","jp":"補給品を発見","kr":"보급품 발견"},"矿洞里找到一箱物资":{"id":"矿洞里找到一箱物资","en":"Found a box of sUpplies in the mine","vn":"Đã tìm thấy một hộp sUpplies trong mỏ","jp":"鉱山で補給品の箱を発見","kr":"광산에서 보급품 상자 발견"},"获得水晶 :":{"id":"获得水晶 :","en":"Obtained crystal:","vn":"Đã lấy được tinh thể:","jp":"クリスタルを入手:","kr":"수정 획득:"},"<color=#FFDD42>永久解锁</color>%d倍速，且所有枪械伤害<color=#FFDD42>永久+20%</color>！":{"id":"<color=#FFDD42>永久解锁</color>%d倍速，且所有枪械伤害<color=#FFDD42>永久+20%</color>！","en":"<color=#FFDD42>Permanently unlocked</color>%d times the speed, and all gun DMG <color=#FFDD42>Permanently +20%</color>!","vn":"<color=#FFDD42>Mở khóa vĩnh viễn</color>%d lần tốc độ và tất cả DMG của súng <color=#FFDD42>Mở khóa vĩnh viễn +20%</color>!","jp":"<color=#FFDD42>永久ロック解除</color>速度が%d倍になり、すべての銃のダメージが<color=#FFDD42>永久に+20%</color>!","kr":"<color=#FFDD42>영구적으로 잠금 해제됨</color>속도가 %d배 증가하고, 모든 총 데미지가 <color=#FFDD42>영구적으로 +20%</color>!"},"解锁":{"id":"解锁","en":"Unlock","vn":"Mở khóa","jp":"ロック解除","kr":"잠금 해제"},"通关第n波可解锁":{"id":"通关第n波可解锁","en":"Unlock after clearing the nth wave","vn":"Mở khóa sau khi vượt qua đợt thứ n","jp":"n番目の波をクリアした後にロック解除","kr":"n번째 웨이브를 클리어한 후 잠금 해제"},"或":{"id":"或","en":"Or","vn":"Hoặc","jp":"または","kr":"또는"},"解 锁":{"id":"解 锁","en":"Unlock","vn":"Mở khóa","jp":"ロック解除","kr":"잠금 해제"},"次广告解锁":{"id":"次广告解锁","en":"Unlock after the advertisement","vn":"Mở khóa sau khi quảng cáo","jp":"広告後にロック解除","kr":"광고 후 잠금 해제"},"躲猫猫":{"id":"躲猫猫","en":"Hide and seek","vn":"Trốn tìm","jp":"かくれんぼ","kr":"숨바꼭질"},"七日签到":{"id":"七日签到","en":"Seven-day sign-in","vn":"Đăng nhập bảy ngày","jp":"7日間サインイン","kr":"7일 로그인"},"守卫家园":{"id":"守卫家园","en":"Guard the home","vn":"Bảo vệ ngôi nhà","jp":"家を守る","kr":"집 지키기"},"锻造":{"id":"锻造","en":"Forge","vn":"Rèn","jp":"鍛造","kr":"제조"},"遗忘药片":{"id":"遗忘药片","en":"Forgotten pills","vn":"Những viên thuốc bị quên","jp":"忘れられた薬","kr":"잊힌 알약"},"呼叫支援":{"id":"呼叫支援","en":"Call for sUpport","vn":"Gọi sUpport","jp":"サポートを要請","kr":"지원 요청"},"<outline color=black width=3>基地即将被攻破，是否呼叫支援消灭当前僵尸？<color=#00ff00>同时恢复满基地的生命值！</c></outline>":{"id":"<outline color=black width=3>基地即将被攻破，是否呼叫支援消灭当前僵尸？<color=#00ff00>同时恢复满基地的生命值！</c></outline>","en":"<outline color=black width=3>The base is about to be breached. Do you want to call for sUpport to eliminate the current monsters? <color=#00ff00>Restore the HP of the full base at the same time! </c></outline>","vn":"<outline color=black width=3>Căn cứ sắp bị phá vỡ. Bạn có muốn gọi sUpport để tiêu diệt quái vật hiện tại không? <color=#00ff00>Phục hồi HP của toàn bộ căn cứ cùng lúc! </c></outline>","jp":"<outline color=black width=3>基地が破られようとしています。現在のモンスターを排除するためにサポートを要請しますか? <color=#00ff00>同時に基地全体のHPを回復します! </c></outline>","kr":"<outline color=black width=3>기지가 파괴되려 하고 있습니다. 현재 몬스터를 제거하기 위해 지원을 요청하시겠습니까? <color=#00ff00>동시에 전체 기지의 HP를 회복하세요! </c></outline>"},"是否重置所有属性？":{"id":"是否重置所有属性？","en":"Do you want to reset all attributes?","vn":"Bạn có muốn đặt lại tất cả các thuộc tính không?","jp":"すべての属性をリセットしますか?","kr":"모든 속성을 재설정하시겠습니까?"},"（返还所有升级的金币）":{"id":"（返还所有升级的金币）","en":"(Return all Upgraded gold)","vn":"(Trả lại tất cả vàng đã nâng cấp)","jp":"(アップグレードしたゴールドをすべて返却)","kr":"(모든 업그레이드된 골드 반환)"},"重置":{"id":"重置","en":"Reset","vn":"Đặt lại","jp":"リセット","kr":"초기화"},"<color=#0fffff>特点:<br/>圣光折射</color>":{"id":"<color=#0fffff>特点:<br/>圣光折射</color>","en":"<color=#0fffff>Features:<br/>Holy Light Refraction</color>","vn":"<color=#0fffff>Tính năng:<br/>Holy Light Refraction</color>","jp":"<color=#0fffff>特徴:<br/>聖なる光の屈折</color>","kr":"<color=#0fffff>특징:<br/>성스러운 빛 굴절</color>"},"僵尸越来越强，试试新枪械的威力吧！":{"id":"僵尸越来越强，试试新枪械的威力吧！","en":"monsters are getting stronger and stronger. Try the power of new guns!","vn":"quái vật ngày càng mạnh hơn. Hãy thử sức mạnh của súng mới!","jp":"モンスターはどんどん強くなっています。新しい銃の力を試してみましょう!","kr":"몬스터가 점점 더 강해지고 있습니다. 새로운 총의 힘을 시험해보세요!"},"枪械试用":{"id":"枪械试用","en":"Gun trial","vn":"Thử nghiệm súng","jp":"銃のトライアル","kr":"총 시험"},"试 用":{"id":"试 用","en":"Trial","vn":"Thử nghiệm","jp":"トライアル","kr":"시험"},"僵尸来袭":{"id":"僵尸来袭","en":"monsters are coming","vn":"quái vật đang đến","jp":"モンスターがやって来ます","kr":"몬스터가 등장합니다"},"解锁4倍速，所有枪械伤害永久+20%！":{"id":"解锁4倍速，所有枪械伤害永久+20%！","en":"Unlock 4x speed, all gun DMG is permanently +20%!","vn":"Mở khóa tốc độ 4x, tất cả DMG của súng vĩnh viễn tăng +20%!","jp":"4倍の速度をアンロック、すべての銃のダメージが永久に+20%!","kr":"4배 속도 잠금 해제, 모든 총 데미지가 영구적으로 +20%!"},"点击空白关闭":{"id":"点击空白关闭","en":"Click blank to close","vn":"Nhấp vào khoảng trống để đóng","jp":"空白をクリックして閉じます","kr":"빈칸을 클릭하여 닫습니다"},"<outline color=black width=2>召唤伙伴采集<color=#ffe928>金矿</c>和<color=#ffe928>木头</color></outline>":{"id":"<outline color=black width=2>召唤伙伴采集<color=#ffe928>金矿</c>和<color=#ffe928>木头</color></outline>","en":"<outline color=black width=2>Summon partners to collect <color=#ffe928>gold</c> and <color=#ffe928>wood</color></outline>","vn":"<outline color=black width=2>Triệu hồi đồng đội để thu thập <color=#ffe928>vàng</c> và <color=#ffe928>gỗ</color></outline>","jp":"<outline color=black width=2>パートナーを召喚して<color=#ffe928>ゴールド</c>と<color=#ffe928>木材</color>を集めます</outline>","kr":"<outline color=black width=2>파트너를 소환하여 <color=#ffe928>골드</c>와 <color=#ffe928>나무</color></outline>를 수집합니다"},"100金币=1紫水晶":{"id":"100金币=1紫水晶","en":"100 gold = 1 Crystal","vn":"100 vàng = 1 Pha lê","jp":"100ゴールド = 1クリスタル","kr":"100골드 = 1크리스탈"},"兑换后剩余金币:":{"id":"兑换后剩余金币:","en":"gold remaining after exchange:","vn":"vàng còn lại sau khi trao đổi:","jp":"交換後のゴールドの残り:","kr":"교환 후 남은 골드:"},"兑换":{"id":"兑换","en":"Exchange","vn":"Trao đổi","jp":"交換","kr":"교환"},"普通兑换":{"id":"普通兑换","en":"Normal exchange","vn":"Trao đổi bình thường","jp":"通常の交換","kr":"일반 교환"},"双倍兑换":{"id":"双倍兑换","en":"Double exchange","vn":"Trao đổi gấp đôi","jp":"ダブル交換","kr":"2중 교환"},"刷新必出<color=#FFBD00>稀有或以上物资</c>":{"id":"刷新必出<color=#FFBD00>稀有或以上物资</c>","en":"Refresh will definitely produce <color=#FFBD00>rare or above materials</c>","vn":"Làm mới chắc chắn sẽ tạo ra <color=#FFBD00>vật liệu hiếm hoặc cao hơn</c>","jp":"リフレッシュすると、<color=#FFBD00>レア以上の素材</c>が確実に生成されます","kr":"새로 고침하면 <color=#FFBD00>희귀 이상의 재료</c>가 확실히 생성됩니다"},"您的五星评价对我们很重要！":{"id":"您的五星评价对我们很重要！","en":"Your five-star rating is very important to us!","vn":"Xếp hạng năm sao của bạn rất quan trọng đối với chúng tôi!","jp":"あなたの5つ星評価は私たちにとって非常に重要です!評価","kr":"귀하의 5성 평가는 저희에게 매우 중요합니다!"},"评价":{"id":"评价","en":"Rating","vn":"Xếp hạng","jp":"评价","kr":"평가"},"五星好评":{"id":"五星好评","en":"Five-star praise","vn":"Lời khen năm sao","jp":"五つ星の賞賛","kr":"5성 칭찬"},"屠夫获胜":{"id":"屠夫获胜","en":"The butcher wins","vn":"Người bán thịt thắng","jp":"肉屋が勝ち","kr":"도살자가 승리"},"获得金币：999":{"id":"获得金币：999","en":"gold: 999","vn":"vàng: 999","jp":"ゴールド: 999","kr":"금: 999"},"等待其他玩家躲藏":{"id":"等待其他玩家躲藏","en":"Wait for other players to hide","vn":"Chờ những người chơi khác ẩn","jp":"他のプレイヤーが隠れるのを待つ","kr":"다른 플레이어가 숨을 때까지 기다리기"},"隐形药水":{"id":"隐形药水","en":"Invisibility potion","vn":"Thuốc tàng hình","jp":"透明化ポーション","kr":"투명 물약"},"屠夫看不见":{"id":"屠夫看不见","en":"The butcher can't see","vn":"Người bán thịt không thể nhìn thấy","jp":"肉屋は見えない","kr":"도살자는 볼 수 없음"},"藏好了":{"id":"藏好了","en":"Hide well","vn":"Ẩn thật kỹ","jp":"うまく隠れる","kr":"잘 숨기기"},"进入":{"id":"进入","en":"Enter","vn":"Vào","jp":"入る","kr":"진입"},"恭喜获得！":{"id":"恭喜获得！","en":"Congratulations!","vn":"Xin chúc mừng!","jp":"おめでとうございます!","kr":"축하합니다!"},"平民":{"id":"平民","en":"Civilian","vn":"Dân thường","jp":"民間人","kr":"민간인"},"匹配中...":{"id":"匹配中...","en":"Matching...","vn":"Ghép...","jp":"マッチング...","kr":"매칭..."},"我":{"id":"我","en":"I","vn":"Tôi","jp":"私","kr":"I"},"使用":{"id":"使用","en":"Use","vn":"Sử dụng","jp":"使用","kr":"사용"},"使用复活药水逃脱抓捕":{"id":"使用复活药水逃脱抓捕","en":"Use the resurrection potion to escape capture","vn":"Sử dụng thuốc hồi sinh để thoát khỏi sự bắt giữ","jp":"復活ポーションを使用して捕獲を逃れる","kr":"부활 물약을 사용하여 체포에서 벗어나기"},"改变形态":{"id":"改变形态","en":"Change form","vn":"Thay đổi hình dạng","jp":"フォームを変更","kr":"형태 변경"},"开始躲猫猫":{"id":"开始躲猫猫","en":"Start playing hide-and-seek","vn":"Bắt đầu chơi trốn tìm","jp":"かくれんぼを始める","kr":"숨바꼭질 시작"},"你将变身为...":{"id":"你将变身为...","en":"You will transform into...","vn":"Bạn sẽ biến thành...","jp":"あなたは...に変身します","kr":"변신합니다..."},"下一步":{"id":"下一步","en":"Next","vn":"Tiếp theo","jp":"次へ","kr":"다음"},"选择角色":{"id":"选择角色","en":"Choose a character","vn":"Chọn một nhân vật","jp":"キャラクターを選択","kr":"캐릭터 선택"},"神奇的魔法瓶":{"id":"神奇的魔法瓶","en":"The magic bottle","vn":"Bình thuốc ma thuật","jp":"魔法のボトル","kr":"마법 병"},"下波僵尸即将变强，开启魔法瓶，\n最高获得2000法力!":{"id":"下波僵尸即将变强，开启魔法瓶，\n最高获得2000法力!","en":"The next wave of monsters will become stronger. Open the bottle and get Up to 2000 mana!","vn":"Làn sóng quái vật tiếp theo sẽ trở nên mạnh hơn. Mở bình và nhận được Tối đa 2000 mana!","jp":"次のモンスターの波はより強力になります。ボトルを開けて最大 2000 マナを手に入れましょう!","kr":"다음 몬스터 웨이브가 더 강해집니다. 병을 열고 최대 2000 마나를 얻으세요!"},"建筑":{"id":"建筑","en":"Building","vn":"Xây dựng","jp":"建物","kr":"건물"},"<outline color=black width=3>基地即将被攻破，是否复活<color=#00ff00>并恢复满营地的生命值！</c></outline>":{"id":"<outline color=black width=3>基地即将被攻破，是否复活<color=#00ff00>并恢复满营地的生命值！</c></outline>","en":"<outline color=black width=3>The base is about to be breached. Do you want to revive <color=#00ff00> and restore the HP of the full camp! </c></outline>","vn":"<outline color=black width=3>Căn cứ sắp bị phá vỡ. Bạn có muốn hồi sinh <color=#00ff00> và khôi phục HP cho toàn bộ trại không! </c></outline>","jp":"<outline color=black width=3>基地が破られようとしています。<color=#00ff00> を復活させてキャンプ全体の HP を回復しますか? </c></outline>","kr":"<outline color=black width=3>기지가 파괴되려고 합니다. <color=#00ff00>을 부활시키고 전체 캠프의 HP를 회복하시겠습니까! </c></outline>"},"主动技能":{"id":"主动技能","en":"Active skills","vn":"Kỹ năng chủ động","jp":"アクティブ スキル","kr":"활성 기술"},"建筑/英雄强化":{"id":"建筑/英雄强化","en":"Building/hero enhancement","vn":"Xây dựng/cải thiện anh hùng","jp":"建物/ヒーロー強化","kr":"건물/영웅 강화"},"强化":{"id":"强化","en":"Enhance","vn":"Cải thiện","jp":"強化","kr":"강화"},"回收":{"id":"回收","en":"Recycling","vn":"Tái chế","jp":"リサイクル","kr":"재활용"},"解锁格子":{"id":"解锁格子","en":"Unlock grid","vn":"Mở khóa lưới","jp":"グリッドのロック解除","kr":"격자 잠금 해제"},"本局解锁3个格子":{"id":"本局解锁3个格子","en":"Unlock 3 grids in this game","vn":"Mở khóa 3 lưới trong trò chơi này","jp":"このゲームで 3 つのグリッドのロック解除","kr":"이 게임에서 3개의 격자 잠금 해제"},"7日签到":{"id":"7日签到","en":"Sign in for 7 days","vn":"Đăng nhập trong 7 ngày","jp":"7 日間サインイン","kr":"7일 동안 로그인"},"已签到":{"id":"已签到","en":"Signed in","vn":"Đã đăng nhập","jp":"サインイン済み","kr":"로그인"},"签到":{"id":"签到","en":"Sign in","vn":"Đăng nhập","jp":"サインイン","kr":"로그인"},"第三天":{"id":"第三天","en":"Day 3","vn":"Ngày 3","jp":"3 日目","kr":"3일차"},"冰霜刺骨，冻结一切":{"id":"冰霜刺骨，冻结一切","en":"Frost bites, freezes everything","vn":"Sương giá cắn, đóng băng mọi thứ","jp":"凍傷、すべてを凍らせる","kr":"동상, 모든 것을 얼림"},"模式":{"id":"模式","en":"Mode","vn":"Chế độ","jp":"モード","kr":"모드"},"%d次广告解锁":{"id":"%d次广告解锁","en":"%d ads unlocked","vn":"%d quảng cáo đã mở khóa","jp":"%d 個の広告のロック解除","kr":"%d개의 광고 잠금 해제"},"%s不足":{"id":"%s不足","en":"%s insufficient","vn":"%s không đủ","jp":"%s が不足","kr":"%s가 부족"},"解锁成功":{"id":"解锁成功","en":"Unlocked successfully","vn":"Đã mở khóa thành công","jp":"正常にロック解除","kr":"성공적으로 잠금 해제"},"变身倒计时%ds":{"id":"变身倒计时%ds","en":"Transformation countdown %ds","vn":"Đếm ngược chuyển đổi %ds","jp":"変身カウントダウン %ds","kr":"변신 카운트다운 %ds"},"第%s天":{"id":"第%s天","en":"Day %s","vn":"Ngày %s","jp":"日 %s","kr":"일 %s"},"获得%s":{"id":"获得%s","en":"Get %s","vn":"Nhận %s","jp":"%s を取得","kr":"%s 획득"},"获得%s%s":{"id":"获得%s%s","en":"Get %s%s","vn":"Nhận %s%s","jp":"%s%s を入手","kr":"%s%s 획득"},"找不到节点":{"id":"找不到节点","en":"Node not found","vn":"Không tìm thấy nút","jp":"ノードが見つかりません","kr":"노드 찾을 수 없음"},"第${val}波":{"id":"第${val}波","en":"${val} wave","vn":"${val} wave","jp":"${val} ウェーブ","kr":"${val} 웨이브"},"每6波都会出现物资，可以增强各种属性！这次是见面礼":{"id":"每6波都会出现物资，可以增强各种属性！这次是见面礼","en":"SUpplies will appear every 6 waves, which can enhance various attributes! This is a welcome gift","vn":"Vật tư sẽ xuất hiện sau mỗi 6 đợt, có thể tăng cường nhiều thuộc tính khác nhau! Đây là quà tặng chào mừng","jp":"補給品は 6 ウェーブごとに出現し、さまざまな属性を強化できます。これは歓迎すべき贈り物です","kr":"6 웨이브마다 다양한 속성을 강화할 수 있는 보급품이 등장합니다! 이것은 환영 선물입니다"},"紫水晶不足!":{"id":"紫水晶不足!","en":"Not enough Crystal!","vn":"Không đủ Pha lê!","jp":"クリスタルが足りません!","kr":"크리스탈이 충분하지 않습니다!"},"解锁新武器：":{"id":"解锁新武器：","en":"Unlock new weapons:","vn":"Mở khóa vũ khí mới:","jp":"新しい武器のロックを解除:","kr":"새로운 무기 잠금 해제:"},"获得紫水晶%d":{"id":"获得紫水晶%d","en":"Get Crystal %d","vn":"Nhận Pha lê %d","jp":"クリスタル %d を入手","kr":"크리스탈 %d 획득"},"获得紫水晶%s":{"id":"获得紫水晶%s","en":"Get Crystal %s","vn":"Nhận Pha lê %s","jp":"クリスタル %s を入手","kr":"크리스탈 %s 획득"},"<outline color=black width=2>并获得<color=#FFDD42>50金币</color>":{"id":"<outline color=black width=2>并获得<color=#FFDD42>50金币</color>","en":"<outline color=black width=2>and get <color=#FFDD42>50 gold</color>","vn":"<outline color=black width=2>và nhận <color=#FFDD42>50 vàng</color>","jp":"<outline color=black width=2>そして <color=#FFDD42>50 ゴールド</color> を入手","kr":"<outline color=black width=2>그리고 <color=#FFDD42>50골드</color> 획득"},"且所有枪械伤害<color=#FFDD42>永久+20%</color>！</outline>":{"id":"且所有枪械伤害<color=#FFDD42>永久+20%</color>！</outline>","en":"And all gun DMG <color=#FFDD42>permanently +20%</color>! </outline>","vn":"Và tất cả DMG của súng <color=#FFDD42>vĩnh viễn +20%</color>! </outline>","jp":"すべての銃の DMG が <color=#FFDD42>永久に +20%</color> になります! </outline>","kr":"그리고 모든 총기 피해량 <color=#FFDD42>영구적으로 +20%</color>! </outline>"},"<outline color=black width=2><color=#FFDD42>永久解锁</color>%d倍速，%s</outline>":{"id":"<outline color=black width=2><color=#FFDD42>永久解锁</color>%d倍速，%s</outline>","en":"<outline color=black width=2><color=#FFDD42>Permanently unlock</color>%d times speed, %s</outline>","vn":"<outline color=black width=2><color=#FFDD42>Mở khóa vĩnh viễn</color>%d lần tốc độ, %s</outline>","jp":"<outline color=black width=2><color=#FFDD42>永久にロック解除</color>%d 倍の速度、%s</outline>","kr":"<outline color=black width=2><color=#FFDD42>영구적으로 잠금 해제</color>%d배 속도, %s</outline>"},"通关第%d波开启":{"id":"通关第%d波开启","en":"Clearance of the %d wave is open","vn":"Đã mở được đợt %d","jp":"%d ウェーブのクリアが開かれています","kr":"%d 웨이브 클리어가 열렸습니다"},"只能通过签到解锁噢!":{"id":"只能通过签到解锁噢!","en":"Can only be unlocked by signing in!","vn":"Chỉ có thể mở khóa bằng cách đăng nhập!","jp":"サインインすることでのみロック解除できます!","kr":"로그인해야만 잠금 해제할 수 있습니다!"},"紫水晶不足":{"id":"紫水晶不足","en":"Not enough Crystal","vn":"Không đủ Pha lê","jp":"クリスタルが足りません","kr":"크리스탈이 충분하지 않습니다"},"不错，现在开始我们可以守卫家园了，这次你也加入战斗了，准备好了吗？":{"id":"不错，现在开始我们可以守卫家园了，这次你也加入战斗了，准备好了吗？","en":"Good, now we can defend our homeland, this time you also join the battle, are you ready?","vn":"Tốt, giờ chúng ta có thể bảo vệ quê hương, lần này bạn cũng tham gia trận chiến, bạn đã sẵn sàng chưa?","jp":"よし、これで祖国を守れる。今度は君も戦いに参加してくれ、準備はいいかい?","kr":"좋습니다. 이제 우리는 조국을 방어할 수 있습니다. 이번에는 당신도 전투에 참여하세요. 준비되셨나요?"},"准备好了!":{"id":"准备好了!","en":"Ready!","vn":"Sẵn sàng!","jp":"準備はいいかい!","kr":"준비되셨나요!"},"<outline color=black width=3>特点:<br/>激光折射</outline>":{"id":"<outline color=black width=3>特点:<br/>激光折射</outline>","en":"<outline color=black width=3>Features:<br/>Laser refraction</outline>","vn":"<outline color=black width=3>Đặc điểm:<br/>Khúc xạ laser</outline>","jp":"<outline color=black width=3>特徴:<br/>レーザー屈折</outline>","kr":"<outline color=black width=3>특징:<br/>레이저 굴절</outline>"},"<outline color=black width=3>特点:<br/>冰冻怪物</outline>":{"id":"<outline color=black width=3>特点:<br/>冰冻怪物</outline>","en":"<outline color=black width=3>Features:<br/>Frozen monster</outline>","vn":"<outline color=black width=3>Đặc điểm:<br/>Quái vật đóng băng</outline>","jp":"<outline color=black width=3>特徴:<br/>凍結モンスター</outline>","kr":"<outline color=black width=3>특징:<br/>얼어붙은 괴물</outline>"},"<outline color=black width=3>特点:<br/>连续雷劈</outline>":{"id":"<outline color=black width=3>特点:<br/>连续雷劈</outline>","en":"<outline color=black width=3>Features:<br/>Continuous lightning strikes</outline>","vn":"<outline color=black width=3>Đặc điểm:<br/>Sét đánh liên tục</outline>","jp":"<outline color=black width=3>特徴:<br/>連続雷撃</outline>","kr":"<outline color=black width=3>특징:<br/>연속적인 번개</outline>"},"<outline color=black width=3>特点:<br/>电球弹射</outline>":{"id":"<outline color=black width=3>特点:<br/>电球弹射</outline>","en":"<outline color=black width=3>Features:<br/>Electric ball ejection</outline>","vn":"<outline color=black width=3>Đặc điểm:<br/>Phóng cầu điện</outline>","jp":"<outline color=black width=3>特徴:<br/>電気ボール射出</outline>","kr":"<outline color=black width=3>특징:<br/>전기 공 방출</outline>"},"没有找到武器id":{"id":"没有找到武器id","en":"Weapon ID not found","vn":"Không tìm thấy ID vũ khí","jp":"武器 ID が見つかりません","kr":"무기 ID를 찾을 수 없습니다"},"金币不足，加吧劲吧铁子":{"id":"金币不足，加吧劲吧铁子","en":"Insufficient gold, come on, buddy","vn":"Không đủ vàng, cố lên nào bạn","jp":"ゴールドが足りない、頼むよ","kr":"골드가 부족합니다. 빨리 와요, 친구"},"当前可选%d/%d个物资":{"id":"当前可选%d/%d个物资","en":"Currently %d/%d sUpplies are available","vn":"Hiện tại có %d/%d sUpplies","jp":"現在 %d/%d 個の補給品が利用可能です","kr":"현재 %d/%d개의 보급품을 사용할 수 있습니다"},"选择一个物资\n(物资可增强技能效果)":{"id":"选择一个物资\n(物资可增强技能效果)","en":"Select a sUpply\n(SUpplies can enhance skill effects)","vn":"Chọn sUpply\n(Supplies có thể tăng cường hiệu ứng kỹ năng)","jp":"補給品を選択してください\n(補給品はスキル効果を高めることができます)","kr":"보급품을 선택하세요\n(보급품은 스킬 효과를 강화할 수 있습니다)"},"获得金币：%d":{"id":"获得金币：%d","en":"Get gold: %d","vn":"Nhận vàng: %d","jp":"ゴールドの獲得: %d","kr":"골드 획득: %d"},"隐身成功":{"id":"隐身成功","en":"Invisibility successful","vn":"Tàng hình thành công","jp":"透明化成功","kr":"투명화 성공"},"视频成功":{"id":"视频成功","en":"Video successful","vn":"Video thành công","jp":"ビデオ成功","kr":"비디오 성공"},"基础":{"id":"基础","en":"Basic","vn":"Cơ bản","jp":"基本","kr":"기본"},"增益":{"id":"增益","en":"Buff","vn":"Buff","jp":"バフ","kr":"버프"},"英雄":{"id":"英雄","en":"Hero","vn":"Anh hùng","jp":"ヒーロー","kr":"영웅"},"加载Tower错误":{"id":"加载Tower错误","en":"Error loading Tower","vn":"Lỗi khi tải Tháp","jp":"タワーの読み込みエラー","kr":"타워 로딩 오류"},"下波僵尸即将变强，开启魔法瓶，\r\n最高获得%d法力!":{"id":"下波僵尸即将变强，开启魔法瓶，\r\n最高获得%d法力!","en":"Next wave of monsters will become stronger, open the magic bottle,\r\nGet Up to %d mana!","vn":"Đợt quái vật tiếp theo sẽ trở nên mạnh hơn, mở lọ ma thuật,\r\nNhận tới %d mana!","jp":"次のモンスターの波はより強力になります。魔法のボトルを開けて\r\n最大 %d 個のマナを獲得しましょう!","kr":"다음 몬스터 웨이브가 더 강해집니다. 마법 병을 여세요.\r\n최대 %d 마나를 얻으세요!"},"获得法力值%d":{"id":"获得法力值%d","en":"Get mana value %d","vn":"Nhận giá trị mana %d","jp":"マナ値 %d を取得","kr":"마나 값 %d 획득"},"获得%d/%d":{"id":"获得%d/%d","en":"Get %d/%d","vn":"Nhận %d/%d","jp":"%d/%d を取得","kr":"%d/%d 획득"},"升级成功":{"id":"升级成功","en":"Upgrade successful","vn":"Nâng cấp thành công","jp":"アップグレード成功","kr":"업그레이드 성공"},"法力值不足":{"id":"法力值不足","en":"Insufficient mana value","vn":"Giá trị mana không đủ","jp":"マナ値が不足","kr":"마나 값 부족"},"技能冷却中":{"id":"技能冷却中","en":"Skill cooling down","vn":"Hồi chiêu kỹ năng","jp":"スキルクールダウン中","kr":"스킬 쿨다운"},"%s强化 Lv.%d":{"id":"%s强化 Lv.%d","en":"%s Strengthen Lv.%d","vn":"%s Tăng cường Lv.%d","jp":"%s 強化レベル %d","kr":"%s 강화 Lv.%d"},"无广告":{"id":"无广告","en":"No ads","vn":"Không có quảng cáo","jp":"広告なし","kr":"광고 없음"},"无广":{"id":"无广","en":"No advertisements","vn":"Không có quảng cáo","jp":"広告なし","kr":"광고 없음"},"有广":{"id":"有广","en":"Advertisements","vn":"Quảng cáo","jp":"広告","kr":"광고"},"模式测试":{"id":"模式测试","en":"Mode test","vn":"Kiểm tra chế độ","jp":"モードテスト","kr":"모드 테스트"},"获得局内金币%d":{"id":"获得局内金币%d","en":"Get in-game gold %d","vn":"Nhận vàng trong trò chơi %d","jp":"ゲーム内ゴールド %d を取得","kr":"게임 내 골드 획득 %d"},"=+紫水晶":{"id":"=+紫水晶","en":"=+Crystal","vn":"=+Pha lê","jp":"=+ クリスタル","kr":"=+ 크리스탈"},"=+经验":{"id":"=+经验","en":"=+EXP","vn":"=+EXP","jp":"=+ EXP","kr":"=+ EXP"},"随机buff":{"id":"随机buff","en":"Random buff","vn":"Tăng ngẫu nhiên","jp":"ランダムバフ","kr":"무작위 버프"},"+法力!":{"id":"+法力!","en":"+Mana!","vn":"+Mana!","jp":"+マナ!","kr":"+마나!"},"视频拉取失败，请稍后重试":{"id":"视频拉取失败，请稍后重试","en":"Failed to pull the video, please try again later","vn":"Không kéo được video, vui lòng thử lại sau","jp":"ビデオの取得に失敗しました。しばらくしてからもう一度お試しください","kr":"비디오를 가져오지 못했습니다. 나중에 다시 시도하세요."},"没有对应广告id":{"id":"没有对应广告id","en":"No corresponding ad id","vn":"Không có id quảng cáo tương ứng","jp":"対応する広告 ID がありません","kr":"해당 광고 ID 없음"},"金币 X%d":{"id":"金币 X%d","en":"Gold X%d","vn":"Vàng X%d","jp":"ゴールド X%d","kr":"골드 X%d"},"紫水晶 X%d":{"id":"紫水晶 X%d","en":"Crystal X%d","vn":"Pha lê X%d","jp":"クリスタル X%d","kr":"크리스탈 X%d"},"返还金币":{"id":"返还金币","en":"Return gold","vn":"Trả lại vàng","jp":"ゴールドを返却","kr":"골드 반환"},"返还紫水晶":{"id":"返还紫水晶","en":"Return Crystal","vn":"Trả lại pha lê","jp":"クリスタルを返却","kr":"크리스탈 반환"},"怪物越来越强，试试新枪械的威力吧！":{"id":"怪物越来越强，试试新枪械的威力吧！","en":"Monsters are getting stronger, try the power of new guns!","vn":"Quái vật đang trở nên mạnh hơn, hãy thử sức mạnh của súng mới!","jp":"モンスターが強くなってきています。新しい銃のパワーを試してください!","kr":"몬스터가 강해지고 있습니다. 새로운 총의 힘을 시험해보세요!"},"消灭怪物":{"id":"消灭怪物","en":"Destroy monsters","vn":"Tiêu diệt quái vật","jp":"モンスターを破壊","kr":"몬스터 파괴"},"波数 :":{"id":"波数 :","en":"Waves:","vn":"Sóng:","jp":"波:","kr":"파도:"},"荒野1":{"id":"荒野1","en":"Wilderness 1","vn":"Wilderness 1","jp":"荒野 1","kr":"황야 1"},"荒野2":{"id":"荒野2","en":"Wilderness 2","vn":"Wilderness 2","jp":"荒野 2","kr":"황야 2"},"荒野3":{"id":"荒野3","en":"Wilderness 3","vn":"Wilderness 3","jp":"荒野 3","kr":"황야 3"},"荒野4":{"id":"荒野4","en":"Wilderness 4","vn":"Wilderness 4","jp":"荒野 4","kr":"황야 4"},"荒野5":{"id":"荒野5","en":"Wilderness 5","vn":"Wilderness 5","jp":"荒野 5","kr":"황야 5"},"荒野6":{"id":"荒野6","en":"Wilderness 6","vn":"Wilderness 6","jp":"荒野 6","kr":"황야 6"},"攻击力+1":{"id":"攻击力+1","en":"Attack +1","vn":"Tấn công +1","jp":"攻撃 +1","kr":"공격력 +1"},"饥荒佬":{"id":"饥荒佬","en":"Famine man","vn":"Người đói","jp":"飢餓男","kr":"기근맨"},"矿工僵尸":{"id":"矿工僵尸","en":"Zombie","vn":"Zombie","jp":"ゾンビ","kr":"좀비"},"地狱犬":{"id":"地狱犬","en":"Hellhound","vn":"Hellhound","jp":"ヘルハウンド","kr":"헬하운드"},"硬壳龟":{"id":"硬壳龟","en":"Turtle","vn":"Rùa","jp":"タートル","kr":"거북이"},"屠夫":{"id":"屠夫","en":"Butcher","vn":"Đồ tể","jp":"ブッチャー","kr":"도살자"},"狼人":{"id":"狼人","en":"Werewolf","vn":"Người sói","jp":"狼男","kr":"늑대인간"},"恶魔龙":{"id":"恶魔龙","en":"Dragon","vn":"Rồng","jp":"ドラゴン","kr":"드래곤"},"岩巨人":{"id":"岩巨人","en":"Rock giant","vn":"Người khổng lồ đá","jp":"岩の巨人","kr":"바위 거인"},"护士僵尸":{"id":"护士僵尸","en":"Nurse zombie","vn":"Zombie y tá","jp":"ナースゾンビ","kr":"간호사 좀비"},"射手僵尸":{"id":"射手僵尸","en":"Shooter zombie","vn":"Zombie bắn súng","jp":"シューターゾンビ","kr":"사수 좀비"},"蝙蝠":{"id":"蝙蝠","en":"Bat","vn":"Dơi","jp":"コウモリ","kr":"박쥐"},"吉他僵尸(范围增伤)":{"id":"吉他僵尸(范围增伤)","en":"Guitar zombie (range DMG increase)","vn":"Zombie guitar (tăng sát thương tầm xa)","jp":"ギターゾンビ (範囲ダメージ増加)","kr":"기타 좀비(범위 DMG 증가)"},"墓碑僵尸":{"id":"墓碑僵尸","en":"Tombstone zombie","vn":"Zombie bia mộ","jp":"墓石ゾンビ","kr":"묘비 좀비"},"自爆僵尸":{"id":"自爆僵尸","en":"Self-destruct zombie","vn":"Zombie tự hủy","jp":"自爆ゾンビ","kr":"자폭 좀비"},"盾牌僵尸":{"id":"盾牌僵尸","en":"Shield zombies","vn":"Zombie khiên","jp":"シールドゾンビ","kr":"쉴드 좀비"},"毒液僵尸":{"id":"毒液僵尸","en":"Venom zombies","vn":"Zombie nọc độc","jp":"毒ゾンビ","kr":"베놈 좀비"},"双头僵尸":{"id":"双头僵尸","en":"Two-headed zombies","vn":"Zombie hai đầu","jp":"双頭ゾンビ","kr":"두 개의 머리를 가진 좀비"},"小丑僵尸空降":{"id":"小丑僵尸空降","en":"Clown zombies airborne","vn":"Zombie hề trên không","jp":"空中ピエロゾンビ","kr":"공중으로 날아다니는 광대 좀비"},"泥潭怪分裂":{"id":"泥潭怪分裂","en":"Muck zombie splits","vn":"Zombie bùn tách đôi","jp":"マックゾンビ分裂","kr":"진흙 좀비 분열"},"墓碑僵尸召唤的小怪":{"id":"墓碑僵尸召唤的小怪","en":"Ghosts","vn":"Ma","jp":"ゴースト","kr":"유령"},"双头僵尸分裂":{"id":"双头僵尸分裂","en":"Two-headed monsters split","vn":"Quái vật hai đầu tách đôi","jp":"双頭モンスター分裂","kr":"두 개의 머리를 가진 몬스터 분열"},"锋利的匕首，伤害挺高":{"id":"锋利的匕首，伤害挺高","en":"Sharp daggers, high DMG","vn":"Dao găm sắc, sát thương cao","jp":"鋭い短剣、高ダメージ","kr":"날카로운 단검, 높은 DMG"},"1格护甲装备，你值得拥有":{"id":"1格护甲装备，你值得拥有","en":"1-grid armor equipment, you deserve it","vn":"Trang bị giáp lưới 1, bạn xứng đáng","jp":"1グリッドの鎧装備、あなたにふさわしい","kr":"1그리드 방어구 장비, 당신이 받을 만합니다"},"1格武器，还能分裂":{"id":"1格武器，还能分裂","en":"1-grid weapon, can also split","vn":"Vũ khí lưới 1, cũng có thể tách đôi","jp":"1グリッドの武器、分裂も可能","kr":"1그리드 무기, 분열도 가능"},"点燃僵尸，疯狂燃烧吧":{"id":"点燃僵尸，疯狂燃烧吧","en":"Ignite monsters, burn like crazy","vn":"Thiêu đốt quái vật, cháy như điên","jp":"モンスターに火をつけ、狂ったように燃える","kr":"몬스터에 불을 지르고, 미칠 듯이 불태웁니다"},"射程较远的武器，biubiubiu":{"id":"射程较远的武器，biubiubiu","en":"Weapons with long range, biubiubiu","vn":"Vũ khí tầm xa, biubiubiu","jp":"射程の長い武器、ビウビウビウ","kr":"장거리 무기, 비비비우"},"命中僵尸可以使其减速":{"id":"命中僵尸可以使其减速","en":"Hit monsters to slow them down","vn":"Đánh quái vật để làm chậm chúng","jp":"モンスターを攻撃して減速させるダウン","kr":"몬스터를 때려 속도를 늦춥니다"},"穿上后感觉安全好多，恢复生命值":{"id":"穿上后感觉安全好多，恢复生命值","en":"Feel better after wearing it, restore HP","vn":"Cảm thấy tốt hơn sau khi mặc, phục hồi HP","jp":"着用すると気分が良くなり、HP を回復します","kr":"착용 후 기분이 좋아지고 회복합니다 HP"},"飞斧可以穿透一切":{"id":"飞斧可以穿透一切","en":"Flying axes can penetrate everything","vn":"Rìu bay có thể xuyên thủng mọi thứ","jp":"飛行斧はあらゆるものを貫通します","kr":"비행 도끼는 모든 것을 관통할 수 있습니다."},"突出一个有来有回":{"id":"突出一个有来有回","en":"Highlight a back and forth","vn":"Làm nổi bật sự tiến lùi","jp":"前後を強調表示します","kr":"뒤로 강조"},"实用的盾牌，提供护甲恢复":{"id":"实用的盾牌，提供护甲恢复","en":"Practical shield, provide armor recovery","vn":"Khiên thực tế, cung cấp khả năng phục hồi giáp","jp":"実用的なシールド、アーマー回復を提供します","kr":"실용적인 방패, 방어구 회복 제공"},"一枪头！暴击神器！":{"id":"一枪头！暴击神器！","en":"One shot head! Crit hit artifact!","vn":"Một phát bắn vào đầu! Hiện vật chí mạng!","jp":"一撃で頭を撃ちます! クリティカル ヒット アーティファクト!","kr":"한방에 머리가 날아갑니다! 치명타 아티팩트!"},"范围爆炸，群伤神器":{"id":"范围爆炸，群伤神器","en":"Range explosion, groUp DMG artifact","vn":"Bùng nổ tầm xa, hiện vật DMG nhóm","jp":"範囲爆発、グループ DMG アーティファクト","kr":"사거리 폭발, 그룹 DMG 아티팩트"},"折射和聚焦，伤害爆表！":{"id":"折射和聚焦，伤害爆表！","en":"Refraction and focus, DMG is off the charts!","vn":"Khúc xạ và tập trung, DMG vượt ngoài bảng xếp hạng!","jp":"屈折とフォーカス、DMG は桁外れです!","kr":"굴절과 집중, DMG는 차트를 벗어났습니다!"},"机枪塔":{"id":"机枪塔","en":"Machine gun tower","vn":"Tháp súng máy","jp":"マシン ガン タワー","kr":"기관총 타워"},"1格子":{"id":"1格子","en":"1 grid","vn":"1 lưới","jp":"1 グリッド","kr":"1 그리드"},"2格子":{"id":"2格子","en":"2 grids","vn":"2 lưới","jp":"2 グリッド","kr":"2 그리드"},"3格子":{"id":"3格子","en":"3 grids","vn":"3 ô lưới","jp":"3 グリッド","kr":"3 그리드"},"4格子":{"id":"4格子","en":"4 grids","vn":"4 ô lưới","jp":"4 グリッド","kr":"4 그리드"},"创造一个法阵，抵御怪物":{"id":"创造一个法阵，抵御怪物","en":"Create a magic circle to resist monsters","vn":"Tạo vòng tròn ma thuật để chống lại quái vật","jp":"モンスターに抵抗する魔法陣を作成","kr":"몬스터에 저항하는 마법진을 만듭니다."},"发射飞镖在怪物之间来回弹射":{"id":"发射飞镖在怪物之间来回弹射","en":"Shoot darts to bounce between monsters","vn":"Bắn phi tiêu để nảy giữa các quái vật","jp":"ダーツを撃ってモンスターの間を跳ね回る","kr":"몬스터 사이를 튕기기 위해 다트를 쏩니다."},"生成飓风持续牵引怪物":{"id":"生成飓风持续牵引怪物","en":"Generate a hurricane to pull monsters","vn":"Tạo ra cơn bão để kéo quái vật","jp":"ハリケーンを発生させてモンスターを引き寄せる","kr":"몬스터를 끌어당기기 위해 허리케인을 생성합니다."},"朝距离最近的怪物抛出火把":{"id":"朝距离最近的怪物抛出火把","en":"Throw a torch at the nearest monster","vn":"Ném đuốc vào quái vật gần nhất","jp":"最も近いモンスターにトーチを投げる","kr":"가장 가까운 몬스터에게 횃불을 던집니다."},"朝前方射出子弹":{"id":"朝前方射出子弹","en":"Shoot bullets forward","vn":"Bắn đạn về phía trước","jp":"前方に弾丸を撃つ","kr":"전방으로 총알을 쏩니다."},"冰霜弹":{"id":"冰霜弹","en":"Frost bullets","vn":"Đạn băng giá","jp":"フロスト弾","kr":"서리 총알"},"加特林子弹增伤":{"id":"加特林子弹增伤","en":"Gatling bullets increase DMG","vn":"Đạn Gatling tăng DMG","jp":"ガトリング弾はダメージを増加","kr":"개틀링 총알은 DMG를 증가시킵니다."},"怪物移速减少5%":{"id":"怪物移速减少5%","en":"Monster movespeed -5%","vn":"Tốc độ di chuyển của quái vật -5%","jp":"モンスターの移動速度 -5%","kr":"몬스터 이동 속도 -5%"},"怪物移速减少10%":{"id":"怪物移速减少10%","en":"Monster movespeed -10%","vn":"Tốc độ di chuyển của quái vật -10%","jp":"モンスターの移動速度 -10%","kr":"몬스터 이동 속도 -10%"},"冰爆可以冻结怪物":{"id":"冰爆可以冻结怪物","en":"Ice blast can freeze monsters","vn":"Vụ nổ băng có thể đóng băng quái vật","jp":"アイスブラストはモンスターを凍らせることができる","kr":"얼음 폭발은 몬스터를 얼릴 수 있습니다."},"城镇受到攻击时，对怪物造成生命值的10%伤害":{"id":"城镇受到攻击时，对怪物造成生命值的10%伤害","en":"When the town is under attack, deal damage of 10% of monster's HP","vn":"Khi thị trấn bị tấn công, gây sát thương bằng 10% HP của quái vật","jp":"町が攻撃を受けているとき、モンスターの HP の 10% のダメージを与える","kr":"마을이 공격을 받을 때 몬스터 HP의 10%에 해당하는 피해를 입힙니다."},"蜗牛(怪物潮)":{"id":"蜗牛(怪物潮)","en":"Snail (Monster Tide)","vn":"Ốc sên (Thủy triều quái vật)","jp":"カタツムリ (モンスター タイド)","kr":"달팽이(몬스터 타이드)"},"仙人掌（怪物潮）":{"id":"仙人掌（怪物潮）","en":"Cactus (Monster Tide)","vn":"Xương rồng (Thủy triều quái vật)","jp":"サボテン (モンスター タイド)","kr":"선인장(몬스터 타이드)"},"蜥蜴（怪物潮）":{"id":"蜥蜴（怪物潮）","en":"Lizard (Monster Tide)","vn":"Thằn lằn (Thủy triều quái vật)","jp":"トカゲ (モンスター タイド)","kr":"도마뱀(몬스터 타이드)"},"生成1个飓风持续牵引怪物":{"id":"生成1个飓风持续牵引怪物","en":"Generate 1 hurricane to pull monsters","vn":"Tạo ra 1 cơn bão để kéo quái vật","jp":"ハリケーンを 1 つ発生させてモンスターを引き寄せる","kr":"몬스터를 끌어당기기 위해 허리케인 1개를 생성합니다."},"机枪":{"id":"机枪","en":"Machine gun","vn":"Súng máy","jp":"マシンガン","kr":"기관총"},"搭建炮台":{"id":"搭建炮台","en":"Build a turret","vn":"Xây dựng một tháp pháo","jp":"砲塔を構築する","kr":"포탑을 만듭니다."},"测试":{"id":"测试","en":"Test","vn":"Kiểm tra","jp":"テスト","kr":"테스트"},"微软雅黑":{"id":"微软雅黑","en":"Microsoft YaHei","vn":"Microsoft YaHei","jp":"Microsoft YaHei","kr":"Microsoft YaHei"},"<outline color=#474747 width=3>之前有未完成的战斗，是否继续？</outline>":{"id":"<outline color=#474747 width=3>之前有未完成的战斗，是否继续？</outline>","en":"<outline color=#474747 width=3>There is an unfinished battle, do you want to continue? </outline>","vn":"<outline color=#474747 width=3>Có một trận chiến chưa kết thúc, bạn có muốn tiếp tục không? </outline>","jp":"<outline color=#474747 width=3>未完了の戦闘があります。続行しますか? </outline>","kr":"<outline color=#474747 width=3>끝나지 않은 전투가 있습니다. 계속하시겠습니까? </outline>"},"关闭":{"id":"关闭","en":"Close","vn":"Đóng","jp":"閉じる","kr":"닫기"},"怪物潮来袭":{"id":"怪物潮来袭","en":"Monsters are coming","vn":"Quái vật đang đến","jp":"モンスターがやって来ます","kr":"몬스터가 온다"},"信息":{"id":"信息","en":"Info","vn":"Thông tin","jp":"情報","kr":"정보"},"移除":{"id":"移除","en":"Remove","vn":"Xóa","jp":"削除","kr":"제거"},"通关章节8解锁":{"id":"通关章节8解锁","en":"Unlock after Chapter 8","vn":"Mở khóa sau Chương 8","jp":"第 8 章以降にロック解除","kr":"챕터 8 이후 잠금 해제"},"选择强化属性":{"id":"选择强化属性","en":"Choose enhancement","vn":"Chọn cường hóa","jp":"強化を選択","kr":"강화 선택"},"选择1个宝物":{"id":"选择1个宝物","en":"Choose 1 treasure","vn":"Chọn 1 kho báu","jp":"宝物を 1 つ選択","kr":"보물 1개 선택"},"刷新":{"id":"刷新","en":"Refresh","vn":"Làm mới","jp":"更新","kr":"새로 고침"},"剩余次数<color=#00ff00>%d/%d</c>":{"id":"剩余次数<color=#00ff00>%d/%d</c>","en":"Remaining time <color=#00ff00>%d/%d</c>","vn":"Thời gian còn lại <color=#00ff00>%d/%d</c>","jp":"残り時間 <color=#00ff00>%d/%d</c>","kr":"남은 시간 <color=#00ff00>%d/%d</c>"},"高概率刷出<color=#0fffff>稀有</color>或以上属性":{"id":"高概率刷出<color=#0fffff>稀有</color>或以上属性","en":"High rate to get <color=#0fffff>Rare</color> or above attributes","vn":"Tỷ lệ cao để nhận được thuộc tính <color=#0fffff>Hiếm</color> trở lên","jp":"<color=#0fffff>レア</color> 以上の属性を獲得する確率が高い","kr":"<color=#0fffff>희귀</color> 이상의 속성을 얻을 확률이 높음"},"第1关":{"id":"第1关","en":"Lv 1","vn":"Cấp 1","jp":"Lv 1","kr":"Lv 1"},"第6/20波":{"id":"第6/20波","en":"Wave 6/20","vn":"Đợt 6/20","jp":"ウェーブ 6/20","kr":"웨이브 6/20"},"游戏加速":{"id":"游戏加速","en":"Accelerate","vn":"Tăng tốc","jp":"加速","kr":"가속"},"暂存":{"id":"暂存","en":"Save\nEquipment","vn":"Lưu\nTrang bị","jp":"保存\n装備","kr":"장비 저장"},"必出2级装备":{"id":"必出2级装备","en":"Get Lv2 equipment","vn":"Nhận trang bị Cấp 2","jp":"Lv2 装備を取得","kr":"Lv2 장비 획득"},"开战":{"id":"开战","en":"Start","vn":"Bắt đầu","jp":"開始","kr":"시작"},"完成":{"id":"完成","en":"Complete","vn":"Hoàn thành","jp":"完了","kr":"완료"},"继续战斗":{"id":"继续战斗","en":"Continue","vn":"Tiếp tục","jp":"続行","kr":"계속"},"之前有未完成的战斗，是否继续？":{"id":"之前有未完成的战斗，是否继续？","en":"There is an unfinished battle, do you want to continue?","vn":"Có một trận chiến chưa kết thúc, bạn có muốn tiếp tục không?","jp":"未完了の戦闘があります。続行しますか?","kr":"끝나지 않은 전투가 있습니다. 계속하시겠습니까?"},"继续":{"id":"继续","en":"Continue","vn":"Tiếp tục","jp":"続行","kr":"계속"},"装备":{"id":"装备","en":"Equipment","vn":"Trang bị","jp":"装備","kr":"장비"},"背包中与拳套相邻的冷兵器速度<color=#FFDD42>+20%</color>":{"id":"背包中与拳套相邻的冷兵器速度<color=#FFDD42>+20%</color>","en":"Speed of cold weapons adjacent to the finger sleeves in the bag <color=#FFDD42>+20%</color>","vn":"Tốc độ của vũ khí lạnh nằm cạnh ống tay áo trong túi <color=#FFDD42>+20%</color>","jp":"バッグ内の指スリーブに隣接する冷気武器の速度 <color=#FFDD42>+20%</color>","kr":"가방에 있는 손가락 슬리브에 인접한 차가운 무기의 속도 <color=#FFDD42>+20%</color>"},"装备名称":{"id":"装备名称","en":"Equipment name","vn":"Tên trang bị","jp":"装備名","kr":"장비 이름"},"合成.Lv1":{"id":"合成.Lv1","en":"Merge.Lv1","vn":"Hợp nhất.Cấp 1","jp":"Merge.Lv1","kr":"Merge.Lv1"},"奖励":{"id":"奖励","en":"Reward","vn":"Phần thưởng","jp":"報酬","kr":"보상"},"最高进度：第%d波":{"id":"最高进度：第%d波","en":"Highest wave: %d","vn":"Đợt cao nhất: %d","jp":"最高ウェーブ: %d","kr":"가장 높은 웨이브: %d"},"双倍奖励":{"id":"双倍奖励","en":"Double","vn":"Nhấn đúp","jp":"ダブルクリック","kr":"더블"},"点击空白继续":{"id":"点击空白继续","en":"Click blank to continue","vn":"Nhấp vào khoảng trống để tiếp tục","jp":"続行するには空白をクリックします","kr":"계속하려면 빈칸을 클릭하세요"},"你获得了":{"id":"你获得了","en":"Claimed","vn":"Đã nhận","jp":"取得済み","kr":"청구됨"},"恭喜通关！":{"id":"恭喜通关！","en":"Complete the level!","vn":"Hoàn thành cấp độ!","jp":"レベルを完了!","kr":"레벨을 완료하세요!"},"精致宝箱":{"id":"精致宝箱","en":"Exquisite Chest","vn":"Rương tinh xảo","jp":"絶妙な宝箱","kr":"정교한 상자"},"点击打开":{"id":"点击打开","en":"Click to open","vn":"Nhấp để mở","jp":"クリックして開く","kr":"클릭하여 열기"},"购买体力":{"id":"购买体力","en":"Buy stamina","vn":"Mua sức bền","jp":"スタミナを購入","kr":"체력 구매"},"额外背包格子":{"id":"额外背包格子","en":"Extra bag slots","vn":"Các ô túi bổ sung","jp":"追加のバッグ スロット","kr":"추가 가방 슬롯"},"观看视频，获得额外的背包格子!":{"id":"观看视频，获得额外的背包格子!","en":"Watch the video to get extra bag slots!","vn":"Xem video để nhận thêm các ô túi!","jp":"追加のバッグ スロットを取得するにはビデオをご覧ください!","kr":"비디오를 시청하여 추가 가방 슬롯을 얻으세요!"},"银币不足":{"id":"银币不足","en":"Insufficient coins","vn":"Không đủ xu","jp":"コインが足りない","kr":"코인 부족"},"是否观看视频，立即获得30银币":{"id":"是否观看视频，立即获得30银币","en":"Watch the video to get 30 coins ","vn":"Xem video để nhận 30 xu","jp":"動画を見て30枚のコインを手に入れよう","kr":"비디오를 시청하여 30개의 코인을 얻으세요"},"解锁新装备":{"id":"解锁新装备","en":"Unlock new equipment","vn":"Mở khóa trang bị mới","jp":"新しい装備のロックを解除","kr":"새로운 장비 잠금 해제"},"已解锁":{"id":"已解锁","en":"Unlocked","vn":"Đã mở khóa","jp":"ロック解除","kr":"잠금 해제됨"},"解锁新槽位":{"id":"解锁新槽位","en":"Unlock new slot","vn":"Mở khóa ô mới","jp":"新しいスロットのロックを解除","kr":"새로운 슬롯 잠금 해제"},"新槽位":{"id":"新槽位","en":"New slot","vn":"Ô mới","jp":"新しいスロット","kr":"새로운 슬롯"},"是否复活":{"id":"是否复活","en":"Resurrect?","vn":"Hồi sinh?","jp":"復活？","kr":"부활?"},"获得%d银币且重新进入背包！":{"id":"获得%d银币且重新进入背包！","en":"Get %d coins and re-enter the bag!","vn":"Nhận %d xu và nhập lại túi!","jp":"%d枚のコインを手に入れてバッグに再入場！","kr":"%d개의 코인을 얻고 가방에 다시 들어가세요!"},"装备名":{"id":"装备名","en":"Equipment name","vn":"Tên trang bị","jp":"装備名","kr":"장비 이름"},"拳套可缩短冷兵器的冷却时间":{"id":"拳套可缩短冷兵器的冷却时间","en":"Finger sleeves can shorten the CD of cold weapons","vn":"Ống tay có thể rút ngắn thời gian hồi chiêu của vũ khí lạnh","jp":"フィンガースリーブは冷気兵器のCDを短縮できる","kr":"핑거 슬리브는 콜드 웨폰의 CD를 줄일 수 있습니다"},"搭建炮塔":{"id":"搭建炮塔","en":"Build turrets","vn":"Xây dựng tháp pháo","jp":"タレットを建造","kr":"포탑 건설"},"僵尸越来越强，搭建炮塔，守卫基地！":{"id":"僵尸越来越强，搭建炮塔，守卫基地！","en":"Build turrets and guard the base!","vn":"Xây dựng tháp pháo và bảo vệ căn cứ!","jp":"タレットを建造して基地を守ろう！","kr":"포탑을 건설하고 기지를 보호하세요!"},"解锁暂存":{"id":"解锁暂存","en":"Unlock temporary storage","vn":"Mở khóa kho lưu trữ tạm thời","jp":"一時保管のロックを解除","kr":"임시 저장소 잠금 해제"},"暂时存放装备，灵活运用，背包轻松满级装备！":{"id":"暂时存放装备，灵活运用，背包轻松满级装备！","en":"Store equipment temporarily, and easily merge Max-level equipment!","vn":"Lưu trữ trang bị tạm thời và dễ dàng hợp nhất trang bị cấp độ tối đa!","jp":"装備を一時的に保管し、最大レベルの装備を簡単にマージ！","kr":"장비를 일시적으로 보관하고 최대 레벨 장비를 쉽게 병합하세요!"},"上阵装备":{"id":"上阵装备","en":"Equip for battle","vn":"Trang bị cho trận chiến","jp":"戦闘用に装備","kr":"전투를 위해 장비"},"通关章节2解锁":{"id":"通关章节2解锁","en":"Unlock after chapter 2","vn":"Mở khóa sau chương 2","jp":"第2章後にロック解除","kr":"2장 이후 잠금 해제"},"通关章节4解锁":{"id":"通关章节4解锁","en":"Unlock after chapter 4","vn":"Mở khóa sau chương 4","jp":"第4章後にロック解除","kr":"4장 이후 잠금 해제"},"扫荡":{"id":"扫荡","en":"Sweep","vn":"Quét","jp":"スイープ","kr":"스윕"},"今日剩余":{"id":"今日剩余","en":"Today's remaining","vn":"Số lượng còn lại trong ngày","jp":"本日の残り","kr":"오늘 남은 것"},"侧边栏福利":{"id":"侧边栏福利","en":"Sidebar benefits","vn":"Lợi ích thanh bên","jp":"サイドバーの特典","kr":"사이드바 혜택"},"快手福利":{"id":"快手福利","en":"Quick hand benefits","vn":"Lợi ích tay nhanh","jp":"クイックハンドの特典","kr":"빠른 손 혜택"},"已通关":{"id":"已通关","en":"Cleared","vn":"Đã xóa","jp":"クリア","kr":"지우기"},"商店":{"id":"商店","en":"Store","vn":"Cửa hàng","jp":"ストア","kr":"상점"},"战斗":{"id":"战斗","en":"Battle","vn":"Trận chiến","jp":"戦闘","kr":"전투"},"活动":{"id":"活动","en":"Event","vn":"Sự kiện","jp":"イベント","kr":"이벤트"},"免费(10)":{"id":"免费(10)","en":"Free (10)","vn":"Miễn phí (10)","jp":"無料（10）","kr":"무료(10)"},"%d折":{"id":"%d折","en":"%d off","vn":"Giảm %d","jp":"%dオフ","kr":"%d 할인"},"每日商店":{"id":"每日商店","en":"Daily Store","vn":"Cửa hàng hàng ngày","jp":"デイリーストア","kr":"일일 상점"},"击杀怪物   :":{"id":"击杀怪物   :","en":"Kill monsters:","vn":"Giết quái vật:","jp":"モンスターを倒す：","kr":"몬스터 처치:"},"失败损失   :":{"id":"失败损失   :","en":"Failure loss:","vn":"Mất mát khi thất bại:","jp":"失敗損失：","kr":"실패 손실:"}," 获得金币  :":{"id":" 获得金币  :","en":"Get gold:","vn":"Nhận vàng:","jp":"ゴールドを獲得：","kr":"골드 획득:"},"背包英雄":{"id":"背包英雄","en":"bag hero","vn":"anh hùng túi","jp":"バッグヒーロー","kr":"가방 영웅"},"<outline color=black width=3>基地即将被攻破，是否呼叫支援消灭当前怪物？<color=#00ff00>同时恢复满基地的生命值！</c></outline>":{"id":"<outline color=black width=3>基地即将被攻破，是否呼叫支援消灭当前怪物？<color=#00ff00>同时恢复满基地的生命值！</c></outline>","en":"<outline color=black width=3>The base is about to be breached, do you want to call for sUpport to eliminate the current monster? <color=#00ff00>Restore the HP of the full base at the same time! </c></outline>","vn":"<outline color=black width=3>Căn cứ sắp bị phá, bạn có muốn gọi sUpport để tiêu diệt quái vật hiện tại không? <color=#00ff00>Phục hồi HP của toàn bộ căn cứ cùng lúc! </c></outline>","jp":"<outline color=black width=3>基地が突破されようとしています。現在のモンスターを排除するためにサポートを要請しますか？<color=#00ff00>同時に基地全体のHPを回復！ </c></outline>","kr":"<outline color=black width=3>기지가 파괴되려 하고 있습니다. 현재 몬스터를 제거하기 위해 지원을 요청하시겠습니까? <color=#00ff00>동시에 전체 기지의 HP를 회복하세요!</c></outline>"},"塔的攻击范围-30%\n怪物伤害+20%":{"id":"塔的攻击范围-30%\n怪物伤害+20%","en":"Tower's attack range -30%\nMonster DMG +20%","vn":"Phạm vi tấn công của tháp -30%\nSát thương quái vật +20%","jp":"タワーの攻撃範囲 -30%\nモンスターのダメージ +20%","kr":"타워의 공격 범위 -30%\n몬스터 데미지 +20%"},"下波怪物即将变强，开启魔法瓶，\n最高获得2000法力!":{"id":"下波怪物即将变强，开启魔法瓶，\n最高获得2000法力!","en":"The next wave of monsters will become stronger, open the magic bottle,\nGet Up to 2000 mana!","vn":"Đợt quái vật tiếp theo sẽ mạnh hơn, mở bình ma thuật,\nNhận tới 2000 mana!","jp":"次のモンスターの波はより強力になります。魔法のボトルを開けて、\n最大 2000 マナを獲得しましょう!","kr":"다음 몬스터 웨이브가 더 강해지고, 마법 병을 열고,\n최대 2000 마나를 얻으세요!"},"技能1":{"id":"技能1","en":"Skill 1","vn":"Kỹ năng 1","jp":"スキル 1","kr":"스킬 1"},"获得水晶   :":{"id":"获得水晶   :","en":"Get crystal:","vn":"Nhận pha lê:","jp":"クリスタルを入手:","kr":"크리스탈 획득:"},"怪物来袭":{"id":"怪物来袭","en":"Monsters attack","vn":"Quái vật tấn công","jp":"モンスターの攻撃","kr":"몬스터 공격"},"获得金币":{"id":"获得金币","en":"Get gold","vn":"Nhận vàng","jp":"ゴールドを入手","kr":"골드 획득"},"当前技能":{"id":"当前技能","en":"Current skill","vn":"Kỹ năng hiện tại","jp":"現在のスキル","kr":"현재 스킬"},"幸运掉落":{"id":"幸运掉落","en":"Lucky drop","vn":"Giọt may mắn","jp":"ラッキードロップ","kr":"행운의 드롭"},"怪物掉落大量水晶石":{"id":"怪物掉落大量水晶石","en":"Monsters drop a lot of crystal stones","vn":"Quái vật rơi rất nhiều đá pha lê","jp":"モンスターは大量のクリスタルストーンをドロップします","kr":"몬스터가 많은 크리스탈 스톤을 드롭"},"怪物进入攻击范围后\n点击屏幕可以加快发射魔法球":{"id":"怪物进入攻击范围后\n点击屏幕可以加快发射魔法球","en":"After the monster enters the attack range\nClick the screen to speed Up the launch of magic balls","vn":"Sau khi quái vật vào phạm vi tấn công\nNhấp vào màn hình để tăng tốc độ Phóng quả cầu ma thuật","jp":"モンスターが攻撃範囲に入った後\n画面をクリックすると、魔法のボールの発射速度が上がります","kr":"몬스터가 공격 범위에 들어온 후\n화면을 클릭하여 마법 공 발사 속도를 높입니다."},"英雄技能":{"id":"英雄技能","en":"Hero skills","vn":"Kỹ năng anh hùng","jp":"ヒーロースキル","kr":"영웅 스킬"},"描述描述描述描述描述描述描述描述":{"id":"描述描述描述描述描述描述描述描述","en":"Description","vn":"Mô tả","jp":"説明","kr":"설명"},"100 刷新":{"id":"100 刷新","en":"100 Refresh","vn":"100 Làm mới","jp":"100 リフレッシュ","kr":"100 새로 고침"},"水晶商店":{"id":"水晶商店","en":"Crystal Shop","vn":"Cửa hàng pha lê","jp":"クリスタルショップ","kr":"크리스탈 상점"},"每波结束自动刷新":{"id":"每波结束自动刷新","en":"Automatically refresh after each wave","vn":"Tự động làm mới sau mỗi đợt","jp":"各ウェーブ後に自動リフレッシュ","kr":"각 웨이브 후 자동으로 새로 고침"},"增加Skill":{"id":"增加Skill","en":"Add Skill","vn":"Thêm kỹ năng","jp":"スキル追加","kr":"스킬 추가"},"增加Buff":{"id":"增加Buff","en":"Add Buff","vn":"Thêm buff","jp":"バフ追加","kr":"버프 추가"},"跳波":{"id":"跳波","en":"Wave skip","vn":"Bỏ qua đợt","jp":"ウェーブスキップ","kr":"웨이브 건너뛰기"},"全部buff":{"id":"全部buff","en":"All buffs","vn":"Tất cả buff","jp":"すべてのバフ","kr":"모든 버프"},"缺失路径":{"id":"缺失路径","en":"Missing path","vn":"Thiếu đường dẫn","jp":"パスがありません","kr":"누락된 경로"},"就近目标":{"id":"就近目标","en":"Nearby Target","vn":"Mục tiêu gần đó","jp":"近くのターゲット","kr":"근처 대상"},"随机目标":{"id":"随机目标","en":"Random Target","vn":"Mục tiêu ngẫu nhiên","jp":"ランダムターゲット","kr":"임의 대상"},"自身":{"id":"自身","en":"Self","vn":"Bản thân","jp":"自分","kr":"자기 자신"},"音效加载错误":{"id":"音效加载错误","en":"Sound effect loading error","vn":"Lỗi tải hiệu ứng âm thanh","jp":"効果音読み込みエラー","kr":"사운드 효과 로딩 오류"},"人物":{"id":"人物","en":"Character","vn":"Nhân vật","jp":"キャラクター","kr":"캐릭터"},"伙伴":{"id":"伙伴","en":"Partner","vn":"Đối tác","jp":"パートナー","kr":"파트너"},"抽卡":{"id":"抽卡","en":"Draw card","vn":"Rút thẻ","jp":"カードを引く","kr":"카드 뽑기"},"副本":{"id":"副本","en":"Copy","vn":"Sao chép","jp":"コピー","kr":"복사"},"${this.KnapsackName}背包没创建":{"id":"${this.KnapsackName}背包没创建","en":"${this.KnapsackName} backpack not created","vn":"Ba lô ${this.KnapsackName} chưa được tạo","jp":"${this.KnapsackName} バックパックが作成されていません","kr":"${this.KnapsackName} 백팩이 생성되지 않음"},"是否自动旋转":{"id":"是否自动旋转","en":"Whether to rotate automatically","vn":"Có tự động xoay không","jp":"自動的に回転するかどうか","kr":"자동으로 회전할지 여부"},"<color=#FFDD42>怪物来袭仍可收集金币</color>":{"id":"<color=#FFDD42>怪物来袭仍可收集金币</color>","en":"<color=#FFDD42>Gold coins can still be collected when monsters attack</color>","vn":"<color=#FFDD42>Vẫn có thể thu thập tiền vàng khi quái vật tấn công</color>","jp":"<color=#FFDD42>モンスターが攻撃しても金貨を集めることができます</color>","kr":"<color=#FFDD42>몬스터가 공격할 때에도 금화를 수집할 수 있음</color>"},"生成兽潮":{"id":"生成兽潮","en":"Generate beast tide","vn":"Tạo ra thủy triều thú","jp":"ビーストタイド生成","kr":"짐승의 조류 생성"},"没有找到怪物配置":{"id":"没有找到怪物配置","en":"No monster configuration found","vn":"Không tìm thấy cấu hình quái vật","jp":"モンスター設定が見つかりません","kr":"몬스터 구성을 찾을 수 없음"},"怪物生成错误":{"id":"怪物生成错误","en":"Monster generation error","vn":"Lỗi tạo quái vật","jp":"モンスター生成エラー","kr":"몬스터 생성 오류"},"创建RewardEvent":{"id":"创建RewardEvent","en":"Create RewardEvent","vn":"Tạo RewardEvent","jp":"RewardEvent 作成","kr":"RewardEvent 생성"},"设置桌面":{"id":"设置桌面","en":"Set desktop","vn":"Đặt màn hình nền","jp":"デスクトップを設定","kr":"바탕 화면 설정"},"设置常用":{"id":"设置常用","en":"Set common","vn":"Đặt chung","jp":"コモンを設定","kr":"일반 설정"},"获得金币x500  钻石x100":{"id":"获得金币x500  钻石x100","en":"Get gold x500 diamonds x100","vn":"Nhận vàng x500 kim cương x100","jp":"ゴールド x500 ダイヤモンド x100 を取得","kr":"금 x500 다이아몬드 x100 획득"},"已满级":{"id":"已满级","en":"Max level","vn":"Cấp độ tối đa","jp":"最大レベル","kr":"최대 레벨"},"等级":{"id":"等级","en":"Level","vn":"Cấp độ","jp":"レベル","kr":"레벨"},"通关章节%d解锁":{"id":"通关章节%d解锁","en":"Clear chapter %d unlocked","vn":"Xóa chương %d đã mở khóa","jp":"クリアチャプター %d のロック解除","kr":"챕터 %d 잠금 해제"},"手套相邻冷兵器-光环属性":{"id":"手套相邻冷兵器-光环属性","en":"Gloves adjacent to cold weapons-halo attribute","vn":"Găng tay liền kề với vũ khí lạnh-thuộc tính hào quang","jp":"冷気武器に隣接する手袋 - ハロー属性","kr":"냉각 무기-헤일로 속성에 인접한 장갑"},"背心相邻的枪械器伤害增加-光环属性":{"id":"背心相邻的枪械器伤害增加-光环属性","en":"Vest adjacent to firearms damage increase-halo attribute","vn":"Áo giáp liền kề với vũ khí tăng sát thương-thuộc tính hào quang","jp":"銃器に隣接するベスト - ハロー属性","kr":"화기 피해 증가-헤일로 속성에 인접한 조끼"},"第%d关":{"id":"第%d关","en":"Level %d","vn":"Cấp độ %d","jp":"レベル %d","kr":"레벨 %d"},"第%s/%d波":{"id":"第%s/%d波","en":"Wave %s/%d","vn":"Sóng %s/%d","jp":"ウェーブ %s/%d","kr":"웨이브 %s/%d"},"第%d/%d波":{"id":"第%d/%d波","en":"Wave %d/%d","vn":"Sóng %d/%d","jp":"ウェーブ %d/%d","kr":"웨이브 %d/%d"},"需要装备武器才可以开战":{"id":"需要装备武器才可以开战","en":"Weapons must be equipped before the battle","vn":"Phải trang bị vũ khí trước khi chiến đấu","jp":"戦闘前に武器を装備する必要があります","kr":"전투 전에 무기를 장착해야 함"},"折":{"id":"折","en":"0 off","vn":"Giảm 0","jp":"0 オフ","kr":"0 할인"},"已售罄":{"id":"已售罄","en":"Sold out","vn":"Hết hàng","jp":"売り切れ","kr":"품절"},"没有找到货币":{"id":"没有找到货币","en":"Currency not found","vn":"Tiền tệ không đã tìm thấy","jp":"通貨なし見つかりました","kr":"화폐 없음 찾음"},"的icon":{"id":"的icon","en":"Icon","vn":"Biểu tượng","jp":"アイコン","kr":"아이콘"}," 免 费 ":{"id":" 免 费 ","en":"Free","vn":"Miễn phí","jp":"無料","kr":"무료"},"免费(%d)":{"id":"免费(%d)","en":"Free (%d)","vn":"Miễn phí (%d)","jp":"無料 (%d)","kr":"무료(%d)"},"${Cfg.CurrencyConfig.get(Number(t_type)).name}不足":{"id":"${Cfg.CurrencyConfig.get(Number(t_type)).name}不足","en":"Insufficient ${Cfg.CurrencyConfig.get(Number(t_type)).name}","vn":"Không đủ ${Cfg.CurrencyConfig.get(Number(t_type)).name}","jp":"${Cfg.CurrencyConfig.get(Number(t_type)).name} が不足しています","kr":"${Cfg.CurrencyConfig.get(Number(t_type)).name}이 부족합니다."},"金币/碎片不足":{"id":"金币/碎片不足","en":"Insufficient gold / fragments","vn":"Không đủ vàng/mảnh vỡ","jp":"ゴールド / フラグメントが不足しています","kr":"금/조각이 부족합니다."},"合成.Lv%d":{"id":"合成.Lv%d","en":"Merge.Lv%d","vn":"Tổng hợp Lv%d","jp":"合成レベル%d","kr":"합성 Lv%d"},"打开宝箱":{"id":"打开宝箱","en":"Open Chest","vn":"Mở rương","jp":"チェストを開く","kr":"상자 열기"},"点击关闭":{"id":"点击关闭","en":"Click to close","vn":"Nhấp để đóng","jp":"クリックして閉じる","kr":"클릭하여 닫기"},"钻石不足~":{"id":"钻石不足~","en":"Insufficient diamonds~","vn":"Không đủ kim cương~","jp":"ダイヤモンドが不足しています~","kr":"다이아몬드가 부족합니다~"},"钻石不足":{"id":"钻石不足","en":"Insufficient diamonds","vn":"Không đủ kim cương","jp":"ダイヤモンドが不足しています","kr":"다이아몬드가 부족합니다."},"体力+%d":{"id":"体力+%d","en":"Stamina+%d","vn":"Stamina+%d","jp":"スタミナ +%d","kr":"스태미나+%d"},"是否观看视频，立即获得%d银币":{"id":"是否观看视频，立即获得%d银币","en":"Watch the video to get %d coins","vn":"Xem video để nhận %d xu","jp":"ビデオを見て %d 枚のコインを入手","kr":"비디오를 시청하여 %d개의 코인을 얻으세요."},"可领取":{"id":"可领取","en":"Available","vn":"Có sẵn","jp":"利用可能","kr":"사용 가능"},"未通关":{"id":"未通关","en":"Not cleared","vn":"Chưa xóa","jp":"クリアされていません","kr":"클리어되지 않음"},"历史最佳":{"id":"历史最佳","en":"Best in history","vn":"Tốt nhất trong lịch sử","jp":"史上最高","kr":"역사상 최고"},"通关第%d章后解锁":{"id":"通关第%d章后解锁","en":"Unlock after chapter %d","vn":"Mở khóa sau chương %d","jp":"チャプター %d 後にロック解除","kr":"챕터 %d 이후 잠금 해제"},"敬请期待":{"id":"敬请期待","en":"Stay tuned","vn":"Hãy theo dõi","jp":"お楽しみに","kr":"기다려주세요"},"体力不足":{"id":"体力不足","en":"Insufficient stamina","vn":"Không đủ sức bền","jp":"スタミナが不足しています","kr":"스태미나가 부족합니다"},"装备数量不足":{"id":"装备数量不足","en":"Insufficient equipment","vn":"Không đủ trang bị","jp":"装備が不足しています","kr":"장비가 부족합니다."},"初始化新手引导":{"id":"初始化新手引导","en":"Initialize novice guide","vn":"Khởi tạo hướng dẫn cho người mới","jp":"初心者ガイドを初期化します","kr":"초보자 가이드 초기화"},"是否退出":{"id":"是否退出","en":"Do you want to quit?","vn":"Bạn có muốn thoát không?","jp":"終了しますか?","kr":"종료하시겠습니까?"},"退出战斗不会获得任何奖励，确定退出吗？":{"id":"退出战斗不会获得任何奖励，确定退出吗？","en":"Exit and forfeit rewards?","vn":"Thoát và mất phần thưởng?","jp":"終了して報酬を失いますか?","kr":"종료하고 보상을 포기하시겠습니까?"},"退出":{"id":"退出","en":"Exit","vn":"Thoát","jp":"終了","kr":"종료"},"已成功显示转发按钮":{"id":"已成功显示转发按钮","en":"Successfully displayed forward button","vn":"Nút chuyển tiếp hiển thị thành công","jp":"進むボタンが正常に表示されました","kr":"앞으로 버튼이 성공적으로 표시됨"},"更新提示":{"id":"更新提示","en":"Update prompt","vn":"Cập nhật lời nhắc","jp":"更新プロンプト","kr":"업데이트 프롬프트"},"广告展示成功":{"id":"广告展示成功","en":"Ad display successful","vn":"Hiển thị quảng cáo thành công","jp":"広告の表示に成功しました","kr":"광고 표시 성공"},"广告组件出现问题":{"id":"广告组件出现问题","en":"Ad component has a problem","vn":"Thành phần quảng cáo có vấn đề","jp":"広告コンポーネントに問題があります","kr":"광고 구성 요소에 문제가 있음"},"登录成功:":{"id":"登录成功:","en":"Login successful:","vn":"Đăng nhập thành công:","jp":"ログインに成功しました:","kr":"로그인 성공:"},"登录失败:":{"id":"登录失败:","en":"Login failed:","vn":"Đăng nhập không thành công:","jp":"ログインに失敗しました:","kr":"로그인 실패:"},"未观看完整广告":{"id":"未观看完整广告","en":"Not watched the full ad","vn":"Không xem hết quảng cáo","jp":"広告全体を視聴していません","kr":"전체 광고를 보지 않음"},"激励视频播放失败:":{"id":"激励视频播放失败:","en":"Incentive video playback failed:","vn":"Phát lại video khuyến khích không thành công:","jp":"インセンティブ ビデオの再生に失敗しました:","kr":"인센티브 비디오 재생 실패:"},"音频中断结束":{"id":"音频中断结束","en":"Audio interrUption ends","vn":"Âm thanh ngắt kết thúc","jp":"オーディオの中断が終了しました","kr":"오디오 인터럽트 종료"},"音频中断开始":{"id":"音频中断开始","en":"Audio interrUption begins","vn":"Âm thanh ngắt bắt đầu","jp":"オーディオの中断が開始しました","kr":"오디오 인터럽트 시작"},"新版本已经准备好，是否重启应用？":{"id":"新版本已经准备好，是否重启应用？","en":"The new version is ready, do you want to restart the application?","vn":"Phiên bản mới đã sẵn sàng, bạn có muốn khởi động lại ứng dụng không?","jp":"新しいバージョンの準備ができました。アプリケーションを再起動しますか?","kr":"새 버전이 준비되었습니다. 애플리케이션을 다시 시작하시겠습니까?"},"解锁暂存暴打小僵尸!":{"id":"解锁暂存暴打小僵尸!","en":"Unlock to beat up the little zombies!","vn":"Mở khóa để đánh bại lũ thây ma nhỏ!","jp":"ロックを解除して小さなゾンビを倒しましょう！","kr":"잠금 해제하여 작은 좀비를 때려눕히세요!"},"小帅":{"id":"小帅","en":"Rex","vn":"Rex","jp":"レックス","kr":"렉스"},"小黑":{"id":"小黑","en":"Jax","vn":"Jax","jp":"ジャックス","kr":"잭스"},"小美":{"id":"小美","en":"Mira","vn":"Mira","jp":"ミラ","kr":"미라"},"是否看广告刷新装备":{"id":"是否看广告刷新装备","en":"Do you watch ads to refresh equipment?","vn":"Bạn có xem quảng cáo để làm mới trang bị không?","jp":"装備をリフレッシュするために広告を見ますか？","kr":"장비를 새로 고치려고 광고를 보시나요?"},"是否观看广告刷新属性":{"id":"是否观看广告刷新属性","en":"Whether to watch ads refresh properties","vn":"Có nên xem quảng cáo để làm mới thuộc tính không","jp":"広告を視聴してプロパティを更新するかどうか","kr":"광고를 시청하여 속성을 새로 고칠지 여부"},"是否观看广告获得所有属性":{"id":"是否观看广告获得所有属性","en":"Whether to watch ads to get all properties","vn":"Có nên xem quảng cáo để nhận tất cả thuộc tính không","jp":"広告を視聴してすべてのプロパティを取得するかどうか","kr":"모든 속성을 얻기 위해 광고를 시청할지 여부"},"广告奖励":{"id":"广告奖励","en":"Ad Bonus","vn":"Phần thưởng\nquảng cáo","jp":"広告ボーナス","kr":"광고 보너스"},"每观看10个广告即可获得奖励":{"id":"每观看10个广告即可获得奖励","en":"Get rewards for every 10 ads you watch","vn":"Nhận phần thưởng cho mỗi 10 quảng cáo bạn xem","jp":"広告を 10 回視聴するごとに報酬を獲得","kr":"10개의 광고를 시청할 때마다 보상을 받습니다."},"等级%d":{"id":"等级%d","en":"Lv %d","vn":"Cấp độ %d","jp":"レベル %d","kr":"Lv %d"},"角色":{"id":"角色","en":"Role","vn":"Vai trò","jp":"役割","kr":"역할"},"全局生命":{"id":"全局生命","en":"Life","vn":"Mạng","jp":"ライフ","kr":"생명력"},"全局伤害":{"id":"全局伤害","en":"Damage","vn":"Sát thương","jp":"ダメージ","kr":"데미지"},"免费碎片":{"id":"免费碎片","en":"Get\nFragments","vn":"Nhận\nMảnh vỡ","jp":"フラグメントの取得","kr":"Get\nFragments"},"升级消耗":{"id":"升级消耗","en":"Upgrade Cost","vn":"Chi phí nâng cấp","jp":"アップグレード費用","kr":"업그레이드 비용"},"解锁消耗":{"id":"解锁消耗","en":"Unlock Need","vn":"Mở khóa Cần","jp":"ロック解除の必要性","kr":"잠금 해제 필요"},"通过主界面广告奖励解锁":{"id":"通过主界面广告奖励解锁","en":"Unlock through main interface ad bonus","vn":"Mở khóa thông qua giao diện chính phần thưởng quảng cáo","jp":"メイン インターフェースの広告ボーナスでロック解除","kr":"메인 인터페이스 광고 보너스를 통해 잠금 해제"},"天赋：":{"id":"天赋：","en":"Talent:","vn":"Tài năng:","jp":"才能:","kr":"재능:"},"<outline color=black width=2>开局额外刷出<color=#FFDD42>2级</color>钱袋</outline>":{"id":"<outline color=black width=2>开局额外刷出<color=#FFDD42>2级</color>钱袋</outline>","en":"<outline color=black width=2>Start with an extra <color=#FFDD42>Lv 2</color> money bag</outline>","vn":"<outline color=black width=2>Bắt đầu với một túi tiền <color=#FFDD42>Cấp độ 2</color> bổ sung</outline>","jp":"<outline color=black width=2>追加の <color=#FFDD42>Lv 2</color> マネー バッグを持って開始</outline>","kr":"<outline color=black width=2>추가 <color=#FFDD42>Lv 2</color> 돈 가방으로 시작</outline>"},"<outline color=black width=2>背包刷出<color=#FFDD42>2级</color>装备的概率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>背包刷出<color=#FFDD42>2级</color>装备的概率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Chance for <color=#FFDD42>Lv 2</color> equipment to appear in the backpack <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Cơ hội để trang bị <color=#FFDD42>Cấp độ 2</color> xuất hiện trong ba lô <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>バックパックに <color=#FFDD42>Lv 2</color> 装備が表示される確率 <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>배낭에 <color=#FFDD42>Lv 2</color> 장비가 나타날 확률 <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>每次进入背包刷出的装备数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>每次进入背包刷出的装备数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of equipment appearing in the backpack each time <color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Số lượng trang bị xuất hiện trong ba lô mỗi lần <color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>バックパックに表示される装備の数 <color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>배낭에 나타날 장비 수 <color=#FFDD42>+1</color></outline>"},"<outline color=black width=2>背包合成装备时有概率额外<color=#FFDD42>+1</color>级</outline>":{"id":"<outline color=black width=2>背包合成装备时有概率额外<color=#FFDD42>+1</color>级</outline>","en":"<outline color=black width=2>When combining equipment in the backpack, there is a chance for an extra <color=#FFDD42>+1</color> level</outline>","vn":"<outline color=black width=2>Khi kết hợp trang bị trong ba lô, có cơ hội để có thêm <color=#FFDD42>+1</color> level</outline>","jp":"<outline color=black width=2>バックパック内の装備を組み合わせると、追加の <color=#FFDD42>+1</color> が表示される可能性がありますレベル</outline>","kr":"<outline color=black width=2>배낭에서 장비를 결합할 때 추가 <color=#FFDD42>+1</color>이 발생할 확률이 있습니다. 레벨</outline>"},"<outline color=black width=2>属性变成<color=#FFDD42>全体效果</color></outline>":{"id":"<outline color=black width=2>属性变成<color=#FFDD42>全体效果</color></outline>","en":"<outline color=black width=2>Attributes become <color=#FFDD42>global effects</color></outline>","vn":"<outline color=black width=2>Thuộc tính trở thành <color=#FFDD42>hiệu ứng toàn cục</color></outline>","jp":"<outline color=black width=2>属性は <color=#FFDD42>グローバル効果</color> になります</outline>","kr":"<outline color=black width=2>속성이 <color=#FFDD42>전역 효과</color>가 됨</outline>"},"<outline color=black width=2>开局解锁<color=#FFDD42>暂存格</color></outline>":{"id":"<outline color=black width=2>开局解锁<color=#FFDD42>暂存格</color></outline>","en":"<outline color=black width=2>Start with <color=#FFDD42>temporary storage slots</color> unlocked</outline>","vn":"<outline color=black width=2>Bắt đầu với <color=#FFDD42>khe lưu trữ tạm thời</color> được mở khóa</outline>","jp":"<outline color=black width=2><color=#FFDD42>一時保管スロット</color> がロック解除された状態で開始します</outline>","kr":"<outline color=black width=2><color=#FFDD42>임시 저장 슬롯</color>이 잠금 해제된 상태로 시작</outline>"},"<outline color=black width=2>暂存格的装备可以<color=#FFDD42>带入战斗</color></outline>":{"id":"<outline color=black width=2>暂存格的装备可以<color=#FFDD42>带入战斗</color></outline>","en":"<outline color=black width=2>Equipment in temporary storage slots can be <color=#FFDD42>brought into battle</color></outline>","vn":"<outline color=black width=2>Thiết bị trong khe lưu trữ tạm thời có thể được <color=#FFDD42>mang vào trận chiến</color></outline>","jp":"<outline color=black width=2>一時保管スロットの装備は <color=#FFDD42>戦闘に持ち込むことができます</color></outline>","kr":"<outline color=black width=2>임시 저장 슬롯의 장비를 <color=#FFDD42>전투에 가져올 수 있음</color></outline>"},"<outline color=black width=2>每次进入背包暂存格的装备有概率提升<color=#FFDD42>1级</color></outline>":{"id":"<outline color=black width=2>每次进入背包暂存格的装备有概率提升<color=#FFDD42>1级</color></outline>","en":"<outline color=black width=2>When enter backpack,chance for the equipment in the temporary storage to be upgraded by <color=#FFDD42>1 level</color></outline>","vn":"<outline color=black width=2>Khi vào ba lô, có cơ hội thiết bị trong kho lưu trữ tạm thời được nâng cấp lên <color=#FFDD42>1 cấp</color></outline>","jp":"<outline color=black width=2>バックパックに入ると、一時保管内の装備が <color=#FFDD42>1 レベル</color> アップグレードされる可能性があります</outline>","kr":"<outline color=black width=2>배낭에 들어가면 임시 저장 슬롯의 장비가 <color=#FFDD42>1레벨</color> 업그레이드될 확률</outline>"},"<outline color=black width=2>暂存格的装备速度<color=#FFDD42>+40%</color></outline>":{"id":"<outline color=black width=2>暂存格的装备速度<color=#FFDD42>+40%</color></outline>","en":"<outline color=black width=2>Speed of equipment in temporary storage slots <color=#FFDD42>+40%</color></outline>","vn":"<outline color=black width=2>Tốc độ trang bị trong các khe lưu trữ tạm thời <color=#FFDD42>+40%</color></outline>","jp":"<outline color=black width=2>一時保管スロット内の装備の速度 <color=#FFDD42>+40%</color></outline>","kr":"<outline color=black width=2>임시 저장 슬롯의 장비 속도 <color=#FFDD42>+40%</color></outline>"},"<outline color=black width=2>开局获得<color=#FFDD42>1次</color>强化属性3选1</outline>":{"id":"<outline color=black width=2>开局获得<color=#FFDD42>1次</color>强化属性3选1</outline>","en":"<outline color=black width=2>Start with <color=#FFDD42>1 time</color> to choose 1 of 3 enhanced attributes</outline>","vn":"<outline color=black width=2>Bắt đầu với <color=#FFDD42>1 lần</color> để chọn 1 trong 3 thuộc tính nâng cao</outline>","jp":"<outline color=black width=2>3 つの強化属性のうち 1 つを選択する <color=#FFDD42>1 回</color> から開始</outline>","kr":"<outline color=black width=2>3개의 강화된 속성 중 하나를 선택하려면 <color=#FFDD42>1회</color>로 시작하세요</outline>"},"<outline color=black width=2>强化属性3选1免费刷新<color=#FFDD42>1次</color></outline>":{"id":"<outline color=black width=2>强化属性3选1免费刷新<color=#FFDD42>1次</color></outline>","en":"<outline color=black width=2>Free refresh for choosing 1 of 3 enhanced attributes <color=#FFDD42>1 time</color></outline>","vn":"<outline color=black width=2>Làm mới miễn phí khi chọn 1 trong 3 thuộc tính nâng cao <color=#FFDD42>1 lần</color></outline>","jp":"<outline color=black width=2>3 つの強化属性のうち 1 つを選択するための無料リフレッシュ <color=#FFDD42>1 回</color></outline>","kr":"<outline color=black width=2>3개의 강화된 속성 중 하나를 선택하면 무료로 새로 고침 <color=#FFDD42>1회</color></outline>"},"<outline color=black width=2>强化属性3选1选项数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>强化属性3选1选项数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of options when choosing 1 of 3 enhanced attributes <color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Số tùy chọn khi chọn 1 trong 3 thuộc tính nâng cao <color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>3 つの強化属性のうち 1 つを選択するときのオプション数 <color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>3개의 강화된 속성 중 하나를 선택할 때의 옵션 수 <color=#FFDD42>+1</color></outline>"},"<outline color=black width=2>稀有或以上强化属性出现概率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>稀有或以上强化属性出现概率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Chance for rare or higher enhanced attributes to appear <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Cơ hội xuất hiện các thuộc tính nâng cao hiếm hoặc cao hơn <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>レア以上の強化属性が出現する確率 <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>희귀 이상의 강화된 속성이 나타날 확률 <color=#FFDD42>+10%</color></outline>"},"今日剩余:%d/%d":{"id":"今日剩余:%d/%d","en":"%d/%d times today","vn":"%d/%d lần hôm nay","jp":"本日 %d/%d 回","kr":"오늘 %d/%d회"},"最多获得%d个碎片":{"id":"最多获得%d个碎片","en":"Obtain up to %d fragments","vn":"Nhận tối đa %d mảnh","jp":"最大 %d 個のフラグメントを入手","kr":"최대 %d개의 조각 획득"},"获得钻石":{"id":"获得钻石","en":"Obtain diamonds","vn":"Nhận kim cương","jp":"ダイヤモンドを入手","kr":"다이아몬드 획득"},"解锁角色小黑":{"id":"解锁角色小黑","en":"Unlock character Jax","vn":"Mở khóa nhân vật Jax","jp":"キャラクター Jax をアンロック","kr":"캐릭터 잭스 잠금 해제"},"获得小黑碎片":{"id":"获得小黑碎片","en":"Obtain Jax fragments","vn":"Nhận mảnh Jax","jp":"Jax フラグメントを入手","kr":"잭스 조각 획득"},"获得随机B级装备碎片":{"id":"获得随机B级装备碎片","en":"Obtain random Lv B equip fragments","vn":"Nhận trang bị Lv B ngẫu nhiên mảnh vỡ","jp":"ランダムな Lv B 装備を入手フラグメント","kr":"무작위 Lv B 장비 획득 조각"},"获得随机A级装备碎片":{"id":"获得随机A级装备碎片","en":"Obtain random Lv A equip fragments","vn":"Nhận mảnh vỡ trang bị Lv A ngẫu nhiên","jp":"ランダムな Lv A 装備フラグメントを獲得","kr":"무작위 Lv A 장비 조각 획득"},"所有奖励领取后，后续每十次奖励500钻石":{"id":"所有奖励领取后，后续每十次奖励500钻石","en":"After all rewards are claimed, subsequent rewards will be 500 diamonds for every ten times.","vn":"Sau khi tất cả phần thưởng được nhận, phần thưởng tiếp theo sẽ là 500 kim cương cho mỗi mười lần.","jp":"すべての報酬を獲得した後、その後の報酬は 10 回ごとに 500 ダイヤモンドになります。","kr":"모든 보상 획득 후, 이후 보상은 10회마다 500다이아입니다."},"碎片/金币不足~":{"id":"碎片/金币不足~","en":"Insufficient fragments/coins~","vn":"Không đủ mảnh vỡ/tiền xu~","jp":"フラグメント/コインが不足しています~","kr":"조각/코인 부족~"},"碎片不足~":{"id":"碎片不足~","en":"Insufficient fragments","vn":"Không đủ mảnh vỡ","jp":"フラグメントが不足しています","kr":"조각 부족"},"跳过引导":{"id":"跳过引导","en":"Skip Boot","vn":"Bỏ qua khởi động","jp":"スキップブート","kr":"부팅 건너뛰기"},"<outline color=black width=2>背包的格子<color=#FFDD42>上限减少</outline>":{"id":"<outline color=black width=2>背包的格子<color=#FFDD42>上限减少</outline>","en":"<outline color=black width=2>Decrease in backpack slot limit</outline>","vn":"<outline color=black width=2>Giảm số lượng ô trong ba lô</outline>","jp":"<outline color=black width=2>バッグのスロット<color=#FFDD42>上限減少</outline>","kr":"<outline color=black width=2>가방 슬롯<color=#FFDD42>한도 감소</outline>"},"<outline color=black width=2>每次进入背包有概率让1件装备<color=#FFDD42>合成等级-1</color></outline>":{"id":"<outline color=black width=2>每次进入背包有概率让1件装备<color=#FFDD42>合成等级-1</color></outline>","en":"<outline color=black width=2>Each time you enter the backpack, there is a chance that one piece of equipment will have its <color=#FFDD42>merge level decreased by 1</color></outline>","vn":"<outline color=black width=2>Mỗi lần vào ba lô, có khả năng một trang bị sẽ bị <color=#FFDD42>giảm 1 cấp độ tổng hợp</color></outline>","jp":"<outline color=black width=2>バックパックに入るたびに、1つの装備の<color=#FFDD42>合成レベルが1下がる</color>可能性があります</outline>","kr":"<outline color=black width=2>배낭에 들어갈 때마다 한 개의 장비의 <color=#FFDD42>합성 레벨이 1 감소</color>할 확률이 있습니다</outline>"},"<outline color=black width=2>每2波才会进入背包</color></outline>":{"id":"<outline color=black width=2>每2波才会进入背包</color></outline>","en":"<outline color=black width=2>Only enter the backpack every 2 waves</outline>","vn":"<outline color=black width=2>Chỉ vào ba lô mỗi 2 đợt</outline>","jp":"<outline color=black width=2>2ウェーブごとにバッグに入る</outline>","kr":"<outline color=black width=2>2파마다 가방에 들어간다</outline>"},"<outline color=black width=2>每波怪物数量有<color=#FFDD42>50%概率翻倍</color></outline>":{"id":"<outline color=black width=2>每波怪物数量有<color=#FFDD42>50%概率翻倍</color></outline>","en":"<outline color=black width=2>Each wave has a <color=#FFDD42>50% chance to double</color> the number of monsters</outline>","vn":"<outline color=black width=2>Mỗi đợt quái vật có <color=#FFDD42>50% cơ hội</color> tăng gấp đôi số lượng</outline>","jp":"<outline color=black width=2>各波のモンスター数が<color=#FFDD42>50％の確率で倍増</color>する</outline>","kr":"<outline color=black width=2>각 파의 몬스터 수가 <color=#FFDD42>50% 확률로 두 배</color>가 된다</outline>"},"<outline color=black width=2>双头僵尸出现的概率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>双头僵尸出现的概率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2><color=#FFDD42>+10%</color> chance for double-headed zombies to appear</outline>","vn":"<outline color=black width=2>Tăng <color=#FFDD42>10%</color> cơ hội xuất hiện xác sống hai đầu</outline>","jp":"<outline color=black width=2>双頭ゾンビ出現確率<color=#FFDD42>+10％</color></outline>","kr":"<outline color=black width=2>쌍두 좀비 출현 확률 <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>小丑僵尸出现的概率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>小丑僵尸出现的概率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2><color=#FFDD42>+10%</color> chance for clown zombies to appear</outline>","vn":"<outline color=black width=2>Tăng <color=#FFDD42>10%</color> cơ hội xuất hiện xác sống hề</outline>","jp":"<outline color=black width=2>ピエロゾンビ出現確率<color=#FFDD42>+10％</color></outline>","kr":"<outline color=black width=2>광대 좀비 출현 확률 <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>盾牌僵尸出现的概率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>盾牌僵尸出现的概率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2><color=#FFDD42>+10%</color> chance for shield zombies to appear</outline>","vn":"<outline color=black width=2>Tăng <color=#FFDD42>10%</color> cơ hội xuất hiện xác sống có khiên</outline>","jp":"<outline color=black width=2>シールドゾンビ出現確率<color=#FFDD42>+10％</color></outline>","kr":"<outline color=black width=2>방패 좀비 출현 확률 <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>毒液僵尸出现的概率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>毒液僵尸出现的概率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2><color=#FFDD42>+10%</color> chance for venom zombies to appear</outline>","vn":"<outline color=black width=2>Tăng <color=#FFDD42>10%</color> cơ hội xuất hiện xác sống độc</outline>","jp":"<outline color=black width=2>ベノムゾンビ出現確率<color=#FFDD42>+10％</color></outline>","kr":"<outline color=black width=2>독성 좀비 출현 확률 <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>墓碑僵尸出现的概率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>墓碑僵尸出现的概率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2><color=#FFDD42>+10%</color> chance for tombstone zombies to appear</outline>","vn":"<outline color=black width=2>Tăng <color=#FFDD42>10%</color> cơ hội xuất hiện xác sống bia mộ</outline>","jp":"<outline color=black width=2>墓碑ゾンビ出現確率<color=#FFDD42>+10％</color></outline>","kr":"<outline color=black width=2>묘비 좀비 출현 확률 <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>僵尸伤害<color=#FFDD42>+5%</color></outline>":{"id":"<outline color=black width=2>僵尸伤害<color=#FFDD42>+5%</color></outline>","en":"<outline color=black width=2>Zombie damage <color=#FFDD42>+5%</color></outline>","vn":"<outline color=black width=2>Sát thương của xác sống <color=#FFDD42>+5%</color></outline>","jp":"<outline color=black width=2>ゾンビダメージ<color=#FFDD42>+5％</color></outline>","kr":"<outline color=black width=2>좀비 피해 <color=#FFDD42>+5%</color></outline>"},"<outline color=black width=2>僵尸伤害<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>僵尸伤害<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Zombie damage <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Sát thương của xác sống <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>ゾンビダメージ<color=#FFDD42>+20％</color></outline>","kr":"<outline color=black width=2>좀비 피해 <color=#FFDD42>+20%</color></outline>"},"<outline color=black width=2>僵尸伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>僵尸伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Zombie damage <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Sát thương của xác sống <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>ゾンビダメージ<color=#FFDD42>+50％</color></outline>","kr":"<outline color=black width=2>좀비 피해 <color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>僵尸移速<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>僵尸移速<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Zombie speed <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Tốc độ di chuyển của xác sống <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>ゾンビ移動速度<color=#FFDD42>+10％</color></outline>","kr":"<outline color=black width=2>좀비 이동 속도 <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>僵尸移速<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>僵尸移速<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Zombie speed <color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Tốc độ di chuyển của xác sống <color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>ゾンビ移動速度<color=#FFDD42>+25％</color></outline>","kr":"<outline color=black width=2>좀비 이동 속도 <color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>僵尸移速<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>僵尸移速<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Zombie speed <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Tốc độ di chuyển của xác sống <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>ゾンビ移動速度<color=#FFDD42>+50％</color></outline>","kr":"<outline color=black width=2>좀비 이동 속도 <color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>僵尸生命值<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>僵尸生命值<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Zombie health <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Sinh lực của xác sống <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>ゾンビ体力<color=#FFDD42>+10％</color></outline>","kr":"<outline color=black width=2>좀비 체력 <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>僵尸生命值<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>僵尸生命值<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Zombie health <color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Sinh lực của xác sống <color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>ゾンビ体力<color=#FFDD42>+25％</color></outline>","kr":"<outline color=black width=2>좀비 체력 <color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>僵尸生命值<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>僵尸生命值<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Zombie health <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Sinh lực của xác sống <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>ゾンビ体力<color=#FFDD42>+50％</color></outline>","kr":"<outline color=black width=2>좀비 체력 <color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>每次进入背包有概率让背包任意1个装备<color=#FFDD42>合成等级+1</color></outline>":{"id":"<outline color=black width=2>每次进入背包有概率让背包任意1个装备<color=#FFDD42>合成等级+1</color></outline>","en":"<outline color=black width=2>Each time entering the backpack, one piece of equipment has a chance to <color=#FFDD42>upgrade by 1 level</color></outline>","vn":"<outline color=black width=2>Mỗi lần vào ba lô, có khả năng một trang bị trong ba lô <color=#FFDD42>tăng cấp 1</color></outline>","jp":"<outline color=black width=2>バッグに入るたびに、バッグ内の装備1つが<color=#FFDD42>合成レベル+1</color>になる可能性があります</outline>","kr":"<outline color=black width=2>가방에 들어갈 때마다, 가방 안의 장비 하나가 <color=#FFDD42>합성 레벨 +1이</color> 될 확률이 있습니다</outline>"},"<outline color=black width=2>背包没有空格子时伤害<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>背包没有空格子时伤害<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Damage +20% when backpack is full</outline>","vn":"<outline color=black width=2>Sát thương +20% khi ba lô đầy</outline>","jp":"<outline color=black width=2>バッグに空きスロットがない場合、ダメージ<color=#FFDD42>+20％</color></outline>","kr":"<outline color=black width=2>가방에 빈 슬롯이 없을 때 피해 <color=#FFDD42>+20%</color></outline>"},"<outline color=black width=2>背包没有空格子时伤害<color=#FFDD42>+60%</color></outline>":{"id":"<outline color=black width=2>背包没有空格子时伤害<color=#FFDD42>+60%</color></outline>","en":"<outline color=black width=2>Damage +60% when backpack is full</outline>","vn":"<outline color=black width=2>Sát thương +60% khi ba lô đầy</outline>","jp":"<outline color=black width=2>バッグに空きスロットがない場合、ダメージ<color=#FFDD42>+60％</color></outline>","kr":"<outline color=black width=2>가방에 빈 슬롯이 없을 때 피해 <color=#FFDD42>+60%</color></outline>"},"<outline color=black width=2>背包没有空格子时伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>背包没有空格子时伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Damage +100% when backpack is full</outline>","vn":"<outline color=black width=2>Sát thương +100% khi ba lô đầy</outline>","jp":"<outline color=black width=2>バッグに空きスロットがない場合、ダメージ<color=#FFDD42>+100％</color></outline>","kr":"<outline color=black width=2>가방에 빈 슬롯이 없을 때 피해 <color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>所有武器伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>所有武器伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>All weapon damage <color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Tất cả vũ khí gây sát thương <color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>全ての武器ダメージ<color=#FFDD42>+30％</color></outline>","kr":"<outline color=black width=2>모든 무기 피해 <color=#FFDD42>+30%</color></outline>"},"<outline color=black width=2>伤所有武器害<color=#FFDD42>+60%</color></outline>":{"id":"<outline color=black width=2>伤所有武器害<color=#FFDD42>+60%</color></outline>","en":"<outline color=black width=2>All weapon damage <color=#FFDD42>+60%</color></outline>","vn":"<outline color=black width=2>Tất cả vũ khí gây sát thương <color=#FFDD42>+60%</color></outline>","jp":"<outline color=black width=2>全ての武器ダメージ<color=#FFDD42>+60％</color></outline>","kr":"<outline color=black width=2>모든 무기 피해 <color=#FFDD42>+60%</color></outline>"},"<outline color=black width=2>基地生命值<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>基地生命值<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Base health <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Sinh lực căn cứ <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>基地体力<color=#FFDD42>+10％</color></outline>","kr":"<outline color=black width=2>기지 체력 <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>基地生命值<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>基地生命值<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Base health <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Sinh lực căn cứ <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>基地体力<color=#FFDD42>+50％</color></outline>","kr":"<outline color=black width=2>기지 체력 <color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>基地生命值<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>基地生命值<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Base health <color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Sinh lực căn cứ <color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>基地体力<color=#FFDD42>+100％</color></outline>","kr":"<outline color=black width=2>기지 체력 <color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>装备速度<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>装备速度<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Equipment speed <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Tốc độ trang bị <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>装備速度<color=#FFDD42>+10％</color></outline>","kr":"<outline color=black width=2>장비 속도 <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>装备速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>装备速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Equipment speed <color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Tốc độ trang bị <color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>装備速度<color=#FFDD42>+15％</color></outline>","kr":"<outline color=black width=2>장비 속도 <color=#FFDD42>+15%</color></outline>"},"<outline color=black width=2>装备速度<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>装备速度<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Equipment speed <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Tốc độ trang bị <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>装備速度<color=#FFDD42>+20％</color></outline>","kr":"<outline color=black width=2>장비 속도 <color=#FFDD42>+20%</color></outline>"},"<outline color=black width=2>开局获得<color=#FFDD42>500银币</color></outline>":{"id":"<outline color=black width=2>开局获得<color=#FFDD42>500银币</color></outline>","en":"<outline color=black width=2>Start with <color=#FFDD42>500 silver coins</color></outline>","vn":"<outline color=black width=2>Nhận <color=#FFDD42>500 đồng bạc</color> khi bắt đầu</outline>","jp":"<outline color=black width=2>開始時に<color=#FFDD42>500銀貨</color>を獲得</outline>","kr":"<outline color=black width=2>시작 시 <color=#FFDD42>500 실버 코인</color> 획득</outline>"},"<outline color=black width=2>背包只会刷出<color=#FFDD42>4级钱袋</color></outline>":{"id":"<outline color=black width=2>背包只会刷出<color=#FFDD42>4级钱袋</color></outline>","en":"<outline color=black width=2>Backpack only spawns <color=#FFDD42>level 4 money bags</color></outline>","vn":"<outline color=black width=2>Ba lô chỉ xuất hiện túi tiền cấp <color=#FFDD42>4</color></outline>","jp":"<outline color=black width=2>バッグには<color=#FFDD42>レベル4のお金袋</color>しか出現しない</outline>","kr":"<outline color=black width=2>가방에 <color=#FFDD42>레벨 4</color> 머니백만 출현</outline>"},"<outline color=black width=2>格子出现概率<color=#FFDD42>+5%</color></outline>":{"id":"<outline color=black width=2>格子出现概率<color=#FFDD42>+5%</color></outline>","en":"<outline color=black width=2>Slot appearance chance <color=#FFDD42>+5%</color></outline>","vn":"<outline color=black width=2>Tăng <color=#FFDD42>5%</color> cơ hội xuất hiện ô</outline>","jp":"<outline color=black width=2>スロット出現確率<color=#FFDD42>+5％</color></outline>","kr":"<outline color=black width=2>슬롯 출현 확률 <color=#FFDD42>+5%</color></outline>"},"有限空间":{"id":"有限空间","en":"Limited Space","vn":"Không gian hạn chế","jp":"限られた空間","kr":"제한된 공간"},"弱化":{"id":"弱化","en":"Weakening","vn":"Suy yếu","jp":"弱体化","kr":"약화"},"连续战斗":{"id":"连续战斗","en":"Continuous Battle","vn":"Chiến đấu liên tục","jp":"連続戦闘","kr":"연속 전투"},"僵尸狂潮":{"id":"僵尸狂潮","en":"Zombie Frenzy","vn":"Cơn bão xác sống","jp":"ゾンビ狂乱","kr":"좀비 열풍"},"小丑僵尸":{"id":"小丑僵尸","en":"Clown Zombie","vn":"Xác sống hề","jp":"ピエロゾンビ","kr":"광대 좀비"},"强化僵尸1":{"id":"强化僵尸1","en":"Enhanced Zombie 1","vn":"Cường hóa xác sống 1","jp":"強化ゾンビ1","kr":"강화 좀비 1"},"强化僵尸2":{"id":"强化僵尸2","en":"Enhanced Zombie 2","vn":"Cường hóa xác sống 2","jp":"強化ゾンビ2","kr":"강화 좀비 2"},"强化僵尸3":{"id":"强化僵尸3","en":"Enhanced Zombie 3","vn":"Cường hóa xác sống 3","jp":"強化ゾンビ3","kr":"강화 좀비 3"},"敏捷僵尸1":{"id":"敏捷僵尸1","en":"Agile Zombie 1","vn":"Xác sống nhanh nhẹn 1","jp":"敏捷ゾンビ1","kr":"민첩 좀비 1"},"敏捷僵尸2":{"id":"敏捷僵尸2","en":"Agile Zombie 2","vn":"Xác sống nhanh nhẹn 2","jp":"敏捷ゾンビ2","kr":"민첩 좀비 2"},"敏捷僵尸3":{"id":"敏捷僵尸3","en":"Agile Zombie 3","vn":"Xác sống nhanh nhẹn 3","jp":"敏捷ゾンビ3","kr":"민첩 좀비 3"},"皮糙肉厚1":{"id":"皮糙肉厚1","en":"Tough Zombie 1","vn":"Xác sống dày da 1","jp":"皮厚いゾンビ1","kr":"두꺼운 좀비 1"},"皮糙肉厚2":{"id":"皮糙肉厚2","en":"Tough Zombie 2","vn":"Xác sống dày da 2","jp":"皮厚いゾンビ2","kr":"두꺼운 좀비 2"},"皮糙肉厚3":{"id":"皮糙肉厚3","en":"Tough Zombie 3","vn":"Xác sống dày da 3","jp":"皮厚いゾンビ3","kr":"두꺼운 좀비 3"},"幸运":{"id":"幸运","en":"Luck","vn":"May mắn","jp":"幸運","kr":"행운"},"整理大师1":{"id":"整理大师1","en":"Organizer Master 1","vn":"Bậc thầy sắp xếp 1","jp":"整理マスター1","kr":"정리 마스터 1"},"整理大师2":{"id":"整理大师2","en":"Organizer Master 2","vn":"Bậc thầy sắp xếp 2","jp":"整理マスター2","kr":"정리 마스터 2"},"整理大师3":{"id":"整理大师3","en":"Organizer Master 3","vn":"Bậc thầy sắp xếp 3","jp":"整理マスター3","kr":"정리 마스터 3"},"伤害提升3":{"id":"伤害提升3","en":"Damage Boost 3","vn":"Tăng sát thương 3","jp":"ダメージ増加3","kr":"피해 증가 3"},"生命提升1":{"id":"生命提升1","en":"Health Boost 1","vn":"Tăng sinh lực 1","jp":"体力増加1","kr":"체력 증가 1"},"生命提升2":{"id":"生命提升2","en":"Health Boost 2","vn":"Tăng sinh lực 2","jp":"体力増加2","kr":"체력 증가 2"},"生命提升3":{"id":"生命提升3","en":"Health Boost 3","vn":"Tăng sinh lực 3","jp":"体力増加3","kr":"체력 증가 3"},"高效协同1":{"id":"高效协同1","en":"Efficient Coordination 1","vn":"Phối hợp hiệu quả 1","jp":"効率的な協調1","kr":"효율적 협업 1"},"高效协同2":{"id":"高效协同2","en":"Efficient Coordination 2","vn":"Phối hợp hiệu quả 2","jp":"効率的な協調2","kr":"효율적 협업 2"},"高效协同3":{"id":"高效协同3","en":"Efficient Coordination 3","vn":"Phối hợp hiệu quả 3","jp":"効率的な協調3","kr":"효율적 협업 3"},"梦幻开局":{"id":"梦幻开局","en":"Dream Start","vn":"Khởi đầu mơ ước","jp":"夢の始まり","kr":"꿈의 시작"},"高级钱袋":{"id":"高级钱袋","en":"Advanced Money Bag","vn":"Túi tiền cao cấp","jp":"高級マネーバッグ","kr":"고급 머니백"},"格子祝福":{"id":"格子祝福","en":"Slot Blessing","vn":"Phước lành ô","jp":"スロットの祝福","kr":"슬롯 축복"},"僵尸乱斗":{"id":"僵尸乱斗","en":"Zombie Brawl","vn":"Loạn đấu xác sống","jp":"ゾンビ乱闘","kr":"좀비 난투"},"祝你好运":{"id":"祝你好运","en":"Good luck","vn":"Chúc bạn may mắn","jp":"幸運を祈ります","kr":"행운을 빕니다"},"随机词条":{"id":"随机词条","en":"Random entry","vn":"Mục ngẫu nhiên","jp":"ランダム項目","kr":"랜덤 항목"},"挑战次数":{"id":"挑战次数","en":"Number of challenges","vn":"Số lần thử thách","jp":"挑戦回数","kr":"도전 횟수"},"今日剩余挑战次数:%d":{"id":"今日剩余挑战次数:%d","en":"Remaining challenges today: %d","vn":"Số lần thử thách còn lại hôm nay: %d","jp":"今日の残り挑戦回数：%d","kr":"오늘 남은 도전 횟수: %d"},"剩余时间:%s":{"id":"剩余时间:%s","en":"Remaining time: %s","vn":"Thời gian còn lại: %s","jp":"残り時間：%s","kr":"남은 시간: %s"},"今日累计：%d":{"id":"今日累计：%d","en":"Today's total: %d","vn":"Tổng cộng hôm nay: %d","jp":"今日の累計：%d","kr":"오늘 누적: %d"},"保留":{"id":"保留","en":"Reserved","vn":"Bảo lưu","jp":"保留","kr":"보류"},"积分加成：x%d":{"id":"积分加成：x%d","en":"Score Bonus: x%d","vn":"Thêm điểm: x%d","jp":"スコアボーナス：x%d","kr":"점수 보너스: x%d"},"挑战次数不足":{"id":"挑战次数不足","en":"Insufficient number of challenges","vn":"Số lần thử thách không đủ","jp":"挑戦回数が不足しています","kr":"도전 횟수 부족"},"通关第%d章解锁":{"id":"通关第%d章解锁","en":"Unlock after clearing Chapter %d","vn":"Mở khóa sau khi vượt qua chương %d","jp":"第%d章をクリアしてロック解除","kr":"%d장 클리어 후 잠금 해제"},"是否跳过新手教程":{"id":"是否跳过新手教程","en":"Skip the beginner tutorial?","vn":"Có bỏ qua hướng dẫn tân thủ không?","jp":"新規プレイヤーチュートリアルをスキップしますか？","kr":"초보자 튜토리얼을 건너뛰시겠습니까?"},"观看视频，在本局获得2倍速":{"id":"观看视频，在本局获得2倍速","en":"Watch the video to get 2x speed in this game.","vn":"Xem video để nhận tốc độ 2x trong trò chơi này.","jp":"ビデオを見て、このゲームで2倍速を手に入れましょう。","kr":"영상을 보고 이 게임에서 2배 속도를 얻으세요."},"解锁小黑角色，可永久解锁暂存格!(累计20个广告获得)":{"id":"解锁小黑角色，可永久解锁暂存格!(累计20个广告获得)","en":"Unlock Jax character, permanently unlock storage slots! (Accumulate 20 ads to obtain)","vn":"Mở khóa nhân vật Jax, vĩnh viễn mở khóa ô lưu trữ! (Tích lũy 20 quảng cáo để nhận)","jp":"Jaxキャラクターをアンロックして、一時保存スロットを永久にアンロックできます！（広告20個で獲得）","kr":"Jax 캐릭터를 잠금 해제하여 영구적으로 저장 슬롯을 잠금 해제하세요! (광고 20개 누적)"},"必出2或3级装备和格子":{"id":"必出2或3级装备和格子","en":"Get Lv2 equipment & Grid","vn":"Nhận trang bị Cấp 2 & Ô","jp":"Lv2 装備を取得 & スロット","kr":"Lv2 장비 획득 & 슬롯"},"刷不出格子点这里可以欧皇附体":{"id":"刷不出格子点这里可以欧皇附体","en":"If you can't get the slots, click here to become a lucky person.","vn":"Nếu bạn không thể nhận được các khe, hãy nhấp vào đây để trở thành người may mắn.","jp":"スロットが出ない場合は、ここをクリックして幸運な人になりましょう。","kr":"슬롯이 나오지 않으면 여기를 클릭하여 행운의 사람이 되십시오."},"获得3级装备":{"id":"获得3级装备","en":"Get Level 3 Equipment","vn":"Nhận trang bị cấp 3","jp":"3級装備を入手する","kr":"3레벨 장비를 획득하다"},"观看视频，获得3级%s!":{"id":"观看视频，获得3级%s!","en":"Watch the video to get Level 3 %s!","vn":"Xem video để nhận được trang bị cấp 3 %s!","jp":"ビデオを見て、レベル3の%sを入手しましょう！","kr":"영상을 시청하고 3레벨 %s를 얻으세요!"},"立即加速":{"id":"立即加速","en":"Accelerate","vn":"ăng tốc","jp":"すぐに加速","kr":"즉시 가속"},"Lv.":{"id":"Lv.","en":"Lv.","vn":"Cấp.","jp":"レベル.","kr":"레벨."},"通关第三章解锁":{"id":"通关第三章解锁","en":"Unlock after Chapter 3","vn":"Mở khóa sau Chương 3","jp":"第 3 章以降にロック解除","kr":"챕터 3 이후 잠금 해제"},"宝箱奖励":{"id":"宝箱奖励","en":"Treasure Chest Rewards","vn":"Phần thưởng rương","jp":"宝箱の報酬","kr":"상자 보상"},"开启宝箱提升等级，增加宝箱奖励":{"id":"开启宝箱提升等级，增加宝箱奖励","en":"Open the treasure chest to increase its level and enhance rewards","vn":"Mở rương kho báu để tăng cấp độ và tăng phần thưởng","jp":"宝箱を開けてレベルを上げ、報酬を増やす","kr":"보물 상자를 열어 레벨을 올리고 보상을 증가시키세요"},"宝箱升级 LV.%d>LV.%d":{"id":"宝箱升级 LV.%d>LV.%d","en":"Upgrade the treasure chest LV.%d>LV.%d","vn":"Nâng cấp rương kho báu LV.%d>LV.%d","jp":"宝箱をアップグレードする LV.%d>LV.%d","kr":"보물 상자 업그레이드 LV.%d>LV.%d"},"解锁新功能":{"id":"解锁新功能","en":"Unlock new features","vn":"Mở khóa các tính năng mới","jp":"新機能のロックを解除する","kr":"새로운 기능 잠금 해제"},"角色功能":{"id":"角色功能","en":"Role Function","vn":"chức năng vai trò","jp":"役割機能","kr":"역할 기능"},"重剑":{"id":"重剑","en":"Great Sword","vn":"Kiếm Nặng","jp":"重剣（じゅうけん）","kr":"중검"},"霰弹枪":{"id":"霰弹枪","en":"Shotgun","vn":"Súng Săn","jp":"ショットガン","kr":"산탄총"},"地雷":{"id":"地雷","en":"Landmine","vn":"Mìn","jp":"地雷（じらい）","kr":"지뢰"},"腰带":{"id":"腰带","en":"Belt","vn":"Thắt Lưng","jp":"ベルト","kr":"벨트"},"太刀":{"id":"太刀","en":"Katana","vn":"Kiếm Katana","jp":"太刀（たち）","kr":"카타나"},"火箭筒":{"id":"火箭筒","en":"Rocket Launcher","vn":"Súng Phóng Tên Lửa","jp":"ロケットランチャー","kr":"로켓 발사기"},"长矛":{"id":"长矛","en":"Spear","vn":"Giáo","jp":"槍（やり）","kr":"창"},"横扫千军":{"id":"横扫千军","en":"Sweeping Through the Army","vn":"Quét Qua Quân Đội","jp":"軍勢を掃討する（ぐんせいをそうとうする）","kr":"군세를 소탕하는"},"一喷子击退尸潮":{"id":"一喷子击退尸潮","en":"Shotgun Repels Zombie Horde","vn":"Một Phát Đuổi Lùi Đám Xác Sống","jp":"ショットガンでゾンビの群れを退ける","kr":"한 번에 좀비 떼를 물리치기"},"1格武器，范围伤害":{"id":"1格武器，范围伤害","en":"1-Slot Weapon, Area Damage","vn":"Vũ Khí 1 Ô, Sát Thương Diện Rộng","jp":"1スロット武器、範囲ダメージ","kr":"1칸 무기, 범위 피해"},"2格保命装备":{"id":"2格保命装备","en":"2-Slot Life-Saving Equipment","vn":"Trang Bị Cứu Mạng 2 Ô","jp":"2スロット救命装備","kr":"2칸 생명 구제 장비"},"一刀居合":{"id":"一刀居合","en":"One Stroke Iaido","vn":"Một Nhát Kiếm Iaido","jp":"居合一閃（いあい いっせん）","kr":"일도 이아이도"},"炮轰小僵尸":{"id":"炮轰小僵尸","en":"Bombarding Small Zombies","vn":"Pháo Kích Nhỏ","jp":"小さなゾンビを砲撃する","kr":"작은 좀비 폭격하기"},"矛击穿刺":{"id":"矛击穿刺","en":"Spear Stab","vn":"Đâm Giáo","jp":"槍の突き（やりのつき）","kr":"창 찌르기"},"横扫":{"id":"横扫","en":"Sweep","vn":"Quét","jp":"横斬り（よこぎり）","kr":"휩쓸기"},"巨刃挥击":{"id":"巨刃挥击","en":"Giant Blade Swing","vn":"Vung Lưỡi Kiếm Khổng Lồ","jp":"巨刃の振り（きょじんのふり）","kr":"거대한 칼 휘두르기"},"二连挥击":{"id":"二连挥击","en":"Double Swing","vn":"Vung Đôi","jp":"二連斬り（にれんぎり）","kr":"이중 휘두르기"},"重剑震击":{"id":"重剑震击","en":"Great Sword Shock","vn":"Cú Sốc Kiếm Nặng","jp":"重剣のショック（じゅうけんのショック）","kr":"중검 충격"},"<outline color=black width=2>重剑攻击方式变成<color=#FFDD42>横扫</color></outline>":{"id":"<outline color=black width=2>重剑攻击方式变成<color=#FFDD42>横扫</color></outline>","en":"<outline color=black width=2>Great Sword Attack Mode Changes to <color=#FFDD42>Sweep</color></outline>","vn":"<outline color=black width=2>Cách Tấn Công Kiếm Nặng Thành <color=#FFDD42>Quét</color></outline>","jp":"<outline color=black width=2>重剣の攻撃モードが<color=#FFDD42>横斬り</color>に変わる</outline>","kr":"<outline color=black width=2>중검 공격 모드가 <color=#FFDD42>휩쓸기</color>로 변함</outline>"},"<outline color=black width=2>重剑攻击范围<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>重剑攻击范围<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Great Sword Attack Range <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Phạm Vi Tấn Công Kiếm Nặng <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>重剣の攻撃範囲<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>중검 공격 범위 <color=#FFDD42>+20%</color></outline>"},"<outline color=black width=2>重剑可以<color=#FFDD42>二连斩</color></outline>":{"id":"<outline color=black width=2>重剑可以<color=#FFDD42>二连斩</color></outline>","en":"<outline color=black width=2>Great Sword Can Perform <color=#FFDD42>Double Slash</color></outline>","vn":"<outline color=black width=2>Kiếm Nặng Có Thể <color=#FFDD42>Chém Đôi</color></outline>","jp":"<outline color=black width=2>重剣が<color=#FFDD42>二連斬り</color>できる</outline>","kr":"<outline color=black width=2>중검 <color=#FFDD42>이중 베기</color> 가능</outline>"},"<outline color=black width=2>重剑可以<color=#FFDD42>击退</color>小僵尸</outline>":{"id":"<outline color=black width=2>重剑可以<color=#FFDD42>击退</color>小僵尸</outline>","en":"<outline color=black width=2>Great Sword Can Repel <color=#FFDD42>Small Zombies</color></outline>","vn":"<outline color=black width=2>Kiếm Nặng Có Thể Đuổi Lùi <color=#FFDD42>Xác Sống Nhỏ</color></outline>","jp":"<outline color=black width=2>重剣が小さなゾンビを<color=#FFDD42>退ける</color>ことができる</outline>","kr":"<outline color=black width=2>중검 작은 좀비 <color=#FFDD42>물리치기</color> 가능</outline>"},"眩晕":{"id":"眩晕","en":"Dizziness","vn":"Chóng Mặt","jp":"眩暈（げんうん）","kr":"현기증"},"重伤":{"id":"重伤","en":"Serious Injury","vn":"Thương Nặng","jp":"重傷（じゅうしょう）","kr":"중상"},"定时器":{"id":"定时器","en":"Timer","vn":"Đồng Hồ Định Giờ","jp":"タイマー","kr":"타이머"},"双响炮":{"id":"双响炮","en":"Double Barrel Shotgun","vn":"Súng Săn Hai Nòng","jp":"二連銃（にれんじゅう）","kr":"더블 배럴 샷건"},"<outline color=black width=2>地雷爆炸后，有概率眩晕单位<color=#FFDD42>1.5s</color></outline>":{"id":"<outline color=black width=2>地雷爆炸后，有概率眩晕单位<color=#FFDD42>1.5s</color></outline>","en":"<outline color=black width=2>After Landmine Explosion, Chance to Stun Unit for <color=#FFDD42>1.5s</color></outline>","vn":"<outline color=black width=2>Sau Khi Mìn Nổ, Có Cơ Hội Làm Choáng Đơn Vị Trong <color=#FFDD42>1.5s</color></outline>","jp":"<outline color=black width=2>地雷爆発後、単位を<color=#FFDD42>1.5秒間</color>眩暈させる確率がある</outline>","kr":"<outline color=black width=2>지뢰 폭발 후, <color=#FFDD42>1.5초</color> 동안 유닛 기절 가능성 있음</outline>"},"<outline color=black width=2>地雷爆炸后重伤单位，使其受到的伤害<color=#FFDD42>+15%</color>持续5秒</outline>":{"id":"<outline color=black width=2>地雷爆炸后重伤单位，使其受到的伤害<color=#FFDD42>+15%</color>持续5秒</outline>","en":"<outline color=black width=2>After Landmine Explosion, Cause Serious Injury, Increasing Damage Received by <color=#FFDD42>15%</color> for 5s</outline>","vn":"<outline color=black width=2>Sau Khi Mìn Nổ Gây Thương Nặng, Tăng Sát Thương Nhận Được <color=#FFDD42>15%</color> Trong 5s</outline>","jp":"<outline color=black width=2>地雷爆発後、単位に重傷を負わせ、受けるダメージを5秒間<color=#FFDD42>15%</color>増加させる</outline>","kr":"<outline color=black width=2>지뢰 폭발 후 중상 유발, 5초 동안 받는 피해 <color=#FFDD42>15%</color> 증가</outline>"},"<outline color=black width=2>地雷存在时间<color=#FFDD42>+3s</color></outline>":{"id":"<outline color=black width=2>地雷存在时间<color=#FFDD42>+3s</color></outline>","en":"<outline color=black width=2>Landmine Duration <color=#FFDD42>+3s</color></outline>","vn":"<outline color=black width=2>Thời Gian Tồn Tại Của Mìn <color=#FFDD42>+3s</color></outline>","jp":"<outline color=black width=2>地雷の存在時間<color=#FFDD42>+3秒</color></outline>","kr":"<outline color=black width=2>지뢰 지속 시간 <color=#FFDD42>+3초</color></outline>"},"<outline color=black width=2>地雷数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>地雷数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of Landmines <color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Số Lượng Mìn <color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>地雷の数<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>지뢰 수량 <color=#FFDD42>+1</color></outline>"},"精致腰带":{"id":"精致腰带","en":"Exquisite Belt","vn":"Thắt Lưng Tinh Tế","jp":"精緻なベルト（せいち な ベルト）","kr":"정교한 벨트"},"治疗":{"id":"治疗","en":"Healing","vn":"Hồi Phục","jp":"治療（ちりょう）","kr":"치료"},"急救":{"id":"急救","en":"First Aid","vn":"Sơ Cứu","jp":"応急手当（おうきゅうてあて）","kr":"응급 처치"},"二次机会":{"id":"二次机会","en":"Second Chance","vn":"Cơ Hội Thứ Hai","jp":"セカンドチャンス","kr":"두 번째 기회"},"<outline color=black width=2>腰带生命值<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>腰带生命值<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Belt Health <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Sức Khỏe Thắt Lưng <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>ベルトの体力<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>벨트 생명력 <color=#FFDD42>+20%</color></outline>"},"<outline color=black width=2>腰带恢复生命效果<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>腰带恢复生命效果<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Belt Healing Effect <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Hiệu Quả Hồi Phục Của Thắt Lưng <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>ベルトの回復効果<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>벨트 회복 효과 <color=#FFDD42>+20%</color></outline>"},"<outline color=black width=2>生命低于<color=#FFDD42>30%</color>时，立即回复最大生命值的<color=#FFDD42>20%</color>，每波可触发1次，多个腰带不叠加</outline>":{"id":"<outline color=black width=2>生命低于<color=#FFDD42>30%</color>时，立即回复最大生命值的<color=#FFDD42>20%</color>，每波可触发1次，多个腰带不叠加</outline>","en":"<outline color=black width=2>When Health Is Below <color=#FFDD42>30%</color>, Immediately Recover <color=#FFDD42>20%</color> of Max Health, Can Trigger Once Per Wave, Multiple Belts Do Not Stack</outline>","vn":"<outline color=black width=2>Khi Sức Khỏe Dưới <color=#FFDD42>30%</color>, Hồi Phục Ngay <color=#FFDD42>20%</color> Máu Tối Đa, Mỗi Đợt Có Thể Kích Hoạt 1 Lần, Nhiều Thắt Lưng Không Cộng Dồn</outline>","jp":"<outline color=black width=2>体力が<color=#FFDD42>30%</color>以下の場合、最大体力の<color=#FFDD42>20%</color>を即座に回復し、各波ごとに1回発動でき、複数のベルトは重ならない</outline>","kr":"<outline color=black width=2>체력이 <color=#FFDD42>30%</color> 이하일 때 최대 체력의 <color=#FFDD42>20%</color> 회복, 웨이브당 1회 발동 가능, 여러 벨트 중첩 불가</outline>"},"<outline color=black width=2>每波触发急救次数<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>每波触发急救次数<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of First Aid Triggers Per Wave <color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Số Lần Kích Hoạt Sơ Cứu Mỗi Đợt <color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>各波ごとの応急手当の発動回数<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>웨이브당 응급 처치 발동 횟수 <color=#FFDD42>+1</color></outline>"},"双刃长矛":{"id":"双刃长矛","en":"Double-Edged Spear","vn":"Giáo Hai Lưỡi","jp":"両刃の槍（りょうばのやり）","kr":"양날의 창"},"长矛相连":{"id":"长矛相连","en":"Connected Spears","vn":"Giáo Liên Kết","jp":"槍の連結（やりのれんけつ）","kr":"연결된 창"},"高速之矛":{"id":"高速之矛","en":"High-Speed Spear","vn":"Giáo Tốc Độ Cao","jp":"高速の槍（こうそくのやり）","kr":"고속 창"},"沸血之矛":{"id":"沸血之矛","en":"Blood-Boiling Spear","vn":"Giáo Sôi Máu","jp":"沸血の槍（ふっけつのやり）","kr":"끓는 피의 창"},"<outline color=black width=2>长矛伤害<color=#FFDD42>+100%</color>但装备速度<color=#FFDD42>-50%</color></outline>":{"id":"<outline color=black width=2>长矛伤害<color=#FFDD42>+100%</color>但装备速度<color=#FFDD42>-50%</color></outline>","en":"<outline color=black width=2>Spear Damage <color=#FFDD42>+100%</color> But Equipment Speed <color=#FFDD42>-50%</color></outline>","vn":"<outline color=black width=2>Sát Thương Giáo <color=#FFDD42>+100%</color> Nhưng Tốc Độ Trang Bị <color=#FFDD42>-50%</color></outline>","jp":"<outline color=black width=2>槍のダメージ<color=#FFDD42>+100%</color>だが、装備速度<color=#FFDD42>-50%</color></outline>","kr":"<outline color=black width=2>창 피해 <color=#FFDD42>+100%</color> 그러나 장착 속도 <color=#FFDD42>-50%</color></outline>"},"<outline color=black width=2>背包中长矛如果相邻，相邻的长矛攻击时有概率<color=#FFDD42>二连发</color></outline>":{"id":"<outline color=black width=2>背包中长矛如果相邻，相邻的长矛攻击时有概率<color=#FFDD42>二连发</color></outline>","en":"<outline color=black width=2>If Spears in Backpack Are Adjacent, Adjacent Spears Have a Chance to <color=#FFDD42>Double Fire</color> When Attacking</outline>","vn":"<outline color=black width=2>Nếu Giáo Trong Ba Lô Liền Kề, Các Giáo Liền Kề Có Cơ Hội <color=#FFDD42>Tấn Công Đôi</color></outline>","jp":"<outline color=black width=2>リュックの中で槍が隣接している場合、隣接している槍が攻撃時に<color=#FFDD42>二連発</color>する確率がある</outline>","kr":"<outline color=black width=2>배낭 안의 창이 인접해 있으면 인접한 창이 공격 시 <color=#FFDD42>이중 발사</color>될 확률 있음</outline>"},"<outline color=black width=2>每次命中目标会增加5%矛的装备速度，持续<color=#FFDD42>5s</color>，可叠加<color=#FFDD42>6次</color></outline>":{"id":"<outline color=black width=2>每次命中目标会增加5%矛的装备速度，持续<color=#FFDD42>5s</color>，可叠加<color=#FFDD42>6次</color></outline>","en":"<outline color=black width=2>Each Hit Increases Spear Equipment Speed by 5%, Lasts for <color=#FFDD42>5s</color>, Can Stack Up to <color=#FFDD42>6 Times</color></outline>","vn":"<outline color=black width=2>Mỗi Lần Trúng Đích Sẽ Tăng 5% Tốc Độ Trang Bị Của Giáo, Kéo Dài Trong <color=#FFDD42>5s</color>, Có Thể Xếp Chồng Đến <color=#FFDD42>6 Lần</color></outline>","jp":"<outline color=black width=2>命中のたびに槍の装備速度が5%増加し、<color=#FFDD42>5秒</color>間持続、<color=#FFDD42>6回</color>まで重ねられる</outline>","kr":"<outline color=black width=2>명중할 때마다 창 장착 속도 5% 증가, <color=#FFDD42>5초</color> 동안 지속, 최대 <color=#FFDD42>6번</color> 중첩 가능</outline>"},"<outline color=black width=2>长矛每次攻击会消耗0.5%的生命值，伤害<color=#FFDD42>+60%</color>，穿透<color=#FFDD42>+2</color>，<color=#FFDD42>轻微击退</color><color=#FFDD42></outline>":{"id":"<outline color=black width=2>长矛每次攻击会消耗0.5%的生命值，伤害<color=#FFDD42>+60%</color>，穿透<color=#FFDD42>+2</color>，<color=#FFDD42>轻微击退</color><color=#FFDD42></outline>","en":"<outline color=black width=2>Each Spear Attack Consumes 0.5% Health, Damage <color=#FFDD42>+60%</color>, Penetration <color=#FFDD42>+2</color>, <color=#FFDD42>Minor Knockback</color></outline>","vn":"<outline color=black width=2>Mỗi Đòn Tấn Công Bằng Giáo Tiêu Hao 0.5% Máu, Sát Thương <color=#FFDD42>+60%</color>, Xuyên Thủng <color=#FFDD42>+2</color>, <color=#FFDD42>Đẩy Lùi Nhẹ</color></outline>","jp":"<outline color=black width=2>槍の攻撃ごとに体力が0.5%消耗し、ダメージが<color=#FFDD42>+60%</color>、貫通が<color=#FFDD42>+2</color>、<color=#FFDD42>軽いノックバック</color>が発生する</outline>","kr":"<outline color=black width=2>창 공격 시 체력 0.5% 소모, 피해 <color=#FFDD42>+60%</color>, 관통 <color=#FFDD42>+2</color>, <color=#FFDD42>약간의 넉백</color></outline>"},"先完成引导":{"id":"先完成引导","en":"Complete the Guide First","vn":"Hoàn Thành Hướng Dẫn Trước","jp":"まずガイドを完了する","kr":"먼저 안내 완료하기"},"月卡":{"id":"月卡","en":"Monthly Card","vn":"Thẻ Tháng","jp":"月カード","kr":"월간 카드"},"月度畅玩卡":{"id":"月度畅玩卡","en":"Monthly Play Card","vn":"Thẻ Chơi Tháng","jp":"月間プレイカード","kr":"월간 플레이 카드"},"永久畅玩卡":{"id":"永久畅玩卡","en":"Permanent Play Card","vn":"Thẻ Chơi Vĩnh Viễn","jp":"永久プレイカード","kr":"영구 플레이 카드"},"未激活":{"id":"未激活","en":"Inactive","vn":"Chưa Kích Hoạt","jp":"未アクティブ","kr":"비활성화"},"已激活":{"id":"已激活","en":"Active","vn":"Đã Kích Hoạt","jp":"有効","kr":"활성화"},"购买奖励":{"id":"购买奖励","en":"Purchase Rewards","vn":"Phần Thưởng Mua","jp":"購入報酬","kr":"구매 보상"},"每日获得":{"id":"每日获得","en":"Daily Rewards","vn":"Nhận Hàng Ngày","jp":"毎日獲得","kr":"일일 보상"},"<outline color=black width=2>体力上限<color=#97ff33>+10</c></outline>":{"id":"<outline color=black width=2>体力上限<color=#97ff33>+10</c></outline>","en":"<outline color=black width=2>Max Stamina<color=#97ff33>+10</c></outline>","vn":"<outline color=black width=2>Giới hạn Thể lực<color=#97ff33>+10</c></outline>","jp":"<outline color=black width=2>体力上限<color=#97ff33>+10</c></outline>","kr":"<outline color=black width=2>체력 상한<color=#97ff33>+10</c></outline>"},"<outline color=black width=2>体力上限<color=#97ff33>+30</c></outline>":{"id":"<outline color=black width=2>体力上限<color=#97ff33>+30</c></outline>","en":"<outline color=black width=2>Max Stamina<color=#97ff33>+30</c></outline>","vn":"<outline color=black width=2>Giới hạn Thể lực<color=#97ff33>+30</c></outline>","jp":"<outline color=black width=2>体力上限<color=#97ff33>+30</c></outline>","kr":"<outline color=black width=2>체력 상한<color=#97ff33>+30</c></outline>"},"<outline color=black width=2>每日扫荡次数<color=#97ff33>+1</c></outline>":{"id":"<outline color=black width=2>每日扫荡次数<color=#97ff33>+1</c></outline>","en":"<outline color=black width=2>Daily Sweep <color=#97ff33>+1</c></outline>","vn":"<outline color=black width=2>Lượt quét hàng ngày<color=#97ff33>+1</c></outline>","jp":"<outline color=black width=2>毎日スウィープ回数<color=#97ff33>+1</c></outline>","kr":"<outline color=black width=2>일일 소탕 횟수<color=#97ff33>+1</c></outline>"},"<outline color=black width=2>每日扫荡次数<color=#97ff33>+3</c></outline>":{"id":"<outline color=black width=2>每日扫荡次数<color=#97ff33>+3</c></outline>","en":"<outline color=black width=2>Daily Sweep <color=#97ff33>+3</c></outline>","vn":"<outline color=black width=2>Lượt quét hàng ngày<color=#97ff33>+3</c></outline>","jp":"<outline color=black width=2>毎日スウィープ回数<color=#97ff33>+3</c></outline>","kr":"<outline color=black width=2>일일 소탕 횟수<color=#97ff33>+3</c></outline>"},"畅玩所有关卡":{"id":"畅玩所有关卡","en":"Play All Levels","vn":"Chơi Tất Cả Các Mức","jp":"すべてのレベルをプレイ","kr":"모든 레벨 플레이"},"关卡永久解锁2倍速":{"id":"关卡永久解锁2倍速","en":"Unlock 2x Speed for Levels","vn":"Mở Khóa Vĩnh Viễn Tốc Độ Nhân Đôi Cho Các Mức","jp":"永久に2倍速レベルをアンロック","kr":"레벨당 2배 속도 영구 잠금 해제"},"永久":{"id":"永久","en":"Permanent","vn":"Vĩnh Viễn","jp":"永久","kr":"영구적인"},"持续<color=#f25e1d>30</c>天":{"id":"持续<color=#f25e1d>30</c>天","en":"Lasts for <color=#f25e1d>30</c> Days","vn":"Kéo Dài Trong <color=#f25e1d>30</c> Ngày","jp":"<color=#f25e1d>30</c>日間続く","kr":"<color=#f25e1d>30</c>일 동안 지속"},"剩余<color=#f25e1d>%d</c>天":{"id":"剩余<color=#f25e1d>%d</c>天","en":"Remaining <color=#f25e1d>%d</c> days","vn":"Còn lại <color=#f25e1d>%d</c> ngày","jp":"残り<color=#f25e1d>%d</c>日","kr":"남은 <color=#f25e1d>%d</c>일"},"免广告礼包":{"id":"免广告礼包","en":"Ad Gift Pack","vn":"Gói quà không quảng cáo","jp":"広告なしのギフトパック","kr":"광고 없는 선물 패키지"},"1.免广告券*10\n2.金币钻石提升装备等级\n3.升级角色解锁新能力":{"id":"1.免广告券*10\n2.金币钻石提升装备等级\n3.升级角色解锁新能力","en":"1. Ads Coupon*10\n2. Power up with Gold and Diamonds\n3. Strength your Characters","vn":"1. Phiếu Quảng Cáo *10\n2. 2. Nâng cấp bằng Vàng và Kim cương\n3. Tăng cường Nhân vật của bạn","jp":"1. 広告クーポン*10\n2. ゴールドとダイヤモンドでパワーアップ\n3. キャラクターを強化","kr":"1. 광고 쿠폰 *10\n2. 2. 금과 다이아몬드로 강화\n3. 캐릭터 강화"},"免广告券":{"id":"免广告券","en":"Ad-Free Coupon","vn":"Phiếu Không Quảng Cáo","jp":"広告なしクーポン","kr":"광고 없는 쿠폰"},"支付失败":{"id":"支付失败","en":"Payment Failed","vn":"Thanh toán thất bại","jp":"支払い失敗","kr":"결제 실패"},"获得格子":{"id":"获得格子","en":"Get Grid","vn":"Nhận được ô","jp":"グリッド取得","kr":"격자 획득"},"广告券1":{"id":"广告券1","en":"Ad Coupon 1","vn":"Phiếu quảng cáo 1","jp":"広告クーポン1","kr":"광고 쿠폰 1"},"广告券2":{"id":"广告券2","en":"Ad Coupon 2","vn":"Phiếu quảng cáo 2","jp":"広告クーポン2","kr":"광고 쿠폰 2"},"广告券3":{"id":"广告券3","en":"Ad Coupon 3","vn":"Phiếu quảng cáo 3","jp":"広告クーポン3","kr":"광고 쿠폰 3"},"5折":{"id":"5折","en":"50%","vn":"50%","jp":"50%","kr":"50%"},"促销":{"id":"促销","en":"OFF","vn":"GIẢM GIÁ","jp":"オフ","kr":"할인"},"今日不再弹出":{"id":"今日不再弹出","en":"Do not show again today","vn":"Không hiển thị hôm nay nữa","jp":"今日表示しない","kr":"오늘 다시 나타나지 않음"},"已购买!":{"id":"已购买!","en":"Purchased","vn":"Đã mua","jp":"購入済み","kr":"이미 구매함"},"已购买":{"id":"已购买","en":"Purchased","vn":"Đã mua","jp":"購入済み","kr":"이미 구매함"},"是否使用广告券跳过广告?":{"id":"是否使用广告券跳过广告?","en":"Use an ad coupon to skip the ad?","vn":"Sử dụng phiếu quảng cáo để bỏ qua quảng cáo?","jp":"広告をスキップするために広告クーポンを使用しますか？","kr":"광고를 건너뛰기 위해 광고 쿠폰을 사용하시겠습니까?"},"是否观看广告获得格子？":{"id":"是否观看广告获得格子？","en":"Do you watch an ad to obtain a grid?","vn":"Xem quảng cáo để nhận được ô?","jp":"広告を見てグリッドを取得しますか？","kr":"광고를 보고 격자를 얻으시겠습니까?"},"今日已领取,明天再来吧!":{"id":"今日已领取,明天再来吧!","en":"Already claimed today, come back tomorrow!","vn":"Đã nhận hôm nay, quay lại vào ngày mai!","jp":"本日はすでに受け取りました。明日また来てください！","kr":"오늘은 이미 받았습니다, 내일 다시 오세요!"},"购买成功":{"id":"购买成功","en":"Purchase Successful","vn":"Mua thành công","jp":"購入成功","kr":"구매 성공"},"恢复购买":{"id":"恢复购买","en":"Restore Purchase","vn":"Khôi phục mua hàng","jp":"購入を復元する","kr":"구매 복원 (구매 복구)"},"金币大作战":{"id":"金币大作战","en":"Gold Coin Battle","vn":"Gold Coin 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Time","jp":"Enhanced Attributes 3 Pick 1 Free Refresh 1 Time","kr":"Enhanced Attributes 3 Pick 1 Free Refresh 1 Time"},"3选1选项+1":{"id":"3选1选项+1","en":"3 Pick 1 Options +1","vn":"3 Pick 1 Options +1","jp":"3 Pick 1 Options +1","kr":"3 Pick 1 Options +1"},"稀有以上强化属性出现概率+10%":{"id":"稀有以上强化属性出现概率+10%","en":"Probability of Rare or Higher Enhanced Attributes Appearing +10%","vn":"Probability of Rare or Higher Enhanced Attributes Appearing +10%","jp":"Probability of Rare or Higher Enhanced Attributes Appearing +10%","kr":"Probability of Rare or Higher Enhanced Attributes Appearing +10%"},"开局格子":{"id":"开局格子","en":"Starting Grid","vn":"Starting Grid","jp":"Starting Grid","kr":"Starting Grid"},"<outline color=black width=2>开局额外获得<color=#FFDD42>3个</color>格子</outline>":{"id":"<outline color=black width=2>开局额外获得<color=#FFDD42>3个</color>格子</outline>","en":"<outline color=black width=2>Get <color=#FFDD42>3</color> grids at the beginning</outline>","vn":"<outline color=black width=2>Get <color=#FFDD42>3</color> grids at the beginning</outline>","jp":"<outline color=black width=2>Get <color=#FFDD42>3</color> grids at the beginning</outline>","kr":"<outline color=black width=2>Get <color=#FFDD42>3</color> grids at the beginning</outline>"},"额外格子":{"id":"额外格子","en":"Extra grids","vn":"Extra grids","jp":"Extra grids","kr":"Extra grids"},"<outline color=black width=2>开局有概率额外再获得<color=#FFDD42>3个</color>格子</outline>":{"id":"<outline color=black width=2>开局有概率额外再获得<color=#FFDD42>3个</color>格子</outline>","en":"<outline color=black width=2>There is a chance to get <color=#FFDD42>3</color> grids at the beginning</outline>","vn":"<outline color=black width=2>There is a chance to get <color=#FFDD42>3</color> grids at the beginning</outline>","jp":"<outline color=black width=2>There is a chance to get <color=#FFDD42>3</color> grids at the beginning</outline>","kr":"<outline color=black width=2>There is a chance to get <color=#FFDD42>3</color> grids at the beginning</outline>"},"格子增伤":{"id":"格子增伤","en":"Grid damage increase","vn":"Grid damage increase","jp":"Grid damage increase","kr":"Grid damage increase"},"<outline color=black width=2>每拥有1个格子，所有武器伤害<color=#FFDD42>+3%</color></outline>":{"id":"<outline color=black width=2>每拥有1个格子，所有武器伤害<color=#FFDD42>+3%</color></outline>","en":"<outline color=black width=2>For every grid you have, all weapons will get <color=#FFDD42>+3%</color></outline>","vn":"<outline color=black width=2>For every grid you have, all weapons will get <color=#FFDD42>+3%</color></outline>","jp":"<outline color=black width=2>For every grid you have, all weapons will get <color=#FFDD42>+3%</color></outline>","kr":"<outline color=black width=2>For every grid you have, all weapons will get <color=#FFDD42>+3%</color></outline>"},"无空格装备等级概率+1":{"id":"无空格装备等级概率+1","en":"Probability of Lv of equipment without spaces +1","vn":"Probability of level of equipment without spaces +1","jp":"Probability of level of equipment without spaces +1","kr":"Probability of level of equipment without spaces +1"},"<outline color=black width=2>当没有空格子时，每次进入背包随机1件装备有概率合成等级<color=#FFDD42>+1</color>级</outline>":{"id":"<outline color=black width=2>当没有空格子时，每次进入背包随机1件装备有概率合成等级<color=#FFDD42>+1</color>级</outline>","en":"<outline color=black width=2>When there are no empty grids, each time you enter the backpack, there is a chance that a random piece of equipment will be synthesized at a Lv <color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>When there are no empty grids, each time you enter the backpack, there is a chance that a random piece of equipment will be synthesized at a level <color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>When there are no empty grids, each time you enter the backpack, there is a chance that a random piece of equipment will be synthesized at a level <color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>When there are no empty grids, each time you enter the backpack, there is a chance that a random piece of equipment will be synthesized at a level <color=#FFDD42>+1</color></outline>"},"合成装备获得银币":{"id":"合成装备获得银币","en":"Get coins by synthesizing equipment","vn":"Get coins by synthesizing equipment","jp":"Get coins by synthesizing equipment","kr":"Get coins by synthesizing equipment"},"<outline color=black width=2>合成装备时可获得<color=#FFDD42>银币</color></outline>":{"id":"<outline color=black width=2>合成装备时可获得<color=#FFDD42>银币</color></outline>","en":"<outline color=black width=2>Get <color=#FFDD42>coins</color</outline> when synthesizing equipment","vn":"<outline color=black width=2>Get <color=#FFDD42>coins</color</outline> when synthesizing equipment","jp":"<outline color=black width=2>Get <color=#FFDD42>coins</color</outline> when synthesizing equipment","kr":"<outline color=black width=2>Get <color=#FFDD42>coins</color</outline> when synthesizing equipment"},"银币利息":{"id":"银币利息","en":"coin interest","vn":"coin interest","jp":"coin interest","kr":"coin interest"},"<outline color=black width=2>每次进入背包都会产生<color=#FFDD42>50%</color>的银币利息（上限100）</outline>":{"id":"<outline color=black width=2>每次进入背包都会产生<color=#FFDD42>50%</color>的银币利息（上限100）</outline>","en":"<outline color=black width=2>Each time you enter the backpack, you will generate <color=#FFDD42>50%</color> of coin interest (up to 100)</outline>","vn":"<outline color=black width=2>Each time you enter the backpack, you will generate <color=#FFDD42>50%</color> of coin interest (up to 100)</outline>","jp":"<outline color=black width=2>Each time you enter the backpack, you will generate <color=#FFDD42>50%</color> of coin interest (up to 100)</outline>","kr":"<outline color=black width=2>Each time you enter the backpack, you will generate <color=#FFDD42>50%</color> of coin interest (up to 100)</outline>"},"<outline color=black width=2>未放入背包的装备将会折算成<color=#FFDD42>银币</color></outline>":{"id":"<outline color=black width=2>未放入背包的装备将会折算成<color=#FFDD42>银币</color></outline>","en":"<outline color=black width=2>Equipment not put into the backpack will be converted into <color=#FFDD42>coins</color></outline>","vn":"<outline color=black width=2>Equipment not put into the backpack will be converted into <color=#FFDD42>coins</color></outline>","jp":"<outline color=black width=2>Equipment not put into the backpack will be converted into <color=#FFDD42>coins</color></outline>","kr":"<outline color=black width=2>Equipment not put into the backpack will be converted into <color=#FFDD42>coins</color></outline>"},"银币增伤":{"id":"银币增伤","en":"coin damage increase","vn":"coin damage increase","jp":"coin damage increase","kr":"coin damage increase"},"<outline color=black width=2>每拥有50银币，武器伤害<color=#FFDD42>+10%</color>级</outline>":{"id":"<outline color=black width=2>每拥有50银币，武器伤害<color=#FFDD42>+10%</color>级</outline>","en":"<outline color=black width=2>For every 50 coins you have, weapon damage <color=#FFDD42>+10%</color> Lv</outline>","vn":"<outline color=black width=2>For every 50 coins you have, weapon damage <color=#FFDD42>+10%</color> level</outline>","jp":"<outline color=black width=2>For every 50 coins you have, weapon damage <color=#FFDD42>+10%</color> level</outline>","kr":"<outline color=black width=2>For every 50 coins you have, weapon damage <color=#FFDD42>+10%</color> level</outline>"},"初始背包(金矿大作战)":{"id":"初始背包(金矿大作战)","en":"Initial backpack (Gold Mine Battle)","vn":"Initial backpack (Gold Mine Battle)","jp":"Initial backpack (Gold Mine Battle)","kr":"Initial backpack (Gold Mine Battle)"},"<outline color=black width=2>初始12格背包</outline>":{"id":"<outline color=black width=2>初始12格背包</outline>","en":"<outline color=black width=2>Initial 12-grid backpack</outline>","vn":"<outline color=black width=2>Initial 12-grid backpack</outline>","jp":"<outline color=black width=2>Initial 12-grid backpack</outline>","kr":"<outline color=black width=2>Initial 12-grid backpack</outline>"},"<outline color=black width=2>角色生命值<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>角色生命值<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Character health <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Character health <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Character health <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Character health <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>角色生命值<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>角色生命值<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Character health <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Character health <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Character health <color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Character health <color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>角色生命值<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>角色生命值<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Character health value<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Character health value<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Character health value<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Character health value<color=#FFDD42>+100%</color></outline>"},"暴击暴伤光环":{"id":"暴击暴伤光环","en":"Critical hit and damage aura","vn":"Critical hit and damage aura","jp":"Critical hit and damage aura","kr":"Critical hit and damage aura"},"召唤停在原地":{"id":"召唤停在原地","en":"Summoning stops at the same place","vn":"Summoning stops at the same place","jp":"Summoning stops at the same place","kr":"Summoning stops at the same place"},"死亡加buff2":{"id":"死亡加buff2","en":"Death plus buff2","vn":"Death plus buff2","jp":"Death plus buff2","kr":"Death plus buff2"},"分裂怪物弱化buff2":{"id":"分裂怪物弱化buff2","en":"Split monster weakening buff2","vn":"Split monster weakening buff2","jp":"Split monster weakening buff2","kr":"Split monster weakening buff2"},"boss死亡加buff":{"id":"boss死亡加buff","en":"Boss death plus buff","vn":"Boss death plus buff","jp":"Boss death plus buff","kr":"Boss death plus buff"},"boss死亡加buff2":{"id":"boss死亡加buff2","en":"Boss death plus buff2","vn":"Boss death plus buff2","jp":"Boss death plus buff2","kr":"Boss death plus buff2"},"无敌":{"id":"无敌","en":"Invincible","vn":"Invincible","jp":"Invincible","kr":"Invincible"},"匕首解锁":{"id":"匕首解锁","en":"Dagger unlocked","vn":"Dagger unlocked","jp":"Dagger unlocked","kr":"Dagger unlocked"},"<outline color=black width=2>开发合成5级，解锁<color=#FFDD42>混沌之刃</color><color=#FFDD42>剧毒之刃</color></outline>":{"id":"<outline color=black width=2>开发合成5级，解锁<color=#FFDD42>混沌之刃</color><color=#FFDD42>剧毒之刃</color></outline>","en":"<outline color=black width=2>Development synthesis Lv 5, unlocking <color=#FFDD42>Chaos Blade</color><color=#FFDD42>Poison Blade</color></outline>","vn":"<outline color=black width=2>Development synthesis level 5, unlocking <color=#FFDD42>Chaos Blade</color><color=#FFDD42>Poison Blade</color></outline>","jp":"<outline color=black width=2>Development synthesis level 5, unlocking <color=#FFDD42>Chaos Blade</color><color=#FFDD42>Poison Blade</color></outline>","kr":"<outline color=black width=2>Development synthesis level 5, unlocking <color=#FFDD42>Chaos Blade</color><color=#FFDD42>Poison Blade</color></outline>"},"双刃":{"id":"双刃","en":"Double blades","vn":"Double blades","jp":"Double blades","kr":"Double blades"},"<outline color=black width=2>淬毒之刃数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>淬毒之刃数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of poisoned blades<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Number of poisoned blades<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Number of poisoned blades<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Number of poisoned blades<color=#FFDD42>+1</color></outline>"},"混沌4连":{"id":"混沌4连","en":"Chaos 4 combos","vn":"Chaos 4 combos","jp":"Chaos 4 combos","kr":"Chaos 4 combos"},"<outline color=black width=2>混沌之刃连击<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>混沌之刃连击<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Chaos Blade combos<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Chaos Blade combos<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Chaos Blade combos<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Chaos Blade combos<color=#FFDD42>+2</color></outline>"},"淬毒":{"id":"淬毒","en":"Poisoning","vn":"Poisoning","jp":"Poisoning","kr":"Poisoning"},"<outline color=black width=2>淬毒之刃中毒效果持续时间<color=#FFDD42>+2</color>秒</outline>":{"id":"<outline color=black width=2>淬毒之刃中毒效果持续时间<color=#FFDD42>+2</color>秒</outline>","en":"<outline color=black width=2>The duration of poisoning effect of Poison Blade is <color=#FFDD42>+2</color> seconds</outline>","vn":"<outline color=black width=2>The duration of poisoning effect of Poison Blade is <color=#FFDD42>+2</color> seconds</outline>","jp":"<outline color=black width=2>The duration of poisoning effect of Poison Blade is <color=#FFDD42>+2</color> seconds</outline>","kr":"<outline color=black width=2>The duration of poisoning effect of Poison Blade is <color=#FFDD42>+2</color> seconds</outline>"},"混沌之焰":{"id":"混沌之焰","en":"Chaos Flame","vn":"Chaos Flame","jp":"Chaos Flame","kr":"Chaos Flame"},"<outline color=black width=2>混沌之刃附带烈焰效果，命中敌人会<color=#FFDD42>灼烧</color></outline>":{"id":"<outline color=black width=2>混沌之刃附带烈焰效果，命中敌人会<color=#FFDD42>灼烧</color></outline>","en":"<outline color=black width=2>Chaos Blade has a blazing effect, and will <color=#FFDD42>burn</color> when it hits the enemy</outline>","vn":"<outline color=black width=2>Chaos Blade has a blazing effect, and will <color=#FFDD42>burn</color> when it hits the enemy</outline>","jp":"<outline color=black width=2>Chaos Blade has a blazing effect, and will <color=#FFDD42>burn</color> when it hits the enemy</outline>","kr":"<outline color=black width=2>Chaos Blade has a blazing effect, and will <color=#FFDD42>burn</color> when it hits the enemy</outline>"},"<outline color=black width=2>淬毒之刃伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>淬毒之刃伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Poison Blade damage is <color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Poison Blade damage is <color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Poison Blade damage is <color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Poison Blade damage is <color=#FFDD42>+30%</color></outline>"},"毒爆":{"id":"毒爆","en":"Poison Explosion","vn":"Poison Explosion","jp":"Poison Explosion","kr":"Poison Explosion"},"<outline color=black width=2>中毒的单位死亡会<color=#FFDD42>爆炸</color></outline>":{"id":"<outline color=black width=2>中毒的单位死亡会<color=#FFDD42>爆炸</color></outline>","en":"<outline color=black width=2>Poisoned units will <color=#FFDD42>explode</color></outline> when they die","vn":"<outline color=black width=2>Poisoned units will <color=#FFDD42>explode</color></outline> when they die","jp":"<outline color=black width=2>Poisoned units will <color=#FFDD42>explode</color></outline> when they die","kr":"<outline color=black width=2>Poisoned units will <color=#FFDD42>explode</color></outline> when they die"},"速度提升":{"id":"速度提升","en":"Speed ​​Boost","vn":"Speed ​​Boost","jp":"Speed ​​Boost","kr":"Speed ​​Boost"},"<outline color=black width=2>淬毒之刃速度<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>淬毒之刃速度<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Poison Blade speed is <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Poison Blade speed is <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Poison Blade speed is <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Poison Blade speed is <color=#FFDD42>+10%</color></outline>"},"毒液缠身":{"id":"毒液缠身","en":"Venom Entangled","vn":"Venom Entangled","jp":"Venom Entangled","kr":"Venom Entangled"},"<outline color=black width=2>淬毒之刃中毒效果将持续到<color=#FFDD42>单位死亡</color></outline>":{"id":"<outline color=black width=2>淬毒之刃中毒效果将持续到<color=#FFDD42>单位死亡</color></outline>","en":"<outline color=black width=2>Poisoning effect of Poison Blade will last until <color=#FFDD42>unit dies</color></outline>","vn":"<outline color=black width=2>Poisoning effect of Poison Blade will last until <color=#FFDD42>unit dies</color></outline>","jp":"<outline color=black width=2>Poisoning effect of Poison Blade will last until <color=#FFDD42>unit dies</color></outline>","kr":"<outline color=black width=2>Poisoning effect of Poison Blade will last until <color=#FFDD42>unit dies</color></outline>"},"暴击":{"id":"暴击","en":"Critical Hit","vn":"Critical Hit","jp":"Critical Hit","kr":"Critical Hit"},"<outline color=black width=2>淬毒之刃暴击率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>淬毒之刃暴击率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Poison Blade Critical Hit Rate<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Poison Blade Critical Hit Rate<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Poison Blade Critical Hit Rate<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Poison Blade Critical Hit Rate<color=#FFDD42>+10%</color></outline>"},"剧毒之地":{"id":"剧毒之地","en":"Poisonous Land","vn":"Poisonous Land","jp":"Poisonous Land","kr":"Poisonous Land"},"<outline color=black width=2>在前方创造剧毒，对进入的单位造成每秒生命上限<color=#FFDD42>1%</color>伤害</outline>":{"id":"<outline color=black width=2>在前方创造剧毒，对进入的单位造成每秒生命上限<color=#FFDD42>1%</color>伤害</outline>","en":"<outline color=black width=2>Creates poison in front, causing damage to the unit's health limit per second<color=#FFDD42>1%</color></outline>","vn":"<outline color=black width=2>Creates poison in front, causing damage to the unit's health limit per second<color=#FFDD42>1%</color></outline>","jp":"<outline color=black width=2>Creates poison in front, causing damage to the unit's health limit per second<color=#FFDD42>1%</color></outline>","kr":"<outline color=black width=2>Creates poison in front, causing damage to the unit's health limit per second<color=#FFDD42>1%</color></outline>"},"<outline color=black width=2>混沌之刃伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>混沌之刃伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Chaos Blade Damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Chaos Blade Damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Chaos Blade Damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Chaos Blade Damage<color=#FFDD42>+30%</color></outline>"},"燃爆":{"id":"燃爆","en":"Explosion","vn":"Explosion","jp":"Explosion","kr":"Explosion"},"<outline color=black width=2>混沌之刃命中后会产生<color=#FFDD42>爆炸</color></outline>":{"id":"<outline color=black width=2>混沌之刃命中后会产生<color=#FFDD42>爆炸</color></outline>","en":"<outline color=black width=2>Chaos Blade will produce an<color=#FFDD42>explosion</color></outline> after hitting","vn":"<outline color=black width=2>Chaos Blade will produce an<color=#FFDD42>explosion</color></outline> after hitting","jp":"<outline color=black width=2>Chaos Blade will produce an<color=#FFDD42>explosion</color></outline> after hitting","kr":"<outline color=black width=2>Chaos Blade will produce an<color=#FFDD42>explosion</color></outline> after hitting"},"<outline color=black width=2>混沌之刃速度<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>混沌之刃速度<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Chaos Blade Speed<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Chaos Blade Speed<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Chaos Blade Speed<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Chaos Blade Speed<color=#FFDD42>+10%</color></outline>"},"混沌之力":{"id":"混沌之力","en":"Chaos Power","vn":"Chaos Power","jp":"Chaos Power","kr":"Chaos Power"},"<outline color=black width=2>混沌之刃刀刀<color=#FFDD42>暴击</color>同时暴击伤害<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>混沌之刃刀刀<color=#FFDD42>暴击</color>同时暴击伤害<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Chaos Blade <color=#FFDD42>Critical Hit</color> and Critical Hit Damage <color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Chaos Blade <color=#FFDD42>Critical Hit</color> and Critical Hit Damage <color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Chaos Blade <color=#FFDD42>Critical Hit</color> and Critical Hit Damage <color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Chaos Blade <color=#FFDD42>Critical Hit</color> and Critical Hit Damage <color=#FFDD42>+15%</color></outline>"},"锁链延长":{"id":"锁链延长","en":"Chain Extension","vn":"Chain Extension","jp":"Chain Extension","kr":"Chain Extension"},"<outline color=black width=2>混沌之刃攻击范围<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>混沌之刃攻击范围<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Chaos Blade Attack Range<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Chaos Blade Attack Range<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Chaos Blade Attack Range<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Chaos Blade Attack Range<color=#FFDD42>+15%</color></outline>"},"连击":{"id":"连击","en":"Combo","vn":"Combo","jp":"Combo","kr":"Combo"},"急速箭弩":{"id":"急速箭弩","en":"Rapid Crossbow","vn":"Rapid Crossbow","jp":"Rapid Crossbow","kr":"Rapid Crossbow"},"弓解锁":{"id":"弓解锁","en":"Unlock Bow","vn":"Unlock Bow","jp":"Unlock Bow","kr":"Unlock Bow"},"爆裂1":{"id":"爆裂1","en":"Explosion 1","vn":"Explosion 1","jp":"Explosion 1","kr":"Explosion 1"},"<outline color=black width=2>爆裂弓分裂的箭矢数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>爆裂弓分裂的箭矢数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of Arrows Split by Explosion Bow<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Number of Arrows Split by Explosion Bow<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Number of Arrows Split by Explosion Bow<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Number of Arrows Split by Explosion Bow<color=#FFDD42>+1</color></outline>"},"龙之力":{"id":"龙之力","en":"Dragon Power","vn":"Dragon Power","jp":"Dragon Power","kr":"Dragon Power"},"爆裂弓":{"id":"爆裂弓","en":"Exploding Bow","vn":"Exploding Bow","jp":"Exploding Bow","kr":"Exploding Bow"},"<outline color=black width=2>龙之力暴击率<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>龙之力暴击率<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Dragon Power Critical Hit Rate<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Dragon Power Critical Hit Rate<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Dragon Power Critical Hit Rate<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Dragon Power Critical Hit Rate<color=#FFDD42>+25%</color></outline>"},"连续爆炸":{"id":"连续爆炸","en":"Continuous Explosion","vn":"Continuous Explosion","jp":"Continuous Explosion","kr":"Continuous Explosion"},"<outline color=black width=2>爆裂弓的爆裂箭矢每次穿透目标时会造成<color=#FFDD42>小范围</color>爆炸</outline>":{"id":"<outline color=black width=2>爆裂弓的爆裂箭矢每次穿透目标时会造成<color=#FFDD42>小范围</color>爆炸</outline>","en":"<outline color=black width=2>Each time the Explosion Bow's Explosion Arrow penetrates the target, it will cause a <color=#FFDD42>small range</color> explosion</outline>","vn":"<outline color=black width=2>Each time the Explosion Bow's Explosion Arrow penetrates the target, it will cause a <color=#FFDD42>small range</color> explosion</outline>","jp":"<outline color=black width=2>Each time the Explosion Bow's Explosion Arrow penetrates the target, it will cause a <color=#FFDD42>small range</color> explosion</outline>","kr":"<outline color=black width=2>Each time the Explosion Bow's Explosion Arrow penetrates the target, it will cause a <color=#FFDD42>small range</color> explosion</outline>"},"双龙戏珠":{"id":"双龙戏珠","en":"Double Dragons","vn":"Double Dragons","jp":"Double Dragons","kr":"Double Dragons"},"<outline color=black width=2>龙之力箭矢数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>龙之力箭矢数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of Dragon Power Arrows<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Number of Dragon Power Arrows<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Number of Dragon Power Arrows<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Number of Dragon Power Arrows<color=#FFDD42>+1</color></outline>"},"<outline color=black width=2>爆裂弓伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>爆裂弓伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Burst Bow Damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Burst Bow Damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Burst Bow Damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Burst Bow Damage<color=#FFDD42>+30%</color></outline>"},"狂暴":{"id":"狂暴","en":"Frenzy","vn":"Frenzy","jp":"Frenzy","kr":"Frenzy"},"<outline color=black width=2>爆裂弓暴击率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>爆裂弓暴击率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Burst Bow Critical Hit Rate<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Burst Bow Critical Hit Rate<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Burst Bow Critical Hit Rate<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Burst Bow Critical Hit Rate<color=#FFDD42>+10%</color></outline>"},"快速射击":{"id":"快速射击","en":"Rapid Shooting","vn":"Rapid Shooting","jp":"Rapid Shooting","kr":"Rapid Shooting"},"<outline color=black width=2>爆裂弓速度<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>爆裂弓速度<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Burst Bow Speed<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Burst Bow Speed<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>Burst Bow Speed<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>Burst Bow Speed<color=#FFDD42>+20%</color></outline>"},"绽放":{"id":"绽放","en":"Bloom","vn":"Bloom","jp":"Bloom","kr":"Bloom"},"<outline color=black width=2>爆裂弓发射<color=#FFDD42>3支</color>箭矢</outline>":{"id":"<outline color=black width=2>爆裂弓发射<color=#FFDD42>3支</color>箭矢</outline>","en":"<outline color=black width=2>Burst Bow Fires<color=#FFDD42>3</color> Arrows</outline>","vn":"<outline color=black width=2>Burst Bow Fires<color=#FFDD42>3</color> Arrows</outline>","jp":"<outline color=black width=2>Burst Bow Fires<color=#FFDD42>3</color> Arrows</outline>","kr":"<outline color=black width=2>Burst Bow Fires<color=#FFDD42>3</color> Arrows</outline>"},"爆裂2":{"id":"爆裂2","en":"Burst 2","vn":"Burst 2","jp":"Burst 2","kr":"Burst 2"},"<outline color=black width=2>爆裂弓爆裂的箭矢数量<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>爆裂弓爆裂的箭矢数量<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Number of Arrows Burst Bow Bursts<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Number of Arrows Burst Bow Bursts<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Number of Arrows Burst Bow Bursts<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Number of Arrows Burst Bow Bursts<color=#FFDD42>+2</color></outline>"},"毁灭爆炸":{"id":"毁灭爆炸","en":"Destruction Explosion","vn":"Destruction Explosion","jp":"Destruction Explosion","kr":"Destruction Explosion"},"<outline color=black width=2>爆裂弓命中单位后会产生<color=#FFDD42>毁灭爆炸</color></outline>":{"id":"<outline color=black width=2>爆裂弓命中单位后会产生<color=#FFDD42>毁灭爆炸</color></outline>","en":"<outline color=black width=2>Burst Bow will produce<color=#FFDD42>Destruction Explosion</color></outline> after hitting a unit","vn":"<outline color=black width=2>Burst Bow will produce<color=#FFDD42>Destruction Explosion</color></outline> after hitting a unit","jp":"<outline color=black width=2>Burst Bow will produce<color=#FFDD42>Destruction Explosion</color></outline> after hitting a unit","kr":"<outline color=black width=2>Burst Bow will produce<color=#FFDD42>Destruction Explosion</color></outline> after hitting a unit"},"<outline color=black width=2>龙之力伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>龙之力伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+30%</color></outline>"},"龙之怒":{"id":"龙之怒","en":"Dragon Fury","vn":"Dragon Fury","jp":"Dragon Fury","kr":"Dragon Fury"},"<outline color=black width=2>龙之力暴击伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>龙之力暴击伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Dragon Power Critical Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Dragon Power Critical Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Dragon Power Critical Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Dragon Power Critical Damage<color=#FFDD42>+50%</color></outline>"},"震慑":{"id":"震慑","en":"Shock","vn":"Shock","jp":"Shock","kr":"Shock"},"<outline color=black width=2>龙之力可以<color=#FFDD42>击退</color>僵尸</outline>":{"id":"<outline color=black width=2>龙之力可以<color=#FFDD42>击退</color>僵尸</outline>","en":"<outline color=black width=2>Dragon Power can <color=#FFDD42>repel</color> zombies</outline>","vn":"<outline color=black width=2>Dragon Power can <color=#FFDD42>repel</color> zombies</outline>","jp":"<outline color=black width=2>Dragon Power can <color=#FFDD42>repel</color> zombies</outline>","kr":"<outline color=black width=2>Dragon Power can <color=#FFDD42>repel</color> zombies</outline>"},"巨龙":{"id":"巨龙","en":"Giant Dragon","vn":"Giant Dragon","jp":"Giant Dragon","kr":"Giant Dragon"},"<outline color=black width=2>龙的体积<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>龙的体积<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Dragon Volume<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Dragon Volume<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Dragon Volume<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Dragon Volume<color=#FFDD42>+30%</color></outline>"},"迅捷":{"id":"迅捷","en":"Swiftness","vn":"Swiftness","jp":"Swiftness","kr":"Swiftness"},"<outline color=black width=2>龙之力速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>龙之力速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Dragon Power Speed<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Dragon Power Speed<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Dragon Power Speed<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Dragon Power Speed<color=#FFDD42>+15%</color></outline>"},"黑龙灭世":{"id":"黑龙灭世","en":"Black Dragon Destruction","vn":"Black Dragon Destruction","jp":"Black Dragon Destruction","kr":"Black Dragon Destruction"},"<outline color=black width=2>龙之力变成黑龙，伤害+100%，命中敌人会造成<color=#FFDD42>黑炎灼烧</color></outline>":{"id":"<outline color=black width=2>龙之力变成黑龙，伤害+100%，命中敌人会造成<color=#FFDD42>黑炎灼烧</color></outline>","en":"<outline color=black width=2>Dragon Power turns into a black dragon, damage +100%, hits the enemy will cause <color=#FFDD42>black flame burning</color></outline>","vn":"<outline color=black width=2>Dragon Power turns into a black dragon, damage +100%, hits the enemy will cause <color=#FFDD42>black flame burning</color></outline>","jp":"<outline color=black width=2>Dragon Power turns into a black dragon, damage +100%, hits the enemy will cause <color=#FFDD42>black flame burning</color></outline>","kr":"<outline color=black width=2>Dragon Power turns into a black dragon, damage +100%, hits the enemy will cause <color=#FFDD42>black flame burning</color></outline>"},"<outline color=black width=2>飞斧每次攻击后,下次伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>飞斧每次攻击后,下次伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>After each attack with axe, the next damage is <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>After each attack with axe, the next damage is <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>After each attack with axe, the next damage is <color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>After each attack with axe, the next damage is <color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>飞斧每次攻击后,下次速度<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>飞斧每次攻击后,下次速度<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>After each attack with axe, the next speed is <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>After each attack with axe, the next speed is <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>After each attack with axe, the next speed is <color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>After each attack with axe, the next speed is <color=#FFDD42>+20%</color></outline>"},"飞斧解锁":{"id":"飞斧解锁","en":"Unlocking axe","vn":"Unlocking axe","jp":"Unlocking axe","kr":"Unlocking axe"},"威吓":{"id":"威吓","en":"Intimidation","vn":"Intimidation","jp":"Intimidation","kr":"Intimidation"},"<outline color=black width=2>被近战之斧攻击的单位会被威吓，使其攻击力降低<color=#FFDD42>40%</color>，持续<color=#FFDD42>3秒</color></outline>":{"id":"<outline color=black width=2>被近战之斧攻击的单位会被威吓，使其攻击力降低<color=#FFDD42>40%</color>，持续<color=#FFDD42>3秒</color></outline>","en":"<outline color=black width=2>Units attacked by melee axe will be intimidated, reducing their attack power by <color=#FFDD42>40%</color> for <color=#FFDD42>3 seconds</color></outline>","vn":"<outline color=black width=2>Units attacked by melee axe will be intimidated, reducing their attack power by <color=#FFDD42>40%</color> for <color=#FFDD42>3 seconds</color></outline>","jp":"<outline color=black width=2>Units attacked by melee axe will be intimidated, reducing their attack power by <color=#FFDD42>40%</color> for <color=#FFDD42>3 seconds</color></outline>","kr":"<outline color=black width=2>Units attacked by melee axe will be intimidated, reducing their attack power by <color=#FFDD42>40%</color> for <color=#FFDD42>3 seconds</color></outline>"},"雷鸣":{"id":"雷鸣","en":"Thunder","vn":"Thunder","jp":"Thunder","kr":"Thunder"},"<outline color=black width=2>雷电之斧命中僵尸时，落雷有概率额外触发<color=#FFDD42>1次</color></outline>":{"id":"<outline color=black width=2>雷电之斧命中僵尸时，落雷有概率额外触发<color=#FFDD42>1次</color></outline>","en":"<outline color=black width=2>When the lightning axe hits a zombie, the thunder has a chance to trigger <color=#FFDD42>1 additional time</color></outline>","vn":"<outline color=black width=2>When the lightning axe hits a zombie, the thunder has a chance to trigger <color=#FFDD42>1 additional time</color></outline>","jp":"<outline color=black width=2>When the lightning axe hits a zombie, the thunder has a chance to trigger <color=#FFDD42>1 additional time</color></outline>","kr":"<outline color=black width=2>When the lightning axe hits a zombie, the thunder has a chance to trigger <color=#FFDD42>1 additional time</color></outline>"},"<outline color=black width=2>生命值低于<color=#FFDD42>30%</color>近战之斧速度+20%,伤害+50%</outline>":{"id":"<outline color=black width=2>生命值低于<color=#FFDD42>30%</color>近战之斧速度+20%,伤害+50%</outline>","en":"<outline color=black width=2>When health is less than <color=#FFDD42>30%</color>, melee axe speed +20%, damage +50%</outline>","vn":"<outline color=black width=2>When health is less than <color=#FFDD42>30%</color>, melee axe speed +20%, damage +50%</outline>","jp":"<outline color=black width=2>When health is less than <color=#FFDD42>30%</color>, melee axe speed +20%, damage +50%</outline>","kr":"<outline color=black width=2>When health is less than <color=#FFDD42>30%</color>, melee axe speed +20%, damage +50%</outline>"},"召回":{"id":"召回","en":"Recall","vn":"Recall","jp":"Recall","kr":"Recall"},"<outline color=black width=2>雷电之斧飞出一段距离后会返回，返回过程也会造成伤害和触发<color=#FFDD42>雷击</color></outline>":{"id":"<outline color=black width=2>雷电之斧飞出一段距离后会返回，返回过程也会造成伤害和触发<color=#FFDD42>雷击</color></outline>","en":"<outline color=black width=2>The Lightning Axe will return after flying a certain distance, and will also cause damage and trigger <color=#FFDD42>Lightning Strike</color></outline> during the return process","vn":"<outline color=black width=2>The Lightning Axe will return after flying a certain distance, and will also cause damage and trigger <color=#FFDD42>Lightning Strike</color></outline> during the return process","jp":"<outline color=black width=2>The Lightning Axe will return after flying a certain distance, and will also cause damage and trigger <color=#FFDD42>Lightning Strike</color></outline> during the return process","kr":"<outline color=black width=2>The Lightning Axe will return after flying a certain distance, and will also cause damage and trigger <color=#FFDD42>Lightning Strike</color></outline> during the return process"},"<outline color=black width=2>战斗之斧伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>战斗之斧伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Battle Axe Damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Battle Axe Damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Battle Axe Damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Battle Axe Damage<color=#FFDD42>+30%</color></outline>"},"致命反击":{"id":"致命反击","en":"Fatal Counterattack","vn":"Fatal Counterattack","jp":"Fatal Counterattack","kr":"Fatal Counterattack"},"<outline color=black width=2>受到攻击时战斗之斧有概率暴击率<color=#FFDD42>+20%</color>暴击伤害+20%，持续5s</outline>":{"id":"<outline color=black width=2>受到攻击时战斗之斧有概率暴击率<color=#FFDD42>+20%</color>暴击伤害+20%，持续5s</outline>","en":"<outline color=black width=2>When attacked, the Battle Axe has a chance of critical hit rate<color=#FFDD42>+20%</color>Critical hit damage+20%, lasts for 5s</outline>","vn":"<outline color=black width=2>When attacked, the Battle Axe has a chance of critical hit rate<color=#FFDD42>+20%</color>Critical hit damage+20%, lasts for 5s</outline>","jp":"<outline color=black width=2>When attacked, the Battle Axe has a chance of critical hit rate<color=#FFDD42>+20%</color>Critical hit damage+20%, lasts for 5s</outline>","kr":"<outline color=black width=2>When attacked, the Battle Axe has a chance of critical hit rate<color=#FFDD42>+20%</color>Critical hit damage+20%, lasts for 5s</outline>"},"流血":{"id":"流血","en":"Bleeding","vn":"Bleeding","jp":"Bleeding","kr":"Bleeding"},"<outline color=black width=2>被战斗之斧命中的单位会持续<color=#FFDD42>流血</color>5s</outline>":{"id":"<outline color=black width=2>被战斗之斧命中的单位会持续<color=#FFDD42>流血</color>5s</outline>","en":"<outline color=black width=2>Units hit by the Battle Axe will continue to bleed<color=#FFDD42>5s</outline>","vn":"<outline color=black width=2>Units hit by the Battle Axe will continue to bleed<color=#FFDD42>5s</outline>","jp":"<outline color=black width=2>Units hit by the Battle Axe will continue to bleed<color=#FFDD42>5s</outline>","kr":"<outline color=black width=2>Units hit by the Battle Axe will continue to bleed<color=#FFDD42>5s</outline>"},"战神附体":{"id":"战神附体","en":"God of War Possession","vn":"God of War Possession","jp":"God of War Possession","kr":"God of War Possession"},"<outline color=black width=2>战斗之斧伤害<color=#FFDD42>+300%</color>受到伤害减少<color=#FFDD42>30%</color></outline>":{"id":"<outline color=black width=2>战斗之斧伤害<color=#FFDD42>+300%</color>受到伤害减少<color=#FFDD42>30%</color></outline>","en":"<outline color=black width=2>Battle Axe Damage<color=#FFDD42>+300%</color>Damage received is reduced by<color=#FFDD42>30%</color></outline>","vn":"<outline color=black width=2>Battle Axe Damage<color=#FFDD42>+300%</color>Damage received is reduced by<color=#FFDD42>30%</color></outline>","jp":"<outline color=black width=2>Battle Axe Damage<color=#FFDD42>+300%</color>Damage received is reduced by<color=#FFDD42>30%</color></outline>","kr":"<outline color=black width=2>Battle Axe Damage<color=#FFDD42>+300%</color>Damage received is reduced by<color=#FFDD42>30%</color></outline>"},"战争巨斧":{"id":"战争巨斧","en":"War Axe","vn":"War Axe","jp":"War Axe","kr":"War Axe"},"<outline color=black width=2>战斗之斧体积<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>战斗之斧体积<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Battle Axe Volume<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Battle Axe Volume<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Battle Axe Volume<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Battle Axe Volume<color=#FFDD42>+30%</color></outline>"},"战意":{"id":"战意","en":"War Will","vn":"War Will","jp":"War Will","kr":"War Will"},"<outline color=black width=2>战斗中每次受到伤害会叠加1层战意，伤害<color=#FFDD42>+2%</color>上限100%</outline>":{"id":"<outline color=black width=2>战斗中每次受到伤害会叠加1层战意，伤害<color=#FFDD42>+2%</color>上限100%</outline>","en":"<outline color=black width=2>Each time you take damage in battle, you will stack 1 layer of War Will, and the damage<color=#FFDD42>+2%</color>up to 100%</outline>","vn":"<outline color=black width=2>Each time you take damage in battle, you will stack 1 layer of War Will, and the damage<color=#FFDD42>+2%</color>up to 100%</outline>","jp":"<outline color=black width=2>Each time you take damage in battle, you will stack 1 layer of War Will, and the damage<color=#FFDD42>+2%</color>up to 100%</outline>","kr":"<outline color=black width=2>Each time you take damage in battle, you will stack 1 layer of War Will, and the damage<color=#FFDD42>+2%</color>up to 100%</outline>"},"雷电巨斧":{"id":"雷电巨斧","en":"Lightning Axe","vn":"Lightning Axe","jp":"Lightning Axe","kr":"Lightning Axe"},"<outline color=black width=2>雷电之斧体积<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>雷电之斧体积<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Lightning Axe Volume<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Lightning Axe Volume<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Lightning Axe Volume<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Lightning Axe Volume<color=#FFDD42>+30%</color></outline>"},"<outline color=black width=2>雷电之斧命中僵尸时，会在随机位置释放<color=#FFDD42>3个</color>落雷</outline>":{"id":"<outline color=black width=2>雷电之斧命中僵尸时，会在随机位置释放<color=#FFDD42>3个</color>落雷</outline>","en":"<outline color=black width=2>When the Lightning Axe hits a zombie, it will release <color=#FFDD42>3</color> thunderbolts</outline> at random locations","vn":"<outline color=black width=2>When the Lightning Axe hits a zombie, it will release <color=#FFDD42>3</color> thunderbolts</outline> at random locations","jp":"<outline color=black width=2>When the Lightning Axe hits a zombie, it will release <color=#FFDD42>3</color> thunderbolts</outline> at random locations","kr":"<outline color=black width=2>When the Lightning Axe hits a zombie, it will release <color=#FFDD42>3</color> thunderbolts</outline> at random locations"},"风驰电掣":{"id":"风驰电掣","en":"Lightning Speed","vn":"Lightning Speed","jp":"Lightning Speed","kr":"Lightning Speed"},"<outline color=black width=2>雷电之斧速度<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>雷电之斧速度<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Lightning Axe Speed<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Lightning Axe Speed<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>Lightning Axe Speed<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>Lightning Axe Speed<color=#FFDD42>+20%</color></outline>"},"雷霆冲击":{"id":"雷霆冲击","en":"Thunderbolt Impact","vn":"Thunderbolt Impact","jp":"Thunderbolt Impact","kr":"Thunderbolt Impact"},"<outline color=black width=2>战斗开始每隔一段时间会生成<color=#FFDD42>雷霆冲击</color>，持续扫荡战场</outline>":{"id":"<outline color=black width=2>战斗开始每隔一段时间会生成<color=#FFDD42>雷霆冲击</color>，持续扫荡战场</outline>","en":"<outline color=black width=2>At the beginning of the battle, a <color=#FFDD42>Thunderbolt Shock</color> will be generated at regular intervals, continuously sweeping the battlefield</outline>","vn":"<outline color=black width=2>At the beginning of the battle, a <color=#FFDD42>Thunderbolt Shock</color> will be generated at regular intervals, continuously sweeping the battlefield</outline>","jp":"<outline color=black width=2>At the beginning of the battle, a <color=#FFDD42>Thunderbolt Shock</color> will be generated at regular intervals, continuously sweeping the battlefield</outline>","kr":"<outline color=black width=2>At the beginning of the battle, a <color=#FFDD42>Thunderbolt Shock</color> will be generated at regular intervals, continuously sweeping the battlefield</outline>"},"强力雷击":{"id":"强力雷击","en":"Powerful Lightning Strike","vn":"Powerful Lightning Strike","jp":"Powerful Lightning Strike","kr":"Powerful Lightning Strike"},"<outline color=black width=2>雷电之斧触发的落雷伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>雷电之斧触发的落雷伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Lightning damage triggered by the Lightning Axe<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Lightning damage triggered by the Lightning Axe<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Lightning damage triggered by the Lightning Axe<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Lightning damage triggered by the Lightning Axe<color=#FFDD42>+30%</color></outline>"},"掌控":{"id":"掌控","en":"Control","vn":"Control","jp":"Control","kr":"Control"},"<outline color=black width=2>雷电之斧飞出后，会停留在原地<color=#FFDD42>4秒</color></outline>":{"id":"<outline color=black width=2>雷电之斧飞出后，会停留在原地<color=#FFDD42>4秒</color></outline>","en":"<outline color=black width=2>After the Lightning Axe flies out, it will stay in place for <color=#FFDD42>4 seconds</color></outline>","vn":"<outline color=black width=2>After the Lightning Axe flies out, it will stay in place for <color=#FFDD42>4 seconds</color></outline>","jp":"<outline color=black width=2>After the Lightning Axe flies out, it will stay in place for <color=#FFDD42>4 seconds</color></outline>","kr":"<outline color=black width=2>After the Lightning Axe flies out, it will stay in place for <color=#FFDD42>4 seconds</color></outline>"},"<outline color=black width=2>有护甲时,所有武器伤害<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>有护甲时,所有武器伤害<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>When there is armor, all weapons damage<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>When there is armor, all weapons damage<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>When there is armor, all weapons damage<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>When there is armor, all weapons damage<color=#FFDD42>+15%</color></outline>"},"盾牌解锁":{"id":"盾牌解锁","en":"Shield Unlock","vn":"Shield Unlock","jp":"Shield Unlock","kr":"Shield Unlock"},"<outline color=black width=2>开发合成5级，解锁<color=#FFDD42>裁决之盾</color>和<color=#FFDD42>永生之盾</color></outline>":{"id":"<outline color=black width=2>开发合成5级，解锁<color=#FFDD42>裁决之盾</color>和<color=#FFDD42>永生之盾</color></outline>","en":"<outline color=black width=2>Development and Synthesis Lv 5, unlock <color=#FFDD42>Judgment Shield</color> and <color=#FFDD42>Eternal Shield</color></outline>","vn":"<outline color=black width=2>Development and Synthesis Level 5, unlock <color=#FFDD42>Judgment Shield</color> and <color=#FFDD42>Eternal Shield</color></outline>","jp":"<outline color=black width=2>Development and Synthesis Level 5, unlock <color=#FFDD42>Judgment Shield</color> and <color=#FFDD42>Eternal Shield</color></outline>","kr":"<outline color=black width=2>Development and Synthesis Level 5, unlock <color=#FFDD42>Judgment Shield</color> and <color=#FFDD42>Eternal Shield</color></outline>"},"审判":{"id":"审判","en":"Judgment","vn":"Judgment","jp":"Judgment","kr":"Judgment"},"<outline color=black width=2>裁决之盾触发裁决概率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>裁决之盾触发裁决概率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>The probability of triggering Judgment of Shield of Judgment<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>The probability of triggering Judgment of Shield of Judgment<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>The probability of triggering Judgment of Shield of Judgment<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>The probability of triggering Judgment of Shield of Judgment<color=#FFDD42>+10%</color></outline>"},"牢不可破":{"id":"牢不可破","en":"Unbreakable","vn":"Unbreakable","jp":"Unbreakable","kr":"Unbreakable"},"<outline color=black width=2>永生之盾叠甲效果<color=#FFDD42>翻倍</color></outline>":{"id":"<outline color=black width=2>永生之盾叠甲效果<color=#FFDD42>翻倍</color></outline>","en":"<outline color=black width=2>The armor stacking effect of Shield of Eternal Life<color=#FFDD42>Double</color></outline>","vn":"<outline color=black width=2>The armor stacking effect of Shield of Eternal Life<color=#FFDD42>Double</color></outline>","jp":"<outline color=black width=2>The armor stacking effect of Shield of Eternal Life<color=#FFDD42>Double</color></outline>","kr":"<outline color=black width=2>The armor stacking effect of Shield of Eternal Life<color=#FFDD42>Double</color></outline>"},"裁决":{"id":"裁决","en":"Judgment","vn":"Judgment","jp":"Judgment","kr":"Judgment"},"<outline color=black width=2>裁决之盾造成的当前生命伤害<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>裁决之盾造成的当前生命伤害<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>The current life damage caused by Shield of Judgment<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>The current life damage caused by Shield of Judgment<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>The current life damage caused by Shield of Judgment<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>The current life damage caused by Shield of Judgment<color=#FFDD42>+10%</color></outline>"},"永生":{"id":"永生","en":"Eternal Life","vn":"Eternal Life","jp":"Eternal Life","kr":"Eternal Life"},"<outline color=black width=2>永生之盾初始获得<color=#FFDD42>等同其生命</color>的护甲值</outline>":{"id":"<outline color=black width=2>永生之盾初始获得<color=#FFDD42>等同其生命</color>的护甲值</outline>","en":"<outline color=black width=2>The initial armor value of Shield of Eternal Life<color=#FFDD42>equal to its life</color></outline>","vn":"<outline color=black width=2>The initial armor value of Shield of Eternal Life<color=#FFDD42>equal to its life</color></outline>","jp":"<outline color=black width=2>The initial armor value of Shield of Eternal Life<color=#FFDD42>equal to its life</color></outline>","kr":"<outline color=black width=2>The initial armor value of Shield of Eternal Life<color=#FFDD42>equal to its life</color></outline>"},"加速":{"id":"加速","en":"Speeding up","vn":"Speeding up","jp":"Speeding up","kr":"Speeding up"},"<outline color=black width=2>裁决之盾速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>裁决之盾速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Shield of Judgment speed<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Shield of Judgment speed<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Shield of Judgment speed<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Shield of Judgment speed<color=#FFDD42>+15%</color></outline>"},"裁决回盾":{"id":"裁决回盾","en":"Judgment shield recovery","vn":"Judgment shield recovery","jp":"Judgment shield recovery","kr":"Judgment shield recovery"},"<outline color=black width=2>触发裁决时有概率回复<color=#FFDD42>10</color>点护甲</outline>":{"id":"<outline color=black width=2>触发裁决时有概率回复<color=#FFDD42>10</color>点护甲</outline>","en":"<outline color=black width=2>When Judgment is triggered, there is a chance to restore <color=#FFDD42>10</color> points of armor</outline>","vn":"<outline color=black width=2>When Judgment is triggered, there is a chance to restore <color=#FFDD42>10</color> points of armor</outline>","jp":"<outline color=black width=2>When Judgment is triggered, there is a chance to restore <color=#FFDD42>10</color> points of armor</outline>","kr":"<outline color=black width=2>When Judgment is triggered, there is a chance to restore <color=#FFDD42>10</color> points of armor</outline>"},"生命加成":{"id":"生命加成","en":"Life bonus","vn":"Life bonus","jp":"Life bonus","kr":"Life bonus"},"<outline color=black width=2>裁决之盾增加的生命<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>裁决之盾增加的生命<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Judgment Shield increases life <color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Judgment Shield increases life <color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Judgment Shield increases life <color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Judgment Shield increases life <color=#FFDD42>+30%</color></outline>"},"暗黑之剑":{"id":"暗黑之剑","en":"Dark Sword","vn":"Dark Sword","jp":"Dark Sword","kr":"Dark Sword"},"<outline color=black width=2>触发裁决时，将召唤<color=#FFDD42>暗黑之剑</color></outline>":{"id":"<outline color=black width=2>触发裁决时，将召唤<color=#FFDD42>暗黑之剑</color></outline>","en":"<outline color=black width=2>When Judgment is triggered, it will summon <color=#FFDD42>Dark Sword</color></outline>","vn":"<outline color=black width=2>When Judgment is triggered, it will summon <color=#FFDD42>Dark Sword</color></outline>","jp":"<outline color=black width=2>When Judgment is triggered, it will summon <color=#FFDD42>Dark Sword</color></outline>","kr":"<outline color=black width=2>When Judgment is triggered, it will summon <color=#FFDD42>Dark Sword</color></outline>"},"叠甲":{"id":"叠甲","en":"Armor stacking","vn":"Armor stacking","jp":"Armor stacking","kr":"Armor stacking"},"<outline color=black width=2>裁决之盾叠甲效果<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>裁决之盾叠甲效果<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Judgment Shield armor stacking effect <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Judgment Shield armor stacking effect <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>Judgment Shield armor stacking effect <color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>Judgment Shield armor stacking effect <color=#FFDD42>+20%</color></outline>"},"最高裁决":{"id":"最高裁决","en":"Highest Judgment","vn":"Highest Judgment","jp":"Highest Judgment","kr":"Highest Judgment"},"<outline color=black width=2>裁决之盾造成的当前生命伤害<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>裁决之盾造成的当前生命伤害<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Current life damage caused by Judgment Shield <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Current life damage caused by Judgment Shield <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>Current life damage caused by Judgment Shield <color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>Current life damage caused by Judgment Shield <color=#FFDD42>+20%</color></outline>"},"<outline color=black width=2>永生之盾速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>永生之盾速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Eternal Shield speed <color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Eternal Shield speed <color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Eternal Shield speed <color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Eternal Shield speed <color=#FFDD42>+15%</color></outline>"},"再生":{"id":"再生","en":"Regeneration","vn":"Regeneration","jp":"Regeneration","kr":"Regeneration"},"<outline color=black width=2>战斗中每击败1个单位永生之盾生命上限<color=#FFDD42>+5%</color>上限100%</outline>":{"id":"<outline color=black width=2>战斗中每击败1个单位永生之盾生命上限<color=#FFDD42>+5%</color>上限100%</outline>","en":"<outline color=black width=2>Each unit defeated in battle will increase the upper limit of the life of the Eternal Shield by <color=#FFDD42>+5%</color>up to 100%</outline>","vn":"<outline color=black width=2>Each unit defeated in battle will increase the upper limit of the life of the Eternal Shield by <color=#FFDD42>+5%</color>up to 100%</outline>","jp":"<outline color=black width=2>Each unit defeated in battle will increase the upper limit of the life of the Eternal Shield by <color=#FFDD42>+5%</color>up to 100%</outline>","kr":"<outline color=black width=2>Each unit defeated in battle will increase the upper limit of the life of the Eternal Shield by <color=#FFDD42>+5%</color>up to 100%</outline>"},"<outline color=black width=2>永生之盾增加的生命<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>永生之盾增加的生命<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>The life increased by the Eternal Shield by <color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>The life increased by the Eternal Shield by <color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>The life increased by the Eternal Shield by <color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>The life increased by the Eternal Shield by <color=#FFDD42>+30%</color></outline>"},"溢出":{"id":"溢出","en":"Overflow","vn":"Overflow","jp":"Overflow","kr":"Overflow"},"<outline color=black width=2>永生之盾增加的护甲<color=#FFDD42>无上限</color></outline>":{"id":"<outline color=black width=2>永生之盾增加的护甲<color=#FFDD42>无上限</color></outline>","en":"<outline color=black width=2>The armor increased by the Eternal Shield by <color=#FFDD42>Unlimited</color></outline>","vn":"<outline color=black width=2>The armor increased by the Eternal Shield by <color=#FFDD42>Unlimited</color></outline>","jp":"<outline color=black width=2>The armor increased by the Eternal Shield by <color=#FFDD42>Unlimited</color></outline>","kr":"<outline color=black width=2>The armor increased by the Eternal Shield by <color=#FFDD42>Unlimited</color></outline>"},"坚毅":{"id":"坚毅","en":"Perseverance","vn":"Perseverance","jp":"Perseverance","kr":"Perseverance"},"<outline color=black width=2>永生之盾叠甲效果<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>永生之盾叠甲效果<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Eternal Shield armor stacking effect by <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Eternal Shield armor stacking effect by <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>Eternal Shield armor stacking effect by <color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>Eternal Shield armor stacking effect by <color=#FFDD42>+20%</color></outline>"},"回盾":{"id":"回盾","en":"Shield recovery","vn":"Shield recovery","jp":"Shield recovery","kr":"Shield recovery"},"<outline color=black width=2>永生之盾受到攻击时有概率回复<color=#FFDD42>10</color>点护甲</outline>":{"id":"<outline color=black width=2>永生之盾受到攻击时有概率回复<color=#FFDD42>10</color>点护甲</outline>","en":"<outline color=black width=2>When the Eternal Shield is attacked, there is a chance to recover <color=#FFDD42>10</color> points of armor</outline>","vn":"<outline color=black width=2>When the Eternal Shield is attacked, there is a chance to recover <color=#FFDD42>10</color> points of armor</outline>","jp":"<outline color=black width=2>When the Eternal Shield is attacked, there is a chance to recover <color=#FFDD42>10</color> points of armor</outline>","kr":"<outline color=black width=2>When the Eternal Shield is attacked, there is a chance to recover <color=#FFDD42>10</color> points of armor</outline>"},"重剑解锁":{"id":"重剑解锁","en":"Unlock the heavy sword","vn":"Unlock the heavy sword","jp":"Unlock the heavy sword","kr":"Unlock the heavy sword"},"双子":{"id":"双子","en":"Twins","vn":"Twins","jp":"Twins","kr":"Twins"},"<outline color=black width=2>虚无重剑数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>虚无重剑数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of Void Heavy Swords <color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Number of Void Heavy Swords <color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Number of Void Heavy Swords <color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Number of Void Heavy Swords <color=#FFDD42>+1</color></outline>"},"<outline color=black width=2>无双重剑命中后有概率增加<color=#FFDD42>10点</color>护甲</outline>":{"id":"<outline color=black width=2>无双重剑命中后有概率增加<color=#FFDD42>10点</color>护甲</outline>","en":"<outline color=black width=2>After hitting, the Double Sword has a chance to increase armor by <color=#FFDD42>10 points</color>","vn":"<outline color=black width=2>After hitting, the Double Sword has a chance to increase armor by <color=#FFDD42>10 points</color>","jp":"<outline color=black width=2>After hitting, the Double Sword has a chance to increase armor by <color=#FFDD42>10 points</color>","kr":"<outline color=black width=2>After hitting, the Double Sword has a chance to increase armor by <color=#FFDD42>10 points</color>"},"高速飞行":{"id":"高速飞行","en":"High-speed flight","vn":"High-speed flight","jp":"High-speed flight","kr":"High-speed flight"},"<outline color=black width=2>虚无重剑的飞行速度<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>虚无重剑的飞行速度<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Flight speed of the Void Sword<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Flight speed of the Void Sword<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>Flight speed of the Void Sword<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>Flight speed of the Void Sword<color=#FFDD42>+20%</color></outline>"},"剑刃连击":{"id":"剑刃连击","en":"Blade combo","vn":"Blade combo","jp":"Blade combo","kr":"Blade combo"},"<outline color=black width=2>无双重剑剑刃数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>无双重剑剑刃数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of Double Sword blades<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Number of Double Sword blades<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Number of Double Sword blades<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Number of Double Sword blades<color=#FFDD42>+1</color></outline>"},"<outline color=black width=2>虚无之剑伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>虚无之剑伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Void Sword damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Void Sword damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Void Sword damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Void Sword damage<color=#FFDD42>+30%</color></outline>"},"虚无盾甲":{"id":"虚无盾甲","en":"Void Shield","vn":"Void Shield","jp":"Void Shield","kr":"Void Shield"},"<outline color=black width=2>有护甲时，虚无之剑伤害<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>有护甲时，虚无之剑伤害<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>When armor is present, Void Sword damage<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>When armor is present, Void Sword damage<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>When armor is present, Void Sword damage<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>When armor is present, Void Sword damage<color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>虚无之剑暴击率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>虚无之剑暴击率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Void Sword critical hit rate<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Void Sword critical hit rate<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Void Sword critical hit rate<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Void Sword critical hit rate<color=#FFDD42>+10%</color></outline>"},"剑来":{"id":"剑来","en":"Sword coming","vn":"Sword coming","jp":"Sword coming","kr":"Sword coming"},"<outline color=black width=2>虚无之剑数量<color=#FFDD42>+3</color></outline>":{"id":"<outline color=black width=2>虚无之剑数量<color=#FFDD42>+3</color></outline>","en":"<outline color=black width=2>Number of Void Swords<color=#FFDD42>+3</color></outline>","vn":"<outline color=black width=2>Number of Void Swords<color=#FFDD42>+3</color></outline>","jp":"<outline color=black width=2>Number of Void Swords<color=#FFDD42>+3</color></outline>","kr":"<outline color=black width=2>Number of Void Swords<color=#FFDD42>+3</color></outline>"},"巨大化":{"id":"巨大化","en":"Giant","vn":"Giant","jp":"Giant","kr":"Giant"},"<outline color=black width=2>虚无之剑体积<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>虚无之剑体积<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Void Sword Volume<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Void Sword Volume<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Void Sword Volume<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Void Sword Volume<color=#FFDD42>+30%</color></outline>"},"惩戒裁决":{"id":"惩戒裁决","en":"Punishment Judgement","vn":"Punishment Judgement","jp":"Punishment Judgement","kr":"Punishment Judgement"},"<outline color=black width=2>当背包中有裁决之盾，虚无之剑命中单位会触发<color=#FFDD42>裁决</color></outline>":{"id":"<outline color=black width=2>当背包中有裁决之盾，虚无之剑命中单位会触发<color=#FFDD42>裁决</color></outline>","en":"<outline color=black width=2>When there is a Judgement Shield in the backpack, the Void Sword hitting a unit will trigger <color=#FFDD42>Judgement</color></outline>","vn":"<outline color=black width=2>When there is a Judgement Shield in the backpack, the Void Sword hitting a unit will trigger <color=#FFDD42>Judgement</color></outline>","jp":"<outline color=black width=2>When there is a Judgement Shield in the backpack, the Void Sword hitting a unit will trigger <color=#FFDD42>Judgement</color></outline>","kr":"<outline color=black width=2>When there is a Judgement Shield in the backpack, the Void Sword hitting a unit will trigger <color=#FFDD42>Judgement</color></outline>"},"<outline color=black width=2>无双重剑伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>无双重剑伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Unlimited Double Sword Damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Unlimited Double Sword Damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Unlimited Double Sword Damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Unlimited Double Sword Damage<color=#FFDD42>+30%</color></outline>"},"剑甲":{"id":"剑甲","en":"Sword Armor","vn":"Sword Armor","jp":"Sword Armor","kr":"Sword Armor"},"<outline color=black width=2>无双重剑剑刃命中<color=#FFDD42>必定</color>回甲</outline>":{"id":"<outline color=black width=2>无双重剑剑刃命中<color=#FFDD42>必定</color>回甲</outline>","en":"<outline color=black width=2>Unlimited Double Sword Blade Hit<color=#FFDD42>Definitely</color>Return Armor</outline>","vn":"<outline color=black width=2>Unlimited Double Sword Blade Hit<color=#FFDD42>Definitely</color>Return Armor</outline>","jp":"<outline color=black width=2>Unlimited Double Sword Blade Hit<color=#FFDD42>Definitely</color>Return Armor</outline>","kr":"<outline color=black width=2>Unlimited Double Sword Blade Hit<color=#FFDD42>Definitely</color>Return Armor</outline>"},"无双剑刃":{"id":"无双剑刃","en":"Unlimited Blade","vn":"Unlimited Blade","jp":"Unlimited Blade","kr":"Unlimited Blade"},"<outline color=black width=2>无双重剑剑刃数量<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>无双重剑剑刃数量<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Number of Unlimited Double Sword Blades<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Number of Unlimited Double Sword Blades<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Number of Unlimited Double Sword Blades<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Number of Unlimited Double Sword Blades<color=#FFDD42>+2</color></outline>"},"突破界限":{"id":"突破界限","en":"Breakthrough Limits","vn":"Breakthrough Limits","jp":"Breakthrough Limits","kr":"Breakthrough Limits"},"<outline color=black width=2>无双重剑击杀单位伤害提升上限提高至<color=#FFDD42>200%</color></outline>":{"id":"<outline color=black width=2>无双重剑击杀单位伤害提升上限提高至<color=#FFDD42>200%</color></outline>","en":"<outline color=black width=2>The damage increase limit of the double sword for killing units is increased to <color=#FFDD42>200%</color></outline>","vn":"<outline color=black width=2>The damage increase limit of the double sword for killing units is increased to <color=#FFDD42>200%</color></outline>","jp":"<outline color=black width=2>The damage increase limit of the double sword for killing units is increased to <color=#FFDD42>200%</color></outline>","kr":"<outline color=black width=2>The damage increase limit of the double sword for killing units is increased to <color=#FFDD42>200%</color></outline>"},"<outline color=black width=2>无双重剑速度<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>无双重剑速度<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>The speed of the double sword is <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>The speed of the double sword is <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>The speed of the double sword is <color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>The speed of the double sword is <color=#FFDD42>+20%</color></outline>"},"剑与盾":{"id":"剑与盾","en":"Sword and Shield","vn":"Sword and Shield","jp":"Sword and Shield","kr":"Sword and Shield"},"<outline color=black width=2>当背包中有永生盾，无双重剑剑刃变为红色，命中单位必定<color=#FFDD42>暴击</color></outline>":{"id":"<outline color=black width=2>当背包中有永生盾，无双重剑剑刃变为红色，命中单位必定<color=#FFDD42>暴击</color></outline>","en":"<outline color=black width=2>When the Eternal Shield is in the backpack, the double sword blade turns red, and the unit hit will definitely <color=#FFDD42>Critical Hit</color></outline>","vn":"<outline color=black width=2>When the Eternal Shield is in the backpack, the double sword blade turns red, and the unit hit will definitely <color=#FFDD42>Critical Hit</color></outline>","jp":"<outline color=black width=2>When the Eternal Shield is in the backpack, the double sword blade turns red, and the unit hit will definitely <color=#FFDD42>Critical Hit</color></outline>","kr":"<outline color=black width=2>When the Eternal Shield is in the backpack, the double sword blade turns red, and the unit hit will definitely <color=#FFDD42>Critical Hit</color></outline>"},"<outline color=black width=2>霰弹枪子弹数量<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>霰弹枪子弹数量<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>The number of shotgun bullets is <color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>The number of shotgun bullets is <color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>The number of shotgun bullets is <color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>The number of shotgun bullets is <color=#FFDD42>+2</color></outline>"},"<outline color=black width=2>散射角度缩小<color=#FFDD42>10度%</color>，射程<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>散射角度缩小<color=#FFDD42>10度%</color>，射程<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>The scattering angle is reduced by <color=#FFDD42>10 degrees%</color>, and the range is <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>The scattering angle is reduced by <color=#FFDD42>10 degrees%</color>, and the range is <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>The scattering angle is reduced by <color=#FFDD42>10 degrees%</color>, and the range is <color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>The scattering angle is reduced by <color=#FFDD42>10 degrees%</color>, and the range is <color=#FFDD42>+20%</color></outline>"},"地雷解锁":{"id":"地雷解锁","en":"Mine unlocked","vn":"Mine unlocked","jp":"Mine unlocked","kr":"Mine unlocked"},"<outline color=black width=2>解锁<color=#FFDD42>闪电地雷</color>和<color=#FFDD42>激光地雷</color></outline>":{"id":"<outline color=black width=2>解锁<color=#FFDD42>闪电地雷</color>和<color=#FFDD42>激光地雷</color></outline>","en":"<outline color=black width=2>Unlock <color=#FFDD42>Lightning Mine</color> and <color=#FFDD42>Laser Mine</color></outline>","vn":"<outline color=black width=2>Unlock <color=#FFDD42>Lightning Mine</color> and <color=#FFDD42>Laser Mine</color></outline>","jp":"<outline color=black width=2>Unlock <color=#FFDD42>Lightning Mine</color> and <color=#FFDD42>Laser Mine</color></outline>","kr":"<outline color=black width=2>Unlock <color=#FFDD42>Lightning Mine</color> and <color=#FFDD42>Laser Mine</color></outline>"},"电球迸发":{"id":"电球迸发","en":"Electric Ball Burst","vn":"Electric Ball Burst","jp":"Electric Ball Burst","kr":"Electric Ball Burst"},"<outline color=black width=2>磁暴地雷电球数量<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>磁暴地雷电球数量<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Number of Electric Balls in Magnetic Storm Mine<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Number of Electric Balls in Magnetic Storm Mine<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Number of Electric Balls in Magnetic Storm Mine<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Number of Electric Balls in Magnetic Storm Mine<color=#FFDD42>+2</color></outline>"},"布雷手":{"id":"布雷手","en":"Mine Layers","vn":"Mine Layers","jp":"Mine Layers","kr":"Mine Layers"},"<outline color=black width=2>激光地雷存在时间<color=#FFDD42>+3s</color></outline>":{"id":"<outline color=black width=2>激光地雷存在时间<color=#FFDD42>+3s</color></outline>","en":"<outline color=black width=2>Laser Mine Existence Time<color=#FFDD42>+3s</color></outline>","vn":"<outline color=black width=2>Laser Mine Existence Time<color=#FFDD42>+3s</color></outline>","jp":"<outline color=black width=2>Laser Mine Existence Time<color=#FFDD42>+3s</color></outline>","kr":"<outline color=black width=2>Laser Mine Existence Time<color=#FFDD42>+3s</color></outline>"},"高压电":{"id":"高压电","en":"High Voltage","vn":"High Voltage","jp":"High Voltage","kr":"High Voltage"},"<outline color=black width=2>磁暴地雷电球伤害<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>磁暴地雷电球伤害<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Magnetic Storm Mine Electric Ball Damage<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Magnetic Storm Mine Electric Ball Damage<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>Magnetic Storm Mine Electric Ball Damage<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>Magnetic Storm Mine Electric Ball Damage<color=#FFDD42>+20%</color></outline>"},"高频激光":{"id":"高频激光","en":"High Frequency Laser","vn":"High Frequency Laser","jp":"High Frequency Laser","kr":"High Frequency Laser"},"<outline color=black width=2>激光地雷的激光连线伤害间隔缩短<color=#FFDD42>20%</color></outline>":{"id":"<outline color=black width=2>激光地雷的激光连线伤害间隔缩短<color=#FFDD42>20%</color></outline>","en":"<outline color=black width=2>Laser Mine Laser Line Damage Interval Shortened<color=#FFDD42>20%</color></outline>","vn":"<outline color=black width=2>Laser Mine Laser Line Damage Interval Shortened<color=#FFDD42>20%</color></outline>","jp":"<outline color=black width=2>Laser Mine Laser Line Damage Interval Shortened<color=#FFDD42>20%</color></outline>","kr":"<outline color=black width=2>Laser Mine Laser Line Damage Interval Shortened<color=#FFDD42>20%</color></outline>"},"<outline color=black width=2>磁暴地雷伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>磁暴地雷伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Magnetic Storm Mine Damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Magnetic Storm Mine Damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Magnetic Storm Mine Damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Magnetic Storm Mine Damage<color=#FFDD42>+30%</color></outline>"},"<outline color=black width=2>磁暴地雷电球可弹射<color=#FFDD42>1</color>次</outline>":{"id":"<outline color=black width=2>磁暴地雷电球可弹射<color=#FFDD42>1</color>次</outline>","en":"<outline color=black width=2>Magnetic mine electric balls can be ejected <color=#FFDD42>1</color> times</outline>","vn":"<outline color=black width=2>Magnetic mine electric balls can be ejected <color=#FFDD42>1</color> times</outline>","jp":"<outline color=black width=2>Magnetic mine electric balls can be ejected <color=#FFDD42>1</color> times</outline>","kr":"<outline color=black width=2>Magnetic mine electric balls can be ejected <color=#FFDD42>1</color> times</outline>"},"稳定":{"id":"稳定","en":"Stable","vn":"Stable","jp":"Stable","kr":"Stable"},"<outline color=black width=2>磁暴地雷持续时间<color=#FFDD42>+4</color>秒</outline>":{"id":"<outline color=black width=2>磁暴地雷持续时间<color=#FFDD42>+4</color>秒</outline>","en":"<outline color=black width=2>Magnetic mine duration <color=#FFDD42>+4</color> seconds</outline>","vn":"<outline color=black width=2>Magnetic mine duration <color=#FFDD42>+4</color> seconds</outline>","jp":"<outline color=black width=2>Magnetic mine duration <color=#FFDD42>+4</color> seconds</outline>","kr":"<outline color=black width=2>Magnetic mine duration <color=#FFDD42>+4</color> seconds</outline>"},"开花弹":{"id":"开花弹","en":"Exploding bombs","vn":"Exploding bombs","jp":"Exploding bombs","kr":"Exploding bombs"},"<outline color=black width=2>磁暴地雷爆炸后会发射<color=#FFDD42>大量的电球</color></outline>":{"id":"<outline color=black width=2>磁暴地雷爆炸后会发射<color=#FFDD42>大量的电球</color></outline>","en":"<outline color=black width=2>Magnetic mines will fire <color=#FFDD42>a large number of electric balls</color></outline> after exploding","vn":"<outline color=black width=2>Magnetic mines will fire <color=#FFDD42>a large number of electric balls</color></outline> after exploding","jp":"<outline color=black width=2>Magnetic mines will fire <color=#FFDD42>a large number of electric balls</color></outline> after exploding","kr":"<outline color=black width=2>Magnetic mines will fire <color=#FFDD42>a large number of electric balls</color></outline> after exploding"},"额外地雷":{"id":"额外地雷","en":"Extra mines","vn":"Extra mines","jp":"Extra mines","kr":"Extra mines"},"<outline color=black width=2>磁暴地雷数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>磁暴地雷数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Magnetic mine number <color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Magnetic mine number <color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Magnetic mine number <color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Magnetic mine number <color=#FFDD42>+1</color></outline>"},"电磁":{"id":"电磁","en":"Electromagnetic","vn":"Electromagnetic","jp":"Electromagnetic","kr":"Electromagnetic"},"<outline color=black width=2>磁暴地雷爆炸后会产生4次<color=#FFDD42>雷击</color></outline>":{"id":"<outline color=black width=2>磁暴地雷爆炸后会产生4次<color=#FFDD42>雷击</color></outline>","en":"<outline color=black width=2>Magnetic mines will produce 4 <color=#FFDD42>lightning strikes</color></outline> after exploding","vn":"<outline color=black width=2>Magnetic mines will produce 4 <color=#FFDD42>lightning strikes</color></outline> after exploding","jp":"<outline color=black width=2>Magnetic mines will produce 4 <color=#FFDD42>lightning strikes</color></outline> after exploding","kr":"<outline color=black width=2>Magnetic mines will produce 4 <color=#FFDD42>lightning strikes</color></outline> after exploding"},"<outline color=black width=2>激光地雷伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>激光地雷伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Laser mine damage <color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Laser mine damage <color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Laser mine damage <color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Laser mine damage <color=#FFDD42>+30%</color></outline>"},"干扰":{"id":"干扰","en":"Interference","vn":"Interference","jp":"Interference","kr":"Interference"},"<outline color=black width=2>激光地雷会<color=#FFDD42>减速50%</color>持续<color=#FFDD42>3s</color></outline>":{"id":"<outline color=black width=2>激光地雷会<color=#FFDD42>减速50%</color>持续<color=#FFDD42>3s</color></outline>","en":"<outline color=black width=2>Laser mines will <color=#FFDD42>slow down by 50%</color> for <color=#FFDD42>3s</color></outline>","vn":"<outline color=black width=2>Laser mines will <color=#FFDD42>slow down by 50%</color> for <color=#FFDD42>3s</color></outline>","jp":"<outline color=black width=2>Laser mines will <color=#FFDD42>slow down by 50%</color> for <color=#FFDD42>3s</color></outline>","kr":"<outline color=black width=2>Laser mines will <color=#FFDD42>slow down by 50%</color> for <color=#FFDD42>3s</color></outline>"},"快速布置":{"id":"快速布置","en":"Quick deployment","vn":"Quick deployment","jp":"Quick deployment","kr":"Quick deployment"},"<outline color=black width=2>激光地雷速度<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>激光地雷速度<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Laser mine speed <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Laser mine speed <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>Laser mine speed <color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>Laser mine speed <color=#FFDD42>+20%</color></outline>"},"无限激光":{"id":"无限激光","en":"Unlimited lasers","vn":"Unlimited lasers","jp":"Unlimited lasers","kr":"Unlimited lasers"},"<outline color=black width=2>每波战斗激光地雷将<color=#FFDD42>不会消失</color></outline>":{"id":"<outline color=black width=2>每波战斗激光地雷将<color=#FFDD42>不会消失</color></outline>","en":"<outline color=black width=2>Laser mines will <color=#FFDD42>not disappear</color></outline> in each wave of battle","vn":"<outline color=black width=2>Laser mines will <color=#FFDD42>not disappear</color></outline> in each wave of battle","jp":"<outline color=black width=2>Laser mines will <color=#FFDD42>not disappear</color></outline> in each wave of battle","kr":"<outline color=black width=2>Laser mines will <color=#FFDD42>not disappear</color></outline> in each wave of battle"},"<outline color=black width=2>激光地雷数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>激光地雷数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of laser mines <color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Number of laser mines <color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Number of laser mines <color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Number of laser mines <color=#FFDD42>+1</color></outline>"},"红色激光":{"id":"红色激光","en":"Red lasers","vn":"Red lasers","jp":"Red lasers","kr":"Red lasers"},"<outline color=black width=2>激光地雷激光变成红色，每次伤害会递增<color=#FFDD42>5%</color>上限100%</outline>":{"id":"<outline color=black width=2>激光地雷激光变成红色，每次伤害会递增<color=#FFDD42>5%</color>上限100%</outline>","en":"<outline color=black width=2>Laser mine lasers turn red, and damage increases by <color=#FFDD42>5%</color> each time, capped at 100%</outline>","vn":"<outline color=black width=2>Laser mine lasers turn red, and damage increases by <color=#FFDD42>5%</color> each time, capped at 100%</outline>","jp":"<outline color=black width=2>Laser mine lasers turn red, and damage increases by <color=#FFDD42>5%</color> each time, capped at 100%</outline>","kr":"<outline color=black width=2>Laser mine lasers turn red, and damage increases by <color=#FFDD42>5%</color> each time, capped at 100%</outline>"},"三刀流":{"id":"三刀流","en":"Three-blade flow","vn":"Three-blade flow","jp":"Three-blade flow","kr":"Three-blade flow"},"<outline color=black width=2>太刀1次挥出<color=#FFDD42>3刀</color></outline>":{"id":"<outline color=black width=2>太刀1次挥出<color=#FFDD42>3刀</color></outline>","en":"<outline color=black width=2>Sword can swing <color=#FFDD42>3 times</color></outline> in one swing","vn":"<outline color=black width=2>Sword can swing <color=#FFDD42>3 times</color></outline> in one swing","jp":"<outline color=black width=2>Sword can swing <color=#FFDD42>3 times</color></outline> in one swing","kr":"<outline color=black width=2>Sword can swing <color=#FFDD42>3 times</color></outline> in one swing"},"太刀收藏家":{"id":"太刀收藏家","en":"Sword Collector","vn":"Sword Collector","jp":"Sword Collector","kr":"Sword Collector"},"<outline color=black width=2>背包里每装备一把太刀，暴击率<color=#FFDD42>+5%</color></outline>":{"id":"<outline color=black width=2>背包里每装备一把太刀，暴击率<color=#FFDD42>+5%</color></outline>","en":"<outline color=black width=2>For every sword equipped in the backpack, the critical hit rate <color=#FFDD42>+5%</color></outline>","vn":"<outline color=black width=2>For every sword equipped in the backpack, the critical hit rate <color=#FFDD42>+5%</color></outline>","jp":"<outline color=black width=2>For every sword equipped in the backpack, the critical hit rate <color=#FFDD42>+5%</color></outline>","kr":"<outline color=black width=2>For every sword equipped in the backpack, the critical hit rate <color=#FFDD42>+5%</color></outline>"},"拔刀术":{"id":"拔刀术","en":"Sword Drawing Technique","vn":"Sword Drawing Technique","jp":"Sword Drawing Technique","kr":"Sword Drawing Technique"},"<outline color=black width=2>每次攻击，有概率拔刀<color=#FFDD42>2次</color></outline>":{"id":"<outline color=black width=2>每次攻击，有概率拔刀<color=#FFDD42>2次</color></outline>","en":"<outline color=black width=2>Each time you attack, there is a chance to draw the sword <color=#FFDD42>2 times</color></outline>","vn":"<outline color=black width=2>Each time you attack, there is a chance to draw the sword <color=#FFDD42>2 times</color></outline>","jp":"<outline color=black width=2>Each time you attack, there is a chance to draw the sword <color=#FFDD42>2 times</color></outline>","kr":"<outline color=black width=2>Each time you attack, there is a chance to draw the sword <color=#FFDD42>2 times</color></outline>"},"会心":{"id":"会心","en":"Critical Hit","vn":"Critical Hit","jp":"Critical Hit","kr":"Critical Hit"},"<outline color=black width=2>太刀暴击伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>太刀暴击伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Sword Critical Hit Damage <color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Sword Critical Hit Damage <color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Sword Critical Hit Damage <color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Sword Critical Hit Damage <color=#FFDD42>+100%</color></outline>"},"太刀解锁":{"id":"太刀解锁","en":"Sword Unlock","vn":"Sword Unlock","jp":"Sword Unlock","kr":"Sword Unlock"},"静止":{"id":"静止","en":"Stationary","vn":"Stationary","jp":"Stationary","kr":"Stationary"},"<outline color=black width=2>疾风龙卷飞出一段距离后会提留在原地<color=#FFDD42>5秒</color></outline>":{"id":"<outline color=black width=2>疾风龙卷飞出一段距离后会提留在原地<color=#FFDD42>5秒</color></outline>","en":"<outline color=black width=2>After the hurricane tornado flies a certain distance, it will stay in place for <color=#FFDD42>5 seconds</color></outline>","vn":"<outline color=black width=2>After the hurricane tornado flies a certain distance, it will stay in place for <color=#FFDD42>5 seconds</color></outline>","jp":"<outline color=black width=2>After the hurricane tornado flies a certain distance, it will stay in place for <color=#FFDD42>5 seconds</color></outline>","kr":"<outline color=black width=2>After the hurricane tornado flies a certain distance, it will stay in place for <color=#FFDD42>5 seconds</color></outline>"},"修罗1段":{"id":"修罗1段","en":"Shura 1st stage","vn":"Shura 1st stage","jp":"Shura 1st stage","kr":"Shura 1st stage"},"<outline color=black width=2>鬼切刀刃伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>鬼切刀刃伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Kikiri blade damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Kikiri blade damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Kikiri blade damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Kikiri blade damage<color=#FFDD42>+50%</color></outline>"},"牵引":{"id":"牵引","en":"Traction","vn":"Traction","jp":"Traction","kr":"Traction"},"<outline color=black width=2>疾风龙卷命中单位会<color=#FFDD42>牵引</color>怪物</outline>":{"id":"<outline color=black width=2>疾风龙卷命中单位会<color=#FFDD42>牵引</color>怪物</outline>","en":"<outline color=black width=2>Wind tornado hits a unit and <color=#FFDD42>traces</color> the monster</outline>","vn":"<outline color=black width=2>Wind tornado hits a unit and <color=#FFDD42>traces</color> the monster</outline>","jp":"<outline color=black width=2>Wind tornado hits a unit and <color=#FFDD42>traces</color> the monster</outline>","kr":"<outline color=black width=2>Wind tornado hits a unit and <color=#FFDD42>traces</color> the monster</outline>"},"修罗2段":{"id":"修罗2段","en":"Shura 2nd stage","vn":"Shura 2nd stage","jp":"Shura 2nd stage","kr":"Shura 2nd stage"},"<outline color=black width=2>鬼切吸血效果<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>鬼切吸血效果<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Kikiri bloodsucking effect<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Kikiri bloodsucking effect<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>Kikiri bloodsucking effect<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>Kikiri bloodsucking effect<color=#FFDD42>+20%</color></outline>"},"<outline color=black width=2>太刀疾风伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>太刀疾风伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Knife wind damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Knife wind damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Knife wind damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Knife wind damage<color=#FFDD42>+30%</color></outline>"},"飓风式":{"id":"飓风式","en":"Hurricane style","vn":"Hurricane style","jp":"Hurricane style","kr":"Hurricane style"},"<outline color=black width=2>龙卷命中的单位移速将降为<color=#FFDD42>0</color>持续<color=#FFDD42>3秒</color></outline>":{"id":"<outline color=black width=2>龙卷命中的单位移速将降为<color=#FFDD42>0</color>持续<color=#FFDD42>3秒</color></outline>","en":"<outline color=black width=2>The speed of the unit hit by the tornado will be reduced to<color=#FFDD42>0</color> for<color=#FFDD42>3 seconds</color></outline>","vn":"<outline color=black width=2>The speed of the unit hit by the tornado will be reduced to<color=#FFDD42>0</color> for<color=#FFDD42>3 seconds</color></outline>","jp":"<outline color=black width=2>The speed of the unit hit by the tornado will be reduced to<color=#FFDD42>0</color> for<color=#FFDD42>3 seconds</color></outline>","kr":"<outline color=black width=2>The speed of the unit hit by the tornado will be reduced to<color=#FFDD42>0</color> for<color=#FFDD42>3 seconds</color></outline>"},"<outline color=black width=2>太刀疾风速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>太刀疾风速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Katana wind speed<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Knife wind speed<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Knife wind speed<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Knife wind speed<color=#FFDD42>+15%</color></outline>"},"雷电风暴":{"id":"雷电风暴","en":"Lightning storm","vn":"Lightning storm","jp":"Lightning storm","kr":"Lightning storm"},"<outline color=black width=2>龙卷变成雷电风暴，伤害<color=#FFDD42>+100%</color>同时会在四周触发落雷</outline>":{"id":"<outline color=black width=2>龙卷变成雷电风暴，伤害<color=#FFDD42>+100%</color>同时会在四周触发落雷</outline>","en":"<outline color=black width=2>The tornado turns into a lightning storm, with damage <color=#FFDD42>+100%</color> and lightning will be triggered in all directions</outline>","vn":"<outline color=black width=2>The tornado turns into a lightning storm, with damage <color=#FFDD42>+100%</color> and lightning will be triggered in all directions</outline>","jp":"<outline color=black width=2>The tornado turns into a lightning storm, with damage <color=#FFDD42>+100%</color> and lightning will be triggered in all directions</outline>","kr":"<outline color=black width=2>The tornado turns into a lightning storm, with damage <color=#FFDD42>+100%</color> and lightning will be triggered in all directions</outline>"},"龙卷增幅":{"id":"龙卷增幅","en":"Tornado Amplification","vn":"Tornado Amplification","jp":"Tornado Amplification","kr":"Tornado Amplification"},"<outline color=black width=2>太刀疾风体积<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>太刀疾风体积<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Katana Gale Volume <color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Knife Gale Volume <color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Knife Gale Volume <color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Knife Gale Volume <color=#FFDD42>+15%</color></outline>"},"狂风式":{"id":"狂风式","en":"Gas Style","vn":"Gas Style","jp":"Gas Style","kr":"Gas Style"},"<outline color=black width=2>龙卷消失时会产生<color=#FFDD42>4</color>个小龙卷</outline>":{"id":"<outline color=black width=2>龙卷消失时会产生<color=#FFDD42>4</color>个小龙卷</outline>","en":"<outline color=black width=2>When the tornado disappears, <color=#FFDD42>4</color> small tornadoes will be generated</outline>","vn":"<outline color=black width=2>When the tornado disappears, <color=#FFDD42>4</color> small tornadoes will be generated</outline>","jp":"<outline color=black width=2>When the tornado disappears, <color=#FFDD42>4</color> small tornadoes will be generated</outline>","kr":"<outline color=black width=2>When the tornado disappears, <color=#FFDD42>4</color> small tornadoes will be generated</outline>"},"<outline color=black width=2>太刀鬼切伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>太刀鬼切伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Katana Demon Cut Damage <color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Knife Demon Cut Damage <color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Knife Demon Cut Damage <color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Knife Demon Cut Damage <color=#FFDD42>+30%</color></outline>"},"修罗3段":{"id":"修罗3段","en":"Shura 3rd Stage","vn":"Shura 3rd Stage","jp":"Shura 3rd Stage","kr":"Shura 3rd Stage"},"<outline color=black width=2>受到的伤害减少<color=#FFDD42>20%</color></outline>":{"id":"<outline color=black width=2>受到的伤害减少<color=#FFDD42>20%</color></outline>","en":"<outline color=black width=2>Reduced damage received <color=#FFDD42>20%</color></outline>","vn":"<outline color=black width=2>Reduced damage received <color=#FFDD42>20%</color></outline>","jp":"<outline color=black width=2>Reduced damage received <color=#FFDD42>20%</color></outline>","kr":"<outline color=black width=2>Reduced damage received <color=#FFDD42>20%</color></outline>"},"<outline color=black width=2>太刀鬼切速度<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>太刀鬼切速度<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Katana Demon Cut Speed ​​<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Knife Demon Cut Speed ​​<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>Knife Demon Cut Speed ​​<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>Knife Demon Cut Speed ​​<color=#FFDD42>+20%</color></outline>"},"修罗降临":{"id":"修罗降临","en":"Shura Advent","vn":"Shura Advent","jp":"Shura Advent","kr":"Shura Advent"},"<outline color=black width=2>鬼切攻击方式变为<color=#FFDD42>修罗斩</color>且吸血概率+30%</outline>":{"id":"<outline color=black width=2>鬼切攻击方式变为<color=#FFDD42>修罗斩</color>且吸血概率+30%</outline>","en":"<outline color=black width=2>Kikiri's attack method changes to <color=#FFDD42>Shura Slash</color> and blood sucking probability +30%</outline>","vn":"<outline color=black width=2>Kikiri's attack method changes to <color=#FFDD42>Shura Slash</color> and blood sucking probability +30%</outline>","jp":"<outline color=black width=2>Kikiri's attack method changes to <color=#FFDD42>Shura Slash</color> and blood sucking probability +30%</outline>","kr":"<outline color=black width=2>Kikiri's attack method changes to <color=#FFDD42>Shura Slash</color> and blood sucking probability +30%</outline>"},"刀刃增幅":{"id":"刀刃增幅","en":"Blade Amplification","vn":"Blade Amplification","jp":"Blade Amplification","kr":"Blade Amplification"},"<outline color=black width=2>太刀鬼切刀刃体积<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>太刀鬼切刀刃体积<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Katana Kikiri's blade volume <color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Katana Kikiri's blade volume <color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Katana Kikiri's blade volume <color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Katana Kikiri's blade volume <color=#FFDD42>+15%</color></outline>"},"修罗4段":{"id":"修罗4段","en":"Shura 4th stage","vn":"Shura 4th stage","jp":"Shura 4th stage","kr":"Shura 4th stage"},"<outline color=black width=2>战斗中鬼切每次触发吸血效果时伤害<color=#FFDD42>+2%</color>上限100%</outline>":{"id":"<outline color=black width=2>战斗中鬼切每次触发吸血效果时伤害<color=#FFDD42>+2%</color>上限100%</outline>","en":"<outline color=black width=2>During battle, when Kikiri triggers blood sucking effect, damage <color=#FFDD42>+2%</color>up to 100%</outline>","vn":"<outline color=black width=2>During battle, when Kikiri triggers blood sucking effect, damage <color=#FFDD42>+2%</color>up to 100%</outline>","jp":"<outline color=black width=2>During battle, when Kikiri triggers blood sucking effect, damage <color=#FFDD42>+2%</color>up to 100%</outline>","kr":"<outline color=black width=2>During battle, when Kikiri triggers blood sucking effect, damage <color=#FFDD42>+2%</color>up to 100%</outline>"},"导弹雨":{"id":"导弹雨","en":"Missile Rain","vn":"Missile Rain","jp":"Missile Rain","kr":"Missile Rain"},"<outline color=black width=2>火箭筒每2次攻击后，第3次攻击将发射8枚导弹<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>火箭筒每2次攻击后，第3次攻击将发射8枚导弹<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>After every 2 attacks of the rocket launcher, the 3rd attack will launch 8 missiles <color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>After every 2 attacks of the rocket launcher, the 3rd attack will launch 8 missiles <color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>After every 2 attacks of the rocket launcher, the 3rd attack will launch 8 missiles <color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>After every 2 attacks of the rocket launcher, the 3rd attack will launch 8 missiles <color=#FFDD42>+20%</color></outline>"},"榴霰弹":{"id":"榴霰弹","en":"Shrapnel","vn":"Shrapnel","jp":"Shrapnel","kr":"Shrapnel"},"<outline color=black width=2>导弹命中后，会产生范围<color=#FFDD42>榴霰弹</color>对僵尸造成持续伤害并减速</outline>":{"id":"<outline color=black width=2>导弹命中后，会产生范围<color=#FFDD42>榴霰弹</color>对僵尸造成持续伤害并减速</outline>","en":"<outline color=black width=2>After the missile hits, a range of <color=#FFDD42>Shrapnel</color> will be generated to cause continuous damage to the zombies and slow them down</outline>","vn":"<outline color=black width=2>After the missile hits, a range of <color=#FFDD42>Shrapnel</color> will be generated to cause continuous damage to the zombies and slow them down</outline>","jp":"<outline color=black width=2>After the missile hits, a range of <color=#FFDD42>Shrapnel</color> will be generated to cause continuous damage to the zombies and slow them down</outline>","kr":"<outline color=black width=2>After the missile hits, a range of <color=#FFDD42>Shrapnel</color> will be generated to cause continuous damage to the zombies and slow them down</outline>"},"导弹分裂":{"id":"导弹分裂","en":"Missile Split","vn":"Missile Split","jp":"Missile Split","kr":"Missile Split"},"2次机会":{"id":"2次机会","en":"2 chances","vn":"2 chances","jp":"2 chances","kr":"2 chances"},"长矛解锁":{"id":"长矛解锁","en":"Unlock the Spear","vn":"Unlock the Spear","jp":"Unlock the Spear","kr":"Unlock the Spear"},"黑暗降临":{"id":"黑暗降临","en":"Darkness is Coming","vn":"Darkness is Coming","jp":"Darkness is Coming","kr":"Darkness is Coming"},"<outline color=black width=2>黑暗之矛落地后会产生<color=#FFDD42>范围伤害</color></outline>":{"id":"<outline color=black width=2>黑暗之矛落地后会产生<color=#FFDD42>范围伤害</color></outline>","en":"<outline color=black width=2>After the Spear of Darkness lands, it will cause <color=#FFDD42>area damage</color></outline>","vn":"<outline color=black width=2>After the Spear of Darkness lands, it will cause <color=#FFDD42>area damage</color></outline>","jp":"<outline color=black width=2>After the Spear of Darkness lands, it will cause <color=#FFDD42>area damage</color></outline>","kr":"<outline color=black width=2>After the Spear of Darkness lands, it will cause <color=#FFDD42>area damage</color></outline>"},"圣光穿透":{"id":"圣光穿透","en":"Holy Light Penetration","vn":"Holy Light Penetration","jp":"Holy Light Penetration","kr":"Holy Light Penetration"},"<outline color=black width=2>光之矛每穿透1个单位，伤害增加<color=#FFDD42>10%</color></outline>":{"id":"<outline color=black width=2>光之矛每穿透1个单位，伤害增加<color=#FFDD42>10%</color></outline>","en":"<outline color=black width=2>For every unit penetrated by the Spear of Light, the damage increases by <color=#FFDD42>10%</color></outline>","vn":"<outline color=black width=2>For every unit penetrated by the Spear of Light, the damage increases by <color=#FFDD42>10%</color></outline>","jp":"<outline color=black width=2>For every unit penetrated by the Spear of Light, the damage increases by <color=#FFDD42>10%</color></outline>","kr":"<outline color=black width=2>For every unit penetrated by the Spear of Light, the damage increases by <color=#FFDD42>10%</color></outline>"},"黑暗斩杀":{"id":"黑暗斩杀","en":"Dark Slash","vn":"Dark Slash","jp":"Dark Slash","kr":"Dark Slash"},"<outline color=black width=2>黑暗之矛秒杀生命值上限<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>黑暗之矛秒杀生命值上限<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>The upper limit of the life value of the Spear of Darkness is <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>The upper limit of the life value of the Spear of Darkness is <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>The upper limit of the life value of the Spear of Darkness is <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>The upper limit of the life value of the Spear of Darkness is <color=#FFDD42>+10%</color></outline>"},"余刃":{"id":"余刃","en":"Residual Blade","vn":"Residual Blade","jp":"Residual Blade","kr":"Residual Blade"},"<outline color=black width=2>光之矛余刃造成的伤害次数<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>光之矛余刃造成的伤害次数<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>The number of times the residual blade of the Spear of Light causes damage <color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>The number of times the residual blade of the Spear of Light causes damage <color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>The number of times the residual blade of the Spear of Light causes damage <color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>The number of times the residual blade of the Spear of Light causes damage <color=#FFDD42>+2</color></outline>"},"<outline color=black width=2>黑暗之矛伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>黑暗之矛伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Damage of the Spear of Darkness <color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Damage of the Spear of Darkness <color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Damage of the Spear of Darkness <color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Damage of the Spear of Darkness <color=#FFDD42>+30%</color></outline>"},"笼罩":{"id":"笼罩","en":"Shroud","vn":"Shroud","jp":"Shroud","kr":"Shroud"},"<outline color=black width=2>黑暗之矛落地后持续<color=#FFDD42>5秒</color>才消失期间可造成伤害</outline>":{"id":"<outline color=black width=2>黑暗之矛落地后持续<color=#FFDD42>5秒</color>才消失期间可造成伤害</outline>","en":"<outline color=black width=2>After the Spear of Darkness lands, it will last for <color=#FFDD42>5 seconds</color> before disappearing, and can cause damage</outline>","vn":"<outline color=black width=2>After the Spear of Darkness lands, it will last for <color=#FFDD42>5 seconds</color> before disappearing, and can cause damage</outline>","jp":"<outline color=black width=2>After the Spear of Darkness lands, it will last for <color=#FFDD42>5 seconds</color> before disappearing, and can cause damage</outline>","kr":"<outline color=black width=2>After the Spear of Darkness lands, it will last for <color=#FFDD42>5 seconds</color> before disappearing, and can cause damage</outline>"},"<outline color=black width=2>黑暗之矛速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>黑暗之矛速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Dark Spear speed <color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Dark Spear speed <color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Dark Spear speed <color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Dark Spear speed <color=#FFDD42>+15%</color></outline>"},"黑暗之雨":{"id":"黑暗之雨","en":"Dark Rain","vn":"Dark Rain","jp":"Dark Rain","kr":"Dark Rain"},"<outline color=black width=2>黑暗之矛每次<color=#FFDD42>4</color>连发</outline>":{"id":"<outline color=black width=2>黑暗之矛每次<color=#FFDD42>4</color>连发</outline>","en":"<outline color=black width=2>Dark Spear fires <color=#FFDD42>4</color> bursts each time</outline>","vn":"<outline color=black width=2>Dark Spear fires <color=#FFDD42>4</color> bursts each time</outline>","jp":"<outline color=black width=2>Dark Spear fires <color=#FFDD42>4</color> bursts each time</outline>","kr":"<outline color=black width=2>Dark Spear fires <color=#FFDD42>4</color> bursts each time</outline>"},"<outline color=black width=2>黑暗之矛暴击率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>黑暗之矛暴击率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Dark Spear critical hit rate <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Dark Spear critical hit rate <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Dark Spear critical hit rate <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Dark Spear critical hit rate <color=#FFDD42>+10%</color></outline>"},"黑暗领域":{"id":"黑暗领域","en":"Dark Domain","vn":"Dark Domain","jp":"Dark Domain","kr":"Dark Domain"},"<outline color=black width=2>战斗开始地面被<color=#FFDD42>黑暗之力覆盖</color>,对单位造成持续伤害</outline>":{"id":"<outline color=black width=2>战斗开始地面被<color=#FFDD42>黑暗之力覆盖</color>,对单位造成持续伤害</outline>","en":"<outline color=black width=2>At the start of the battle, the ground is covered with <color=#FFDD42>dark power</color>, causing continuous damage to units</outline>","vn":"<outline color=black width=2>At the start of the battle, the ground is covered with <color=#FFDD42>dark power</color>, causing continuous damage to units</outline>","jp":"<outline color=black width=2>At the start of the battle, the ground is covered with <color=#FFDD42>dark power</color>, causing continuous damage to units</outline>","kr":"<outline color=black width=2>At the start of the battle, the ground is covered with <color=#FFDD42>dark power</color>, causing continuous damage to units</outline>"},"<outline color=black width=2>光之矛伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>光之矛伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Light Spear damage <color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Light Spear damage <color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Light Spear damage <color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Light Spear damage <color=#FFDD42>+30%</color></outline>"},"圣光之力":{"id":"圣光之力","en":"Holy Light Power","vn":"Holy Light Power","jp":"Holy Light Power","kr":"Holy Light Power"},"<outline color=black width=2>光之矛命中单位后可以<color=#FFDD42>恢复</color>生命</outline>":{"id":"<outline color=black width=2>光之矛命中单位后可以<color=#FFDD42>恢复</color>生命</outline>","en":"<outline color=black width=2>Light Spear can <color=#FFDD42>restore</color> life after hitting a unit</outline>","vn":"<outline color=black width=2>Light Spear can <color=#FFDD42>restore</color> life after hitting a unit</outline>","jp":"<outline color=black width=2>Light Spear can <color=#FFDD42>restore</color> life after hitting a unit</outline>","kr":"<outline color=black width=2>Light Spear can <color=#FFDD42>restore</color> life after hitting a unit</outline>"},"<outline color=black width=2>光之矛速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>光之矛速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Spear of Light speed<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Spear of Light speed<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Spear of Light speed<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Spear of Light speed<color=#FFDD42>+15%</color></outline>"},"圣光庇佑":{"id":"圣光庇佑","en":"Holy Light Blessing","vn":"Holy Light Blessing","jp":"Holy Light Blessing","kr":"Holy Light Blessing"},"<outline color=black width=2>每次释放光之矛时，有概率获得圣光庇佑免疫伤害<color=#FFDD42>5</color>秒</outline>":{"id":"<outline color=black width=2>每次释放光之矛时，有概率获得圣光庇佑免疫伤害<color=#FFDD42>5</color>秒</outline>","en":"<outline color=black width=2>Each time you release the Spear of Light, you have a chance to get Holy Light Blessing and be immune to damage<color=#FFDD42>5</color> seconds</outline>","vn":"<outline color=black width=2>Each time you release the Spear of Light, you have a chance to get Holy Light Blessing and be immune to damage<color=#FFDD42>5</color> seconds</outline>","jp":"<outline color=black width=2>Each time you release the Spear of Light, you have a chance to get Holy Light Blessing and be immune to damage<color=#FFDD42>5</color> seconds</outline>","kr":"<outline color=black width=2>Each time you release the Spear of Light, you have a chance to get Holy Light Blessing and be immune to damage<color=#FFDD42>5</color> seconds</outline>"},"<outline color=black width=2>光之矛暴击率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>光之矛暴击率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Spear of Light Critical Hit Rate<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Spear of Light Critical Hit Rate<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Spear of Light Critical Hit Rate<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Spear of Light Critical Hit Rate<color=#FFDD42>+10%</color></outline>"},"圣光遗志":{"id":"圣光遗志","en":"Holy Light Legacy","vn":"Holy Light Legacy","jp":"Holy Light Legacy","kr":"Holy Light Legacy"},"<outline color=black width=2>战斗中死亡可原地复活1次,复活后全局伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>战斗中死亡可原地复活1次,复活后全局伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>If you die in battle, you can be resurrected once on the spot. After resurrection, the global damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>If you die in battle, you can be resurrected once on the spot. After resurrection, the global damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>If you die in battle, you can be resurrected once on the spot. After resurrection, the global damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>If you die in battle, you can be resurrected once on the spot. After resurrection, the global damage<color=#FFDD42>+100%</color></outline>"},"复制宝石（弱化）":{"id":"复制宝石（弱化）","en":"Copy Gem (weakened)","vn":"Copy Gem (weakened)","jp":"Copy Gem (weakened)","kr":"Copy Gem (weakened)"},"<outline color=black width=2>复制宝石弱化</outline>":{"id":"<outline color=black width=2>复制宝石弱化</outline>","en":"<outline color=black width=2>Copy Gem Weakened</outline>","vn":"<outline color=black width=2>Copy Gem Weakened</outline>","jp":"<outline color=black width=2>Copy Gem Weakened</outline>","kr":"<outline color=black width=2>Copy Gem Weakened</outline>"},"攻击宝石":{"id":"攻击宝石","en":"Attack Gem","vn":"Attack Gem","jp":"Attack Gem","kr":"Attack Gem"},"<outline color=black width=2>装备伤害<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>装备伤害<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Equipment Damage<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Equipment Damage<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Equipment Damage<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Equipment Damage<color=#FFDD42>+10%</color></outline>"},"生命宝石":{"id":"生命宝石","en":"Life Gem","vn":"Life Gem","jp":"Life Gem","kr":"Life Gem"},"<outline color=black width=2>装备生命值<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>装备生命值<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Equipment health value <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Equipment health value <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Equipment health value <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Equipment health value <color=#FFDD42>+10%</color></outline>"},"加速宝石":{"id":"加速宝石","en":"Speed ​​gem","vn":"Speed ​​gem","jp":"Speed ​​gem","kr":"Speed ​​gem"},"<outline color=black width=2>装备速度<color=#FFDD42>+5%</color></outline>":{"id":"<outline color=black width=2>装备速度<color=#FFDD42>+5%</color></outline>","en":"<outline color=black width=2>Equipment speed <color=#FFDD42>+5%</color></outline>","vn":"<outline color=black width=2>Equipment speed <color=#FFDD42>+5%</color></outline>","jp":"<outline color=black width=2>Equipment speed <color=#FFDD42>+5%</color></outline>","kr":"<outline color=black width=2>Equipment speed <color=#FFDD42>+5%</color></outline>"},"暴击宝石":{"id":"暴击宝石","en":"Critical gem","vn":"Critical gem","jp":"Critical gem","kr":"Critical gem"},"<outline color=black width=2>武器暴击率<color=#FFDD42>+3%</color></outline>":{"id":"<outline color=black width=2>武器暴击率<color=#FFDD42>+3%</color></outline>","en":"<outline color=black width=2>Weapon critical hit rate <color=#FFDD42>+3%</color></outline>","vn":"<outline color=black width=2>Weapon critical hit rate <color=#FFDD42>+3%</color></outline>","jp":"<outline color=black width=2>Weapon critical hit rate <color=#FFDD42>+3%</color></outline>","kr":"<outline color=black width=2>Weapon critical hit rate <color=#FFDD42>+3%</color></outline>"},"混沌2连最后1击":{"id":"混沌2连最后1击","en":"Last hit of Chaos 2 combo","vn":"Last hit of Chaos 2 combo","jp":"Last hit of Chaos 2 combo","kr":"Last hit of Chaos 2 combo"},"<outline color=black width=2>混沌之刃最后1击</outline>":{"id":"<outline color=black width=2>混沌之刃最后1击</outline>","en":"<outline color=black width=2>Chaos Blade's last hit</outline>","vn":"<outline color=black width=2>Chaos Blade's last hit</outline>","jp":"<outline color=black width=2>Chaos Blade's last hit</outline>","kr":"<outline color=black width=2>Chaos Blade's last hit</outline>"},"混沌连击增伤":{"id":"混沌连击增伤","en":"Chaos combo damage increase","vn":"Chaos combo damage increase","jp":"Chaos combo damage increase","kr":"Chaos combo damage increase"},"<outline color=black width=2>混沌之刃增伤2</outline>":{"id":"<outline color=black width=2>混沌之刃增伤2</outline>","en":"<outline color=black width=2>Chaos Blade damage increase by 2</outline>","vn":"<outline color=black width=2>Chaos Blade damage increase by 2</outline>","jp":"<outline color=black width=2>Chaos Blade damage increase by 2</outline>","kr":"<outline color=black width=2>Chaos Blade damage increase by 2</outline>"},"近战斧击退":{"id":"近战斧击退","en":"Melee axe knockback","vn":"Melee axe knockback","jp":"Melee axe knockback","kr":"Melee axe knockback"},"裁决之盾":{"id":"裁决之盾","en":"Judgment Shield","vn":"Judgment Shield","jp":"Judgment Shield","kr":"Judgment Shield"},"<outline color=black width=2>受到攻击时，有10%的概率发动裁决，对单位造成当前生命的<color=#FFDD42>10%</color>伤害</outline>":{"id":"<outline color=black width=2>受到攻击时，有10%的概率发动裁决，对单位造成当前生命的<color=#FFDD42>10%</color>伤害</outline>","en":"<outline color=black width=2>When attacked, there is a 10% chance of initiating Judgment, causing damage to the unit of <color=#FFDD42>10%</color> of the current life</outline>","vn":"<outline color=black width=2>When attacked, there is a 10% chance of initiating Judgment, causing damage to the unit of <color=#FFDD42>10%</color> of the current life</outline>","jp":"<outline color=black width=2>When attacked, there is a 10% chance of initiating Judgment, causing damage to the unit of <color=#FFDD42>10%</color> of the current life</outline>","kr":"<outline color=black width=2>When attacked, there is a 10% chance of initiating Judgment, causing damage to the unit of <color=#FFDD42>10%</color> of the current life</outline>"},"永生之盾":{"id":"永生之盾","en":"Eternal Shield","vn":"Eternal Shield","jp":"Eternal Shield","kr":"Eternal Shield"},"<outline color=black width=2>战斗开始获得永生盾生命值<color=#FFDD42>50%</color>的护甲值,1.2倍叠甲效果</outline>":{"id":"<outline color=black width=2>战斗开始获得永生盾生命值<color=#FFDD42>50%</color>的护甲值,1.2倍叠甲效果</outline>","en":"<outline color=black width=2>At the start of the battle, gain armor value of <color=#FFDD42>50%</color> of the life value of the Eternal Shield, 1.2 times the armor stacking effect</outline>","vn":"<outline color=black width=2>At the start of the battle, gain armor value of <color=#FFDD42>50%</color> of the life value of the Eternal Shield, 1.2 times the armor stacking effect</outline>","jp":"<outline color=black width=2>At the start of the battle, gain armor value of <color=#FFDD42>50%</color> of the life value of the Eternal Shield, 1.2 times the armor stacking effect</outline>","kr":"<outline color=black width=2>At the start of the battle, gain armor value of <color=#FFDD42>50%</color> of the life value of the Eternal Shield, 1.2 times the armor stacking effect</outline>"},"无双重剑增伤":{"id":"无双重剑增伤","en":"Unlimited Double Sword damage increase","vn":"Unlimited Double Sword damage increase","jp":"Unlimited Double Sword damage increase","kr":"Unlimited Double Sword damage increase"},"<outline color=black width=2>获得无双重剑时，后续每击杀1个单位伤害<color=#FFDD42>+1%</color></outline>":{"id":"<outline color=black width=2>获得无双重剑时，后续每击杀1个单位伤害<color=#FFDD42>+1%</color></outline>","en":"<outline color=black width=2>When obtaining Unlimited Double Sword, each subsequent kill will cause damage of <color=#FFDD42>+1%</color></outline>","vn":"<outline color=black width=2>When obtaining Unlimited Double Sword, each subsequent kill will cause damage of <color=#FFDD42>+1%</color></outline>","jp":"<outline color=black width=2>When obtaining Unlimited Double Sword, each subsequent kill will cause damage of <color=#FFDD42>+1%</color></outline>","kr":"<outline color=black width=2>When obtaining Unlimited Double Sword, each subsequent kill will cause damage of <color=#FFDD42>+1%</color></outline>"},"太刀鬼切吸血":{"id":"太刀鬼切吸血","en":"Katana Onikiri bloodsucking","vn":"Katana Onikiri bloodsucking","jp":"Katana Onikiri bloodsucking","kr":"Katana Onikiri bloodsucking"},"<outline color=black width=2>太刀鬼切概率<color=#FFDD42>吸血</color></outline>":{"id":"<outline color=black width=2>太刀鬼切概率<color=#FFDD42>吸血</color></outline>","en":"<outline color=black width=2>Knife Demon Cutting Probability <color=#FFDD42>Bloodsucking</color></outline>","vn":"<outline color=black width=2>Knife Demon Cutting Probability <color=#FFDD42>Bloodsucking</color></outline>","jp":"<outline color=black width=2>Knife Demon Cutting Probability <color=#FFDD42>Bloodsucking</color></outline>","kr":"<outline color=black width=2>Knife Demon Cutting Probability <color=#FFDD42>Bloodsucking</color></outline>"},"黑暗之矛秒杀":{"id":"黑暗之矛秒杀","en":"Spear of Darkness Instant Kill","vn":"Spear of Darkness Instant Kill","jp":"Spear of Darkness Instant Kill","kr":"Spear of Darkness Instant Kill"},"棍棒":{"id":"棍棒","en":"Stick","vn":"Stick","jp":"Stick","kr":"Stick"},"广告券礼包":{"id":"广告券礼包","en":"Advertisement Voucher Pack","vn":"Advertisement Voucher Pack","jp":"Advertisement Voucher Pack","kr":"Advertisement Voucher Pack"},"<outline color=black width=2>每次攻击时，有10%概率，装备速度<color=#FFDD42>+15%</color>持续<color=#FFDD42>2.5s</color></outline>":{"id":"<outline color=black width=2>每次攻击时，有10%概率，装备速度<color=#FFDD42>+15%</color>持续<color=#FFDD42>2.5s</color></outline>","en":"<outline color=black width=2>Each time you attack, there is a 10% chance that the equipment speed <color=#FFDD42>+15%</color> will last <color=#FFDD42>2.5s</color></outline>","vn":"<outline color=black width=2>Each time you attack, there is a 10% chance that the equipment speed <color=#FFDD42>+15%</color> will last <color=#FFDD42>2.5s</color></outline>","jp":"<outline color=black width=2>Each time you attack, there is a 10% chance that the equipment speed <color=#FFDD42>+15%</color> will last <color=#FFDD42>2.5s</color></outline>","kr":"<outline color=black width=2>Each time you attack, there is a 10% chance that the equipment speed <color=#FFDD42>+15%</color> will last <color=#FFDD42>2.5s</color></outline>"},"红色激光减速":{"id":"红色激光减速","en":"Red Laser Slowdown","vn":"Red Laser Slowdown","jp":"Red Laser Slowdown","kr":"Red Laser Slowdown"},"毒液减速":{"id":"毒液减速","en":"Venom Slowdown","vn":"Venom Slowdown","jp":"Venom Slowdown","kr":"Venom Slowdown"},"石化":{"id":"石化","en":"Petrification","vn":"Petrification","jp":"Petrification","kr":"Petrification"},"石化重伤":{"id":"石化重伤","en":"Petrification Serious Injury","vn":"Petrification Serious Injury","jp":"Petrification Serious Injury","kr":"Petrification Serious Injury"},"剧毒之刃伤害持续时间":{"id":"剧毒之刃伤害持续时间","en":"Toxic Blade Damage Duration","vn":"Toxic Blade Damage Duration","jp":"Toxic Blade Damage Duration","kr":"Toxic Blade Damage Duration"},"石化伤害加深":{"id":"石化伤害加深","en":"Petrification Damage Deepening","vn":"Petrification Damage Deepening","jp":"Petrification Damage Deepening","kr":"Petrification Damage Deepening"},"定海眩晕":{"id":"定海眩晕","en":"Dizziness","vn":"Dizziness","jp":"Dizziness","kr":"Dizziness"},"背包宝石加格子":{"id":"背包宝石加格子","en":"Backpack Gems Add Grids","vn":"Backpack Gems Add Grids","jp":"Backpack Gems Add Grids","kr":"Backpack Gems Add Grids"},"<outline color=black width=2>背包额外增加10个格子上限</outline>":{"id":"<outline color=black width=2>背包额外增加10个格子上限</outline>","en":"<outline color=black width=2>Backpack adds an additional 10 grids</outline>","vn":"<outline color=black width=2>Backpack adds an additional 10 grids</outline>","jp":"<outline color=black width=2>Backpack adds an additional 10 grids</outline>","kr":"<outline color=black width=2>Backpack adds an additional 10 grids</outline>"},"鬼鲨吞噬buff":{"id":"鬼鲨吞噬buff","en":"Ghost Shark Devouring Buff","vn":"Ghost Shark Devouring Buff","jp":"Ghost Shark Devouring Buff","kr":"Ghost Shark Devouring Buff"},"<outline color=black width=3>可吞噬4级进阶装备,获得其伤害属性和宝石属性,最多可吞噬3把</outline>":{"id":"<outline color=black width=3>可吞噬4级进阶装备,获得其伤害属性和宝石属性,最多可吞噬3把</outline>","en":"<outline color=black width=3>Can devour 4th Lv advanced equipment, obtain its damage attributes and gem attributes, can devour up to 3</outline>","vn":"<outline color=black width=3>Can devour 4th level advanced equipment, obtain its damage attributes and gem attributes, can devour up to 3</outline>","jp":"<outline color=black width=3>Can devour 4th level advanced equipment, obtain its damage attributes and gem attributes, can devour up to 3</outline>","kr":"<outline color=black width=3>Can devour 4th level advanced equipment, obtain its damage attributes and gem attributes, can devour up to 3</outline>"},"饼之花增伤":{"id":"饼之花增伤","en":"Pie Flower Damage Increase","vn":"Pie Flower Damage Increase","jp":"Pie Flower Damage Increase","kr":"Pie Flower Damage Increase"},"<outline color=black width=2>伤害<color=#FFDD42>+150%</color></outline>":{"id":"<outline color=black width=2>伤害<color=#FFDD42>+150%</color></outline>","en":"<outline color=black width=2>Damage<color=#FFDD42>+150%</color></outline>","vn":"<outline color=black width=2>Damage<color=#FFDD42>+150%</color></outline>","jp":"<outline color=black width=2>Damage<color=#FFDD42>+150%</color></outline>","kr":"<outline color=black width=2>Damage<color=#FFDD42>+150%</color></outline>"},"怪物加速1子弹飞玩法":{"id":"怪物加速1子弹飞玩法","en":"Monster acceleration 1 bullet flying gameplay","vn":"Monster acceleration 1 bullet flying gameplay","jp":"Monster acceleration 1 bullet flying gameplay","kr":"Monster acceleration 1 bullet flying gameplay"},"怪物加速2子弹飞玩法":{"id":"怪物加速2子弹飞玩法","en":"Monster acceleration 2 bullet flying gameplay","vn":"Monster acceleration 2 bullet flying gameplay","jp":"Monster acceleration 2 bullet flying gameplay","kr":"Monster acceleration 2 bullet flying gameplay"},"怪物加速3子弹飞玩法":{"id":"怪物加速3子弹飞玩法","en":"Monster acceleration 3 bullet flying gameplay","vn":"Monster acceleration 3 bullet flying gameplay","jp":"Monster acceleration 3 bullet flying gameplay","kr":"Monster acceleration 3 bullet flying gameplay"},"战斗复活恢复满生命":{"id":"战斗复活恢复满生命","en":"Recover full health after battle resurrection","vn":"Recover full health after battle resurrection","jp":"Recover full health after battle resurrection","kr":"Recover full health after battle resurrection"},"<outline color=black width=2>生命值为0时，立即恢复<color=#FFDD42>100%</color>生命值</outline>":{"id":"<outline color=black width=2>生命值为0时，立即恢复<color=#FFDD42>100%</color>生命值</outline>","en":"<outline color=black width=2>When health value is 0, immediately recover <color=#FFDD42>100%</color> of health value</outline>","vn":"<outline color=black width=2>When health value is 0, immediately recover <color=#FFDD42>100%</color> of health value</outline>","jp":"<outline color=black width=2>When health value is 0, immediately recover <color=#FFDD42>100%</color> of health value</outline>","kr":"<outline color=black width=2>When health value is 0, immediately recover <color=#FFDD42>100%</color> of health value</outline>"},"复活增伤":{"id":"复活增伤","en":"Resurrection damage increase","vn":"Resurrection damage increase","jp":"Resurrection damage increase","kr":"Resurrection damage increase"},"战斗斧头威吓弱化buff":{"id":"战斗斧头威吓弱化buff","en":"Battle axe intimidation weakening buff","vn":"Battle axe intimidation weakening buff","jp":"Battle axe intimidation weakening buff","kr":"Battle axe intimidation weakening buff"},"中毒怪物死亡爆炸":{"id":"中毒怪物死亡爆炸","en":"Poisoned monster death explosion","vn":"Poisoned monster death explosion","jp":"Poisoned monster death explosion","kr":"Poisoned monster death explosion"},"圣光无敌":{"id":"圣光无敌","en":"Holy light invincibility","vn":"Holy light invincibility","jp":"Holy light invincibility","kr":"Holy light invincibility"},"<outline color=black width=2>解锁<color=#FFDD42>混沌之刃</color>和<color=#FFDD42>淬毒之刃</color>装备形态</outline>":{"id":"<outline color=black width=2>解锁<color=#FFDD42>混沌之刃</color>和<color=#FFDD42>淬毒之刃</color>装备形态</outline>","en":"<outline color=black width=2>Unlock <color=#FFDD42>Chaos Blade</color> and <color=#FFDD42>Poisoned Blade</color> equipment forms</outline>","vn":"<outline color=black width=2>Unlock <color=#FFDD42>Chaos Blade</color> and <color=#FFDD42>Poisoned Blade</color> equipment forms</outline>","jp":"<outline color=black width=2>Unlock <color=#FFDD42>Chaos Blade</color> and <color=#FFDD42>Poisoned Blade</color> equipment forms</outline>","kr":"<outline color=black width=2>Unlock <color=#FFDD42>Chaos Blade</color> and <color=#FFDD42>Poisoned Blade</color> equipment forms</outline>"},"<outline color=black width=2>淬毒之刃中毒伤害<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>淬毒之刃中毒伤害<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Poisoned Blade poisoning damage<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Poisoned Blade poisoning damage<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Poisoned Blade poisoning damage<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Poisoned Blade poisoning damage<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>淬毒之刃速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>淬毒之刃速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Speed ​​of Poison Blade<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Speed ​​of Poison Blade<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Speed ​​of Poison Blade<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Speed ​​of Poison Blade<color=#FFDD42>+15%</color></outline>"},"<outline color=black width=2>淬毒之刃命中后有概率在地上产生毒液对触碰的单位造成<color=#FFDD42>伤害</color>并减速<color=#FFDD42>80%</color></outline>":{"id":"<outline color=black width=2>淬毒之刃命中后有概率在地上产生毒液对触碰的单位造成<color=#FFDD42>伤害</color>并减速<color=#FFDD42>80%</color></outline>","en":"<outline color=black width=2>After Poison Blade hits, there is a chance that poison will be produced on the ground, causing <color=#FFDD42>damage</color> to the touched unit and slowing down <color=#FFDD42>80%</color></outline>","vn":"<outline color=black width=2>After Poison Blade hits, there is a chance that poison will be produced on the ground, causing <color=#FFDD42>damage</color> to the touched unit and slowing down <color=#FFDD42>80%</color></outline>","jp":"<outline color=black width=2>After Poison Blade hits, there is a chance that poison will be produced on the ground, causing <color=#FFDD42>damage</color> to the touched unit and slowing down <color=#FFDD42>80%</color></outline>","kr":"<outline color=black width=2>After Poison Blade hits, there is a chance that poison will be produced on the ground, causing <color=#FFDD42>damage</color> to the touched unit and slowing down <color=#FFDD42>80%</color></outline>"},"<outline color=black width=2>混沌之刃速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>混沌之刃速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Speed ​​of Chaos Blade<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Speed ​​of Chaos Blade<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Speed ​​of Chaos Blade<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Speed ​​of Chaos Blade<color=#FFDD42>+15%</color></outline>"},"<outline color=black width=2>背包中与拳套相邻的冷兵器速度<color=#FFDD42>+5%</color></outline>":{"id":"<outline color=black width=2>背包中与拳套相邻的冷兵器速度<color=#FFDD42>+5%</color></outline>","en":"<outline color=black width=2>Speed ​​of Cold Weapons in Backpack Adjacent to Gloves<color=#FFDD42>+5%</color></outline>","vn":"<outline color=black width=2>Speed ​​of Cold Weapons in Backpack Adjacent to Gloves<color=#FFDD42>+5%</color></outline>","jp":"<outline color=black width=2>Speed ​​of Cold Weapons in Backpack Adjacent to Gloves<color=#FFDD42>+5%</color></outline>","kr":"<outline color=black width=2>Speed ​​of Cold Weapons in Backpack Adjacent to Gloves<color=#FFDD42>+5%</color></outline>"},"<outline color=black width=2>背包中与拳套相邻的冷兵器速度<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>背包中与拳套相邻的冷兵器速度<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Speed ​​of Cold Weapons in Backpack Adjacent to Gloves<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Speed ​​of Cold Weapons in Backpack Adjacent to Gloves<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Speed ​​of Cold Weapons in Backpack Adjacent to Gloves<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Speed ​​of Cold Weapons in Backpack Adjacent to Gloves<color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>解锁<color=#FFDD42>龙之力</color>和<color=#FFDD42>爆裂弓</color>装备形态</outline>":{"id":"<outline color=black width=2>解锁<color=#FFDD42>龙之力</color>和<color=#FFDD42>爆裂弓</color>装备形态</outline>","en":"<outline color=black width=2>Unlocks <color=#FFDD42>Dragon Power</color> and <color=#FFDD42>Explosive Bow</color> equipment forms</outline>","vn":"<outline color=black width=2>Unlocks <color=#FFDD42>Dragon Power</color> and <color=#FFDD42>Explosive Bow</color> equipment forms</outline>","jp":"<outline color=black width=2>Unlocks <color=#FFDD42>Dragon Power</color> and <color=#FFDD42>Explosive Bow</color> equipment forms</outline>","kr":"<outline color=black width=2>Unlocks <color=#FFDD42>Dragon Power</color> and <color=#FFDD42>Explosive Bow</color> equipment forms</outline>"},"<outline color=black width=2>爆裂弓速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>爆裂弓速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Explosive Bow speed<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Explosive Bow speed<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Explosive Bow speed<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Explosive Bow speed<color=#FFDD42>+15%</color></outline>"},"<outline color=black width=2>龙之力体积<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>龙之力体积<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Dragon Power volume<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Dragon Power volume<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>Dragon Power volume<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>Dragon Power volume<color=#FFDD42>+20%</color></outline>"},"<outline color=black width=2>龙之力变成<color=#FFDD42>黑龙</color>，移动方式改变，伤害+100%，命中敌人会造成<color=#FFDD42>黑炎灼烧</color></outline>":{"id":"<outline color=black width=2>龙之力变成<color=#FFDD42>黑龙</color>，移动方式改变，伤害+100%，命中敌人会造成<color=#FFDD42>黑炎灼烧</color></outline>","en":"<outline color=black width=2>Dragon Power turns into a <color=#FFDD42>Black Dragon</color>, changes movement mode, damage +100%, hits enemies will cause <color=#FFDD42>Black Flame Burn</color></outline>","vn":"<outline color=black width=2>Dragon Power turns into a <color=#FFDD42>Black Dragon</color>, changes movement mode, damage +100%, hits enemies will cause <color=#FFDD42>Black Flame Burn</color></outline>","jp":"<outline color=black width=2>Dragon Power turns into a <color=#FFDD42>Black Dragon</color>, changes movement mode, damage +100%, hits enemies will cause <color=#FFDD42>Black Flame Burn</color></outline>","kr":"<outline color=black width=2>Dragon Power turns into a <color=#FFDD42>Black Dragon</color>, changes movement mode, damage +100%, hits enemies will cause <color=#FFDD42>Black Flame Burn</color></outline>"},"<outline color=black width=2>龙之力命中单位后会停在原地<color=#FFDD42>3</color>秒</outline>":{"id":"<outline color=black width=2>龙之力命中单位后会停在原地<color=#FFDD42>3</color>秒</outline>","en":"<outline color=black width=2>Dragon Power will stop at the same place for <color=#FFDD42>3</color> seconds after hitting a unit</outline>","vn":"<outline color=black width=2>Dragon Power will stop at the same place for <color=#FFDD42>3</color> seconds after hitting a unit</outline>","jp":"<outline color=black width=2>Dragon Power will stop at the same place for <color=#FFDD42>3</color> seconds after hitting a unit</outline>","kr":"<outline color=black width=2>Dragon Power will stop at the same place for <color=#FFDD42>3</color> seconds after hitting a unit</outline>"},"<outline color=black width=2>解锁<color=#FFDD42>战斗之斧</color>和<color=#FFDD42>雷电之斧</color>装备形态</outline>":{"id":"<outline color=black width=2>解锁<color=#FFDD42>战斗之斧</color>和<color=#FFDD42>雷电之斧</color>装备形态</outline>","en":"<outline color=black width=2>Unlocks <color=#FFDD42>Battle Axe</color> and <color=#FFDD42>Thunder Axe</color> equipment forms</outline>","vn":"<outline color=black width=2>Unlocks <color=#FFDD42>Battle Axe</color> and <color=#FFDD42>Thunder Axe</color> equipment forms</outline>","jp":"<outline color=black width=2>Unlocks <color=#FFDD42>Battle Axe</color> and <color=#FFDD42>Thunder Axe</color> equipment forms</outline>","kr":"<outline color=black width=2>Unlocks <color=#FFDD42>Battle Axe</color> and <color=#FFDD42>Thunder Axe</color> equipment forms</outline>"},"<outline color=black width=2>被战斗之斧攻击的单位会被威吓，使其攻击力降低<color=#FFDD42>40%</color>，持续<color=#FFDD42>3秒</color></outline>":{"id":"<outline color=black width=2>被战斗之斧攻击的单位会被威吓，使其攻击力降低<color=#FFDD42>40%</color>，持续<color=#FFDD42>3秒</color></outline>","en":"<outline color=black width=2>Units attacked by the Battle Axe will be intimidated, reducing their attack power by <color=#FFDD42>40%</color> for <color=#FFDD42>3 seconds</color></outline>","vn":"<outline color=black width=2>Units attacked by the Battle Axe will be intimidated, reducing their attack power by <color=#FFDD42>40%</color> for <color=#FFDD42>3 seconds</color></outline>","jp":"<outline color=black width=2>Units attacked by the Battle Axe will be intimidated, reducing their attack power by <color=#FFDD42>40%</color> for <color=#FFDD42>3 seconds</color></outline>","kr":"<outline color=black width=2>Units attacked by the Battle Axe will be intimidated, reducing their attack power by <color=#FFDD42>40%</color> for <color=#FFDD42>3 seconds</color></outline>"},"<outline color=black width=2>生命值低于<color=#FFDD42>30%</color>战斗之斧速度+20%,伤害+50%</outline>":{"id":"<outline color=black width=2>生命值低于<color=#FFDD42>30%</color>战斗之斧速度+20%,伤害+50%</outline>","en":"<outline color=black width=2>When HP is less than <color=#FFDD42>30%</color>, Battle Axe speed +20%, damage +50%</outline>","vn":"<outline color=black width=2>When HP is less than <color=#FFDD42>30%</color>, Battle Axe speed +20%, damage +50%</outline>","jp":"<outline color=black width=2>When HP is less than <color=#FFDD42>30%</color>, Battle Axe speed +20%, damage +50%</outline>","kr":"<outline color=black width=2>When HP is less than <color=#FFDD42>30%</color>, Battle Axe speed +20%, damage +50%</outline>"},"<outline color=black width=2>雷电之斧命中单位时会在随机位置释放<color=#FFDD42>3个</color>落雷</outline>":{"id":"<outline color=black width=2>雷电之斧命中单位时会在随机位置释放<color=#FFDD42>3个</color>落雷</outline>","en":"<outline color=black width=2>When the Thunder Axe hits a unit, it will release <color=#FFDD42>3</color> thunderbolts</outline> at random locations","vn":"<outline color=black width=2>When the Thunder Axe hits a unit, it will release <color=#FFDD42>3</color> thunderbolts</outline> at random locations","jp":"<outline color=black width=2>When the Thunder Axe hits a unit, it will release <color=#FFDD42>3</color> thunderbolts</outline> at random locations","kr":"<outline color=black width=2>When the Thunder Axe hits a unit, it will release <color=#FFDD42>3</color> thunderbolts</outline> at random locations"},"<outline color=black width=2>雷电之斧速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>雷电之斧速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Thunder Axe speed <color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Thunder Axe speed <color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Thunder Axe speed <color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Thunder Axe speed <color=#FFDD42>+15%</color></outline>"},"<outline color=black width=2>雷电之斧飞出后，会停留在原地<color=#FFDD42>3秒</color></outline>":{"id":"<outline color=black width=2>雷电之斧飞出后，会停留在原地<color=#FFDD42>3秒</color></outline>","en":"<outline color=black width=2>After the Lightning Axe flies out, it will stay in place for <color=#FFDD42>3 seconds</color></outline>","vn":"<outline color=black width=2>After the Lightning Axe flies out, it will stay in place for <color=#FFDD42>3 seconds</color></outline>","jp":"<outline color=black width=2>After the Lightning Axe flies out, it will stay in place for <color=#FFDD42>3 seconds</color></outline>","kr":"<outline color=black width=2>After the Lightning Axe flies out, it will stay in place for <color=#FFDD42>3 seconds</color></outline>"},"<outline color=black width=2>回旋镖伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>回旋镖伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Boomerang damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Boomerang damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Boomerang damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Boomerang damage<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>回旋镖体积<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>回旋镖体积<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Boomerang volume<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Boomerang volume<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Boomerang volume<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Boomerang volume<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>回旋镖命中后会产生<color=#FFDD42>击退</color>效果</outline>":{"id":"<outline color=black width=2>回旋镖命中后会产生<color=#FFDD42>击退</color>效果</outline>","en":"<outline color=black width=2>Boomerang will produce a <color=#FFDD42>knockback</color> effect after hitting</outline>","vn":"<outline color=black width=2>Boomerang will produce a <color=#FFDD42>knockback</color> effect after hitting</outline>","jp":"<outline color=black width=2>Boomerang will produce a <color=#FFDD42>knockback</color> effect after hitting</outline>","kr":"<outline color=black width=2>Boomerang will produce a <color=#FFDD42>knockback</color> effect after hitting</outline>"},"<outline color=black width=2>解锁<color=#FFDD42>裁决之盾</color>和<color=#FFDD42>永生之盾</color>装备形态</outline>":{"id":"<outline color=black width=2>解锁<color=#FFDD42>裁决之盾</color>和<color=#FFDD42>永生之盾</color>装备形态</outline>","en":"<outline color=black width=2>Unlocks <color=#FFDD42>Judgment Shield</color> and <color=#FFDD42>Eternal Shield</color> equipment forms</outline>","vn":"<outline color=black width=2>Unlocks <color=#FFDD42>Judgment Shield</color> and <color=#FFDD42>Eternal Shield</color> equipment forms</outline>","jp":"<outline color=black width=2>Unlocks <color=#FFDD42>Judgment Shield</color> and <color=#FFDD42>Eternal Shield</color> equipment forms</outline>","kr":"<outline color=black width=2>Unlocks <color=#FFDD42>Judgment Shield</color> and <color=#FFDD42>Eternal Shield</color> equipment forms</outline>"},"<outline color=black width=2>触发裁决时将召唤<color=#FFDD42>暗黑之剑</color>对范围内敌人造成30%的当前生命伤害</outline>":{"id":"<outline color=black width=2>触发裁决时将召唤<color=#FFDD42>暗黑之剑</color>对范围内敌人造成30%的当前生命伤害</outline>","en":"<outline color=black width=2>When Judgment is triggered, it will summon <color=#FFDD42>Dark Sword</color> to cause 30% of the current life damage to enemies within the range</outline>","vn":"<outline color=black width=2>When Judgment is triggered, it will summon <color=#FFDD42>Dark Sword</color> to cause 30% of the current life damage to enemies within the range</outline>","jp":"<outline color=black width=2>When Judgment is triggered, it will summon <color=#FFDD42>Dark Sword</color> to cause 30% of the current life damage to enemies within the range</outline>","kr":"<outline color=black width=2>When Judgment is triggered, it will summon <color=#FFDD42>Dark Sword</color> to cause 30% of the current life damage to enemies within the range</outline>"},"<outline color=black width=2>解锁<color=#FFDD42>虚无之剑</color>和<color=#FFDD42>无双重剑</color>装备形态</outline>":{"id":"<outline color=black width=2>解锁<color=#FFDD42>虚无之剑</color>和<color=#FFDD42>无双重剑</color>装备形态</outline>","en":"<outline color=black width=2>Unlocks <color=#FFDD42>Void Sword</color> and <color=#FFDD42>Unrivaled Double Sword</color> equipment forms</outline>","vn":"<outline color=black width=2>Unlocks <color=#FFDD42>Void Sword</color> and <color=#FFDD42>Unrivaled Double Sword</color> equipment forms</outline>","jp":"<outline color=black width=2>Unlocks <color=#FFDD42>Void Sword</color> and <color=#FFDD42>Unrivaled Double Sword</color> equipment forms</outline>","kr":"<outline color=black width=2>Unlocks <color=#FFDD42>Void Sword</color> and <color=#FFDD42>Unrivaled Double Sword</color> equipment forms</outline>"},"横扫回盾":{"id":"横扫回盾","en":"Sweep to Shield","vn":"Sweep to Shield","jp":"Sweep to Shield","kr":"Sweep to Shield"},"<outline color=black width=2>无双重剑横扫命中后有概率增加<color=#FFDD42>10点</color>护甲</outline>":{"id":"<outline color=black width=2>无双重剑横扫命中后有概率增加<color=#FFDD42>10点</color>护甲</outline>","en":"<outline color=black width=2>After hitting with Unrivaled Double Sword, there is a chance to increase <color=#FFDD42>10 points</color> of armor</outline>","vn":"<outline color=black width=2>After hitting with Unrivaled Double Sword, there is a chance to increase <color=#FFDD42>10 points</color> of armor</outline>","jp":"<outline color=black width=2>After hitting with Unrivaled Double Sword, there is a chance to increase <color=#FFDD42>10 points</color> of armor</outline>","kr":"<outline color=black width=2>After hitting with Unrivaled Double Sword, there is a chance to increase <color=#FFDD42>10 points</color> of armor</outline>"},"裂痕":{"id":"裂痕","en":"Cracks","vn":"Cracks","jp":"Cracks","kr":"Cracks"},"<outline color=black width=2>虚无之剑命中单位可造成重伤使其受到伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>虚无之剑命中单位可造成重伤使其受到伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Void Sword can cause severe damage to units hit, causing them to receive damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Void Sword can cause severe damage to units hit, causing them to receive damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Void Sword can cause severe damage to units hit, causing them to receive damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Void Sword can cause severe damage to units hit, causing them to receive damage<color=#FFDD42>+30%</color></outline>"},"万剑穿心":{"id":"万剑穿心","en":"Ten Thousand Swords Piercing the Heart","vn":"Ten Thousand Swords Piercing the Heart","jp":"Ten Thousand Swords Piercing the Heart","kr":"Ten Thousand Swords Piercing the Heart"},"<outline color=black width=2>虚无之剑攻击方式变为<color=#FFDD42>万剑穿心</color></outline>":{"id":"<outline color=black width=2>虚无之剑攻击方式变为<color=#FFDD42>万剑穿心</color></outline>","en":"<outline color=black width=2>The attack mode of the Void Sword changes to <color=#FFDD42>Ten Thousand Swords Piercing the Heart</color></outline>","vn":"<outline color=black width=2>The attack mode of the Void Sword changes to <color=#FFDD42>Ten Thousand Swords Piercing the Heart</color></outline>","jp":"<outline color=black width=2>The attack mode of the Void Sword changes to <color=#FFDD42>Ten Thousand Swords Piercing the Heart</color></outline>","kr":"<outline color=black width=2>The attack mode of the Void Sword changes to <color=#FFDD42>Ten Thousand Swords Piercing the Heart</color></outline>"},"剑芒":{"id":"剑芒","en":"Sword Edge","vn":"Sword Edge","jp":"Sword Edge","kr":"Sword Edge"},"<outline color=black width=2>虚无之剑暴击伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>虚无之剑暴击伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Void Sword's critical hit damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Void Sword's critical hit damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Void Sword's critical hit damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Void Sword's critical hit damage<color=#FFDD42>+50%</color></outline>"},"剑刃回甲":{"id":"剑刃回甲","en":"Blade to Armor","vn":"Blade to Armor","jp":"Blade to Armor","kr":"Blade to Armor"},"<outline color=black width=2>无双重剑剑刃命后有概率增加<color=#FFDD42>10点</color>护甲</outline>":{"id":"<outline color=black width=2>无双重剑剑刃命后有概率增加<color=#FFDD42>10点</color>护甲</outline>","en":"<outline color=black width=2>After the sword of the Unrivaled Double Sword is killed, there is a chance to increase <color=#FFDD42>10 points</color> of armor</outline>","vn":"<outline color=black width=2>After the sword of the Unrivaled Double Sword is killed, there is a chance to increase <color=#FFDD42>10 points</color> of armor</outline>","jp":"<outline color=black width=2>After the sword of the Unrivaled Double Sword is killed, there is a chance to increase <color=#FFDD42>10 points</color> of armor</outline>","kr":"<outline color=black width=2>After the sword of the Unrivaled Double Sword is killed, there is a chance to increase <color=#FFDD42>10 points</color> of armor</outline>"},"<outline color=black width=2>解锁<color=#FFDD42>磁暴地雷</color>和<color=#FFDD42>激光地雷</color>装备形态</outline>":{"id":"<outline color=black width=2>解锁<color=#FFDD42>磁暴地雷</color>和<color=#FFDD42>激光地雷</color>装备形态</outline>","en":"<outline color=black width=2>Unlocks <color=#FFDD42>Magnetic Mine</color> and <color=#FFDD42>Laser Mine</color> equipment forms</outline>","vn":"<outline color=black width=2>Unlocks <color=#FFDD42>Magnetic Mine</color> and <color=#FFDD42>Laser Mine</color> equipment forms</outline>","jp":"<outline color=black width=2>Unlocks <color=#FFDD42>Magnetic Mine</color> and <color=#FFDD42>Laser Mine</color> equipment forms</outline>","kr":"<outline color=black width=2>Unlocks <color=#FFDD42>Magnetic Mine</color> and <color=#FFDD42>Laser Mine</color> equipment forms</outline>"},"<outline color=black width=2>激光地雷会让目标<color=#FFDD42>减速50%</color>持续<color=#FFDD42>5s</color></outline>":{"id":"<outline color=black width=2>激光地雷会让目标<color=#FFDD42>减速50%</color>持续<color=#FFDD42>5s</color></outline>","en":"<outline color=black width=2>Laser Mine will slow down the target by <color=#FFDD42>50%</color> for <color=#FFDD42>5s</color></outline>","vn":"<outline color=black width=2>Laser Mine will slow down the target by <color=#FFDD42>50%</color> for <color=#FFDD42>5s</color></outline>","jp":"<outline color=black width=2>Laser Mine will slow down the target by <color=#FFDD42>50%</color> for <color=#FFDD42>5s</color></outline>","kr":"<outline color=black width=2>Laser Mine will slow down the target by <color=#FFDD42>50%</color> for <color=#FFDD42>5s</color></outline>"},"<outline color=black width=2>激光地雷激光变成红色，每次伤害递增<color=#FFDD42>5%</color>上限100%</outline>":{"id":"<outline color=black width=2>激光地雷激光变成红色，每次伤害递增<color=#FFDD42>5%</color>上限100%</outline>","en":"<outline color=black width=2>Laser Mine laser turns red, and the damage increases by <color=#FFDD42>5%</color> each time, with a maximum of 100%</outline>","vn":"<outline color=black width=2>Laser Mine laser turns red, and the damage increases by <color=#FFDD42>5%</color> each time, with a maximum of 100%</outline>","jp":"<outline color=black width=2>Laser Mine laser turns red, and the damage increases by <color=#FFDD42>5%</color> each time, with a maximum of 100%</outline>","kr":"<outline color=black width=2>Laser Mine laser turns red, and the damage increases by <color=#FFDD42>5%</color> each time, with a maximum of 100%</outline>"},"<outline color=black width=2>解锁<color=#FFDD42>太刀疾风</color>和<color=#FFDD42>太刀鬼切</color>装备形态</outline>":{"id":"<outline color=black width=2>解锁<color=#FFDD42>太刀疾风</color>和<color=#FFDD42>太刀鬼切</color>装备形态</outline>","en":"<outline color=black width=2>Unlocks <color=#FFDD42>Katana Gale</color> and <color=#FFDD42>Katana Onikiri</color> equipment forms</outline>","vn":"<outline color=black width=2>Unlocks <color=#FFDD42>Katana Gale</color> and <color=#FFDD42>Katana Onikiri</color> equipment forms</outline>","jp":"<outline color=black width=2>Unlocks <color=#FFDD42>Katana Gale</color> and <color=#FFDD42>Katana Onikiri</color> equipment forms</outline>","kr":"<outline color=black width=2>Unlocks <color=#FFDD42>Katana Gale</color> and <color=#FFDD42>Katana Onikiri</color> equipment forms</outline>"},"<outline color=black width=2>解锁<color=#FFDD42>黑暗之矛</color>和<color=#FFDD42>光之矛</color>装备形态</outline>":{"id":"<outline color=black width=2>解锁<color=#FFDD42>黑暗之矛</color>和<color=#FFDD42>光之矛</color>装备形态</outline>","en":"<outline color=black width=2>Unlock <color=#FFDD42>Spear of Darkness</color> and <color=#FFDD42>Spear of Light</color> equipment forms</outline>","vn":"<outline color=black width=2>Unlock <color=#FFDD42>Spear of Darkness</color> and <color=#FFDD42>Spear of Light</color> equipment forms</outline>","jp":"<outline color=black width=2>Unlock <color=#FFDD42>Spear of Darkness</color> and <color=#FFDD42>Spear of Light</color> equipment forms</outline>","kr":"<outline color=black width=2>Unlock <color=#FFDD42>Spear of Darkness</color> and <color=#FFDD42>Spear of Light</color> equipment forms</outline>"},"黑暗膨胀":{"id":"黑暗膨胀","en":"Darkness expansion","vn":"Darkness expansion","jp":"Darkness expansion","kr":"Darkness expansion"},"<outline color=black width=2>黑暗之矛体积<color=#FFDD42>+40%</color></outline>":{"id":"<outline color=black width=2>黑暗之矛体积<color=#FFDD42>+40%</color></outline>","en":"<outline color=black width=2>Spear of Darkness volume<color=#FFDD42>+40%</color></outline>","vn":"<outline color=black width=2>Spear of Darkness volume<color=#FFDD42>+40%</color></outline>","jp":"<outline color=black width=2>Spear of Darkness volume<color=#FFDD42>+40%</color></outline>","kr":"<outline color=black width=2>Spear of Darkness volume<color=#FFDD42>+40%</color></outline>"},"<outline color=black width=2>每次释放光之矛时，有概率获得圣光庇佑免疫伤害<color=#FFDD42>3</color>秒</outline>":{"id":"<outline color=black width=2>每次释放光之矛时，有概率获得圣光庇佑免疫伤害<color=#FFDD42>3</color>秒</outline>","en":"<outline color=black width=2>Each time you release the Spear of Light, you have a chance to gain Holy Light protection and be immune to damage for <color=#FFDD42>3</color> seconds</outline>","vn":"<outline color=black width=2>Each time you release the Spear of Light, you have a chance to gain Holy Light protection and be immune to damage for <color=#FFDD42>3</color> seconds</outline>","jp":"<outline color=black width=2>Each time you release the Spear of Light, you have a chance to gain Holy Light protection and be immune to damage for <color=#FFDD42>3</color> seconds</outline>","kr":"<outline color=black width=2>Each time you release the Spear of Light, you have a chance to gain Holy Light protection and be immune to damage for <color=#FFDD42>3</color> seconds</outline>"},"棒法":{"id":"棒法","en":"Stick Method","vn":"Stick Method","jp":"Stick Method","kr":"Stick Method"},"<outline color=black width=2>棍棒1次打出<color=#FFDD42>3</color>棒</outline>":{"id":"<outline color=black width=2>棍棒1次打出<color=#FFDD42>3</color>棒</outline>","en":"<outline color=black width=2>The stick can hit <color=#FFDD42>3</color> sticks in one hit</outline>","vn":"<outline color=black width=2>The stick can hit <color=#FFDD42>3</color> sticks in one hit</outline>","jp":"<outline color=black width=2>The stick can hit <color=#FFDD42>3</color> sticks in one hit</outline>","kr":"<outline color=black width=2>The stick can hit <color=#FFDD42>3</color> sticks in one hit</outline>"},"延伸":{"id":"延伸","en":"Extension","vn":"Extension","jp":"Extension","kr":"Extension"},"<outline color=black width=2>棍棒长度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>棍棒长度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Stick length<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Stick length<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Stick length<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Stick length<color=#FFDD42>+15%</color></outline>"},"棍棒暴击":{"id":"棍棒暴击","en":"Stick Critical Hit","vn":"Stick Critical Hit","jp":"Stick Critical Hit","kr":"Stick Critical Hit"},"<outline color=black width=2>棍棒暴击率<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>棍棒暴击率<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Stick Critical Hit Rate<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Stick Critical Hit Rate<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Stick Critical Hit Rate<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Stick Critical Hit Rate<color=#FFDD42>+15%</color></outline>"},"棒气":{"id":"棒气","en":"Stick Qi","vn":"Stick Qi","jp":"Stick Qi","kr":"Stick Qi"},"<outline color=black width=2>棍棒命中后会产生<color=#FFDD42>棒气</color></outline>":{"id":"<outline color=black width=2>棍棒命中后会产生<color=#FFDD42>棒气</color></outline>","en":"<outline color=black width=2>The stick will generate <color=#FFDD42>Stick Qi</color</outline> after hitting","vn":"<outline color=black width=2>The stick will generate <color=#FFDD42>Stick Qi</color</outline> after hitting","jp":"<outline color=black width=2>The stick will generate <color=#FFDD42>Stick Qi</color</outline> after hitting","kr":"<outline color=black width=2>The stick will generate <color=#FFDD42>Stick Qi</color</outline> after hitting"},"棒滚解锁":{"id":"棒滚解锁","en":"Stick Roll Unlock","vn":"Stick Roll Unlock","jp":"Stick Roll Unlock","kr":"Stick Roll Unlock"},"<outline color=black width=2>解锁<color=#FFDD42>金箍棒</color>和<color=#FFDD42>玄武棒</color>装备形态</outline>":{"id":"<outline color=black width=2>解锁<color=#FFDD42>金箍棒</color>和<color=#FFDD42>玄武棒</color>装备形态</outline>","en":"<outline color=black width=2>Unlock <color=#FFDD42>Golden Hoop Stick</color> and <color=#FFDD42>Black Tortoise Stick</color> Equipment Forms</outline>","vn":"<outline color=black width=2>Unlock <color=#FFDD42>Golden Hoop Stick</color> and <color=#FFDD42>Black Tortoise Stick</color> Equipment Forms</outline>","jp":"<outline color=black width=2>Unlock <color=#FFDD42>Golden Hoop Stick</color> and <color=#FFDD42>Black Tortoise Stick</color> Equipment Forms</outline>","kr":"<outline color=black width=2>Unlock <color=#FFDD42>Golden Hoop Stick</color> and <color=#FFDD42>Black Tortoise Stick</color> Equipment Forms</outline>"},"石化增强":{"id":"石化增强","en":"Petrification Enhancement","vn":"Petrification Enhancement","jp":"Petrification Enhancement","kr":"Petrification Enhancement"},"<outline color=black width=2>玄武棒石化概率<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>玄武棒石化概率<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Probability of petrification of the basalt stick<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Probability of petrification of the basalt stick<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Probability of petrification of the basalt stick<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Probability of petrification of the basalt stick<color=#FFDD42>+15%</color></outline>"},"持续挥舞":{"id":"持续挥舞","en":"Continuous swing","vn":"Continuous swing","jp":"Continuous swing","kr":"Continuous swing"},"<outline color=black width=2>金箍棒持续时间<color=#FFDD42>+2s</color></outline>":{"id":"<outline color=black width=2>金箍棒持续时间<color=#FFDD42>+2s</color></outline>","en":"<outline color=black width=2>Duration of the golden hoop stick<color=#FFDD42>+2s</color></outline>","vn":"<outline color=black width=2>Duration of the golden hoop stick<color=#FFDD42>+2s</color></outline>","jp":"<outline color=black width=2>Duration of the golden hoop stick<color=#FFDD42>+2s</color></outline>","kr":"<outline color=black width=2>Duration of the golden hoop stick<color=#FFDD42>+2s</color></outline>"},"双重棍":{"id":"双重棍","en":"Double sticks","vn":"Double sticks","jp":"Double sticks","kr":"Double sticks"},"<outline color=black width=2>玄武棒数量<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>玄武棒数量<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Number of basalt sticks<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Number of basalt sticks<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Number of basalt sticks<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Number of basalt sticks<color=#FFDD42>+2</color></outline>"},"烧火棍":{"id":"烧火棍","en":"Fire stick","vn":"Fire stick","jp":"Fire stick","kr":"Fire stick"},"<outline color=black width=2>金箍棒附带火焰效果体积<color=#FFDD42>+10%</color>,命中单位会灼烧</outline>":{"id":"<outline color=black width=2>金箍棒附带火焰效果体积<color=#FFDD42>+10%</color>,命中单位会灼烧</outline>","en":"<outline color=black width=2>The golden hoop stick comes with a flame effect volume<color=#FFDD42>+10%</color>, and the unit hit will burn</outline>","vn":"<outline color=black width=2>The golden hoop stick comes with a flame effect volume<color=#FFDD42>+10%</color>, and the unit hit will burn</outline>","jp":"<outline color=black width=2>The golden hoop stick comes with a flame effect volume<color=#FFDD42>+10%</color>, and the unit hit will burn</outline>","kr":"<outline color=black width=2>The golden hoop stick comes with a flame effect volume<color=#FFDD42>+10%</color>, and the unit hit will burn</outline>"},"<outline color=black width=2>金箍棒伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>金箍棒伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Golden hoop stick damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Golden hoop stick damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Golden hoop stick damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Golden hoop stick damage<color=#FFDD42>+30%</color></outline>"},"棒击":{"id":"棒击","en":"Stick attack","vn":"Stick attack","jp":"Stick attack","kr":"Stick attack"},"<outline color=black width=2>金箍棒旋转结束后会释放1次大范围棒击造成<color=#FFDD42>150%</color>伤害</outline>":{"id":"<outline color=black width=2>金箍棒旋转结束后会释放1次大范围棒击造成<color=#FFDD42>150%</color>伤害</outline>","en":"<outline color=black width=2>After the golden hoop stick rotates, it will release a large-scale stick attack that causes<color=#FFDD42>150%</color> damage</outline>","vn":"<outline color=black width=2>After the golden hoop stick rotates, it will release a large-scale stick attack that causes<color=#FFDD42>150%</color> damage</outline>","jp":"<outline color=black width=2>After the golden hoop stick rotates, it will release a large-scale stick attack that causes<color=#FFDD42>150%</color> damage</outline>","kr":"<outline color=black width=2>After the golden hoop stick rotates, it will release a large-scale stick attack that causes<color=#FFDD42>150%</color> damage</outline>"},"<outline color=black width=2>金箍棒速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>金箍棒速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Golden Cudgel Speed<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Golden Cudgel Speed<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Golden Cudgel Speed<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Golden Cudgel Speed<color=#FFDD42>+15%</color></outline>"},"定海神针":{"id":"定海神针","en":"Dinghai Magic Needle","vn":"Dinghai Magic Needle","jp":"Dinghai Magic Needle","kr":"Dinghai Magic Needle"},"<outline color=black width=2>金箍棒在旋转期间会释放<color=#FFDD42>定海神针</color>，必定<color=#FFDD42>暴击</color>且击晕单位<color=#FFDD42>0.5s</color></outline>":{"id":"<outline color=black width=2>金箍棒在旋转期间会释放<color=#FFDD42>定海神针</color>，必定<color=#FFDD42>暴击</color>且击晕单位<color=#FFDD42>0.5s</color></outline>","en":"<outline color=black width=2>Golden Cudgel will release<color=#FFDD42>Dinghai Magic Needle</color> during rotation, which will definitely<color=#FFDD42>Critical Hit</color> and stun the unit<color=#FFDD42>0.5s</color></outline>","vn":"<outline color=black width=2>Golden Cudgel will release<color=#FFDD42>Dinghai Magic Needle</color> during rotation, which will definitely<color=#FFDD42>Critical Hit</color> and stun the unit<color=#FFDD42>0.5s</color></outline>","jp":"<outline color=black width=2>Golden Cudgel will release<color=#FFDD42>Dinghai Magic Needle</color> during rotation, which will definitely<color=#FFDD42>Critical Hit</color> and stun the unit<color=#FFDD42>0.5s</color></outline>","kr":"<outline color=black width=2>Golden Cudgel will release<color=#FFDD42>Dinghai Magic Needle</color> during rotation, which will definitely<color=#FFDD42>Critical Hit</color> and stun the unit<color=#FFDD42>0.5s</color></outline>"},"变大":{"id":"变大","en":"Enlarge","vn":"Enlarge","jp":"Enlarge","kr":"Enlarge"},"<outline color=black width=2>金箍棒体积<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>金箍棒体积<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Golden Cudgel Volume<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Golden Cudgel Volume<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Golden Cudgel Volume<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Golden Cudgel Volume<color=#FFDD42>+15%</color></outline>"},"<outline color=black width=2>金箍棒释放时会产生<color=#FFDD42>棒刃</color></outline>":{"id":"<outline color=black width=2>金箍棒释放时会产生<color=#FFDD42>棒刃</color></outline>","en":"<outline color=black width=2>Golden Cudgel will generate<color=#FFDD42>Stick Blade</color></outline> when released","vn":"<outline color=black width=2>Golden Cudgel will generate<color=#FFDD42>Stick Blade</color></outline> when released","jp":"<outline color=black width=2>Golden Cudgel will generate<color=#FFDD42>Stick Blade</color></outline> when released","kr":"<outline color=black width=2>Golden Cudgel will generate<color=#FFDD42>Stick Blade</color></outline> when released"},"<outline color=black width=2>玄武棒伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>玄武棒伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Black Tortoise Stick Damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Black Tortoise Stick Damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Black Tortoise Stick Damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Black Tortoise Stick Damage<color=#FFDD42>+30%</color></outline>"},"回":{"id":"回","en":"Return","vn":"Return","jp":"Return","kr":"Return"},"<outline color=black width=2>玄武棒到达边缘后会<color=#FFDD42>返回</color></outline>":{"id":"<outline color=black width=2>玄武棒到达边缘后会<color=#FFDD42>返回</color></outline>","en":"<outline color=black width=2>The Black Tortoise Rod will <color=#FFDD42>return</color></outline> after reaching the edge","vn":"<outline color=black width=2>The Black Tortoise Rod will <color=#FFDD42>return</color></outline> after reaching the edge","jp":"<outline color=black width=2>The Black Tortoise Rod will <color=#FFDD42>return</color></outline> after reaching the edge","kr":"<outline color=black width=2>The Black Tortoise Rod will <color=#FFDD42>return</color></outline> after reaching the edge"},"<outline color=black width=2>玄武棒速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>玄武棒速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Black Tortoise Rod speed<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Black Tortoise Rod speed<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Black Tortoise Rod speed<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Black Tortoise Rod speed<color=#FFDD42>+15%</color></outline>"},"碾":{"id":"碾","en":"Crush","vn":"Crush","jp":"Crush","kr":"Crush"},"<outline color=black width=2>玄武棒翻滚时会<color=#FFDD42>越来越大</color>,伤害也持续<color=#FFDD42>递增</color></outline>":{"id":"<outline color=black width=2>玄武棒翻滚时会<color=#FFDD42>越来越大</color>,伤害也持续<color=#FFDD42>递增</color></outline>","en":"<outline color=black width=2>The Black Tortoise Rod will <color=#FFDD42>become bigger</color> when rolling, and the damage will continue to <color=#FFDD42>increase</color></outline>","vn":"<outline color=black width=2>The Black Tortoise Rod will <color=#FFDD42>become bigger</color> when rolling, and the damage will continue to <color=#FFDD42>increase</color></outline>","jp":"<outline color=black width=2>The Black Tortoise Rod will <color=#FFDD42>become bigger</color> when rolling, and the damage will continue to <color=#FFDD42>increase</color></outline>","kr":"<outline color=black width=2>The Black Tortoise Rod will <color=#FFDD42>become bigger</color> when rolling, and the damage will continue to <color=#FFDD42>increase</color></outline>"},"连环":{"id":"连环","en":"Chain","vn":"Chain","jp":"Chain","kr":"Chain"},"<outline color=black width=2>玄武棒数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>玄武棒数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of Black Tortoise Rods<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Number of Black Tortoise Rods<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Number of Black Tortoise Rods<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Number of Black Tortoise Rods<color=#FFDD42>+1</color></outline>"},"石":{"id":"石","en":"Stone","vn":"Stone","jp":"Stone","kr":"Stone"},"<outline color=black width=2>玄武棒对石化的单位额外造成<color=#FFDD42>100%</color>伤害</outline>":{"id":"<outline color=black width=2>玄武棒对石化的单位额外造成<color=#FFDD42>100%</color>伤害</outline>","en":"<outline color=black width=2>The Black Tortoise Rod will cause an additional <color=#FFDD42>100%</color> damage to petrified units</outline>","vn":"<outline color=black width=2>The Black Tortoise Rod will cause an additional <color=#FFDD42>100%</color> damage to petrified units</outline>","jp":"<outline color=black width=2>The Black Tortoise Rod will cause an additional <color=#FFDD42>100%</color> damage to petrified units</outline>","kr":"<outline color=black width=2>The Black Tortoise Rod will cause an additional <color=#FFDD42>100%</color> damage to petrified units</outline>"},"<outline color=black width=2>饼之花伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>饼之花伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Cake Flower damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Cake Flower damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Cake Flower damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Cake Flower damage<color=#FFDD42>+30%</color></outline>"},"治愈之花":{"id":"治愈之花","en":"Healing Flower","vn":"Healing Flower","jp":"Healing Flower","kr":"Healing Flower"},"<outline color=black width=2>饼之花命中单位后会<color=#FFDD42>恢复生命</color></outline>":{"id":"<outline color=black width=2>饼之花命中单位后会<color=#FFDD42>恢复生命</color></outline>","en":"<outline color=black width=2>After the cake flower hits the unit, it will <color=#FFDD42>restore life</color></outline>","vn":"<outline color=black width=2>After the cake flower hits the unit, it will <color=#FFDD42>restore life</color></outline>","jp":"<outline color=black width=2>After the cake flower hits the unit, it will <color=#FFDD42>restore life</color></outline>","kr":"<outline color=black width=2>After the cake flower hits the unit, it will <color=#FFDD42>restore life</color></outline>"},"<outline color=black width=2>饼之花速度<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>饼之花速度<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Cake flower speed<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Cake flower speed<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Cake flower speed<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Cake flower speed<color=#FFDD42>+15%</color></outline>"},"盛开":{"id":"盛开","en":"Blooming","vn":"Blooming","jp":"Blooming","kr":"Blooming"},"<outline color=black width=2>饼之花释放过程会持续产生<color=#FFDD42>旋转花瓣</color></outline>":{"id":"<outline color=black width=2>饼之花释放过程会持续产生<color=#FFDD42>旋转花瓣</color></outline>","en":"<outline color=black width=2>Cake flower release process will continue to produce <color=#FFDD42>rotating petals</color></outline>","vn":"<outline color=black width=2>Cake flower release process will continue to produce <color=#FFDD42>rotating petals</color></outline>","jp":"<outline color=black width=2>Cake flower release process will continue to produce <color=#FFDD42>rotating petals</color></outline>","kr":"<outline color=black width=2>Cake flower release process will continue to produce <color=#FFDD42>rotating petals</color></outline>"},"百花":{"id":"百花","en":"Hundred flowers","vn":"Hundred flowers","jp":"Hundred flowers","kr":"Hundred flowers"},"<outline color=black width=2>饼之花数量<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>饼之花数量<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Number of cake flowers<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Number of cake flowers<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Number of cake flowers<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Number of cake flowers<color=#FFDD42>+2</color></outline>"},"生长":{"id":"生长","en":"Growth","vn":"Growth","jp":"Growth","kr":"Growth"},"<outline color=black width=2>饼之花释放后会持续<color=#FFDD42>变大</color></outline>":{"id":"<outline color=black width=2>饼之花释放后会持续<color=#FFDD42>变大</color></outline>","en":"<outline color=black width=2>Cake flowers will continue to <color=#FFDD42>grow</color></outline> after release","vn":"<outline color=black width=2>Cake flowers will continue to <color=#FFDD42>grow</color></outline> after release","jp":"<outline color=black width=2>Cake flowers will continue to <color=#FFDD42>grow</color></outline> after release","kr":"<outline color=black width=2>Cake flowers will continue to <color=#FFDD42>grow</color></outline> after release"},"背包2级装备概率+20%":{"id":"背包2级装备概率+20%","en":"Backpack Lv 2 equipment probability +20%","vn":"Backpack level 2 equipment probability +20%","jp":"Backpack level 2 equipment probability +20%","kr":"Backpack level 2 equipment probability +20%"},"<outline color=black width=2>背包刷出<color=#FFDD42>2级</color>装备的概率<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>背包刷出<color=#FFDD42>2级</color>装备的概率<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>Backpack spawns <color=#FFDD42>Lv 2</color> equipment<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>Backpack spawns <color=#FFDD42>level 2</color> equipment<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>Backpack spawns <color=#FFDD42>level 2</color> equipment<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>Backpack spawns <color=#FFDD42>level 2</color> equipment<color=#FFDD42>+20%</color></outline>"},"<outline color=black width=2>伤害<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>伤害<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Damage<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Damage<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Damage<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Damage<color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>生命值<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>生命值<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Health<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Health<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Health<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Health<color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>暴击率<color=#FFDD42>+3%</color></outline>":{"id":"<outline color=black width=2>暴击率<color=#FFDD42>+3%</color></outline>","en":"<outline color=black width=2>Critical Hit Rate<color=#FFDD42>+3%</color></outline>","vn":"<outline color=black width=2>Critical Hit Rate<color=#FFDD42>+3%</color></outline>","jp":"<outline color=black width=2>Critical Hit Rate<color=#FFDD42>+3%</color></outline>","kr":"<outline color=black width=2>Critical Hit Rate<color=#FFDD42>+3%</color></outline>"},"膨胀宝石":{"id":"膨胀宝石","en":"Expansion Gem","vn":"Expansion Gem","jp":"Expansion Gem","kr":"Expansion Gem"},"<outline color=black width=2>武器弹道体积<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>武器弹道体积<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Weapon Ballistic Volume<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Weapon Ballistic Volume<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Weapon Ballistic Volume<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Weapon Ballistic Volume<color=#FFDD42>+50%</color></outline>"},"战斗斧击退":{"id":"战斗斧击退","en":"Battle Axe Knockback","vn":"Battle Axe Knockback","jp":"Battle Axe Knockback","kr":"Battle Axe Knockback"},"<outline color=black width=2>战斗斧头击退</outline>":{"id":"<outline color=black width=2>战斗斧头击退</outline>","en":"<outline color=black width=2>Battle Axe Knockback</outline>","vn":"<outline color=black width=2>Battle Axe Knockback</outline>","jp":"<outline color=black width=2>Battle Axe Knockback</outline>","kr":"<outline color=black width=2>Battle Axe Knockback</outline>"},"<outline color=black width=2>受到攻击时，有10%的概率发动裁决，对单个敌人造成当前生命的<color=#FFDD42>10%</color>伤害</outline>":{"id":"<outline color=black width=2>受到攻击时，有10%的概率发动裁决，对单个敌人造成当前生命的<color=#FFDD42>10%</color>伤害</outline>","en":"<outline color=black width=2>When attacked, there is a 10% chance of initiating Judgment, causing damage of <color=#FFDD42>10%</color> of current health to a single enemy</outline>","vn":"<outline color=black width=2>When attacked, there is a 10% chance of initiating Judgment, causing damage of <color=#FFDD42>10%</color> of current health to a single enemy</outline>","jp":"<outline color=black width=2>When attacked, there is a 10% chance of initiating Judgment, causing damage of <color=#FFDD42>10%</color> of current health to a single enemy</outline>","kr":"<outline color=black width=2>When attacked, there is a 10% chance of initiating Judgment, causing damage of <color=#FFDD42>10%</color> of current health to a single enemy</outline>"},"金箍棒变大":{"id":"金箍棒变大","en":"Golden Hoop Rod Enlarged","vn":"Golden Hoop Rod Enlarged","jp":"Golden Hoop Rod Enlarged","kr":"Golden Hoop Rod Enlarged"},"<outline color=black width=2>金箍棒旋转期间持续变大</outline>":{"id":"<outline color=black width=2>金箍棒旋转期间持续变大</outline>","en":"<outline color=black width=2>Golden Hoop Rod Continues to Enlarge While Rotating</outline>","vn":"<outline color=black width=2>Golden Hoop Rod Continues to Enlarge While Rotating</outline>","jp":"<outline color=black width=2>Golden Hoop Rod Continues to Enlarge While Rotating</outline>","kr":"<outline color=black width=2>Golden Hoop Rod Continues to Enlarge While Rotating</outline>"},"定海神针暴击":{"id":"定海神针暴击","en":"Dinghaishenzhen Critical Hit","vn":"Dinghaishenzhen Critical Hit","jp":"Dinghaishenzhen Critical Hit","kr":"Dinghaishenzhen Critical Hit"},"<outline color=black width=2>金箍棒在旋转期间会释放<color=#FFDD42>定海神针</color>，必定<color=#FFDD42>暴击</color>且击晕单位<color=#FFDD42>0.3s</color></outline>":{"id":"<outline color=black width=2>金箍棒在旋转期间会释放<color=#FFDD42>定海神针</color>，必定<color=#FFDD42>暴击</color>且击晕单位<color=#FFDD42>0.3s</color></outline>","en":"<outline color=black width=2>The Golden Cudgel will release the <color=#FFDD42>Dinghai Shenzhen</color> during its rotation, which will definitely <color=#FFDD42>Critical Hit</color> and stun the unit for <color=#FFDD42>0.3s</color></outline>","vn":"<outline color=black width=2>The Golden Cudgel will release the <color=#FFDD42>Dinghai Shenzhen</color> during its rotation, which will definitely <color=#FFDD42>Critical Hit</color> and stun the unit for <color=#FFDD42>0.3s</color></outline>","jp":"<outline color=black width=2>The Golden Cudgel will release the <color=#FFDD42>Dinghai Shenzhen</color> during its rotation, which will definitely <color=#FFDD42>Critical Hit</color> and stun the unit for <color=#FFDD42>0.3s</color></outline>","kr":"<outline color=black width=2>The Golden Cudgel will release the <color=#FFDD42>Dinghai Shenzhen</color> during its rotation, which will definitely <color=#FFDD42>Critical Hit</color> and stun the unit for <color=#FFDD42>0.3s</color></outline>"},"碾体积":{"id":"碾体积","en":"Crush Volume","vn":"Crush Volume","jp":"Crush Volume","kr":"Crush Volume"},"<outline color=black width=2>玄武棒翻滚时会<color=#FFDD42>越来越大</color>,伤害也持续<color=#FFDD42>递增</color>且有概率<color=#FFDD42>碾碎</color>石化的单位</outline>":{"id":"<outline color=black width=2>玄武棒翻滚时会<color=#FFDD42>越来越大</color>,伤害也持续<color=#FFDD42>递增</color>且有概率<color=#FFDD42>碾碎</color>石化的单位</outline>","en":"<outline color=black width=2>The Black Tortoise will <color=#FFDD42>get bigger</color> as it rolls, and the damage will continue to <color=#FFDD42>increase</color> and there is a chance to <color=#FFDD42>crush</color> the petrified unit</outline>","vn":"<outline color=black width=2>The Black Tortoise will <color=#FFDD42>get bigger</color> as it rolls, and the damage will continue to <color=#FFDD42>increase</color> and there is a chance to <color=#FFDD42>crush</color> the petrified unit</outline>","jp":"<outline color=black width=2>The Black Tortoise will <color=#FFDD42>get bigger</color> as it rolls, and the damage will continue to <color=#FFDD42>increase</color> and there is a chance to <color=#FFDD42>crush</color> the petrified unit</outline>","kr":"<outline color=black width=2>The Black Tortoise will <color=#FFDD42>get bigger</color> as it rolls, and the damage will continue to <color=#FFDD42>increase</color> and there is a chance to <color=#FFDD42>crush</color> the petrified unit</outline>"},"碾伤害":{"id":"碾伤害","en":"Crush Damage","vn":"Crush Damage","jp":"Crush Damage","kr":"Crush Damage"},"弹道减速":{"id":"弹道减速","en":"Trajectory Slowdown","vn":"Trajectory Slowdown","jp":"Trajectory Slowdown","kr":"Trajectory Slowdown"},"<outline color=black width=2>饼之花弹道速度持续<color=#FFDD42>减速</color></outline>":{"id":"<outline color=black width=2>饼之花弹道速度持续<color=#FFDD42>减速</color></outline>","en":"<outline color=black width=2>The speed of the flower trajectory is continuously <color=#FFDD42>slowed down</color></outline>","vn":"<outline color=black width=2>The speed of the flower trajectory is continuously <color=#FFDD42>slowed down</color></outline>","jp":"<outline color=black width=2>The speed of the flower trajectory is continuously <color=#FFDD42>slowed down</color></outline>","kr":"<outline color=black width=2>The speed of the flower trajectory is continuously <color=#FFDD42>slowed down</color></outline>"},"花体积":{"id":"花体积","en":"Flower size","vn":"Flower size","jp":"Flower size","kr":"Flower size"},"有体力才能暴打小僵尸":{"id":"有体力才能暴打小僵尸","en":"You need physical strength to beat up the zombies","vn":"You need physical strength to beat up the zombies","jp":"You need physical strength to beat up the zombies","kr":"You need physical strength to beat up the zombies"},"升级装备或角色必需的资源":{"id":"升级装备或角色必需的资源","en":"Necessary resources for upgrading equipment or characters","vn":"Necessary resources for upgrading equipment or characters","jp":"Necessary resources for upgrading equipment or characters","kr":"Necessary resources for upgrading equipment or characters"},"随机普通装备碎片":{"id":"随机普通装备碎片","en":"Random common equipment fragments","vn":"Random common equipment fragments","jp":"Random common equipment fragments","kr":"Random common equipment fragments"},"用于在商店购买装备宝箱金币":{"id":"用于在商店购买装备宝箱金币","en":"Used to buy equipment treasure chest coins in the store","vn":"Used to buy equipment treasure chest coins in the store","jp":"Used to buy equipment treasure chest coins in the store","kr":"Used to buy equipment treasure chest coins in the store"},"随机稀有装备碎片":{"id":"随机稀有装备碎片","en":"Random rare equipment fragments","vn":"Random rare equipment fragments","jp":"Random rare equipment fragments","kr":"Random rare equipment fragments"},"随机史诗装备碎片":{"id":"随机史诗装备碎片","en":"Random epic equipment fragments","vn":"Random epic equipment fragments","jp":"Random epic equipment fragments","kr":"Random epic equipment fragments"},"随机传说装备碎片":{"id":"随机传说装备碎片","en":"Random legendary equipment fragments","vn":"Random legendary equipment fragments","jp":"Random legendary equipment fragments","kr":"Random legendary equipment fragments"},"背包里刷新装备必备":{"id":"背包里刷新装备必备","en":"Necessary for refreshing equipment in the backpack","vn":"Necessary for refreshing equipment in the backpack","jp":"Necessary for refreshing equipment in the backpack","kr":"Necessary for refreshing equipment in the backpack"},"局内广告券":{"id":"局内广告券","en":"In-game advertising coupons","vn":"In-game advertising coupons","jp":"In-game advertising coupons","kr":"In-game advertising coupons"},"免广子":{"id":"免广子","en":"NO ADS","vn":"NO ADS","jp":"NO ADS","kr":"NO ADS"},"广告券":{"id":"广告券","en":"AD Coupon","vn":"AD Coupon","jp":"AD Coupon","kr":"AD Coupon"},"积分":{"id":"积分","en":"Points","vn":"Points","jp":"Points","kr":"Points"},"普通宝箱钥匙":{"id":"普通宝箱钥匙","en":"Ordinary treasure chest key","vn":"Ordinary treasure chest key","jp":"Ordinary treasure chest key","kr":"Ordinary treasure chest key"},"开启普通箱子的钥匙":{"id":"开启普通箱子的钥匙","en":"Key to open ordinary box","vn":"Key to open ordinary box","jp":"Key to open ordinary box","kr":"Key to open ordinary box"},"高级宝箱钥匙":{"id":"高级宝箱钥匙","en":"Key to advanced treasure box","vn":"Key to advanced treasure box","jp":"Key to advanced treasure box","kr":"Key to advanced treasure box"},"开启高级箱子的钥匙":{"id":"开启高级箱子的钥匙","en":"Key to open advanced box","vn":"Key to open advanced box","jp":"Key to open advanced box","kr":"Key to open advanced box"},"内购":{"id":"内购","en":"In-app purchase","vn":"In-app purchase","jp":"In-app purchase","kr":"In-app purchase"},"开启后获得2~10张免广告券":{"id":"开启后获得2~10张免广告券","en":"Once opened, you will get 2~10 Ad coupons","vn":"Once opened, you will get 2~10 Ad coupons","jp":"Once opened, you will get 2~10 Ad coupons","kr":"Once opened, you will get 2~10 Ad coupons"},"日任务积分":{"id":"日任务积分","en":"Daily task points","vn":"Daily task points","jp":"Daily task points","kr":"Daily task points"},"周任务积分":{"id":"周任务积分","en":"Weekly task points","vn":"Weekly task points","jp":"Weekly task points","kr":"Weekly task points"},"高级宝箱":{"id":"高级宝箱","en":"Advanced treasure box","vn":"Advanced treasure box","jp":"Advanced treasure box","kr":"Advanced treasure box"},"分享":{"id":"分享","en":"Share","vn":"Share","jp":"Share","kr":"Share"},"匕首碎片":{"id":"匕首碎片","en":"Dagger fragment","vn":"Dagger fragment","jp":"Dagger fragment","kr":"Dagger fragment"},"用于升级匕首":{"id":"用于升级匕首","en":"Used to upgrade dagger","vn":"Used to upgrade dagger","jp":"Used to upgrade dagger","kr":"Used to upgrade dagger"},"拳套碎片":{"id":"拳套碎片","en":"Glove fragment","vn":"Glove fragment","jp":"Glove fragment","kr":"Glove fragment"},"用于升级拳套":{"id":"用于升级拳套","en":"Used to upgrade gloves","vn":"Used to upgrade gloves","jp":"Used to upgrade gloves","kr":"Used to upgrade gloves"},"手里剑碎片":{"id":"手里剑碎片","en":"Shuriken fragment","vn":"Shuriken fragment","jp":"Shuriken fragment","kr":"Shuriken fragment"},"用于升级手里剑":{"id":"用于升级手里剑","en":"Used to upgrade shuriken","vn":"Used to upgrade shuriken","jp":"Used to upgrade shuriken","kr":"Used to upgrade shuriken"},"燃烧瓶碎片":{"id":"燃烧瓶碎片","en":"Molotov cocktail fragment","vn":"Molotov cocktail fragment","jp":"Molotov cocktail fragment","kr":"Molotov cocktail fragment"},"用于升级燃烧瓶":{"id":"用于升级燃烧瓶","en":"Used to upgrade Molotov cocktail","vn":"Used to upgrade Molotov cocktail","jp":"Used to upgrade Molotov cocktail","kr":"Used to upgrade Molotov cocktail"},"复合弓碎片":{"id":"复合弓碎片","en":"Compound bow fragment","vn":"Compound bow fragment","jp":"Compound bow fragment","kr":"Compound bow fragment"},"用于升级复合弓":{"id":"用于升级复合弓","en":"Used to upgrade compound bow","vn":"Used to upgrade compound bow","jp":"Used to upgrade compound bow","kr":"Used to upgrade compound bow"},"冰弹枪碎片":{"id":"冰弹枪碎片","en":"Ice bullet gun fragment","vn":"Ice bullet gun fragment","jp":"Ice bullet gun fragment","kr":"Ice bullet gun fragment"},"用于升级冰弹枪":{"id":"用于升级冰弹枪","en":"Used to upgrade ice bullet gun","vn":"Used to upgrade ice bullet gun","jp":"Used to upgrade ice bullet gun","kr":"Used to upgrade ice bullet gun"},"战术背心碎片":{"id":"战术背心碎片","en":"Tactical vest fragment","vn":"Tactical vest fragment","jp":"Tactical vest fragment","kr":"Tactical vest fragment"},"用于升级战术背心":{"id":"用于升级战术背心","en":"Used to upgrade tactical vest","vn":"Used to upgrade tactical vest","jp":"Used to upgrade tactical vest","kr":"Used to upgrade tactical vest"},"飞斧碎片":{"id":"飞斧碎片","en":"Throwing axe fragment","vn":"Throwing axe fragment","jp":"Throwing axe fragment","kr":"Throwing axe fragment"},"用于升级飞斧":{"id":"用于升级飞斧","en":"Used to upgrade throwing axe","vn":"Used to upgrade throwing axe","jp":"Used to upgrade throwing axe","kr":"Used to upgrade throwing axe"},"回旋镖碎片":{"id":"回旋镖碎片","en":"Boomerang fragment","vn":"Boomerang fragment","jp":"Boomerang fragment","kr":"Boomerang fragment"},"用于升级回旋镖":{"id":"用于升级回旋镖","en":"Used to upgrade boomerang","vn":"Used to upgrade boomerang","jp":"Used to upgrade boomerang","kr":"Used to upgrade boomerang"},"盾牌碎片":{"id":"盾牌碎片","en":"Shield fragment","vn":"Shield fragment","jp":"Shield fragment","kr":"Shield fragment"},"用于升级盾牌":{"id":"用于升级盾牌","en":"Used Used to upgrade shields","vn":"Used Used to upgrade shields","jp":"Used Used to upgrade shields","kr":"Used Used to upgrade shields"},"狙击枪碎片":{"id":"狙击枪碎片","en":"Sniper rifle fragments","vn":"Sniper rifle fragments","jp":"Sniper rifle fragments","kr":"Sniper rifle fragments"},"用于升级狙击枪":{"id":"用于升级狙击枪","en":"Used to upgrade sniper rifles","vn":"Used to upgrade sniper rifles","jp":"Used to upgrade sniper rifles","kr":"Used to upgrade sniper rifles"},"炸药碎片":{"id":"炸药碎片","en":"Explosive fragments","vn":"Explosive fragments","jp":"Explosive fragments","kr":"Explosive fragments"},"用于升级炸药":{"id":"用于升级炸药","en":"Used to upgrade explosives","vn":"Used to upgrade explosives","jp":"Used to upgrade explosives","kr":"Used to upgrade explosives"},"激光枪碎片":{"id":"激光枪碎片","en":"Laser gun fragments","vn":"Laser gun fragments","jp":"Laser gun fragments","kr":"Laser gun fragments"},"用于升级激光枪":{"id":"用于升级激光枪","en":"Used to upgrade laser guns","vn":"Used to upgrade laser guns","jp":"Used to upgrade laser guns","kr":"Used to upgrade laser guns"},"重剑碎片":{"id":"重剑碎片","en":"Epee sword fragments","vn":"Epee sword fragments","jp":"Epee sword fragments","kr":"Epee sword fragments"},"用于升级重剑":{"id":"用于升级重剑","en":"Used to upgrade epee swords","vn":"Used to upgrade epee swords","jp":"Used to upgrade epee swords","kr":"Used to upgrade epee swords"},"地雷碎片":{"id":"地雷碎片","en":"Mine fragments","vn":"Mine fragments","jp":"Mine fragments","kr":"Mine fragments"},"用于升级地雷":{"id":"用于升级地雷","en":"Used to upgrade mines","vn":"Used to upgrade mines","jp":"Used to upgrade mines","kr":"Used to upgrade mines"},"腰带碎片":{"id":"腰带碎片","en":"Belt fragments","vn":"Belt fragments","jp":"Belt fragments","kr":"Belt fragments"},"用于升级腰带":{"id":"用于升级腰带","en":"Used to upgrade belts","vn":"Used to upgrade belts","jp":"Used to upgrade belts","kr":"Used to upgrade belts"},"太刀碎片":{"id":"太刀碎片","en":"Knife fragments","vn":"Knife fragments","jp":"Knife fragments","kr":"Knife fragments"},"用于升级太刀":{"id":"用于升级太刀","en":"Used to upgrade knives","vn":"Used to upgrade knives","jp":"Used to upgrade knives","kr":"Used to upgrade knives"},"长矛碎片":{"id":"长矛碎片","en":"Spear fragments","vn":"Spear fragments","jp":"Spear fragments","kr":"Spear fragments"},"用于升级长矛":{"id":"用于升级长矛","en":"Used to upgrade spears","vn":"Used to upgrade spears","jp":"Used to upgrade spears","kr":"Used to upgrade spears"},"脉冲炮碎片":{"id":"脉冲炮碎片","en":"Pulse gun fragments","vn":"Pulse gun fragments","jp":"Pulse gun fragments","kr":"Pulse gun fragments"},"用于升级脉冲炮":{"id":"用于升级脉冲炮","en":"Used to upgrade pulse guns","vn":"Used to upgrade pulse guns","jp":"Used to upgrade pulse guns","kr":"Used to upgrade pulse guns"},"棍棒碎片":{"id":"棍棒碎片","en":"Stick fragments","vn":"Stick fragments","jp":"Stick fragments","kr":"Stick fragments"},"用于升级棍棒":{"id":"用于升级棍棒","en":"Used to upgrade sticks","vn":"Used to upgrade sticks","jp":"Used to upgrade sticks","kr":"Used to upgrade sticks"},"小帅有点小帅":{"id":"小帅有点小帅","en":"Little handsome","vn":"Little handsome","jp":"Little handsome","kr":"Little handsome"},"暂存格之王":{"id":"暂存格之王","en":"King of temporary storage","vn":"King of temporary storage","jp":"King of temporary storage","kr":"King of temporary storage"},"幸运的小姐姐":{"id":"幸运的小姐姐","en":"Lucky little sister","vn":"Lucky little sister","jp":"Lucky little sister","kr":"Lucky little sister"},"局内奖励(宝石装备)":{"id":"局内奖励(宝石装备)","en":"In-game rewards (gem equipment)","vn":"In-game rewards (gem equipment)","jp":"In-game rewards (gem equipment)","kr":"In-game rewards (gem equipment)"},"鬼鲨":{"id":"鬼鲨","en":"Ghost shark","vn":"Ghost shark","jp":"Ghost shark","kr":"Ghost shark"},"1级匕首":{"id":"1级匕首","en":"Lv 1 dagger","vn":"Level 1 dagger","jp":"Level 1 dagger","kr":"Level 1 dagger"},"2级匕首":{"id":"2级匕首","en":"Lv 2 dagger","vn":"Level 2 dagger","jp":"Level 2 dagger","kr":"Level 2 dagger"},"3级匕首":{"id":"3级匕首","en":"Lv 3 dagger","vn":"Level 3 dagger","jp":"Level 3 dagger","kr":"Level 3 dagger"},"4级匕首":{"id":"4级匕首","en":"Lv 4 dagger","vn":"Level 4 dagger","jp":"Level 4 dagger","kr":"Level 4 dagger"},"<outline color=black width=3>普通的4级匕首</outline>":{"id":"<outline color=black width=3>普通的4级匕首</outline>","en":"<outline color=black width=3>Ordinary Lv 4 dagger</outline>","vn":"<outline color=black width=3>Ordinary level 4 dagger</outline>","jp":"<outline color=black width=3>Ordinary level 4 dagger</outline>","kr":"<outline color=black width=3>Ordinary level 4 dagger</outline>"},"<outline color=black width=3><color=#FFDD42>2连击</color>，每次连击伤害都会增加<color=#FFDD42>10%</color>，最后1击必定<color=#FFDD42>暴击</color></outline>":{"id":"<outline color=black width=3><color=#FFDD42>2连击</color>，每次连击伤害都会增加<color=#FFDD42>10%</color>，最后1击必定<color=#FFDD42>暴击</color></outline>","en":"<outline color=black width=3>Each hit damage will increase by <color=#FFDD42>10%</color>, the last hit will definitely be a <color=#FFDD42>critical hit</color></outline>","vn":"<outline color=black width=3>Each hit damage will increase by <color=#FFDD42>10%</color>, the last hit will definitely be a <color=#FFDD42>critical hit</color></outline>","jp":"<outline color=black width=3>Each hit damage will increase by <color=#FFDD42>10%</color>, the last hit will definitely be a <color=#FFDD42>critical hit</color></outline>","kr":"<outline color=black width=3>Each hit damage will increase by <color=#FFDD42>10%</color>, the last hit will definitely be a <color=#FFDD42>critical hit</color></outline>"},"淬毒之刃":{"id":"淬毒之刃","en":"Poison Blade","vn":"Poison Blade","jp":"Poison Blade","kr":"Poison Blade"},"<outline color=black width=3>匕首攻击方式变为<color=#FFDD42>弧线</color>，附带<color=#FFDD42>可叠加的中毒效果</color>，持续3秒</outline>":{"id":"<outline color=black width=3>匕首攻击方式变为<color=#FFDD42>弧线</color>，附带<color=#FFDD42>可叠加的中毒效果</color>，持续3秒</outline>","en":"<outline color=black width=3>Dagger attack method changes to <color=#FFDD42>arc</color>, with <color=#FFDD42>superimposable poisoning effect</color>, lasting 3 seconds</outline>","vn":"<outline color=black width=3>Dagger attack method changes to <color=#FFDD42>arc</color>, with <color=#FFDD42>superimposable poisoning effect</color>, lasting 3 seconds</outline>","jp":"<outline color=black width=3>Dagger attack method changes to <color=#FFDD42>arc</color>, with <color=#FFDD42>superimposable poisoning effect</color>, lasting 3 seconds</outline>","kr":"<outline color=black width=3>Dagger attack method changes to <color=#FFDD42>arc</color>, with <color=#FFDD42>superimposable poisoning effect</color>, lasting 3 seconds</outline>"},"1级拳套":{"id":"1级拳套","en":"Lv 1 boxing gloves","vn":"Level 1 boxing gloves","jp":"Level 1 boxing gloves","kr":"Level 1 boxing gloves"},"2级拳套":{"id":"2级拳套","en":"Lv 2 boxing gloves","vn":"Level 2 boxing gloves","jp":"Level 2 boxing gloves","kr":"Level 2 boxing gloves"},"3级拳套":{"id":"3级拳套","en":"Lv 3 boxing gloves","vn":"Level 3 boxing gloves","jp":"Level 3 boxing gloves","kr":"Level 3 boxing gloves"},"4级拳套":{"id":"4级拳套","en":"Lv 4 boxing gloves","vn":"Level 4 boxing gloves","jp":"Level 4 boxing gloves","kr":"Level 4 boxing gloves"},"1级手里剑":{"id":"1级手里剑","en":"Lv 1 shuriken","vn":"Level 1 shuriken","jp":"Level 1 shuriken","kr":"Level 1 shuriken"},"2级手里剑":{"id":"2级手里剑","en":"Lv 2 shuriken","vn":"Level 2 shuriken","jp":"Level 2 shuriken","kr":"Level 2 shuriken"},"3级手里剑":{"id":"3级手里剑","en":"Lv 3 shuriken","vn":"Level 3 shuriken","jp":"Level 3 shuriken","kr":"Level 3 shuriken"},"4级手里剑":{"id":"4级手里剑","en":"Lv 4 shuriken","vn":"Level 4 shuriken","jp":"Level 4 shuriken","kr":"Level 4 shuriken"},"1级燃烧瓶":{"id":"1级燃烧瓶","en":"Lv 1 Molotov cocktail","vn":"Level 1 Molotov cocktail","jp":"Level 1 Molotov cocktail","kr":"Level 1 Molotov cocktail"},"2级燃烧瓶":{"id":"2级燃烧瓶","en":"Lv 2 Molotov cocktail","vn":"Level 2 Molotov cocktail","jp":"Level 2 Molotov cocktail","kr":"Level 2 Molotov cocktail"},"3级燃烧瓶":{"id":"3级燃烧瓶","en":"Lv 3 Molotov cocktail","vn":"Level 3 Molotov cocktail","jp":"Level 3 Molotov cocktail","kr":"Level 3 Molotov cocktail"},"4级燃烧瓶":{"id":"4级燃烧瓶","en":"Lv 4 Molotov cocktail","vn":"Level 4 Molotov cocktail","jp":"Level 4 Molotov cocktail","kr":"Level 4 Molotov cocktail"},"1级复合弓":{"id":"1级复合弓","en":"Lv 1 compound bow","vn":"Level 1 compound bow","jp":"Level 1 compound bow","kr":"Level 1 compound bow"},"2级复合弓":{"id":"2级复合弓","en":"Lv 2 compound bow","vn":"Level 2 compound bow","jp":"Level 2 compound bow","kr":"Level 2 compound bow"},"3级复合弓":{"id":"3级复合弓","en":"Lv 3 compound bow","vn":"Level 3 compound bow","jp":"Level 3 compound bow","kr":"Level 3 compound bow"},"4级复合弓":{"id":"4级复合弓","en":"Lv 4 compound bow","vn":"Level 4 compound bow","jp":"Level 4 compound bow","kr":"Level 4 compound bow"},"<outline color=black width=3>普通的4级复合弓</outline>":{"id":"<outline color=black width=3>普通的4级复合弓</outline>","en":"<outline color=black width=3>Ordinary Lv 4 compound bow</outline>","vn":"<outline color=black width=3>Ordinary level 4 compound bow</outline>","jp":"<outline color=black width=3>Ordinary level 4 compound bow</outline>","kr":"<outline color=black width=3>Ordinary level 4 compound bow</outline>"},"<outline color=black width=3>蓄力发射可造成<color=#FFDD42>150%</color>伤害的龙</outline>":{"id":"<outline color=black width=3>蓄力发射可造成<color=#FFDD42>150%</color>伤害的龙</outline>","en":"<outline color=black width=3>Charge to fire a dragon that can cause <color=#FFDD42>150%</color> damage</outline>","vn":"<outline color=black width=3>Charge to fire a dragon that can cause <color=#FFDD42>150%</color> damage</outline>","jp":"<outline color=black width=3>Charge to fire a dragon that can cause <color=#FFDD42>150%</color> damage</outline>","kr":"<outline color=black width=3>Charge to fire a dragon that can cause <color=#FFDD42>150%</color> damage</outline>"},"<outline color=black width=3>命中后爆裂出<color=#FFDD42>3支</color>穿透反弹的箭矢</outline>":{"id":"<outline color=black width=3>命中后爆裂出<color=#FFDD42>3支</color>穿透反弹的箭矢</outline>","en":"<outline color=black width=3>After hitting, <color=#FFDD42>3</color> penetrating arrows explode</outline>","vn":"<outline color=black width=3>After hitting, <color=#FFDD42>3</color> penetrating arrows explode</outline>","jp":"<outline color=black width=3>After hitting, <color=#FFDD42>3</color> penetrating arrows explode</outline>","kr":"<outline color=black width=3>After hitting, <color=#FFDD42>3</color> penetrating arrows explode</outline>"},"1级冰弹枪":{"id":"1级冰弹枪","en":"Lv 1 Ice Gun","vn":"Level 1 Ice Gun","jp":"Level 1 Ice Gun","kr":"Level 1 Ice Gun"},"2级冰弹枪":{"id":"2级冰弹枪","en":"Lv 2 Ice Gun","vn":"Level 2 Ice Gun","jp":"Level 2 Ice Gun","kr":"Level 2 Ice Gun"},"3级冰弹枪":{"id":"3级冰弹枪","en":"Lv 3 Ice Gun","vn":"Level 3 Ice Gun","jp":"Level 3 Ice Gun","kr":"Level 3 Ice Gun"},"4级冰弹枪":{"id":"4级冰弹枪","en":"Lv 4 Ice Gun","vn":"Level 4 Ice Gun","jp":"Level 4 Ice Gun","kr":"Level 4 Ice Gun"},"1级战术背心":{"id":"1级战术背心","en":"Lv 1 Tactical Vest","vn":"Level 1 Tactical Vest","jp":"Level 1 Tactical Vest","kr":"Level 1 Tactical Vest"},"2级战术背心":{"id":"2级战术背心","en":"Lv 2 Tactical Vest","vn":"Level 2 Tactical Vest","jp":"Level 2 Tactical Vest","kr":"Level 2 Tactical Vest"},"3级战术背心":{"id":"3级战术背心","en":"Lv 3 Tactical Vest","vn":"Level 3 Tactical Vest","jp":"Level 3 Tactical Vest","kr":"Level 3 Tactical Vest"},"4级战术背心":{"id":"4级战术背心","en":"Lv 4 Tactical Vest","vn":"Level 4 Tactical Vest","jp":"Level 4 Tactical Vest","kr":"Level 4 Tactical Vest"},"1级飞斧":{"id":"1级飞斧","en":"Lv 1 Throwing Axe","vn":"Level 1 Throwing Axe","jp":"Level 1 Throwing Axe","kr":"Level 1 Throwing Axe"},"2级飞斧":{"id":"2级飞斧","en":"Lv 2 Throwing Axe","vn":"Level 2 Throwing Axe","jp":"Level 2 Throwing Axe","kr":"Level 2 Throwing Axe"},"3级飞斧":{"id":"3级飞斧","en":"Lv 3 Throwing Axe","vn":"Level 3 Throwing Axe","jp":"Level 3 Throwing Axe","kr":"Level 3 Throwing Axe"},"4级飞斧":{"id":"4级飞斧","en":"Lv 4 Throwing Axe","vn":"Level 4 Throwing Axe","jp":"Level 4 Throwing Axe","kr":"Level 4 Throwing Axe"},"<outline color=black width=3>普通的4级飞斧</outline>":{"id":"<outline color=black width=3>普通的4级飞斧</outline>","en":"<outline color=black width=3>Ordinary Lv 4 Throwing Axe</outline>","vn":"<outline color=black width=3>Ordinary Level 4 Throwing Axe</outline>","jp":"<outline color=black width=3>Ordinary Level 4 Throwing Axe</outline>","kr":"<outline color=black width=3>Ordinary Level 4 Throwing Axe</outline>"},"战斗之斧":{"id":"战斗之斧","en":"Battle Axe","vn":"Battle Axe","jp":"Battle Axe","kr":"Battle Axe"},"<outline color=black width=3>手持双斧，对靠近的僵尸进行2次挥砍，造成大量伤害，第2次挥砍有概率<color=#FFDD42>击退</color>僵尸</outline>":{"id":"<outline color=black width=3>手持双斧，对靠近的僵尸进行2次挥砍，造成大量伤害，第2次挥砍有概率<color=#FFDD42>击退</color>僵尸</outline>","en":"<outline color=black width=3>Slash at nearby zombies twice, The second slash has a chance to <color=#FFDD42>knock back</color> zombies</outline>","vn":"<outline color=black width=3>Holding two axes, slash at nearby zombies twice, causing heavy damage. The second slash has a chance to <color=#FFDD42>knock back</color> zombies</outline>","jp":"<outline color=black width=3>Holding two axes, slash at nearby zombies twice, causing heavy damage. The second slash has a chance to <color=#FFDD42>knock back</color> zombies</outline>","kr":"<outline color=black width=3>Holding two axes, slash at nearby zombies twice, causing heavy damage. The second slash has a chance to <color=#FFDD42>knock back</color> zombies</outline>"},"<outline color=black width=3>每次命中单位，都会触发<color=#FFDD42>落雷</color></outline>":{"id":"<outline color=black width=3>每次命中单位，都会触发<color=#FFDD42>落雷</color></outline>","en":"<outline color=black width=3>Every time a unit is hit, it will trigger <color=#FFDD42>Thunderbolt</color></outline>","vn":"<outline color=black width=3>Every time a unit is hit, it will trigger <color=#FFDD42>Thunderbolt</color></outline>","jp":"<outline color=black width=3>Every time a unit is hit, it will trigger <color=#FFDD42>Thunderbolt</color></outline>","kr":"<outline color=black width=3>Every time a unit is hit, it will trigger <color=#FFDD42>Thunderbolt</color></outline>"},"1级回旋镖":{"id":"1级回旋镖","en":"Lv 1 Boomerang","vn":"Level 1 Boomerang","jp":"Level 1 Boomerang","kr":"Level 1 Boomerang"},"2级回旋镖":{"id":"2级回旋镖","en":"Lv 2 Boomerang","vn":"Level 2 Boomerang","jp":"Level 2 Boomerang","kr":"Level 2 Boomerang"},"3级回旋镖":{"id":"3级回旋镖","en":"Lv 3 Boomerang","vn":"Level 3 Boomerang","jp":"Level 3 Boomerang","kr":"Level 3 Boomerang"},"4级回旋镖":{"id":"4级回旋镖","en":"Lv 4 Boomerang","vn":"Level 4 Boomerang","jp":"Level 4 Boomerang","kr":"Level 4 Boomerang"},"1级盾牌":{"id":"1级盾牌","en":"Lv 1 Shield","vn":"Level 1 Shield","jp":"Level 1 Shield","kr":"Level 1 Shield"},"2级盾牌":{"id":"2级盾牌","en":"Lv 2 Shield","vn":"Level 2 Shield","jp":"Level 2 Shield","kr":"Level 2 Shield"},"3级盾牌":{"id":"3级盾牌","en":"Lv 3 Shield","vn":"Level 3 Shield","jp":"Level 3 Shield","kr":"Level 3 Shield"},"4级盾牌":{"id":"4级盾牌","en":"Lv 4 Shield","vn":"Level 4 Shield","jp":"Level 4 Shield","kr":"Level 4 Shield"},"<outline color=black width=3>普通的4级盾牌</outline>":{"id":"<outline color=black width=3>普通的4级盾牌</outline>","en":"<outline color=black width=3>Ordinary Lv 4 Shield</outline>","vn":"<outline color=black width=3>Ordinary Level 4 Shield</outline>","jp":"<outline color=black width=3>Ordinary Level 4 Shield</outline>","kr":"<outline color=black width=3>Ordinary Level 4 Shield</outline>"},"<outline color=black width=3>受到攻击时有<color=#FFDD42>10%</color>概率发动裁决，对单位造成当前生命的<color=#FFDD42>10%</color>伤害</outline>":{"id":"<outline color=black width=3>受到攻击时有<color=#FFDD42>10%</color>概率发动裁决，对单位造成当前生命的<color=#FFDD42>10%</color>伤害</outline>","en":"<outline color=black width=3>When attacked, there is a <color=#FFDD42>10%</color> chance of initiating Judgment</outline>","vn":"<outline color=black width=3>When attacked, there is a <color=#FFDD42>10%</color> chance of initiating Judgment</outline>","jp":"<outline color=black width=3>When attacked, there is a <color=#FFDD42>10%</color> chance of initiating Judgment</outline>","kr":"<outline color=black width=3>When attacked, there is a <color=#FFDD42>10%</color> chance of initiating Judgment</outline>"},"<outline color=black width=3>战斗开始获得生命值<color=#FFDD42>50%</color>的护甲值，<color=#FFDD42>1.2倍</color>叠甲效果</outline>":{"id":"<outline color=black width=3>战斗开始获得生命值<color=#FFDD42>50%</color>的护甲值，<color=#FFDD42>1.2倍</color>叠甲效果</outline>","en":"<outline color=black width=3>When fight, gain armor value equal to <color=#FFDD42>50%</color> of your health, and <color=#FFDD42>1.2 times</color> the armor stacking effect</outline>","vn":"<outline color=black width=3>When fight, gain armor value equal to <color=#FFDD42>50%</color> of your health, and <color=#FFDD42>1.2 times</color> the armor stacking effect</outline>","jp":"<outline color=black width=3>When fight, gain armor value equal to <color=#FFDD42>50%</color> of your health, and <color=#FFDD42>1.2 times</color> the armor stacking effect</outline>","kr":"<outline color=black width=3>When fight, gain armor value equal to <color=#FFDD42>50%</color> of your health, and <color=#FFDD42>1.2 times</color> the armor stacking effect</outline>"},"1级狙击枪":{"id":"1级狙击枪","en":"Lv 1 sniper rifle","vn":"Level 1 sniper rifle","jp":"Level 1 sniper rifle","kr":"Level 1 sniper rifle"},"2级狙击枪":{"id":"2级狙击枪","en":"Lv 2 sniper rifle","vn":"Level 2 sniper rifle","jp":"Level 2 sniper rifle","kr":"Level 2 sniper rifle"},"3级狙击枪":{"id":"3级狙击枪","en":"Lv 3 sniper rifle","vn":"Level 3 sniper rifle","jp":"Level 3 sniper rifle","kr":"Level 3 sniper rifle"},"4级狙击枪":{"id":"4级狙击枪","en":"Lv 4 sniper rifle","vn":"Level 4 sniper rifle","jp":"Level 4 sniper rifle","kr":"Level 4 sniper rifle"},"1级炸药":{"id":"1级炸药","en":"Lv 1 explosive","vn":"Level 1 explosive","jp":"Level 1 explosive","kr":"Level 1 explosive"},"2级炸药":{"id":"2级炸药","en":"Lv 2 explosive","vn":"Level 2 explosive","jp":"Level 2 explosive","kr":"Level 2 explosive"},"3级炸药":{"id":"3级炸药","en":"Lv 3 explosive","vn":"Level 3 explosive","jp":"Level 3 explosive","kr":"Level 3 explosive"},"4级炸药":{"id":"4级炸药","en":"Lv 4 explosive","vn":"Level 4 explosive","jp":"Level 4 explosive","kr":"Level 4 explosive"},"1级激光枪":{"id":"1级激光枪","en":"Lv 1 laser gun","vn":"Level 1 laser gun","jp":"Level 1 laser gun","kr":"Level 1 laser gun"},"2级激光枪":{"id":"2级激光枪","en":"Lv 2 laser gun","vn":"Level 2 laser gun","jp":"Level 2 laser gun","kr":"Level 2 laser gun"},"3级激光枪":{"id":"3级激光枪","en":"Lv 3 laser gun","vn":"Level 3 laser gun","jp":"Level 3 laser gun","kr":"Level 3 laser gun"},"4级激光枪":{"id":"4级激光枪","en":"Lv 4 laser gun","vn":"Level 4 laser gun","jp":"Level 4 laser gun","kr":"Level 4 laser gun"},"1级重剑":{"id":"1级重剑","en":"Lv 1 heavy sword","vn":"Level 1 heavy sword","jp":"Level 1 heavy sword","kr":"Level 1 heavy sword"},"2级重剑":{"id":"2级重剑","en":"Lv 2 heavy sword","vn":"Level 2 heavy sword","jp":"Level 2 heavy sword","kr":"Level 2 heavy sword"},"3级重剑":{"id":"3级重剑","en":"Lv 3 heavy sword","vn":"Level 3 heavy sword","jp":"Level 3 heavy sword","kr":"Level 3 heavy sword"},"4级重剑":{"id":"4级重剑","en":"Lv 4 heavy sword","vn":"Level 4 heavy sword","jp":"Level 4 heavy sword","kr":"Level 4 heavy sword"},"<outline color=black width=3>普通的4级重剑</outline>":{"id":"<outline color=black width=3>普通的4级重剑</outline>","en":"<outline color=black width=3>Ordinary Lv 4 heavy sword</outline>","vn":"<outline color=black width=3>Ordinary level 4 heavy sword</outline>","jp":"<outline color=black width=3>Ordinary level 4 heavy sword</outline>","kr":"<outline color=black width=3>Ordinary level 4 heavy sword</outline>"},"<outline color=black width=3>虚无之剑释放后，在战场中来回穿梭，直至<color=#FFDD42>消灭</color>完所有僵尸</outline>":{"id":"<outline color=black width=3>虚无之剑释放后，在战场中来回穿梭，直至<color=#FFDD42>消灭</color>完所有僵尸</outline>","en":"<outline color=black width=3>Sword of Nihility shuttle back and forth in the battlefield until <color=#FFDD42>all zombies are eliminated</color>","vn":"<outline color=black width=3>Sword of Nihility shuttle back and forth in the battlefield until <color=#FFDD42>all zombies are eliminated</color>","jp":"<outline color=black width=3>Sword of Nihility shuttle back and forth in the battlefield until <color=#FFDD42>all zombies are eliminated</color>","kr":"<outline color=black width=3>Sword of Nihility shuttle back and forth in the battlefield until <color=#FFDD42>all zombies are eliminated</color>"},"<outline color=black width=3>无双重剑可产生剑刃，且战斗中每击杀1个单位，伤害增加<color=#FFDD42>1%</color>上限100%</outline>":{"id":"<outline color=black width=3>无双重剑可产生剑刃，且战斗中每击杀1个单位，伤害增加<color=#FFDD42>1%</color>上限100%</outline>","en":"<outline color=black width=3>Can generate blades, and the damage <color=#FFDD42>+1%</color> for each unit killed in battle, max 100%</outline>","vn":"<outline color=black width=3>Can generate blades, and the damage <color=#FFDD42>+1%</color> for each unit killed in battle, max 100%</outline>","jp":"<outline color=black width=3>Can generate blades, and the damage <color=#FFDD42>+1%</color> for each unit killed in battle, max 100%</outline>","kr":"<outline color=black width=3>Can generate blades, and the damage <color=#FFDD42>+1%</color> for each unit killed in battle, max 100%</outline>"},"1级地雷":{"id":"1级地雷","en":"Lv 1 mine","vn":"Level 1 mine","jp":"Level 1 mine","kr":"Level 1 mine"},"2级地雷":{"id":"2级地雷","en":"Lv 2 mine","vn":"Level 2 mine","jp":"Level 2 mine","kr":"Level 2 mine"},"3级地雷":{"id":"3级地雷","en":"Lv 3 mine","vn":"Level 3 mine","jp":"Level 3 mine","kr":"Level 3 mine"},"4级地雷":{"id":"4级地雷","en":"Lv 4 mine","vn":"Level 4 mine","jp":"Level 4 mine","kr":"Level 4 mine"},"<outline color=black width=3>普通的4级地雷</outline>":{"id":"<outline color=black width=3>普通的4级地雷</outline>","en":"<outline color=black width=3>Ordinary Lv 4 mine</outline>","vn":"<outline color=black width=3>Ordinary level 4 mine</outline>","jp":"<outline color=black width=3>Ordinary level 4 mine</outline>","kr":"<outline color=black width=3>Ordinary level 4 mine</outline>"},"<outline color=black width=3>磁暴爆炸后会产生<color=#FFDD42>4个</color>电球</outline>":{"id":"<outline color=black width=3>磁暴爆炸后会产生<color=#FFDD42>4个</color>电球</outline>","en":"<outline color=black width=3>After the magnetic storm explodes, <color=#FFDD42>4</color> electric balls</outline>","vn":"<outline color=black width=3>After the magnetic storm explodes, <color=#FFDD42>4</color> electric balls</outline>","jp":"<outline color=black width=3>After the magnetic storm explodes, <color=#FFDD42>4</color> electric balls</outline>","kr":"<outline color=black width=3>After the magnetic storm explodes, <color=#FFDD42>4</color> electric balls</outline>"},"<outline color=black width=3>激光地雷之间<color=#FFDD42>激光连线</color>，对路过的僵尸造成持续伤害</outline>":{"id":"<outline color=black width=3>激光地雷之间<color=#FFDD42>激光连线</color>，对路过的僵尸造成持续伤害</outline>","en":"<outline color=black width=3>Laser mines are <color=#FFDD42>connected</color>, causing continuous damage to zombies passing by</outline>","vn":"<outline color=black width=3>Laser mines are <color=#FFDD42>connected</color>, causing continuous damage to zombies passing by</outline>","jp":"<outline color=black width=3>Laser mines are <color=#FFDD42>connected</color>, causing continuous damage to zombies passing by</outline>","kr":"<outline color=black width=3>Laser mines are <color=#FFDD42>connected</color>, causing continuous damage to zombies passing by</outline>"},"1级腰带":{"id":"1级腰带","en":"Lv 1 belt","vn":"Level 1 belt","jp":"Level 1 belt","kr":"Level 1 belt"},"2级腰带":{"id":"2级腰带","en":"Lv 2 belt","vn":"Level 2 belt","jp":"Level 2 belt","kr":"Level 2 belt"},"3级腰带":{"id":"3级腰带","en":"Lv 3 belt","vn":"Level 3 belt","jp":"Level 3 belt","kr":"Level 3 belt"},"4级腰带":{"id":"4级腰带","en":"Lv 4 belt","vn":"Level 4 belt","jp":"Level 4 belt","kr":"Level 4 belt"},"1级太刀":{"id":"1级太刀","en":"Lv 1 Katana","vn":"Lv 1 Katana","jp":"Lv 1 Katana","kr":"Lv 1 Katana"},"2级太刀":{"id":"2级太刀","en":"Lv 2 Katana","vn":"Lv 2 Katana","jp":"Lv 2 Katana","kr":"Lv 2 Katana"},"3级太刀":{"id":"3级太刀","en":"Lv 3 Katana","vn":"Lv 3 Katana","jp":"Lv 3 Katana","kr":"Lv 3 Katana"},"4级太刀":{"id":"4级太刀","en":"Lv 4 Katana","vn":"Lv 4 Katana","jp":"Lv 4 Katana","kr":"Lv 4 Katana"},"<outline color=black width=3>普通的4级太刀</outline>":{"id":"<outline color=black width=3>普通的4级太刀</outline>","en":"<outline color=black width=3>Ordinary Lv 4 sword</outline>","vn":"<outline color=black width=3>Ordinary level 4 sword</outline>","jp":"<outline color=black width=3>Ordinary level 4 sword</outline>","kr":"<outline color=black width=3>Ordinary level 4 sword</outline>"},"<outline color=black width=3>挥出龙卷剑刃，对单位造成<color=#FFDD42>多段</color>伤害</outline>":{"id":"<outline color=black width=3>挥出龙卷剑刃，对单位造成<color=#FFDD42>多段</color>伤害</outline>","en":"<outline color=black width=3>Swing the tornado blade, causing <color=#FFDD42>multiple segments</color> of damage to the unit</outline>","vn":"<outline color=black width=3>Swing the tornado blade, causing <color=#FFDD42>multiple segments</color> of damage to the unit</outline>","jp":"<outline color=black width=3>Swing the tornado blade, causing <color=#FFDD42>multiple segments</color> of damage to the unit</outline>","kr":"<outline color=black width=3>Swing the tornado blade, causing <color=#FFDD42>multiple segments</color> of damage to the unit</outline>"},"<outline color=black width=3>一刀六刃，每段有概率<color=#FFDD42>吸血</color></outline>":{"id":"<outline color=black width=3>一刀六刃，每段有概率<color=#FFDD42>吸血</color></outline>","en":"<outline color=black width=3>One sword has six blades, each segment has a chance to <color=#FFDD42>suck blood</color></outline>","vn":"<outline color=black width=3>One sword has six blades, each segment has a chance to <color=#FFDD42>suck blood</color></outline>","jp":"<outline color=black width=3>One sword has six blades, each segment has a chance to <color=#FFDD42>suck blood</color></outline>","kr":"<outline color=black width=3>One sword has six blades, each segment has a chance to <color=#FFDD42>suck blood</color></outline>"},"1级长矛":{"id":"1级长矛","en":"Lv 1 Spear","vn":"Level 1 Spear","jp":"Level 1 Spear","kr":"Level 1 Spear"},"2级长矛":{"id":"2级长矛","en":"Lv 2 Spear","vn":"Level 2 Spear","jp":"Level 2 Spear","kr":"Level 2 Spear"},"3级长矛":{"id":"3级长矛","en":"Lv 3 Spear","vn":"Level 3 Spear","jp":"Level 3 Spear","kr":"Level 3 Spear"},"4级长矛":{"id":"4级长矛","en":"Lv 4 Spear","vn":"Level 4 Spear","jp":"Level 4 Spear","kr":"Level 4 Spear"},"<outline color=black width=3>普通的4级长矛</outline>":{"id":"<outline color=black width=3>普通的4级长矛</outline>","en":"<outline color=black width=3>Ordinary Lv 4 Spear</outline>","vn":"<outline color=black width=3>Ordinary Level 4 Spear</outline>","jp":"<outline color=black width=3>Ordinary Level 4 Spear</outline>","kr":"<outline color=black width=3>Ordinary Level 4 Spear</outline>"},"<outline color=black width=3>从天而降的长矛，有概率秒杀生命值低于<color=#FFDD42>10%</color>的单位</outline>":{"id":"<outline color=black width=3>从天而降的长矛，有概率秒杀生命值低于<color=#FFDD42>10%</color>的单位</outline>","en":"<outline color=black width=3>Spears that fall from the sky, with a chance to instantly kill units with health less than <color=#FFDD42>10%</color></outline>","vn":"<outline color=black width=3>Spears that fall from the sky, with a chance to instantly kill units with health less than <color=#FFDD42>10%</color></outline>","jp":"<outline color=black width=3>Spears that fall from the sky, with a chance to instantly kill units with health less than <color=#FFDD42>10%</color></outline>","kr":"<outline color=black width=3>Spears that fall from the sky, with a chance to instantly kill units with health less than <color=#FFDD42>10%</color></outline>"},"光明之矛":{"id":"光明之矛","en":"Spear of Light","vn":"Spear of Light","jp":"Spear of Light","kr":"Spear of Light"},"<outline color=black width=3>获得<color=#FFDD42>穿透</color>效果，产生的余刃对僵尸造成<color=#FFDD42>2次</color>伤害</outline>":{"id":"<outline color=black width=3>获得<color=#FFDD42>穿透</color>效果，产生的余刃对僵尸造成<color=#FFDD42>2次</color>伤害</outline>","en":"<outline color=black width=3>Gain <color=#FFDD42>penetration</color> effect, the remaining blades cause <color=#FFDD42>2 times</color> of damage to zombies</outline>","vn":"<outline color=black width=3>Gain <color=#FFDD42>penetration</color> effect, the remaining blades cause <color=#FFDD42>2 times</color> of damage to zombies</outline>","jp":"<outline color=black width=3>Gain <color=#FFDD42>penetration</color> effect, the remaining blades cause <color=#FFDD42>2 times</color> of damage to zombies</outline>","kr":"<outline color=black width=3>Gain <color=#FFDD42>penetration</color> effect, the remaining blades cause <color=#FFDD42>2 times</color> of damage to zombies</outline>"},"1级棍棒":{"id":"1级棍棒","en":"Lv 1 Stick","vn":"Level 1 Stick","jp":"Level 1 Stick","kr":"Level 1 Stick"},"2级棍棒":{"id":"2级棍棒","en":"Lv 2 Stick","vn":"Level 2 Stick","jp":"Level 2 Stick","kr":"Level 2 Stick"},"3级棍棒":{"id":"3级棍棒","en":"Lv 3 Stick","vn":"Level 3 Stick","jp":"Level 3 Stick","kr":"Level 3 Stick"},"4级棍棒":{"id":"4级棍棒","en":"Lv 4 Stick","vn":"Level 4 Stick","jp":"Level 4 Stick","kr":"Level 4 Stick"},"<outline color=black width=3>普通的4级棍棒</outline>":{"id":"<outline color=black width=3>普通的4级棍棒</outline>","en":"<outline color=black width=3>Ordinary Lv 4 stick</outline>","vn":"<outline color=black width=3>Ordinary level 4 stick</outline>","jp":"<outline color=black width=3>Ordinary level 4 stick</outline>","kr":"<outline color=black width=3>Ordinary level 4 stick</outline>"},"<outline color=black width=3>围绕自身旋转且会逐渐<color=#FFDD42>变大</color></outline>":{"id":"<outline color=black width=3>围绕自身旋转且会逐渐<color=#FFDD42>变大</color></outline>","en":"<outline color=black width=3>Rotates around itself and gradually <color=#FFDD42>gets bigger</color></outline>","vn":"<outline color=black width=3>Rotates around itself and gradually <color=#FFDD42>gets bigger</color></outline>","jp":"<outline color=black width=3>Rotates around itself and gradually <color=#FFDD42>gets bigger</color></outline>","kr":"<outline color=black width=3>Rotates around itself and gradually <color=#FFDD42>gets bigger</color></outline>"},"<outline color=black width=3>竖直向前<color=#FFDD42>翻滚</color>碾压单位,有概率石化单位</outline>":{"id":"<outline color=black width=3>竖直向前<color=#FFDD42>翻滚</color>碾压单位,有概率石化单位</outline>","en":"<outline color=black width=3>Rolls vertically forward<color=#FFDD42>and crushes units, with a chance to petrify them</outline>","vn":"<outline color=black width=3>Rolls vertically forward<color=#FFDD42>and crushes units, with a chance to petrify them</outline>","jp":"<outline color=black width=3>Rolls vertically forward<color=#FFDD42>and crushes units, with a chance to petrify them</outline>","kr":"<outline color=black width=3>Rolls vertically forward<color=#FFDD42>and crushes units, with a chance to petrify them</outline>"},"贪婪宝石":{"id":"贪婪宝石","en":"Greedy Gem","vn":"Greedy Gem","jp":"Greedy Gem","kr":"Greedy Gem"},"<outline color=black width=3>只能镶嵌在<color=#FFDD42>4级进阶</color>装备,镶嵌后可抽取装备<color=#FFDD42>专属词条</color></outline>":{"id":"<outline color=black width=3>只能镶嵌在<color=#FFDD42>4级进阶</color>装备,镶嵌后可抽取装备<color=#FFDD42>专属词条</color></outline>","en":"<outline color=black width=3>Can only be embedded in <color=#FFDD42>Lv 4 Advanced</color> equipment. Can extract the equipment's <color=#FFDD42>exclusive entry</color></outline>","vn":"<outline color=black width=3>Can only be embedded in <color=#FFDD42>Lv 4 Advanced</color> equipment. Can extract the equipment's <color=#FFDD42>exclusive entry</color></outline>","jp":"<outline color=black width=3>Can only be embedded in <color=#FFDD42>Lv 4 Advanced</color> equipment. Can extract the equipment's <color=#FFDD42>exclusive entry</color></outline>","kr":"<outline color=black width=3>Can only be embedded in <color=#FFDD42>Lv 4 Advanced</color> equipment. Can extract the equipment's <color=#FFDD42>exclusive entry</color></outline>"},"幻化宝石":{"id":"幻化宝石","en":"Transfiguration Gem","vn":"Transfiguration Gem","jp":"Transfiguration Gem","kr":"Transfiguration Gem"},"<outline color=black width=3>无法镶嵌,放入背包后每回合可<color=#FFDD42>幻化</color>成其他宝石</outline>":{"id":"<outline color=black width=3>无法镶嵌,放入背包后每回合可<color=#FFDD42>幻化</color>成其他宝石</outline>","en":"<outline color=black width=3>Put into the backpack, <color=#FFDD42>transfigurate</color> into other gems every round</outline>","vn":"<outline color=black width=3>Put into the backpack, <color=#FFDD42>transfigurate</color> into other gems every round</outline>","jp":"<outline color=black width=3>Put into the backpack, <color=#FFDD42>transfigurate</color> into other gems every round</outline>","kr":"<outline color=black width=3>Put into the backpack, <color=#FFDD42>transfigurate</color> into other gems every round</outline>"},"命运宝石":{"id":"命运宝石","en":"Destiny Gem","vn":"Destiny Gem","jp":"Destiny Gem","kr":"Destiny Gem"},"<outline color=black width=3>镶嵌后有概率合成等级<color=#FFDD42>+2</color>,如果失败销毁当前武器,不占用镶嵌孔位</outline>":{"id":"<outline color=black width=3>镶嵌后有概率合成等级<color=#FFDD42>+2</color>,如果失败销毁当前武器,不占用镶嵌孔位</outline>","en":"<outline color=black width=3>There is a probability of merge Lv <color=#FFDD42>+2</color>. If fails, the current weapon will be destroyed</outline>","vn":"<outline color=black width=3>There is a probability of merge Lv <color=#FFDD42>+2</color>. If fails, the current weapon will be destroyed</outline>","jp":"<outline color=black width=3>There is a probability of merge Lv <color=#FFDD42>+2</color>. If fails, the current weapon will be destroyed</outline>","kr":"<outline color=black width=3>There is a probability of merge Lv <color=#FFDD42>+2</color>. If fails, the current weapon will be destroyed</outline>"},"克隆宝石":{"id":"克隆宝石","en":"Clone Gem","vn":"Clone Gem","jp":"Clone Gem","kr":"Clone Gem"},"<outline color=black width=3>无法镶嵌,有概率<color=#FFDD42>克隆</color>其他宝石,如果失败,原宝石不会销毁</outline>":{"id":"<outline color=black width=3>无法镶嵌,有概率<color=#FFDD42>克隆</color>其他宝石,如果失败,原宝石不会销毁</outline>","en":"<outline color=black width=3>Cannot be embedded. There is a probability of <color=#FFDD42>cloning</color> other gems</outline>","vn":"<outline color=black width=3>Cannot be embedded. There is a probability of <color=#FFDD42>cloning</color> other gems</outline>","jp":"<outline color=black width=3>Cannot be embedded. There is a probability of <color=#FFDD42>cloning</color> other gems</outline>","kr":"<outline color=black width=3>Cannot be embedded. There is a probability of <color=#FFDD42>cloning</color> other gems</outline>"},"献祭宝石":{"id":"献祭宝石","en":"Sacrificial Gem","vn":"Sacrificial Gem","jp":"Sacrificial Gem","kr":"Sacrificial Gem"},"<outline color=black width=3>无法镶嵌,拖动<color=#FFDD42>2,3,4级</color>装备至该宝石可获得随机宝石,献祭4级装备必获得<color=#FFDD42>传说宝石</color>(献祭5次消失)</outline>":{"id":"<outline color=black width=3>无法镶嵌,拖动<color=#FFDD42>2,3,4级</color>装备至该宝石可获得随机宝石,献祭4级装备必获得<color=#FFDD42>传说宝石</color>(献祭5次消失)</outline>","en":"<outline color=black width=3>Drag <color=#FFDD42>Merge Lv 2, 3, 4</color> equipment to this gem to get a random gem</outline>","vn":"<outline color=black width=3>Drag <color=#FFDD42>Lv 2, 3, 4</color> equipment to this gem to get a random gem</outline>","jp":"<outline color=black width=3>Drag <color=#FFDD42>Lv 2, 3, 4</color> equipment to this gem to get a random gem</outline>","kr":"<outline color=black width=3>Drag <color=#FFDD42>Lv 2, 3, 4</color> equipment to this gem to get a random gem</outline>"},"复制宝石":{"id":"复制宝石","en":"Copy Gem","vn":"Copy Gem","jp":"Copy Gem","kr":"Copy Gem"},"<outline color=black width=3>镶嵌后有较高概率获得<color=#FFDD42>相同</color>的装备,如果失败宝石销毁,不占用镶嵌孔</outline>":{"id":"<outline color=black width=3>镶嵌后有较高概率获得<color=#FFDD42>相同</color>的装备,如果失败宝石销毁,不占用镶嵌孔</outline>","en":"<outline color=black width=3>After embedding, there is a high probability of getting <color=#FFDD42>same</color> equipment</outline>","vn":"<outline color=black width=3>After embedding, there is a high probability of getting <color=#FFDD42>same</color> equipment</outline>","jp":"<outline color=black width=3>After embedding, there is a high probability of getting <color=#FFDD42>same</color> equipment</outline>","kr":"<outline color=black width=3>After embedding, there is a high probability of getting <color=#FFDD42>same</color> equipment</outline>"},"<outline color=black width=3>拖动至武器可镶嵌,伤害<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=3>拖动至武器可镶嵌,伤害<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=3>Drag to weapon to embed, damage <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=3>Drag to weapon to embed, damage <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=3>Drag to weapon to embed, damage <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=3>Drag to weapon to embed, damage <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=3>拖动至防具可镶嵌,生命值<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=3>拖动至防具可镶嵌,生命值<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=3>Drag to armor to embed, health <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=3>Drag to armor to embed, health <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=3>Drag to armor to embed, health <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=3>Drag to armor to embed, health <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=3>拖动至装备可镶嵌,装备速度<color=#FFDD42>+5%</color></outline>":{"id":"<outline color=black width=3>拖动至装备可镶嵌,装备速度<color=#FFDD42>+5%</color></outline>","en":"<outline color=black width=3>Drag to equipment to embed, equipment speed <color=#FFDD42>+5%</color></outline>","vn":"<outline color=black width=3>Drag to equipment to embed, equipment speed <color=#FFDD42>+5%</color></outline>","jp":"<outline color=black width=3>Drag to equipment to embed, equipment speed <color=#FFDD42>+5%</color></outline>","kr":"<outline color=black width=3>Drag to equipment to embed, equipment speed <color=#FFDD42>+5%</color></outline>"},"<outline color=black width=3>拖动至武器可镶嵌,暴击率<color=#FFDD42>+3%</color></outline>":{"id":"<outline color=black width=3>拖动至武器可镶嵌,暴击率<color=#FFDD42>+3%</color></outline>","en":"<outline color=black width=3>Drag to weapon to embed, critical hit rate <color=#FFDD42>+3%</color></outline>","vn":"<outline color=black width=3>Drag to weapon to embed, critical hit rate <color=#FFDD42>+3%</color></outline>","jp":"<outline color=black width=3>Drag to weapon to embed, critical hit rate <color=#FFDD42>+3%</color></outline>","kr":"<outline color=black width=3>Drag to weapon to embed, critical hit rate <color=#FFDD42>+3%</color></outline>"},"缩小宝石":{"id":"缩小宝石","en":"Shrink Gem","vn":"Shrink Gem","jp":"Shrink Gem","kr":"Shrink Gem"},"<outline color=black width=3>有概率把4级进阶装备缩小至<color=#FFDD42>1格</color>,如失败宝石销毁,不占用镶嵌孔</outline>":{"id":"<outline color=black width=3>有概率把4级进阶装备缩小至<color=#FFDD42>1格</color>,如失败宝石销毁,不占用镶嵌孔</outline>","en":"<outline color=black width=3>There is a chance to shrink Lv 4 advanced equipment to <color=#FFDD42>1 grid</color></outline>","vn":"<outline color=black width=3>There is a chance to shrink Lv 4 advanced equipment to <color=#FFDD42>1 grid</color></outline>","jp":"<outline color=black width=3>There is a chance to shrink Lv 4 advanced equipment to <color=#FFDD42>1 grid</color></outline>","kr":"<outline color=black width=3>There is a chance to shrink Lv 4 advanced equipment to <color=#FFDD42>1 grid</color></outline>"},"招财宝石":{"id":"招财宝石","en":"Lucky Gem","vn":"Lucky Gem","jp":"Lucky Gem","kr":"Lucky Gem"},"<outline color=black width=3>只能镶嵌在钱袋上,每次钱袋结算时,可额外随机获得<color=#FFDD42>10-100</color>银币</outline>":{"id":"<outline color=black width=3>只能镶嵌在钱袋上,每次钱袋结算时,可额外随机获得<color=#FFDD42>10-100</color>银币</outline>","en":"<outline color=black width=3>Can only be embedded in the purse, you can get an additional random <color=#FFDD42>10-100</color> coins</outline>","vn":"<outline color=black width=3>Can only be embedded in the purse, you can get an additional random <color=#FFDD42>10-100</color> coins</outline>","jp":"<outline color=black width=3>Can only be embedded in the purse, you can get an additional random <color=#FFDD42>10-100</color> coins</outline>","kr":"<outline color=black width=3>Can only be embedded in the purse, you can get an additional random <color=#FFDD42>10-100</color> coins</outline>"},"母鸡宝石":{"id":"母鸡宝石","en":"Hen Gem","vn":"Hen Gem","jp":"Hen Gem","kr":"Hen Gem"},"<outline color=black width=3>放入背包后,每回合可下蛋,获得各种<color=#FFDD42>惊喜奖励</color>,每局战斗只能获得1个</outline>":{"id":"<outline color=black width=3>放入背包后,每回合可下蛋,获得各种<color=#FFDD42>惊喜奖励</color>,每局战斗只能获得1个</outline>","en":"<outline color=black width=3>Put it in the backpack, can lay eggs every round and get various <color=#FFDD42>rewards</color></outline>","vn":"<outline color=black width=3>Put it in the backpack, can lay eggs every round and get various <color=#FFDD42>rewards</color></outline>","jp":"<outline color=black width=3>Put it in the backpack, can lay eggs every round and get various <color=#FFDD42>rewards</color></outline>","kr":"<outline color=black width=3>Put it in the backpack, can lay eggs every round and get various <color=#FFDD42>rewards</color></outline>"},"背包宝石":{"id":"背包宝石","en":"Backpack Gem","vn":"Backpack Gem","jp":"Backpack Gem","kr":"Backpack Gem"},"<outline color=black width=3>从母鸡宝石下蛋获得,自动镶嵌在<color=#FFDD42>背包</color>上增加背包<color=#FFDD42>10个格子上限</color>,每局战斗只能获得1个</outline>":{"id":"<outline color=black width=3>从母鸡宝石下蛋获得,自动镶嵌在<color=#FFDD42>背包</color>上增加背包<color=#FFDD42>10个格子上限</color>,每局战斗只能获得1个</outline>","en":"<outline color=black width=3>Obtained from the hen gem, can increase the backpack's \n<color=#FFDD42>10 grid limit</color></outline>","vn":"<outline color=black width=3>Obtained from the hen gem, can increase the backpack's \n<color=#FFDD42>10 grid limit</color></outline>","jp":"<outline color=black width=3>Obtained from the hen gem, can increase the backpack's \n<color=#FFDD42>10 grid limit</color></outline>","kr":"<outline color=black width=3>Obtained from the hen gem, can increase the backpack's \n<color=#FFDD42>10 grid limit</color></outline>"},"<outline color=black width=3>从母鸡宝石下蛋获得,只能镶嵌在<color=#FFDD42>武器</color>上,武器的弹道体积<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=3>从母鸡宝石下蛋获得,只能镶嵌在<color=#FFDD42>武器</color>上,武器的弹道体积<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=3>Obtained from hen gem, the weapon's ballistic volume <color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=3>Obtained from hen gem, the weapon's ballistic volume <color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=3>Obtained from hen gem, the weapon's ballistic volume <color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=3>Obtained from hen gem, the weapon's ballistic volume <color=#FFDD42>+25%</color></outline>"},"完美命运宝石":{"id":"完美命运宝石","en":"Perfect Destiny Gem","vn":"Perfect Destiny Gem","jp":"Perfect Destiny Gem","kr":"Perfect Destiny Gem"},"<outline color=black width=3>从母鸡宝石下蛋种获得,镶嵌后必定合成等级<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=3>从母鸡宝石下蛋种获得,镶嵌后必定合成等级<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=3>Obtained from hen gem, after inlaying, the synthesis Lv will definitely be <color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=3>Obtained from hen gem, after inlaying, the synthesis Lv will definitely be <color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=3>Obtained from hen gem, after inlaying, the synthesis Lv will definitely be <color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=3>Obtained from hen gem, after inlaying, the synthesis Lv will definitely be <color=#FFDD42>+2</color></outline>"},"完美克隆宝石":{"id":"完美克隆宝石","en":"Perfect Clone Gem","vn":"Perfect Clone Gem","jp":"Perfect Clone Gem","kr":"Perfect Clone Gem"},"<outline color=black width=3>从母鸡宝石下蛋种获得,无法镶嵌,<color=#FFDD42>克隆</color>其他宝石必定成功</outline>":{"id":"<outline color=black width=3>从母鸡宝石下蛋种获得,无法镶嵌,<color=#FFDD42>克隆</color>其他宝石必定成功</outline>","en":"<outline color=black width=3>Obtained from the hen gem, cannot be inlaid, <color=#FFDD42>cloning</color> other gems will definitely succeed</outline>","vn":"<outline color=black width=3>Obtained from the hen gem, cannot be inlaid, <color=#FFDD42>cloning</color> other gems will definitely succeed</outline>","jp":"<outline color=black width=3>Obtained from the hen gem, cannot be inlaid, <color=#FFDD42>cloning</color> other gems will definitely succeed</outline>","kr":"<outline color=black width=3>Obtained from the hen gem, cannot be inlaid, <color=#FFDD42>cloning</color> other gems will definitely succeed</outline>"},"完美复制宝石":{"id":"完美复制宝石","en":"Perfect Copy Gem","vn":"Perfect Copy Gem","jp":"Perfect Copy Gem","kr":"Perfect Copy Gem"},"<outline color=black width=3>从母鸡宝石下蛋种获得,镶嵌后必定获得<color=#FFDD42>相同</color>的装备</outline>":{"id":"<outline color=black width=3>从母鸡宝石下蛋种获得,镶嵌后必定获得<color=#FFDD42>相同</color>的装备</outline>","en":"<outline color=black width=3>Obtained from the hen gem, and will definitely get the <color=#FFDD42>same</color> equipment after embedding</outline>","vn":"<outline color=black width=3>Obtained from the hen gem, and will definitely get the <color=#FFDD42>same</color> equipment after embedding</outline>","jp":"<outline color=black width=3>Obtained from the hen gem, and will definitely get the <color=#FFDD42>same</color> equipment after embedding</outline>","kr":"<outline color=black width=3>Obtained from the hen gem, and will definitely get the <color=#FFDD42>same</color> equipment after embedding</outline>"},"完美缩小宝石":{"id":"完美缩小宝石","en":"Perfectly shrinking gemstone","vn":"Perfectly shrinking gemstone","jp":"Perfectly shrinking gemstone","kr":"Perfectly shrinking gemstone"},"<outline color=black width=3>从母鸡宝石下蛋种获得,必定把4级进阶装备缩小至<color=#FFDD42>1格</color></outline>":{"id":"<outline color=black width=3>从母鸡宝石下蛋种获得,必定把4级进阶装备缩小至<color=#FFDD42>1格</color></outline>","en":"<outline color=black width=3>Obtained from the hen gem, will definitely shrink the 4th Lv advanced equipment to <color=#FFDD42>1 grid</color</outline>","vn":"<outline color=black width=3>Obtained from the hen gem, will definitely shrink the 4th Lv advanced equipment to <color=#FFDD42>1 grid</color</outline>","jp":"<outline color=black width=3>Obtained from the hen gem, will definitely shrink the 4th Lv advanced equipment to <color=#FFDD42>1 grid</color</outline>","kr":"<outline color=black width=3>Obtained from the hen gem, will definitely shrink the 4th Lv advanced equipment to <color=#FFDD42>1 grid</color</outline>"},"月饼宝石":{"id":"月饼宝石","en":"Flower Gem","vn":"Flower Gem","jp":"Flower Gem","kr":"Flower Gem"},"<outline color=black width=3>只能镶嵌在3级武器上,有概率进化为特殊武器<color=#FFDD42>饼之花</color>，如果失败宝石消失</outline>":{"id":"<outline color=black width=3>只能镶嵌在3级武器上,有概率进化为特殊武器<color=#FFDD42>饼之花</color>，如果失败宝石消失</outline>","en":"<outline color=black width=3>Embed on Lv3 weapon, and has a chance to evolve into a special weapon <color=#FFDD42>Flower</color></outline>","vn":"<outline color=black width=3>Embed on Lv3 weapon, and has a chance to evolve into a special weapon <color=#FFDD42>Flower</color></outline>","jp":"<outline color=black width=3>Embed on Lv3 weapon, and has a chance to evolve into a special weapon <color=#FFDD42>Flower</color></outline>","kr":"<outline color=black width=3>Embed on Lv3 weapon, and has a chance to evolve into a special weapon <color=#FFDD42>Flower</color></outline>"},"<outline color=black width=3>可吞噬4级进阶武器,获得其伤害属性和宝石属性,最多可吞噬3把</outline>":{"id":"<outline color=black width=3>可吞噬4级进阶武器,获得其伤害属性和宝石属性,最多可吞噬3把</outline>","en":"<outline color=black width=3>Can devour a Lv4 advanced weapon, obtain its damage attributes and gem attributes, and can devour up to 3</outline>","vn":"<outline color=black width=3>Can devour a level 4 advanced weapon, obtain its damage attributes and gem attributes, and can devour up to 3</outline>","jp":"<outline color=black width=3>Can devour a level 4 advanced weapon, obtain its damage attributes and gem attributes, and can devour up to 3</outline>","kr":"<outline color=black width=3>Can devour a level 4 advanced weapon, obtain its damage attributes and gem attributes, and can devour up to 3</outline>"},"<outline color=black width=3>通过<color=#FFDD42>月饼宝石</color>镶嵌在3级武器获得,可镶嵌贪婪宝石</outline>":{"id":"<outline color=black width=3>通过<color=#FFDD42>月饼宝石</color>镶嵌在3级武器获得,可镶嵌贪婪宝石</outline>","en":"<outline color=black width=3>Obtained by embedding <color=#FFDD42>flower gem</color> in Lv 3 weapon, can embed greed gem</outline>","vn":"<outline color=black width=3>Obtained by embedding <color=#FFDD42>flower gem</color> in Lv 3 weapon, can embed greed gem</outline>","jp":"<outline color=black width=3>Obtained by embedding <color=#FFDD42>flower gem</color> in Lv 3 weapon, can embed greed gem</outline>","kr":"<outline color=black width=3>Obtained by embedding <color=#FFDD42>flower gem</color> in Lv 3 weapon, can embed greed gem</outline>"},"连击宝石":{"id":"连击宝石","en":"Combo Gems","vn":"Combo Gems","jp":"Combo Gems","kr":"Combo Gems"},"璀璨宝石":{"id":"璀璨宝石","en":"Brilliant Gems","vn":"Brilliant Gems","jp":"Brilliant Gems","kr":"Brilliant Gems"},"<outline color=black width=3>只能镶嵌在武器上,武器弹道数量<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=3>只能镶嵌在武器上,武器弹道数量<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=3>Can only be embedded in weapons, weapon trajectory number <color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=3>Can only be embedded in weapons, weapon trajectory number <color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=3>Can only be embedded in weapons, weapon trajectory number <color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=3>Can only be embedded in weapons, weapon trajectory number <color=#FFDD42>+2</color></outline>"},"<outline color=black width=3>只能镶嵌在4级进阶武器上,伤害<color=#FFDD42>+100%</color>,<color=#FFDD42>速度+30%</color>,<color=#FFDD42>暴击率+50%</color>,<color=#FFDD42>暴击伤害+100%</color></outline>":{"id":"<outline color=black width=3>只能镶嵌在4级进阶武器上,伤害<color=#FFDD42>+100%</color>,<color=#FFDD42>速度+30%</color>,<color=#FFDD42>暴击率+50%</color>,<color=#FFDD42>暴击伤害+100%</color></outline>","en":"<outline color=black width=3>Can only be embedded in Lv 4 advanced weapons, damage <color=#FFDD42>+100%</color>, <color=#FFDD42>speed +30%</color>, <color=#FFDD42>critical hit rate +50%</color>, <color=#FFDD42>critical hit damage +100%</color></outline>","vn":"<outline color=black width=3>Can only be embedded in level 4 advanced weapons, damage <color=#FFDD42>+100%</color>, <color=#FFDD42>speed +30%</color>, <color=#FFDD42>critical hit rate +50%</color>, <color=#FFDD42>critical hit damage +100%</color></outline>","jp":"<outline color=black width=3>Can only be embedded in level 4 advanced weapons, damage <color=#FFDD42>+100%</color>, <color=#FFDD42>speed +30%</color>, <color=#FFDD42>critical hit rate +50%</color>, <color=#FFDD42>critical hit damage +100%</color></outline>","kr":"<outline color=black width=3>Can only be embedded in level 4 advanced weapons, damage <color=#FFDD42>+100%</color>, <color=#FFDD42>speed +30%</color>, <color=#FFDD42>critical hit rate +50%</color>, <color=#FFDD42>critical hit damage +100%</color></outline>"},"1级钱袋":{"id":"1级钱袋","en":"Lv 1 purse","vn":"Level 1 purse","jp":"Level 1 purse","kr":"Level 1 purse"},"2级钱袋":{"id":"2级钱袋","en":"Lv 2 purse","vn":"Level 2 purse","jp":"Level 2 purse","kr":"Level 2 purse"},"3级钱袋":{"id":"3级钱袋","en":"Lv 3 purse","vn":"Level 3 purse","jp":"Level 3 purse","kr":"Level 3 purse"},"4级钱袋":{"id":"4级钱袋","en":"Lv 4 purse","vn":"Level 4 purse","jp":"Level 4 purse","kr":"Level 4 purse"},"1格格子":{"id":"1格格子","en":"1 grid","vn":"1 grid","jp":"1 grid","kr":"1 grid"},"2格格子":{"id":"2格格子","en":"2 grid","vn":"2 grid","jp":"2 grid","kr":"2 grid"},"3格格子":{"id":"3格格子","en":"3 grid","vn":"3 grid","jp":"3 grid","kr":"3 grid"},"停止行动":{"id":"停止行动","en":"Stop action","vn":"Stop action","jp":"Stop action","kr":"Stop action"},"百分比回护甲增益":{"id":"百分比回护甲增益","en":"Percent armor recovery gain","vn":"Percent armor recovery gain","jp":"Percent armor recovery gain","kr":"Percent armor recovery gain"},"百分比回血增益":{"id":"百分比回血增益","en":"Percent blood recovery gain","vn":"Percent blood recovery gain","jp":"Percent blood recovery gain","kr":"Percent blood recovery gain"},"盾牌格挡伤害":{"id":"盾牌格挡伤害","en":"Shield blocking damage","vn":"Shield blocking damage","jp":"Shield blocking damage","kr":"Shield blocking damage"},"弹道时间":{"id":"弹道时间","en":"Trajectory time","vn":"Trajectory time","jp":"Trajectory time","kr":"Trajectory time"},"buff层数":{"id":"buff层数","en":"Buff layers","vn":"Buff layers","jp":"Buff layers","kr":"Buff layers"},"百分比反弹伤害":{"id":"百分比反弹伤害","en":"Percent rebound damage","vn":"Percent rebound damage","jp":"Percent rebound damage","kr":"Percent rebound damage"},"固定值反弹伤害":{"id":"固定值反弹伤害","en":"Fixed rebound damage","vn":"Fixed rebound damage","jp":"Fixed rebound damage","kr":"Fixed rebound damage"},"百分比加护甲":{"id":"百分比加护甲","en":"Percent armor","vn":"Percent armor","jp":"Percent armor","kr":"Percent armor"},"弹道速度":{"id":"弹道速度","en":"Trajectory speed","vn":"Trajectory speed","jp":"Trajectory speed","kr":"Trajectory speed"},"被击退":{"id":"被击退","en":"Knockback","vn":"Knockback","jp":"Knockback","kr":"Knockback"},"替换子弹id":{"id":"替换子弹id","en":"Replace bullet id","vn":"Replace bullet id","jp":"Replace bullet id","kr":"Replace bullet id"},"吸血效果":{"id":"吸血效果","en":"Bloodsucking effect","vn":"Bloodsucking effect","jp":"Bloodsucking effect","kr":"Bloodsucking effect"},"护甲上限增益":{"id":"护甲上限增益","en":"Armor upper limit gain","vn":"Armor upper limit gain","jp":"Armor upper limit gain","kr":"Armor upper limit gain"},"buff权重":{"id":"buff权重","en":"Buff weight","vn":"Buff weight","jp":"Buff weight","kr":"Buff weight"},"替换技能":{"id":"替换技能","en":"Replace skill","vn":"Replace skill","jp":"Replace skill","kr":"Replace skill"},"替换buff":{"id":"替换buff","en":"Replace buff","vn":"Replace buff","jp":"Replace buff","kr":"Replace buff"},"给对象加buff":{"id":"给对象加buff","en":"Add buff to object","vn":"Add buff to object","jp":"Add buff to object","kr":"Add buff to object"},"给角色加技能":{"id":"给角色加技能","en":"Add skill to character","vn":"Add skill to character","jp":"Add skill to character","kr":"Add skill to character"},"范围伤害":{"id":"范围伤害","en":"Range damage","vn":"Range damage","jp":"Range damage","kr":"Range damage"},"buff持续时间":{"id":"buff持续时间","en":"Buff duration","vn":"Buff duration","jp":"Buff duration","kr":"Buff duration"},"怪物出现概率":{"id":"怪物出现概率","en":"Monster appearance probability","vn":"Monster appearance probability","jp":"Monster appearance probability","kr":"Monster appearance probability"},"最后1击暴击":{"id":"最后1击暴击","en":"Last 1 critical hit","vn":"Last 1 critical hit","jp":"Last 1 critical hit","kr":"Last 1 critical hit"},"背包格子出现概率":{"id":"背包格子出现概率","en":"Backpack grid appearance probability","vn":"Backpack grid appearance probability","jp":"Backpack grid appearance probability","kr":"Backpack grid appearance probability"},"免广告券1":{"id":"免广告券1","en":"Ad coupon 1","vn":"Ad coupon 1","jp":"Ad coupon 1","kr":"Ad coupon 1"},"免广告券2":{"id":"免广告券2","en":"Ad coupon 2","vn":"Ad coupon 2","jp":"Ad coupon 2","kr":"Ad coupon 2"},"免广告券3":{"id":"免广告券3","en":"Ad coupon 3","vn":"Ad coupon 3","jp":"Ad coupon 3","kr":"Ad coupon 3"},"新手礼包":{"id":"新手礼包","en":"Newbie gift pack","vn":"Newbie gift pack","jp":"Newbie gift pack","kr":"Newbie gift pack"},"30天月卡":{"id":"30天月卡","en":"Monthly Play Card","vn":"Monthly Play Card","jp":"Monthly Play Card","kr":"Monthly Play Card"},"永久月卡":{"id":"永久月卡","en":"Permanent Play Card","vn":"Permanent Play Card","jp":"Permanent Play Card","kr":"Permanent Play Card"},"科学家":{"id":"科学家","en":"Scientist","vn":"Scientist","jp":"Scientist","kr":"Scientist"},"折射和聚焦，伤害爆表":{"id":"折射和聚焦，伤害爆表","en":"Refract and focus, damage off the charts","vn":"Refract and focus, damage off the charts","jp":"Refract and focus, damage off the charts","kr":"Refract and focus, damage off the charts"},"脉冲激光":{"id":"脉冲激光","en":"Pulse laser","vn":"Pulse laser","jp":"Pulse laser","kr":"Pulse laser"},"吃俺一棒":{"id":"吃俺一棒","en":"Take my stick","vn":"Take my stick","jp":"Take my stick","kr":"Take my stick"},"吞噬4级进阶装备":{"id":"吞噬4级进阶装备","en":"Swallow Lv 4 advanced equipment","vn":"Swallow level 4 advanced equipment","jp":"Swallow level 4 advanced equipment","kr":"Swallow level 4 advanced equipment"},"镶嵌月饼宝石的武器变化而来":{"id":"镶嵌月饼宝石的武器变化而来","en":"Move from weapons embedded with mooncake gems","vn":"Move from weapons embedded with mooncake gems","jp":"Move from weapons embedded with mooncake gems","kr":"Move from weapons embedded with mooncake gems"},"只能镶嵌在4级进阶装备，镶嵌后可抽取装备专属词条":{"id":"只能镶嵌在4级进阶装备，镶嵌后可抽取装备专属词条","en":"Can only be embedded in Lv 4 advanced equipment. After embedding, you can extract equipment-specific entries","vn":"Can only be embedded in level 4 advanced equipment. After embedding, you can extract equipment-specific entries","jp":"Can only be embedded in level 4 advanced equipment. After embedding, you can extract equipment-specific entries","kr":"Can only be embedded in level 4 advanced equipment. After embedding, you can extract equipment-specific entries"},"无法镶嵌，放入背包后，每回合可以变化成其他宝石":{"id":"无法镶嵌，放入背包后，每回合可以变化成其他宝石","en":"Cannot be embedded. After putting it in the backpack, it can be transformed into other gems every round","vn":"Cannot be embedded. After putting it in the backpack, it can be transformed into other gems every round","jp":"Cannot be embedded. After putting it in the backpack, it can be transformed into other gems every round","kr":"Cannot be embedded. After putting it in the backpack, it can be transformed into other gems every round"},"镶嵌后，有较大概率提升2级合成等级，但也有概率失败销毁当前武器":{"id":"镶嵌后，有较大概率提升2级合成等级，但也有概率失败销毁当前武器","en":"After embedding, there is a high probability of increasing the synthesis Lv by 2 Lvs, but there is also a probability of failure and destroying the current weapon","vn":"After embedding, there is a high probability of increasing the synthesis level by 2 levels, but there is also a probability of failure and destroying the current weapon","jp":"After embedding, there is a high probability of increasing the synthesis level by 2 levels, but there is also a probability of failure and destroying the current weapon","kr":"After embedding, there is a high probability of increasing the synthesis level by 2 levels, but there is also a probability of failure and destroying the current weapon"},"无法镶嵌，有较大概率可克隆其他宝石，但也有概率失败，原宝石不会销毁":{"id":"无法镶嵌，有较大概率可克隆其他宝石，但也有概率失败，原宝石不会销毁","en":"Cannot be embedded. There is a high probability of cloning other gems, but there is also a probability of failure. The original gem will not be destroyed","vn":"Cannot be embedded. There is a high probability of cloning other gems, but there is also a probability of failure. The original gem will not be destroyed","jp":"Cannot be embedded. There is a high probability of cloning other gems, but there is also a probability of failure. The original gem will not be destroyed","kr":"Cannot be embedded. There is a high probability of cloning other gems, but there is also a probability of failure. The original gem will not be destroyed"},"无法镶嵌，献祭5次后消失，献祭2级或3级装备时，可获得对应数量的稀有或史诗，传说宝石":{"id":"无法镶嵌，献祭5次后消失，献祭2级或3级装备时，可获得对应数量的稀有或史诗，传说宝石","en":"Cannot be embedded. It disappears after 5 sacrifices. When sacrificing Lv 2 or 3 equipment, you can get the corresponding number of rare or epic, legendary gems","vn":"Cannot be embedded. It disappears after 5 sacrifices. When sacrificing level 2 or 3 equipment, you can get the corresponding number of rare or epic, legendary gems","jp":"Cannot be embedded. It disappears after 5 sacrifices. When sacrificing level 2 or 3 equipment, you can get the corresponding number of rare or epic, legendary gems","kr":"Cannot be embedded. It disappears after 5 sacrifices. When sacrificing level 2 or 3 equipment, you can get the corresponding number of rare or epic, legendary gems"},"镶嵌后可以获得相同的装备，但装备的伤害/生命减少50%":{"id":"镶嵌后可以获得相同的装备，但装备的伤害/生命减少50%","en":"After embedding, you can get the same equipment, but the damage/life of the equipment is reduced by 50%","vn":"After embedding, you can get the same equipment, but the damage/life of the equipment is reduced by 50%","jp":"After embedding, you can get the same equipment, but the damage/life of the equipment is reduced by 50%","kr":"After embedding, you can get the same equipment, but the damage/life of the equipment is reduced by 50%"},"攻击+30%":{"id":"攻击+30%","en":"Attack +30%","vn":"Attack +30%","jp":"Attack +30%","kr":"Attack +30%"},"生命+50%":{"id":"生命+50%","en":"Life +50%","vn":"Life +50%","jp":"Life +50%","kr":"Life +50%"},"装备速度+2%":{"id":"装备速度+2%","en":"Equipment speed +2%","vn":"Equipment speed +2%","jp":"Equipment speed +2%","kr":"Equipment speed +2%"},"暴击率+5%":{"id":"暴击率+5%","en":"Crit Rate +5%","vn":"Crit Rate +5%","jp":"Crit Rate +5%","kr":"Crit Rate +5%"},"有概率把装备缩小至1格,如果失败，宝石销毁，不占镶嵌孔":{"id":"有概率把装备缩小至1格,如果失败，宝石销毁，不占镶嵌孔","en":"There is a chance to reduce the equipment to 1 grid. If it fails, the gem will be destroyed and will not occupy the inlay hole","vn":"There is a chance to reduce the equipment to 1 grid. If it fails, the gem will be destroyed and will not occupy the inlay hole","jp":"There is a chance to reduce the equipment to 1 grid. If it fails, the gem will be destroyed and will not occupy the inlay hole","kr":"There is a chance to reduce the equipment to 1 grid. If it fails, the gem will be destroyed and will not occupy the inlay hole"},"只能镶嵌在钱袋上，每次钱袋结算时，可额外获得10~100的银币":{"id":"只能镶嵌在钱袋上，每次钱袋结算时，可额外获得10~100的银币","en":"Can only be inlaid on the purse. Each time the purse is settled, you can get an extra 10~100 coins","vn":"Can only be inlaid on the purse. Each time the purse is settled, you can get an extra 10~100 coins","jp":"Can only be inlaid on the purse. Each time the purse is settled, you can get an extra 10~100 coins","kr":"Can only be inlaid on the purse. Each time the purse is settled, you can get an extra 10~100 coins"},"放入背包后每回合可下蛋获得各种奖励":{"id":"放入背包后每回合可下蛋获得各种奖励","en":"After putting it in the backpack, you can lay eggs every round to get various rewards","vn":"After putting it in the backpack, you can lay eggs every round to get various rewards","jp":"After putting it in the backpack, you can lay eggs every round to get various rewards","kr":"After putting it in the backpack, you can lay eggs every round to get various rewards"},"镶嵌到背包上可增加10格背包上限":{"id":"镶嵌到背包上可增加10格背包上限","en":"Inlaid on the backpack can increase the backpack limit by 10 grids","vn":"Inlaid on the backpack can increase the backpack limit by 10 grids","jp":"Inlaid on the backpack can increase the backpack limit by 10 grids","kr":"Inlaid on the backpack can increase the backpack limit by 10 grids"},"武器弹道体积+10%":{"id":"武器弹道体积+10%","en":"Weapon ballistic volume +10%","vn":"Weapon ballistic volume +10%","jp":"Weapon ballistic volume +10%","kr":"Weapon ballistic volume +10%"},"只能镶嵌在3级武器上，有概率变化为传说武器饼之花":{"id":"只能镶嵌在3级武器上，有概率变化为传说武器饼之花","en":"Can only be inlaid on Lv 3 weapons, there is a chance to change to the legendary weapon cake flower","vn":"Can only be inlaid on level 3 weapons, there is a chance to change to the legendary weapon cake flower","jp":"Can only be inlaid on level 3 weapons, there is a chance to change to the legendary weapon cake flower","kr":"Can only be inlaid on level 3 weapons, there is a chance to change to the legendary weapon cake flower"},"背包中与魔法帽相邻的所有\n魔法武器攻击+20%":{"id":"背包中与魔法帽相邻的所有\n魔法武器攻击+20%","en":"All magic weapons adjacent to the magic hat in the backpack have an attack of +20%","vn":"All magic weapons adjacent to the magic hat in the backpack have an attack of +20%","jp":"All magic weapons adjacent to the magic hat in the backpack have an attack of +20%","kr":"All magic weapons adjacent to the magic hat in the backpack have an attack of +20%"},"专属":{"id":"专属","en":"Exclusive","vn":"Exclusive","jp":"Exclusive","kr":"Exclusive"},"复合":{"id":"复合","en":"Combined","vn":"Combined","jp":"Combined","kr":"Combined"},"一站到底":{"id":"一站到底","en":"Stand to the end","vn":"Stand to the end","jp":"Stand to the end","kr":"Stand to the end"},"<outline color=black width=3>只有一波敌人，无尽来袭，做好战前准备坚持至倒计时结束</outline>":{"id":"<outline color=black width=3>只有一波敌人，无尽来袭，做好战前准备坚持至倒计时结束</outline>","en":"<outline color=black width=3>There is only one wave of enemies, and they will attack endlessly. Be prepared for the battle and hold on until the countdown ends</outline>","vn":"<outline color=black width=3>There is only one wave of enemies, and they will attack endlessly. Be prepared for the battle and hold on until the countdown ends</outline>","jp":"<outline color=black width=3>There is only one wave of enemies, and they will attack endlessly. Be prepared for the battle and hold on until the countdown ends</outline>","kr":"<outline color=black width=3>There is only one wave of enemies, and they will attack endlessly. Be prepared for the battle and hold on until the countdown ends</outline>"},"丰厚奖励":{"id":"丰厚奖励","en":"Generous rewards","vn":"Generous rewards","jp":"Generous rewards","kr":"Generous rewards"},"<outline color=black width=3>主线章节决定敌人强度，击败敌人越多，奖励也越多</outline>":{"id":"<outline color=black width=3>主线章节决定敌人强度，击败敌人越多，奖励也越多</outline>","en":"<outline color=black width=3>The main storyline chapter determines the strength of the enemies. The more enemies you defeat, the more rewards you will get</outline>","vn":"<outline color=black width=3>The main storyline chapter determines the strength of the enemies. The more enemies you defeat, the more rewards you will get</outline>","jp":"<outline color=black width=3>The main storyline chapter determines the strength of the enemies. The more enemies you defeat, the more rewards you will get</outline>","kr":"<outline color=black width=3>The main storyline chapter determines the strength of the enemies. The more enemies you defeat, the more rewards you will get</outline>"},"特性全开":{"id":"特性全开","en":"Full features","vn":"Full features","jp":"Full features","kr":"Full features"},"<outline color=black width=3>已解锁的装备特性，战斗开始全部获得，战斗内无需升级</outline>":{"id":"<outline color=black width=3>已解锁的装备特性，战斗开始全部获得，战斗内无需升级</outline>","en":"<outline color=black width=3>Unlocked equipment features, all of them will be obtained at the beginning of the battle, no need to upgrade during the battle</outline>","vn":"<outline color=black width=3>Unlocked equipment features, all of them will be obtained at the beginning of the battle, no need to upgrade during the battle</outline>","jp":"<outline color=black width=3>Unlocked equipment features, all of them will be obtained at the beginning of the battle, no need to upgrade during the battle</outline>","kr":"<outline color=black width=3>Unlocked equipment features, all of them will be obtained at the beginning of the battle, no need to upgrade during the battle</outline>"},"<outline color=black width=3>每天最多挑战6次，跨天不累积</outline>":{"id":"<outline color=black width=3>每天最多挑战6次，跨天不累积</outline>","en":"<outline color=black width=3>Maximum 6 challenges per day, no accumulation across days</outline>","vn":"<outline color=black width=3>Maximum 6 challenges per day, no accumulation across days</outline>","jp":"<outline color=black width=3>Maximum 6 challenges per day, no accumulation across days</outline>","kr":"<outline color=black width=3>Maximum 6 challenges per day, no accumulation across days</outline>"},"玩法说明":{"id":"玩法说明","en":"Gameplay","vn":"Gameplay","jp":"Gameplay","kr":"Gameplay"},"每日挑战":{"id":"每日挑战","en":"Daily Challenge","vn":"Daily Challenge","jp":"Daily Challenge","kr":"Daily Challenge"},"剩余时间：13:51:57":{"id":"剩余时间：13:51:57","en":"Time remaining: 13:51:57","vn":"Time remaining: 13:51:57","jp":"Time remaining: 13:51:57","kr":"Time remaining: 13:51:57"},"今日剩余5次":{"id":"今日剩余5次","en":"5 challenges remaining today","vn":"5 challenges remaining today","jp":"5 challenges remaining today","kr":"5 challenges remaining today"},"个人历史最佳战绩":{"id":"个人历史最佳战绩","en":"Best personal record","vn":"Best personal record","jp":"Best personal record","kr":"Best personal record"},"今日累计：1000":{"id":"今日累计：1000","en":"Today’s total: 1000","vn":"Today’s total: 1000","jp":"Today’s total: 1000","kr":"Today’s total: 1000"},"增益BUFF":{"id":"增益BUFF","en":"Buff","vn":"Buff","jp":"Buff","kr":"Buff"},"积分加成：x1.2":{"id":"积分加成：x1.2","en":"Points bonus: x1.2","vn":"Points bonus: x1.2","jp":"Points bonus: x1.2","kr":"Points bonus: x1.2"},"宝石":{"id":"宝石","en":"Gem","vn":"Gem","jp":"Gem","kr":"Gem"},"图鉴":{"id":"图鉴","en":"Illustration","vn":"Illustration","jp":"Illustration","kr":"Illustration"},"装备合成等级4级时可以选择":{"id":"装备合成等级4级时可以选择","en":"Choose when equipment synthesis Lv is 4","vn":"Choose when equipment synthesis level is 4","jp":"Choose when equipment synthesis level is 4","kr":"Choose when equipment synthesis level is 4"},"反馈投诉":{"id":"反馈投诉","en":"Feedback and complaint","vn":"Feedback and complaint","jp":"Feedback and complaint","kr":"Feedback and complaint"},"匕首培养升级至5级，无需广告选择":{"id":"匕首培养升级至5级，无需广告选择","en":"Dagger training is upgraded to Lv 5, no ads required","vn":"Dagger training is upgraded to level 5, no ads required","jp":"Dagger training is upgraded to level 5, no ads required","kr":"Dagger training is upgraded to level 5, no ads required"},"描述":{"id":"描述","en":"Description","vn":"Description","jp":"Description","kr":"Description"},"<color=#FFDD42>3</color>次后永久解锁":{"id":"<color=#FFDD42>3</color>次后永久解锁","en":"Unlocked permanently after <color=#FFDD42>3</color> times","vn":"Unlocked permanently after <color=#FFDD42>3</color> times","jp":"Unlocked permanently after <color=#FFDD42>3</color> times","kr":"Unlocked permanently after <color=#FFDD42>3</color> times"},"选择":{"id":"选择","en":"Choose","vn":"Choose","jp":"Choose","kr":"Choose"},"下次出现金蛋概率提升":{"id":"下次出现金蛋概率提升","en":"The probability of golden eggs appearing next time increases","vn":"The probability of golden eggs appearing next time increases","jp":"The probability of golden eggs appearing next time increases","kr":"The probability of golden eggs appearing next time increases"},"砸金蛋":{"id":"砸金蛋","en":"Smash Golden Eggs","vn":"Smash the golden eggs","jp":"Smash the golden eggs","kr":"Smash the golden eggs"},"点击砸蛋":{"id":"点击砸蛋","en":"Click to smash the eggs","vn":"Click to smash the eggs","jp":"Click to smash the eggs","kr":"Click to smash the eggs"},"视频玩法":{"id":"视频玩法","en":"Video gameplay","vn":"Video gameplay","jp":"Video gameplay","kr":"Video gameplay"},"次数":{"id":"次数","en":"Number of times","vn":"Number of times","jp":"Number of times","kr":"Number of times"},"抽取词条":{"id":"抽取词条","en":"Draw terms","vn":"Draw terms","jp":"Draw terms","kr":"Draw terms"},"再次抽取":{"id":"再次抽取","en":"Draw again","vn":"Draw again","jp":"Draw again","kr":"Draw again"},"未达成":{"id":"未达成","en":"Not achieved","vn":"Not achieved","jp":"Not achieved","kr":"Not achieved"},"通关80关后解锁":{"id":"通关80关后解锁","en":"Unlocked after clearing 80 Lvs","vn":"Unlocked after clearing 80 levels","jp":"Unlocked after clearing 80 levels","kr":"Unlocked after clearing 80 levels"},"知道了":{"id":"知道了","en":"Got it","vn":"Got it","jp":"Got it","kr":"Got it"},"背包中与指套相邻的冷兵器速度<color=#FFDD42>+20%</color>":{"id":"背包中与指套相邻的冷兵器速度<color=#FFDD42>+20%</color>","en":"The speed of the cold weapon adjacent to the finger sleeve in the backpack is <color=#FFDD42>+20%</color>","vn":"The speed of the cold weapon adjacent to the finger sleeve in the backpack is <color=#FFDD42>+20%</color>","jp":"The speed of the cold weapon adjacent to the finger sleeve in the backpack is <color=#FFDD42>+20%</color>","kr":"The speed of the cold weapon adjacent to the finger sleeve in the backpack is <color=#FFDD42>+20%</color>"},"· 背包中与指套相邻的冷兵器速度<color=#FFDD42>+20%</color>":{"id":"· 背包中与指套相邻的冷兵器速度<color=#FFDD42>+20%</color>","en":"· The speed of the cold weapon adjacent to the finger sleeve in the backpack is <color=#FFDD42>+20%</color>","vn":"· The speed of the cold weapon adjacent to the finger sleeve in the backpack is <color=#FFDD42>+20%</color>","jp":"· The speed of the cold weapon adjacent to the finger sleeve in the backpack is <color=#FFDD42>+20%</color>","kr":"· The speed of the cold weapon adjacent to the finger sleeve in the backpack is <color=#FFDD42>+20%</color>"},"属性 :":{"id":"属性 :","en":"Attributes:","vn":"Attributes:","jp":"Attributes:","kr":"Attributes:"},"可以通过以下途径提升实力":{"id":"可以通过以下途径提升实力","en":"You can improve your strength through the following ways","vn":"You can improve your strength through the following ways","jp":"You can improve your strength through the following ways","kr":"You can improve your strength through the following ways"},"前往":{"id":"前往","en":"Go to","vn":"Go to","jp":"Go to","kr":"Go to"},"<outline color=black width=4>观看视频，获得额外的背包格子!</outline>":{"id":"<outline color=black width=4>观看视频，获得额外的背包格子!</outline>","en":"<outline color=black width=4>Watch the video to get extra backpack slots!</outline>","vn":"<outline color=black width=4>Watch the video to get extra backpack slots!</outline>","jp":"<outline color=black width=4>Watch the video to get extra backpack slots!</outline>","kr":"<outline color=black width=4>Watch the video to get extra backpack slots!</outline>"},"资源不足":{"id":"资源不足","en":"Insufficient resources","vn":"Insufficient resources","jp":"Insufficient resources","kr":"Insufficient resources"},"获取路径":{"id":"获取路径","en":"Obtaining path","vn":"Obtaining path","jp":"Obtaining path","kr":"Obtaining path"},"商城获取金币":{"id":"商城获取金币","en":"Getting gold coins in the mall","vn":"Getting gold coins in the mall","jp":"Getting gold coins in the mall","kr":"Getting gold coins in the mall"},"支援角色":{"id":"支援角色","en":"Support role","vn":"Support role","jp":"Support role","kr":"Support role"},"天赋":{"id":"天赋","en":"Talent","vn":"Talent","jp":"Talent","kr":"Talent"},"通过5章后解锁":{"id":"通过5章后解锁","en":"Unlocked after passing 5 chapters","vn":"Unlocked after passing 5 chapters","jp":"Unlocked after passing 5 chapters","kr":"Unlocked after passing 5 chapters"},"支援角色不会加入助战，但可以提供额外的天赋和属性家加成":{"id":"支援角色不会加入助战，但可以提供额外的天赋和属性家加成","en":"Support role will not join the battle, but can provide additional talents and attribute bonuses","vn":"Support role will not join the battle, but can provide additional talents and attribute bonuses","jp":"Support role will not join the battle, but can provide additional talents and attribute bonuses","kr":"Support role will not join the battle, but can provide additional talents and attribute bonuses"},"等级:0/10":{"id":"等级:0/10","en":"Lv: 0/10","vn":"Level: 0/10","jp":"Level: 0/10","kr":"Level: 0/10"},"等级 1":{"id":"等级 1","en":"Lv 1","vn":"Level 1","jp":"Level 1","kr":"Level 1"},"今日剩余3/3":{"id":"今日剩余3/3","en":"3/3 remaining today","vn":"3/3 remaining today","jp":"3/3 remaining today","kr":"3/3 remaining today"},"最多获得20个碎片":{"id":"最多获得20个碎片","en":"Get up to 20 fragments","vn":"Get up to 20 fragments","jp":"Get up to 20 fragments","kr":"Get up to 20 fragments"},"宝箱等级":{"id":"宝箱等级","en":"Treasure chest Lv","vn":"Treasure chest level","jp":"Treasure chest level","kr":"Treasure chest level"},"指套可缩短冷兵器的冷却时间":{"id":"指套可缩短冷兵器的冷却时间","en":"Finger sleeves can shorten the cooling time of cold weapons","vn":"Finger sleeves can shorten the cooling time of cold weapons","jp":"Finger sleeves can shorten the cooling time of cold weapons","kr":"Finger sleeves can shorten the cooling time of cold weapons"},"脉\n冲\n枪":{"id":"脉\n冲\n枪","en":"Pulse\nChong\nGun","vn":"Pulse\nChong\nGun","jp":"Pulse\nChong\nGun","kr":"Pulse\nChong\nGun"},"太\n刀":{"id":"太\n刀","en":"Katana","vn":"Katana","jp":"Katana","kr":"Katana"},"40个碎片可解锁":{"id":"40个碎片可解锁","en":"40 fragments can be unlocked","vn":"40 fragments can be unlocked","jp":"40 fragments can be unlocked","kr":"40 fragments can be unlocked"},"签到送":{"id":"签到送","en":"Sign in to get","vn":"Sign in to get","jp":"Sign in to get","kr":"Sign in to get"},"传说武器":{"id":"传说武器","en":"Legendary Weapons","vn":"Legendary Weapons","jp":"Legendary Weapons","kr":"Legendary Weapons"},"双截棍":{"id":"双截棍","en":"Nunchucks","vn":"Nunchucks","jp":"Nunchucks","kr":"Nunchucks"},"解锁小黑角色，可永久解锁暂存格!(累计30个广告获得)":{"id":"解锁小黑角色，可永久解锁暂存格!(累计30个广告获得)","en":"Unlock the black character and unlock the temporary slot permanently! (obtained by 30 ads in total)","vn":"Unlock the black character and unlock the temporary slot permanently! (obtained by 30 ads in total)","jp":"Unlock the black character and unlock the temporary slot permanently! (obtained by 30 ads in total)","kr":"Unlock the black character and unlock the temporary slot permanently! (obtained by 30 ads in total)"},"今日剩余挑战次数:3":{"id":"今日剩余挑战次数:3","en":"Number of challenges remaining today: 3","vn":"Number of challenges remaining today: 3","jp":"Number of challenges remaining today: 3","kr":"Number of challenges remaining today: 3"},"第?章解锁":{"id":"第?章解锁","en":"Chapter ? unlocked","vn":"Chapter ? unlocked","jp":"Chapter ? unlocked","kr":"Chapter ? unlocked"},"玩法合集":{"id":"玩法合集","en":"Mini Game","vn":"Mini Game","jp":"Mini Game","kr":"Mini Game"},"趣味小游戏快来挑战吧！":{"id":"趣味小游戏快来挑战吧！","en":"Come and challenge the fun mini-games!","vn":"Come and challenge the fun mini-games!","jp":"Come and challenge the fun mini-games!","kr":"Come and challenge the fun mini-games!"},"精英":{"id":"精英","en":"Elite","vn":"Elite","jp":"Elite","kr":"Elite"},"任务":{"id":"任务","en":"Mission","vn":"Mission","jp":"Mission","kr":"Mission"},"角 色":{"id":"角 色","en":"Role","vn":"Role","jp":"Role","kr":"Role"},"支援":{"id":"支援","en":"Support","vn":"Support","jp":"Support","kr":"Support"},"通关第六章解锁":{"id":"通关第六章解锁","en":"Unlock after clearing Chapter 6","vn":"Unlock after clearing Chapter 6","jp":"Unlock after clearing Chapter 6","kr":"Unlock after clearing Chapter 6"},"可抽取英雄或英雄碎片":{"id":"可抽取英雄或英雄碎片","en":"Can extract heroes or hero fragments","vn":"Can extract heroes or hero fragments","jp":"Can extract heroes or hero fragments","kr":"Can extract heroes or hero fragments"},"招募一次":{"id":"招募一次","en":"Recruit once","vn":"Recruit once","jp":"Recruit once","kr":"Recruit once"},"招募10次":{"id":"招募10次","en":"Recruit 10 times","vn":"Recruit 10 times","jp":"Recruit 10 times","kr":"Recruit 10 times"},"<outline color=black width=2>合成至<color=#00ff00>4级</c>解锁进阶<color=#0fffff>%d</color></outline>":{"id":"<outline color=black width=2>合成至<color=#00ff00>4级</c>解锁进阶<color=#0fffff>%d</color></outline>","en":"<outline color=black width=2>Synthesize to <color=#00ff00>Lv 4</c> to unlock the advanced <color=#0fffff>%d</color></outline>","vn":"<outline color=black width=2>Synthesize to <color=#00ff00>Level 4</c> to unlock the advanced <color=#0fffff>%d</color></outline>","jp":"<outline color=black width=2>Synthesize to <color=#00ff00>Level 4</c> to unlock the advanced <color=#0fffff>%d</color></outline>","kr":"<outline color=black width=2>Synthesize to <color=#00ff00>Level 4</c> to unlock the advanced <color=#0fffff>%d</color></outline>"},"<b><outline color=black width=2>通关第3关,从主界面活动的玩法合集\n进入<color=#00ff00>让子弹飞</c>玩法</outline></b>":{"id":"<b><outline color=black width=2>通关第3关,从主界面活动的玩法合集\n进入<color=#00ff00>让子弹飞</c>玩法</outline></b>","en":"<b><outline color=black width=2>Clear Lv 3, enter the <color=#00ff00>Let the Bullets Fly</c> gameplay from the main interface\n","vn":"<b><outline color=black width=2>Clear level 3, enter the <color=#00ff00>Let the Bullets Fly</c> gameplay from the main interface\n","jp":"<b><outline color=black width=2>Clear level 3, enter the <color=#00ff00>Let the Bullets Fly</c> gameplay from the main interface\n","kr":"<b><outline color=black width=2>Clear level 3, enter the <color=#00ff00>Let the Bullets Fly</c> gameplay from the main interface\n"},"游戏失败":{"id":"游戏失败","en":"Game failure","vn":"Game failure","jp":"Game failure","kr":"Game failure"},"提前解锁":{"id":"提前解锁","en":"Unlock in advance","vn":"Unlock in advance","jp":"Unlock in advance","kr":"Unlock in advance"},"主线通关第%d关可解锁下一关":{"id":"主线通关第%d关可解锁下一关","en":"Clear Lv %d in the main line to unlock the next Lv","vn":"Clear level %d in the main line to unlock the next level","jp":"Clear level %d in the main line to unlock the next level","kr":"Clear level %d in the main line to unlock the next level"},"下一关":{"id":"下一关","en":"Next Lv","vn":"Next level","jp":"Next level","kr":"Next level"},"通关主线第2关后可以继续":{"id":"通关主线第2关后可以继续","en":"Can continue after clearing Lv 2 in the main line","vn":"Can continue after clearing level 2 in the main line","jp":"Can continue after clearing level 2 in the main line","kr":"Can continue after clearing level 2 in the main line"},"开始主线":{"id":"开始主线","en":"Start the main line","vn":"Start the main line","jp":"Start the main line","kr":"Start the main line"},"用时:":{"id":"用时:","en":"Time:","vn":"Time:","jp":"Time:","kr":"Time:"},"击败:":{"id":"击败:","en":"Defeat:","vn":"Defeat:","jp":"Defeat:","kr":"Defeat:"},"切换角色":{"id":"切换角色","en":"Switch roles","vn":"Switch roles","jp":"Switch roles","kr":"Switch roles"},"通关第2章解锁":{"id":"通关第2章解锁","en":"Unlock after clearing Chapter 2","vn":"Unlock after clearing Chapter 2","jp":"Unlock after clearing Chapter 2","kr":"Unlock after clearing Chapter 2"},"开始":{"id":"开始","en":"Start","vn":"Start","jp":"Start","kr":"Start"},"飞刀模式":{"id":"飞刀模式","en":"Flying knife mode","vn":"Flying knife mode","jp":"Flying knife mode","kr":"Flying knife mode"},"让子弹飞":{"id":"让子弹飞","en":"Let the bullets fly","vn":"Let the bullets fly","jp":"Let the bullets fly","kr":"Let the bullets fly"},"传说武器-":{"id":"传说武器-","en":"Legendary weapons-","vn":"Legendary weapons-","jp":"Legendary weapons-","kr":"Legendary weapons-"},"首充礼包":{"id":"首充礼包","en":"First charge gift package","vn":"First charge gift package","jp":"First charge gift package","kr":"First charge gift package"},"多一个装备！":{"id":"多一个装备！","en":"One more equipment!","vn":"One more equipment!","jp":"One more equipment!","kr":"One more equipment!"},"强力英雄，战斗额外":{"id":"强力英雄，战斗额外","en":"Powerful hero, extra in battle","vn":"Powerful hero, extra in battle","jp":"Powerful hero, extra in battle","kr":"Powerful hero, extra in battle"},"英雄礼包":{"id":"英雄礼包","en":"Hero gift pack","vn":"Hero gift pack","jp":"Hero gift pack","kr":"Hero gift pack"},"<color=#f25e1d>永久</c>":{"id":"<color=#f25e1d>永久</c>","en":"<color=#f25e1d>Permanent</c>","vn":"<color=#f25e1d>Permanent</c>","jp":"<color=#f25e1d>Permanent</c>","kr":"<color=#f25e1d>Permanent</c>"},"日常":{"id":"日常","en":"Daily","vn":"Daily","jp":"Daily","kr":"Daily"},"周常":{"id":"周常","en":"Weekly","vn":"Weekly","jp":"Weekly","kr":"Weekly"},"成就":{"id":"成就","en":"Achievements","vn":"Achievements","jp":"Achievements","kr":"Achievements"},"刷新时间：09:03:02":{"id":"刷新时间：09:03:02","en":"Refresh time: 09:03:02","vn":"Refresh time: 09:03:02","jp":"Refresh time: 09:03:02","kr":"Refresh time: 09:03:02"},"获取":{"id":"获取","en":"Get","vn":"Get","jp":"Get","kr":"Get"},"输入波数":{"id":"输入波数","en":"Enter wave number","vn":"Enter wave number","jp":"Enter wave number","kr":"Enter wave number"},"跳关":{"id":"跳关","en":"Skip Lv","vn":"Skip level","jp":"Skip level","kr":"Skip level"},"输入关数":{"id":"输入关数","en":"Enter Lv number","vn":"Enter level number","jp":"Enter level number","kr":"Enter level number"},"本关怪物血量":{"id":"本关怪物血量","en":"HP of monsters in this Lv","vn":"HP of monsters in this level","jp":"HP of monsters in this level","kr":"HP of monsters in this level"},"倍":{"id":"倍","en":"Times","vn":"Times","jp":"Times","kr":"Times"},"保存":{"id":"保存","en":"Save","vn":"Save","jp":"Save","kr":"Save"},"本关怪物伤害":{"id":"本关怪物伤害","en":"Damage of monsters in this Lv","vn":"Damage of monsters in this level","jp":"Damage of monsters in this level","kr":"Damage of monsters in this level"},"清除数据":{"id":"清除数据","en":"Clear data","vn":"Clear data","jp":"Clear data","kr":"Clear data"},"修改器":{"id":"修改器","en":"Modifier","vn":"Modifier","jp":"Modifier","kr":"Modifier"},"关卡资源":{"id":"关卡资源","en":"Lv resources","vn":"Level resources","jp":"Level resources","kr":"Level resources"},"武器ID":{"id":"武器ID","en":"Weapon ID","vn":"Weapon ID","jp":"Weapon ID","kr":"Weapon ID"},"[没有找到翻译]":{"id":"[没有找到翻译]","en":"[No translation found]","vn":"[No translation found]","jp":"[No translation found]","kr":"[No translation found]"},"随机位置":{"id":"随机位置","en":"Random location","vn":"Random location","jp":"Random location","kr":"Random location"},"前方目标":{"id":"前方目标","en":"Front target","vn":"Front target","jp":"Front target","kr":"Front target"},"[languageFun][init]语言包初始化完成":{"id":"[languageFun][init]语言包初始化完成","en":"[languageFun][init]Language pack initialization completed","vn":"[languageFun][init]Language pack initialization completed","jp":"[languageFun][init]Language pack initialization completed","kr":"[languageFun][init]Language pack initialization completed"},"[Language] --> 初始化语言:  lan: ${lan} systype: ${lType} syscode: ${cc.sys.languageCode}":{"id":"[Language] --> 初始化语言:  lan: ${lan} systype: ${lType} syscode: ${cc.sys.languageCode}","en":"[Language] --> Initialization language: lan: ${lan} systype: ${lType} syscode: ${cc.sys.languageCode}","vn":"[Language] --> Initialization language: lan: ${lan} systype: ${lType} syscode: ${cc.sys.languageCode}","jp":"[Language] --> Initialization language: lan: ${lan} systype: ${lType} syscode: ${cc.sys.languageCode}","kr":"[Language] --> Initialization language: lan: ${lan} systype: ${lType} syscode: ${cc.sys.languageCode}"},"红点KEY":{"id":"红点KEY","en":"Red dot KEY","vn":"Red dot KEY","jp":"Red dot KEY","kr":"Red dot KEY"},"唯一ID":{"id":"唯一ID","en":"Unique ID","vn":"Unique ID","jp":"Unique ID","kr":"Unique ID"},"自动旋转速度":{"id":"自动旋转速度","en":"Auto-rotation speed","vn":"Auto-rotation speed","jp":"Auto-rotation speed","kr":"Auto-rotation speed"},"禁止旋转":{"id":"禁止旋转","en":"Disable rotation","vn":"Disable rotation","jp":"Disable rotation","kr":"Disable rotation"},"创建生命条":{"id":"创建生命条","en":"Create health bar","vn":"Create health bar","jp":"Create health bar","kr":"Create health bar"},"[mainRole]丢失":{"id":"[mainRole]丢失","en":"[mainRole] lost","vn":"[mainRole] lost","jp":"[mainRole] lost","kr":"[mainRole] lost"},"[compMapVal]丢失":{"id":"[compMapVal]丢失","en":"[compMapVal] lost","vn":"[compMapVal] lost","jp":"[compMapVal] lost","kr":"[compMapVal] lost"},"Boss来袭":{"id":"Boss来袭","en":"Boss is coming","vn":"Boss is coming","jp":"Boss is coming","kr":"Boss is coming"},"分享领奖(${this.userVo.dailyData.TT_ShareGiftView})":{"id":"分享领奖(${this.userVo.dailyData.TT_ShareGiftView})","en":"Share and receive reward (${this.userVo.dailyData.TT_ShareGiftView})","vn":"Share and receive reward (${this.userVo.dailyData.TT_ShareGiftView})","jp":"Share and receive reward (${this.userVo.dailyData.TT_ShareGiftView})","kr":"Share and receive reward (${this.userVo.dailyData.TT_ShareGiftView})"},"今日已领取":{"id":"今日已领取","en":"Received today","vn":"Received today","jp":"Received today","kr":"Received today"},"已领取":{"id":"已领取","en":"Received","vn":"Received","jp":"Received","kr":"Received"},"获得钻石%d":{"id":"获得钻石%d","en":"Received %d diamonds","vn":"Received %d diamonds","jp":"Received %d diamonds","kr":"Received %d diamonds"},"获得体力%d":{"id":"获得体力%d","en":"Received %d stamina","vn":"Received %d stamina","jp":"Received %d stamina","kr":"Received %d stamina"},"已获得奖励":{"id":"已获得奖励","en":"Received rewards","vn":"Received rewards","jp":"Received rewards","kr":"Received rewards"},"英雄血量属性加成":{"id":"英雄血量属性加成","en":"Hero health attribute bonus","vn":"Hero health attribute bonus","jp":"Hero health attribute bonus","kr":"Hero health attribute bonus"},"英雄攻击属性加成":{"id":"英雄攻击属性加成","en":"Hero attack attribute bonus","vn":"Hero attack attribute bonus","jp":"Hero attack attribute bonus","kr":"Hero attack attribute bonus"},"英雄回血百分比加成":{"id":"英雄回血百分比加成","en":"Hero health recovery percentage bonus","vn":"Hero health recovery percentage bonus","jp":"Hero health recovery percentage bonus","kr":"Hero health recovery percentage bonus"},"英雄回甲百分比加成":{"id":"英雄回甲百分比加成","en":"Hero armor recovery percentage bonus","vn":"Hero armor recovery percentage bonus","jp":"Hero armor recovery percentage bonus","kr":"Hero armor recovery percentage bonus"},"格挡!":{"id":"格挡!","en":"Block!","vn":"Block!","jp":"Block!","kr":"Block!"},"%d个碎片解锁":{"id":"%d个碎片解锁","en":"%d fragments unlocked","vn":"%d fragments unlocked","jp":"%d fragments unlocked","kr":"%d fragments unlocked"},"%d个视频解锁":{"id":"%d个视频解锁","en":"%d videos unlocked","vn":"%d videos unlocked","jp":"%d videos unlocked","kr":"%d videos unlocked"},"包中长矛如果相邻，相邻的长矛攻击时有概率二连发":{"id":"包中长矛如果相邻，相邻的长矛攻击时有概率二连发","en":"If the spears in the bag are adjacent, there is a chance of two consecutive attacks when the adjacent spears attack","vn":"If the spears in the bag are adjacent, there is a chance of two consecutive attacks when the adjacent spears attack","jp":"If the spears in the bag are adjacent, there is a chance of two consecutive attacks when the adjacent spears attack","kr":"If the spears in the bag are adjacent, there is a chance of two consecutive attacks when the adjacent spears attack"},"<outline color=black width=2>合成至<color=#00ff00>4级</c>解锁进阶<color=#0fffff>%s</color></outline>":{"id":"<outline color=black width=2>合成至<color=#00ff00>4级</c>解锁进阶<color=#0fffff>%s</color></outline>","en":"<outline color=black width=2>Synthesize to <color=#00ff00>Lv 4</c> to unlock the advanced <color=#0fffff>%s</color></outline>","vn":"<outline color=black width=2>Synthesize to <color=#00ff00>Level 4</c> to unlock the advanced <color=#0fffff>%s</color></outline>","jp":"<outline color=black width=2>Synthesize to <color=#00ff00>Level 4</c> to unlock the advanced <color=#0fffff>%s</color></outline>","kr":"<outline color=black width=2>Synthesize to <color=#00ff00>Level 4</c> to unlock the advanced <color=#0fffff>%s</color></outline>"},"不能吞噬2个相同4级进阶装备":{"id":"不能吞噬2个相同4级进阶装备","en":"Cannot devour 2 identical Lv 4 advanced equipment","vn":"Cannot devour 2 identical Level 4 advanced equipment","jp":"Cannot devour 2 identical Level 4 advanced equipment","kr":"Cannot devour 2 identical Level 4 advanced equipment"},"吞噬达到上限":{"id":"吞噬达到上限","en":"Devour limit reached","vn":"Devour limit reached","jp":"Devour limit reached","kr":"Devour limit reached"},"只能吞噬4级进阶装备":{"id":"只能吞噬4级进阶装备","en":"Can only devour Lv 4 advanced equipment","vn":"Can only devour Level 4 advanced equipment","jp":"Can only devour Level 4 advanced equipment","kr":"Can only devour Level 4 advanced equipment"},"合成后的装备宝石数量超过上限，会随机销毁%d个宝石，确定合成吗?":{"id":"合成后的装备宝石数量超过上限，会随机销毁%d个宝石，确定合成吗?","en":"After synthesizing, the number of gems in the equipment exceeds the upper limit, %d gems will be randomly destroyed. Are you sure to synthesize?","vn":"After synthesizing, the number of gems in the equipment exceeds the upper limit, %d gems will be randomly destroyed. Are you sure to synthesize?","jp":"After synthesizing, the number of gems in the equipment exceeds the upper limit, %d gems will be randomly destroyed. Are you sure to synthesize?","kr":"After synthesizing, the number of gems in the equipment exceeds the upper limit, %d gems will be randomly destroyed. Are you sure to synthesize?"},"<outline color=black width=2>点击下蛋</outline>":{"id":"<outline color=black width=2>点击下蛋</outline>","en":"<outline color=black width=2>Click to lay an egg</outline>","vn":"<outline color=black width=2>Click to lay an egg</outline>","jp":"<outline color=black width=2>Click to lay an egg</outline>","kr":"<outline color=black width=2>Click to lay an egg</outline>"},"1格装备无法缩小":{"id":"1格装备无法缩小","en":"1-grid equipment cannot be reduced","vn":"1-grid equipment cannot be reduced","jp":"1-grid equipment cannot be reduced","kr":"1-grid equipment cannot be reduced"},"只能缩小4级进阶装备":{"id":"只能缩小4级进阶装备","en":"Can only reduce Lv 4 advanced equipment","vn":"Can only reduce level 4 advanced equipment","jp":"Can only reduce level 4 advanced equipment","kr":"Can only reduce level 4 advanced equipment"},"只能升级装备":{"id":"只能升级装备","en":"Can only upgrade equipment","vn":"Can only upgrade equipment","jp":"Can only upgrade equipment","kr":"Can only upgrade equipment"},"只能镶嵌3级武器":{"id":"只能镶嵌3级武器","en":"Can only embed Lv 3 weapons","vn":"Can only embed level 3 weapons","jp":"Can only embed level 3 weapons","kr":"Can only embed level 3 weapons"},"无法复制":{"id":"无法复制","en":"Cannot copy","vn":"Cannot copy","jp":"Cannot copy","kr":"Cannot copy"},"只能克隆其他宝石":{"id":"只能克隆其他宝石","en":"Can only clone other gems","vn":"Can only clone other gems","jp":"Can only clone other gems","kr":"Can only clone other gems"},"无法镶嵌,点击宝石看详情":{"id":"无法镶嵌,点击宝石看详情","en":"Cannot embed, click the gem to see details","vn":"Cannot embed, click the gem to see details","jp":"Cannot embed, click the gem to see details","kr":"Cannot embed, click the gem to see details"},"镶嵌满了":{"id":"镶嵌满了","en":"Filled","vn":"Filled","jp":"Filled","kr":"Filled"},"只能镶嵌在%s上":{"id":"只能镶嵌在%s上","en":"Can only embed on %s","vn":"Can only embed on %s","jp":"Can only embed on %s","kr":"Can only embed on %s"},"防具":{"id":"防具","en":"Armor","vn":"Armor","jp":"Armor","kr":"Armor"},"当前装备已镶嵌贪婪宝石":{"id":"当前装备已镶嵌贪婪宝石","en":"Current equipment has been embedded with greed gems","vn":"Current equipment has been embedded with greed gems","jp":"Current equipment has been embedded with greed gems","kr":"Current equipment has been embedded with greed gems"},"贪婪宝石只能镶嵌在4级进阶装备":{"id":"贪婪宝石只能镶嵌在4级进阶装备","en":"Greed gems can only be embedded in Lv 4 advanced equipment","vn":"Greed gems can only be embedded in level 4 advanced equipment","jp":"Greed gems can only be embedded in level 4 advanced equipment","kr":"Greed gems can only be embedded in level 4 advanced equipment"},"该装备已满级":{"id":"该装备已满级","en":"This equipment is full","vn":"This equipment is full","jp":"This equipment is full","kr":"This equipment is full"},"提升失败":{"id":"提升失败","en":"Upgrade failed","vn":"Upgrade failed","jp":"Upgrade failed","kr":"Upgrade failed"},"复制成功":{"id":"复制成功","en":"Copy successful","vn":"Copy successful","jp":"Copy 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":{"id":"再次抽取${this.curEggGemAgain > 1 ? 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获得":{"id":" 获得","en":"Get","vn":"Get","jp":"Get","kr":"Get"},"第%d天":{"id":"第%d天","en":"Day %d","vn":"Day %d","jp":"Day %d","kr":"Day %d"},"今日已视频签到":{"id":"今日已视频签到","en":"Video check-in today","vn":"Video check-in today","jp":"Video check-in today","kr":"Video check-in today"},"通关普通关卡后解锁":{"id":"通关普通关卡后解锁","en":"Unlock after clearing normal Lvs","vn":"Unlock after clearing normal levels","jp":"Unlock after clearing normal levels","kr":"Unlock after clearing normal levels"},"体力扫荡次数+${Manager.vo.switchVo.lvSweep[2]} ":{"id":"体力扫荡次数+${Manager.vo.switchVo.lvSweep[2]} ","en":"Stamina sweep times +${Manager.vo.switchVo.lvSweep[2]}","vn":"Stamina sweep times +${Manager.vo.switchVo.lvSweep[2]}","jp":"Stamina sweep times +${Manager.vo.switchVo.lvSweep[2]}","kr":"Stamina sweep times +${Manager.vo.switchVo.lvSweep[2]}"},"关卡ID":{"id":"关卡ID","en":"Lv ID","vn":"Level ID","jp":"Level ID","kr":"Level ID"},"需要解锁的子弹数":{"id":"需要解锁的子弹数","en":"Number of bullets to unlock","vn":"Number of bullets to 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code"},"子弹伤害2":{"id":"子弹伤害2","en":"Bullet Damage 2","vn":"Bullet Damage 2","jp":"Bullet Damage 2","kr":"Bullet Damage 2"},"<outline color=black width=2>子弹伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>子弹伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Bullet Damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Bullet Damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Bullet Damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Bullet Damage<color=#FFDD42>+100%</color></outline>"},"子弹速度":{"id":"子弹速度","en":"Bullet Speed","vn":"Bullet Speed","jp":"Bullet Speed","kr":"Bullet Speed"},"<outline color=black width=2>子弹飞行速度<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>子弹飞行速度<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Bullet Flight Speed<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Bullet Flight Speed<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Bullet Flight Speed<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Bullet Flight Speed<color=#FFDD42>+50%</color></outline>"},"射速提升2":{"id":"射速提升2","en":"Fire Speed ​​Boost 2","vn":"Fire Speed ​​Boost 2","jp":"Fire Speed ​​Boost 2","kr":"Fire Speed ​​Boost 2"},"<outline color=black width=2>子弹射击速度<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>子弹射击速度<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Bullet Shooting Speed<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Bullet Shooting Speed<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Bullet Shooting Speed<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Bullet Shooting Speed<color=#FFDD42>+50%</color></outline>"},"多重射击2":{"id":"多重射击2","en":"Multiple Shooting 2","vn":"Multiple 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width=2>子弹穿透数<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>子弹穿透数<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of Bullet Penetrations<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Number of Bullet Penetrations<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Number of Bullet Penetrations<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Number of Bullet Penetrations<color=#FFDD42>+1</color></outline>"},"溅射":{"id":"溅射","en":"Splash","vn":"Splash","jp":"Splash","kr":"Splash"},"<outline color=black width=2>子弹命中后可分裂<color=#FFDD42>3颗</color>子弹</outline>":{"id":"<outline color=black width=2>子弹命中后可分裂<color=#FFDD42>3颗</color>子弹</outline>","en":"<outline color=black width=2>Bullets can be split into <color=#FFDD42>3</color>bullets after hitting</outline>","vn":"<outline color=black width=2>Bullets can be split into <color=#FFDD42>3</color>bullets after hitting</outline>","jp":"<outline color=black width=2>Bullets can be split into <color=#FFDD42>3</color>bullets after hitting</outline>","kr":"<outline color=black width=2>Bullets can be split into <color=#FFDD42>3</color>bullets after hitting</outline>"},"<outline color=black width=2>子弹命中后可分裂子弹数<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>子弹命中后可分裂子弹数<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of bullets that can be split after hitting<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Number of bullets that can be split after hitting<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Number of bullets that can be split after hitting<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Number of bullets that can be split after hitting<color=#FFDD42>+1</color></outline>"},"子弹伤害1":{"id":"子弹伤害1","en":"Bullet damage 1","vn":"Bullet damage 1","jp":"Bullet damage 1","kr":"Bullet damage 1"},"<outline color=black width=2>子弹伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>子弹伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Bullet damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Bullet damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Bullet damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Bullet damage<color=#FFDD42>+30%</color></outline>"},"射速提升1":{"id":"射速提升1","en":"Fire speed increase 1","vn":"Fire speed increase 1","jp":"Fire speed increase 1","kr":"Fire speed increase 1"},"<outline color=black width=2>子弹射击速度<color=#FFDD42>+5%</color></outline>":{"id":"<outline color=black width=2>子弹射击速度<color=#FFDD42>+5%</color></outline>","en":"<outline color=black width=2>Bullet shooting speed<color=#FFDD42>+5%</color></outline>","vn":"<outline color=black width=2>Bullet shooting speed<color=#FFDD42>+5%</color></outline>","jp":"<outline color=black width=2>Bullet shooting speed<color=#FFDD42>+5%</color></outline>","kr":"<outline color=black width=2>Bullet shooting speed<color=#FFDD42>+5%</color></outline>"},"多重射击1":{"id":"多重射击1","en":"Multiple shots 1","vn":"Multiple shots 1","jp":"Multiple shots 1","kr":"Multiple shots 1"},"<outline color=black width=2>子弹数量<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>子弹数量<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of bullets<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Number of bullets<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Number of bullets<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Number of bullets<color=#FFDD42>+1</color></outline>"},"子弹增幅":{"id":"子弹增幅","en":"Bullet amplification","vn":"Bullet amplification","jp":"Bullet amplification","kr":"Bullet amplification"},"<outline color=black width=2>子弹体积<color=#FFDD42>+100%</color>伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>子弹体积<color=#FFDD42>+100%</color>伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Bullet volume<color=#FFDD42>+100%</color>Damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Bullet volume<color=#FFDD42>+100%</color>Damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Bullet volume<color=#FFDD42>+100%</color>Damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Bullet volume<color=#FFDD42>+100%</color>Damage<color=#FFDD42>+30%</color></outline>"},"<outline color=black width=2>每次子弹射击时,有概率<color=#FFDD42>移除冷却</color>持续<color=#FFDD42>3s</color></outline>":{"id":"<outline color=black width=2>每次子弹射击时,有概率<color=#FFDD42>移除冷却</color>持续<color=#FFDD42>3s</color></outline>","en":"<outline color=black width=2>Each time a bullet is fired, there is a chance to <color=#FFDD42>remove the cooldown</color> for <color=#FFDD42>3s</color></outline>","vn":"<outline color=black width=2>Each time a bullet is fired, there is a chance to <color=#FFDD42>remove the cooldown</color> for <color=#FFDD42>3s</color></outline>","jp":"<outline color=black width=2>Each time a bullet is fired, there is a chance to <color=#FFDD42>remove the cooldown</color> for <color=#FFDD42>3s</color></outline>","kr":"<outline color=black width=2>Each time a bullet is fired, there is a chance to <color=#FFDD42>remove the cooldown</color> for <color=#FFDD42>3s</color></outline>"},"子弹专精":{"id":"子弹专精","en":"Bullet Specialization","vn":"Bullet Specialization","jp":"Bullet Specialization","kr":"Bullet Specialization"},"<outline color=black width=2>子弹飞行速度<color=#FFDD42>+50%</color>伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>子弹飞行速度<color=#FFDD42>+50%</color>伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Bullet flight speed<color=#FFDD42>+50%</color>Damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Bullet flight speed<color=#FFDD42>+50%</color>Damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Bullet flight speed<color=#FFDD42>+50%</color>Damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Bullet flight speed<color=#FFDD42>+50%</color>Damage<color=#FFDD42>+100%</color></outline>"},"子弹暴击":{"id":"子弹暴击","en":"Bullet Critical Hit","vn":"Bullet Critical Hit","jp":"Bullet Critical Hit","kr":"Bullet Critical Hit"},"<outline color=black width=2>子弹暴击率<color=#FFDD42>+10%</color>伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>子弹暴击率<color=#FFDD42>+10%</color>伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Bullet Critical Hit Rate<color=#FFDD42>+10%</color>Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Bullet Critical Hit Rate<color=#FFDD42>+10%</color>Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Bullet Critical Hit Rate<color=#FFDD42>+10%</color>Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Bullet Critical Hit Rate<color=#FFDD42>+10%</color>Damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>子弹变成近距离散弹,伤害<color=#FFDD42>+1000%</color>暴击率<color=#FFDD42>+5%</color>暴击伤害提升至<color=#FFDD42>2倍</color></outline>":{"id":"<outline color=black width=2>子弹变成近距离散弹,伤害<color=#FFDD42>+1000%</color>暴击率<color=#FFDD42>+5%</color>暴击伤害提升至<color=#FFDD42>2倍</color></outline>","en":"<outline color=black width=2>Bullet becomes a close-range shotgun, damage<color=#FFDD42>+1000%</color>Critical Hit Rate<color=#FFDD42>+5%</color>Critical Hit Damage Increased to <color=#FFDD42>2 Times</color></outline>","vn":"<outline color=black width=2>Bullet becomes a close-range shotgun, damage<color=#FFDD42>+1000%</color>Critical Hit Rate<color=#FFDD42>+5%</color>Critical Hit Damage Increased to <color=#FFDD42>2 Times</color></outline>","jp":"<outline color=black width=2>Bullet becomes a close-range shotgun, damage<color=#FFDD42>+1000%</color>Critical Hit Rate<color=#FFDD42>+5%</color>Critical Hit Damage Increased to <color=#FFDD42>2 Times</color></outline>","kr":"<outline color=black width=2>Bullet becomes a close-range shotgun, damage<color=#FFDD42>+1000%</color>Critical Hit Rate<color=#FFDD42>+5%</color>Critical Hit Damage Increased to <color=#FFDD42>2 Times</color></outline>"},"多重射击3":{"id":"多重射击3","en":"Multiple Shots 3","vn":"Multiple Shots 3","jp":"Multiple Shots 3","kr":"Multiple Shots 3"},"<outline color=black width=2>子弹数量<color=#FFDD42>+4</color></outline>":{"id":"<outline color=black width=2>子弹数量<color=#FFDD42>+4</color></outline>","en":"<outline color=black width=2>Number of bullets<color=#FFDD42>+4</color></outline>","vn":"<outline color=black width=2>Number of bullets<color=#FFDD42>+4</color></outline>","jp":"<outline color=black width=2>Number of bullets<color=#FFDD42>+4</color></outline>","kr":"<outline color=black width=2>Number of bullets<color=#FFDD42>+4</color></outline>"},"连发2":{"id":"连发2","en":"Burst 2","vn":"Burst 2","jp":"Burst 2","kr":"Burst 2"},"<outline color=black width=2>子弹连发次数<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>子弹连发次数<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Number of bullet bursts<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Number of bullet bursts<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Number of bullet bursts<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Number of bullet bursts<color=#FFDD42>+2</color></outline>"},"寒冰子弹":{"id":"寒冰子弹","en":"Ice bullets","vn":"Ice bullets","jp":"Ice bullets","kr":"Ice bullets"},"<outline color=black width=2>子弹替换为寒冰弹,命中后有概率减速<color=#FFDD42>2s</color></outline>":{"id":"<outline color=black width=2>子弹替换为寒冰弹,命中后有概率减速<color=#FFDD42>2s</color></outline>","en":"<outline color=black width=2>Bullets are replaced with ice bullets, which have a chance to slow down<color=#FFDD42>2s</color> after hitting</outline>","vn":"<outline color=black width=2>Bullets are replaced with ice bullets, which have a chance to slow down<color=#FFDD42>2s</color> after hitting</outline>","jp":"<outline color=black width=2>Bullets are replaced with ice bullets, which have a chance to slow down<color=#FFDD42>2s</color> after hitting</outline>","kr":"<outline color=black width=2>Bullets are replaced with ice bullets, which have a chance to slow down<color=#FFDD42>2s</color> after hitting</outline>"},"<outline color=black width=2>当子弹为寒冰弹时,命中有概率冻结<color=#FFDD42>1s</color></outline>":{"id":"<outline color=black width=2>当子弹为寒冰弹时,命中有概率冻结<color=#FFDD42>1s</color></outline>","en":"<outline color=black width=2>When the bullet is an ice bullet, there is a chance to freeze<color=#FFDD42>1s</color</outline>","vn":"<outline color=black width=2>When the bullet is an ice bullet, there is a chance to freeze<color=#FFDD42>1s</color</outline>","jp":"<outline color=black width=2>When the bullet is an ice bullet, there is a chance to freeze<color=#FFDD42>1s</color</outline>","kr":"<outline color=black width=2>When the bullet is an ice bullet, there is a chance to freeze<color=#FFDD42>1s</color</outline>"},"减速":{"id":"减速","en":"Slowdown","vn":"Slowdown","jp":"Slowdown","kr":"Slowdown"},"<outline color=black width=2>淬毒之刃命中后可以使单位减速<color=#FFDD42>25%</color>持续2s</outline>":{"id":"<outline color=black width=2>淬毒之刃命中后可以使单位减速<color=#FFDD42>25%</color>持续2s</outline>","en":"<outline color=black width=2>Poison Blade can slow down the unit by<color=#FFDD42>25%</color> for 2s</outline>","vn":"<outline color=black width=2>Poison Blade can slow down the unit by<color=#FFDD42>25%</color> for 2s</outline>","jp":"<outline color=black width=2>Poison Blade can slow down the unit by<color=#FFDD42>25%</color> for 2s</outline>","kr":"<outline color=black width=2>Poison Blade can slow down the unit by<color=#FFDD42>25%</color> for 2s</outline>"},"<outline color=black width=2>获得混沌之刃，2连击,每次连击伤害都会增加<color=#FFDD42>10%</color>，最后1击必定<color=#FFDD42>暴击</color></outline>":{"id":"<outline color=black width=2>获得混沌之刃，2连击,每次连击伤害都会增加<color=#FFDD42>10%</color>，最后1击必定<color=#FFDD42>暴击</color></outline>","en":"<outline color=black width=2>Get Chaos Blade, 2 consecutive hits, the last hit will definitely <color=#FFDD42>Critical Hit</color></outline>","vn":"<outline color=black width=2>Get Chaos Blade, 2 consecutive hits, the last hit will definitely <color=#FFDD42>Critical Hit</color></outline>","jp":"<outline color=black width=2>Get Chaos Blade, 2 consecutive hits, the last hit will definitely <color=#FFDD42>Critical Hit</color></outline>","kr":"<outline color=black width=2>Get Chaos Blade, 2 consecutive hits, the last hit will definitely <color=#FFDD42>Critical Hit</color></outline>"},"<outline color=black width=2>获得淬毒之刃,附带<color=#FFDD42>可叠加的中毒效果</color>,持续3秒</outline>":{"id":"<outline color=black width=2>获得淬毒之刃,附带<color=#FFDD42>可叠加的中毒效果</color>,持续3秒</outline>","en":"<outline color=black width=2>Get Poison Blade, with <color=#FFDD42>Stackable Poisoning Effect</color>, lasting 3 seconds</outline>","vn":"<outline color=black width=2>Get Poison Blade, with <color=#FFDD42>Stackable Poisoning Effect</color>, lasting 3 seconds</outline>","jp":"<outline color=black width=2>Get Poison Blade, with <color=#FFDD42>Stackable Poisoning Effect</color>, lasting 3 seconds</outline>","kr":"<outline color=black width=2>Get Poison Blade, with <color=#FFDD42>Stackable Poisoning Effect</color>, lasting 3 seconds</outline>"},"<outline color=black width=3>获得爆裂弓,命中后爆裂出<color=#FFDD42>3支</color>穿透反弹的箭矢</outline>":{"id":"<outline color=black width=3>获得爆裂弓,命中后爆裂出<color=#FFDD42>3支</color>穿透反弹的箭矢</outline>","en":"<outline color=black width=3>Get Burst Bow, after hitting, burst out <color=#FFDD42>3</color> penetrating and rebounding arrows</outline>","vn":"<outline color=black width=3>Get Burst Bow, after hitting, burst out <color=#FFDD42>3</color> penetrating and rebounding arrows</outline>","jp":"<outline color=black width=3>Get Burst Bow, after hitting, burst out <color=#FFDD42>3</color> penetrating and rebounding arrows</outline>","kr":"<outline color=black width=3>Get Burst Bow, after hitting, burst out <color=#FFDD42>3</color> penetrating and rebounding arrows</outline>"},"<outline color=black width=2>获得龙之力,蓄力发射造成<color=#FFDD42>150%</color>伤害的龙</outline>":{"id":"<outline color=black width=2>获得龙之力,蓄力发射造成<color=#FFDD42>150%</color>伤害的龙</outline>","en":"<outline color=black width=2>Get Dragon Power, charge and fire a dragon that deals\n<color=#FFDD42>150%</color> damage</outline>","vn":"<outline color=black width=2>Get Dragon Power, charge and fire a dragon that deals\n<color=#FFDD42>150%</color> damage</outline>","jp":"<outline color=black width=2>Get Dragon Power, charge and fire a dragon that deals\n<color=#FFDD42>150%</color> damage</outline>","kr":"<outline color=black width=2>Get Dragon Power, charge and fire a dragon that deals\n<color=#FFDD42>150%</color> damage</outline>"},"<outline color=black width=3>获得雷电之斧,每次命中单位，都会触发<color=#FFDD42>落雷</color></outline>":{"id":"<outline color=black width=3>获得雷电之斧,每次命中单位，都会触发<color=#FFDD42>落雷</color></outline>","en":"<outline color=black width=3>Get Lightning Axe, every time you hit a unit, it will trigger <color=#FFDD42>Thunderbolt</color></outline>","vn":"<outline color=black width=3>Get Lightning Axe, every time you hit a unit, it will trigger <color=#FFDD42>Thunderbolt</color></outline>","jp":"<outline color=black width=3>Get Lightning Axe, every time you hit a unit, it will trigger <color=#FFDD42>Thunderbolt</color></outline>","kr":"<outline color=black width=3>Get Lightning Axe, every time you hit a unit, it will trigger <color=#FFDD42>Thunderbolt</color></outline>"},"<outline color=black width=3>获得虚无之剑,释放后,在战场中来回穿梭</outline>":{"id":"<outline color=black width=3>获得虚无之剑,释放后,在战场中来回穿梭</outline>","en":"<outline color=black width=3>Obtain the Sword of Nothingness. After releasing it, shuttle back and forth in the battlefield</outline>","vn":"<outline color=black width=3>Obtain the Sword of Nothingness. After releasing it, shuttle back and forth in the battlefield</outline>","jp":"<outline color=black width=3>Obtain the Sword of Nothingness. After releasing it, shuttle back and forth in the battlefield</outline>","kr":"<outline color=black width=3>Obtain the Sword of Nothingness. After releasing it, shuttle back and forth in the battlefield</outline>"},"<outline color=black width=3>获得无双重剑,攻击方式为横扫且可产生剑刃</outline>":{"id":"<outline color=black width=3>获得无双重剑,攻击方式为横扫且可产生剑刃</outline>","en":"<outline color=black width=3>Obtain the Incomparable Double Sword, the attack method is sweeping and can generate blades</outline>","vn":"<outline color=black width=3>Obtain the Incomparable Double Sword, the attack method is sweeping and can generate blades</outline>","jp":"<outline color=black width=3>Obtain the Incomparable Double Sword, the attack method is sweeping and can generate blades</outline>","kr":"<outline color=black width=3>Obtain the Incomparable Double Sword, the attack method is sweeping and can generate blades</outline>"},"<outline color=black width=3>获得太刀鬼切,一刀六刃</outline>":{"id":"<outline color=black width=3>获得太刀鬼切,一刀六刃</outline>","en":"<outline color=black width=3>Obtain the Tachi Onikiri, one sword with six blades</outline>","vn":"<outline color=black width=3>Obtain the Tachi Onikiri, one sword with six blades</outline>","jp":"<outline color=black width=3>Obtain the Tachi Onikiri, one sword with six blades</outline>","kr":"<outline color=black width=3>Obtain the Tachi Onikiri, one sword with six blades</outline>"},"<outline color=black width=3>获得太刀疾风,挥出龙卷剑刃，对单位造成<color=#FFDD42>多段</color>伤害</outline>":{"id":"<outline color=black width=3>获得太刀疾风,挥出龙卷剑刃，对单位造成<color=#FFDD42>多段</color>伤害</outline>","en":"<outline color=black width=3>Obtain the Tachi Gale, swing out the Tornado Blade, causing <color=#FFDD42>multiple</color> damage to the unit</outline>","vn":"<outline color=black width=3>Obtain the Tachi Gale, swing out the Tornado Blade, causing <color=#FFDD42>multiple</color> damage to the unit</outline>","jp":"<outline color=black width=3>Obtain the Tachi Gale, swing out the Tornado Blade, causing <color=#FFDD42>multiple</color> damage to the unit</outline>","kr":"<outline color=black width=3>Obtain the Tachi Gale, swing out the Tornado Blade, causing <color=#FFDD42>multiple</color> damage to the unit</outline>"},"<outline color=black width=3>获得金箍棒,围绕自身旋转且会逐渐<color=#FFDD42>变大</color></outline>":{"id":"<outline color=black width=3>获得金箍棒,围绕自身旋转且会逐渐<color=#FFDD42>变大</color></outline>","en":"<outline color=black width=3>Obtain the Golden Cudgel, which rotates around itself and gradually <color=#FFDD42>gets bigger</color></outline>","vn":"<outline color=black width=3>Obtain the Golden Cudgel, which rotates around itself and gradually <color=#FFDD42>gets bigger</color></outline>","jp":"<outline color=black width=3>Obtain the Golden Cudgel, which rotates around itself and gradually <color=#FFDD42>gets bigger</color></outline>","kr":"<outline color=black width=3>Obtain the Golden Cudgel, which rotates around itself and gradually <color=#FFDD42>gets bigger</color></outline>"},"<outline color=black width=3>获得玄武棒,竖直向前<color=#FFDD42>翻滚</color></outline>":{"id":"<outline color=black width=3>获得玄武棒,竖直向前<color=#FFDD42>翻滚</color></outline>","en":"<outline color=black width=3>Obtain the Black Tortoise Rod, which <color=#FFDD42>rolls vertically forward</color></outline>","vn":"<outline color=black width=3>Obtain the Black Tortoise Rod, which <color=#FFDD42>rolls vertically forward</color></outline>","jp":"<outline color=black width=3>Obtain the Black Tortoise Rod, which <color=#FFDD42>rolls vertically forward</color></outline>","kr":"<outline color=black width=3>Obtain the Black Tortoise Rod, which <color=#FFDD42>rolls vertically forward</color></outline>"},"<outline color=black width=3>获得饼之花,释放后会逐渐减速并停留在场景中一段时间</outline>":{"id":"<outline color=black width=3>获得饼之花,释放后会逐渐减速并停留在场景中一段时间</outline>","en":"<outline color=black width=3>Obtain the Flower of the Cake, which will gradually slow down after release and stay in the scene for a while</outline>","vn":"<outline color=black width=3>Obtain the Flower of the Cake, which will gradually slow down after release and stay in the scene for a while</outline>","jp":"<outline color=black width=3>Obtain the Flower of the Cake, which will gradually slow down after release and stay in the scene for a while</outline>","kr":"<outline color=black width=3>Obtain the Flower of the Cake, which will gradually slow down after release and stay in the scene for a while</outline>"},"<outline color=black width=3>获得磁暴地雷,爆炸后会产生<color=#FFDD42>4个</color>电球</outline>":{"id":"<outline color=black width=3>获得磁暴地雷,爆炸后会产生<color=#FFDD42>4个</color>电球</outline>","en":"<outline color=black width=3>Obtain magnetic mines, which will produce <color=#FFDD42>4</color> electric balls after exploding</outline>","vn":"<outline color=black width=3>Obtain magnetic mines, which will produce <color=#FFDD42>4</color> electric balls after exploding</outline>","jp":"<outline color=black width=3>Obtain magnetic mines, which will produce <color=#FFDD42>4</color> electric balls after exploding</outline>","kr":"<outline color=black width=3>Obtain magnetic mines, which will produce <color=#FFDD42>4</color> electric balls after exploding</outline>"},"<outline color=black width=3>获得激光地雷,地雷之间<color=#FFDD42>激光连线</color>,造成持续伤害</outline>":{"id":"<outline color=black width=3>获得激光地雷,地雷之间<color=#FFDD42>激光连线</color>,造成持续伤害</outline>","en":"<outline color=black width=3>Get laser mines,\nmines are <color=#FFDD42>connected by lasers</color></outline>","vn":"<outline color=black width=3>Get laser mines,\nmines are <color=#FFDD42>connected by lasers</color></outline>","jp":"<outline color=black width=3>Get laser mines,\nmines are <color=#FFDD42>connected by lasers</color></outline>","kr":"<outline color=black width=3>Get laser mines,\nmines are <color=#FFDD42>connected by lasers</color></outline>"},"<outline color=black width=3>获得燃烧瓶</outline>":{"id":"<outline color=black width=3>获得燃烧瓶</outline>","en":"<outline color=black width=3>Get Molotov cocktail</outline>","vn":"<outline color=black width=3>Get Molotov cocktail</outline>","jp":"<outline color=black width=3>Get Molotov cocktail</outline>","kr":"<outline color=black width=3>Get Molotov cocktail</outline>"},"<outline color=black width=3>获得飞斧</outline>":{"id":"<outline color=black width=3>获得飞斧</outline>","en":"<outline color=black width=3>Get throwing axe</outline>","vn":"<outline color=black width=3>Get throwing axe</outline>","jp":"<outline color=black width=3>Get throwing axe</outline>","kr":"<outline color=black width=3>Get throwing axe</outline>"},"<outline color=black width=3>获得回旋镖</outline>":{"id":"<outline color=black width=3>获得回旋镖</outline>","en":"<outline color=black width=3>Get boomerang</outline>","vn":"<outline color=black width=3>Get boomerang</outline>","jp":"<outline color=black width=3>Get boomerang</outline>","kr":"<outline color=black width=3>Get boomerang</outline>"},"<outline color=black width=3>获得狙击枪</outline>":{"id":"<outline color=black width=3>获得狙击枪</outline>","en":"<outline color=black width=3>Get sniper rifle</outline>","vn":"<outline color=black width=3>Get sniper rifle</outline>","jp":"<outline color=black width=3>Get sniper rifle</outline>","kr":"<outline color=black width=3>Get sniper rifle</outline>"},"<outline color=black width=3>获得炸药</outline>":{"id":"<outline color=black width=3>获得炸药</outline>","en":"<outline color=black width=3>Get explosives</outline>","vn":"<outline color=black width=3>Get explosives</outline>","jp":"<outline color=black width=3>Get explosives</outline>","kr":"<outline color=black width=3>Get explosives</outline>"},"<outline color=black width=3>获得地雷</outline>":{"id":"<outline color=black width=3>获得地雷</outline>","en":"<outline color=black width=3>Get mines</outline>","vn":"<outline color=black width=3>Get mines</outline>","jp":"<outline color=black width=3>Get mines</outline>","kr":"<outline color=black width=3>Get mines</outline>"},"<outline color=black width=3>获得长矛</outline>":{"id":"<outline color=black width=3>获得长矛</outline>","en":"<outline color=black width=3>Get spears</outline>","vn":"<outline color=black width=3>Get spears</outline>","jp":"<outline color=black width=3>Get spears</outline>","kr":"<outline color=black width=3>Get spears</outline>"},"<outline color=black width=3>获得棍棒</outline>":{"id":"<outline color=black width=3>获得棍棒</outline>","en":"<outline color=black width=3>Get clubs</outline>","vn":"<outline color=black width=3>Get clubs</outline>","jp":"<outline color=black width=3>Get clubs</outline>","kr":"<outline color=black width=3>Get clubs</outline>"},"<outline color=black width=3>获得太刀</outline>":{"id":"<outline color=black width=3>获得太刀</outline>","en":"<outline color=black width=3>Get katana</outline>","vn":"<outline color=black width=3>Get katana</outline>","jp":"<outline color=black width=3>Get katana</outline>","kr":"<outline color=black width=3>Get katana</outline>"},"<outline color=black width=3>获得复合弓</outline>":{"id":"<outline color=black width=3>获得复合弓</outline>","en":"<outline color=black width=3>Get compound bow</outline>","vn":"<outline color=black width=3>Get compound bow</outline>","jp":"<outline color=black width=3>Get compound bow</outline>","kr":"<outline color=black width=3>Get compound bow</outline>"},"脉冲光束":{"id":"脉冲光束","en":"Pulse beam","vn":"Pulse beam","jp":"Pulse beam","kr":"Pulse beam"},"<outline color=black width=3>获得脉冲光束,对直线上的单位造成伤害</outline>":{"id":"<outline color=black width=3>获得脉冲光束,对直线上的单位造成伤害</outline>","en":"<outline color=black width=3>Get a pulse beam, causing damage to units in a straight line</outline>","vn":"<outline color=black width=3>Get a pulse beam, causing damage to units in a straight line</outline>","jp":"<outline color=black width=3>Get a pulse beam, causing damage to units in a straight line</outline>","kr":"<outline color=black width=3>Get a pulse beam, causing damage to units in a straight line</outline>"},"石头龙-霰弹枪":{"id":"石头龙-霰弹枪","en":"Stone Dragon-Shotgun","vn":"Stone Dragon-Shotgun","jp":"Stone Dragon-Shotgun","kr":"Stone Dragon-Shotgun"},"<outline color=black width=3>获得霰弹枪</outline>":{"id":"<outline color=black width=3>获得霰弹枪</outline>","en":"<outline color=black width=3>Get a shotgun</outline>","vn":"<outline color=black width=3>Get a shotgun</outline>","jp":"<outline color=black width=3>Get a shotgun</outline>","kr":"<outline color=black width=3>Get a shotgun</outline>"},"石头龙-激光枪":{"id":"石头龙-激光枪","en":"Stone Dragon-Laser Gun","vn":"Stone Dragon-Laser Gun","jp":"Stone Dragon-Laser Gun","kr":"Stone Dragon-Laser Gun"},"<outline color=black width=3>获得激光枪</outline>":{"id":"<outline color=black width=3>获得激光枪</outline>","en":"<outline color=black width=3>Get a laser gun</outline>","vn":"<outline color=black width=3>Get a laser gun</outline>","jp":"<outline color=black width=3>Get a laser gun</outline>","kr":"<outline color=black width=3>Get a laser gun</outline>"},"石头龙-手枪":{"id":"石头龙-手枪","en":"Stone Dragon-Pistol","vn":"Stone Dragon-Pistol","jp":"Stone Dragon-Pistol","kr":"Stone Dragon-Pistol"},"<outline color=black width=2>获得子弹,疯狂射击</outline>":{"id":"<outline color=black width=2>获得子弹,疯狂射击</outline>","en":"<outline color=black width=2>Get bullets, crazy shooting</outline>","vn":"<outline color=black width=2>Get bullets, crazy shooting</outline>","jp":"<outline color=black width=2>Get bullets, crazy shooting</outline>","kr":"<outline color=black width=2>Get bullets, crazy shooting</outline>"},"多重射击":{"id":"多重射击","en":"Multiple shots","vn":"Multiple shots","jp":"Multiple shots","kr":"Multiple shots"},"<outline color=black width=2>子弹数量<color=#FFDD42>+3</color></outline>":{"id":"<outline color=black width=2>子弹数量<color=#FFDD42>+3</color></outline>","en":"<outline color=black width=2>Number of bullets<color=#FFDD42>+3</color></outline>","vn":"<outline color=black width=2>Number of bullets<color=#FFDD42>+3</color></outline>","jp":"<outline color=black width=2>Number of bullets<color=#FFDD42>+3</color></outline>","kr":"<outline color=black width=2>Number of bullets<color=#FFDD42>+3</color></outline>"},"巨型子弹":{"id":"巨型子弹","en":"Giant bullets","vn":"Giant bullets","jp":"Giant bullets","kr":"Giant bullets"},"<outline color=black width=2>子弹体积<color=#FFDD42>+100%</color>伤害+100%</outline>":{"id":"<outline color=black width=2>子弹体积<color=#FFDD42>+100%</color>伤害+100%</outline>","en":"<outline color=black width=2>Bullet volume<color=#FFDD42>+100%</color>Damage+100%</outline>","vn":"<outline color=black width=2>Bullet volume<color=#FFDD42>+100%</color>Damage+100%</outline>","jp":"<outline color=black width=2>Bullet volume<color=#FFDD42>+100%</color>Damage+100%</outline>","kr":"<outline color=black width=2>Bullet volume<color=#FFDD42>+100%</color>Damage+100%</outline>"},"护盾":{"id":"护盾","en":"Shield","vn":"Shield","jp":"Shield","kr":"Shield"},"<outline color=black width=2>每回合抵挡<color=#FFDD42>2次</color>伤害</outline>":{"id":"<outline color=black width=2>每回合抵挡<color=#FFDD42>2次</color>伤害</outline>","en":"<outline color=black width=2>Blocks<color=#FFDD42>2 times</color> of damage per round</outline>","vn":"<outline color=black width=2>Blocks<color=#FFDD42>2 times</color> of damage per round</outline>","jp":"<outline color=black width=2>Blocks<color=#FFDD42>2 times</color> of damage per round</outline>","kr":"<outline color=black width=2>Blocks<color=#FFDD42>2 times</color> of damage per round</outline>"},"攻速":{"id":"攻速","en":"Attack speed","vn":"Attack speed","jp":"Attack speed","kr":"Attack speed"},"<outline color=black width=2>子弹飞行速度<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>子弹飞行速度<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Bullet flight speed<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Bullet flight speed<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Bullet flight speed<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Bullet flight speed<color=#FFDD42>+100%</color></outline>"},"弹道":{"id":"弹道","en":"Trajectory","vn":"Trajectory","jp":"Trajectory","kr":"Trajectory"},"神龙boss召唤石块":{"id":"神龙boss召唤石块","en":"Dragon boss summons stone","vn":"Dragon boss summons stone","jp":"Dragon boss summons stone","kr":"Dragon boss summons stone"},"<outline color=black width=2>生命减少95%移速增加200%</outline>":{"id":"<outline color=black width=2>生命减少95%移速增加200%</outline>","en":"<outline color=black width=2>Life reduced by 95% and movement speed increased by 200%</outline>","vn":"<outline color=black width=2>Life reduced by 95% and movement speed increased by 200%</outline>","jp":"<outline color=black width=2>Life reduced by 95% and movement speed increased by 200%</outline>","kr":"<outline color=black width=2>Life reduced by 95% and movement speed increased by 200%</outline>"},"龙头初始加速":{"id":"龙头初始加速","en":"Dragon head initial acceleration","vn":"Dragon head initial acceleration","jp":"Dragon head initial acceleration","kr":"Dragon head initial acceleration"},"<outline color=black width=2>移速+200%</outline>":{"id":"<outline color=black width=2>移速+200%</outline>","en":"<outline color=black width=2>Movement speed+200%</outline>","vn":"<outline color=black width=2>Movement speed+200%</outline>","jp":"<outline color=black width=2>Movement speed+200%</outline>","kr":"<outline color=black width=2>Movement speed+200%</outline>"},"龙技能加速":{"id":"龙技能加速","en":"Dragon skill acceleration","vn":"Dragon skill acceleration","jp":"Dragon skill acceleration","kr":"Dragon skill acceleration"},"龙头无敌":{"id":"龙头无敌","en":"Dragon head invincible","vn":"Dragon head invincible","jp":"Dragon head invincible","kr":"Dragon head invincible"},"<outline color=black width=2>混沌之刃伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>混沌之刃伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Chaos Blade damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Chaos Blade damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Chaos Blade damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Chaos Blade damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>混沌之刃速度<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>混沌之刃速度<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Chaos Blade speed<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Chaos Blade speed<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Chaos Blade speed<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Chaos Blade speed<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>混沌之刃攻击范围<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>混沌之刃攻击范围<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Chaos Blade attack range<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Chaos Blade attack range<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Chaos Blade attack range<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Chaos Blade attack range<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>混沌之刃连击<color=#FFDD42>+4</color></outline>":{"id":"<outline color=black width=2>混沌之刃连击<color=#FFDD42>+4</color></outline>","en":"<outline color=black width=2>Chaos Blade combo<color=#FFDD42>+4</color></outline>","vn":"<outline color=black width=2>Chaos Blade combo<color=#FFDD42>+4</color></outline>","jp":"<outline color=black width=2>Chaos Blade combo<color=#FFDD42>+4</color></outline>","kr":"<outline color=black width=2>Chaos Blade combo<color=#FFDD42>+4</color></outline>"},"<outline color=black width=2>混沌之刃刀刀<color=#FFDD42>暴击</color></outline>":{"id":"<outline color=black width=2>混沌之刃刀刀<color=#FFDD42>暴击</color></outline>","en":"<outline color=black width=2>Chaos Blade <color=#FFDD42>Critical Hit</color></outline>","vn":"<outline color=black width=2>Chaos Blade <color=#FFDD42>Critical Hit</color></outline>","jp":"<outline color=black width=2>Chaos Blade <color=#FFDD42>Critical Hit</color></outline>","kr":"<outline color=black width=2>Chaos Blade <color=#FFDD42>Critical Hit</color></outline>"},"致命一击":{"id":"致命一击","en":"Critical Hit","vn":"Critical Hit","jp":"Critical Hit","kr":"Critical Hit"},"<outline color=black width=2>混沌之刃暴击伤害<color=#FFDD42>+200%</color></outline>":{"id":"<outline color=black width=2>混沌之刃暴击伤害<color=#FFDD42>+200%</color></outline>","en":"<outline color=black width=2>Chaos Blade Critical Hit Damage<color=#FFDD42>+200%</color></outline>","vn":"<outline color=black width=2>Chaos Blade Critical Hit Damage<color=#FFDD42>+200%</color></outline>","jp":"<outline color=black width=2>Chaos Blade Critical Hit Damage<color=#FFDD42>+200%</color></outline>","kr":"<outline color=black width=2>Chaos Blade Critical Hit Damage<color=#FFDD42>+200%</color></outline>"},"<outline color=black width=2>混沌之刃命中后附带重伤效果,使其受到的伤害<color=#FFDD42>+20%</color>持续<color=#FFDD42>+3s</color>可叠加3层</outline>":{"id":"<outline color=black width=2>混沌之刃命中后附带重伤效果,使其受到的伤害<color=#FFDD42>+20%</color>持续<color=#FFDD42>+3s</color>可叠加3层</outline>","en":"<outline color=black width=2>Chaos Blade has a heavy injury effect after hitting, causing the damage it receives to be <color=#FFDD42>+20%</color> for <color=#FFDD42>+3s</color> and can be stacked 3 times</outline>","vn":"<outline color=black width=2>Chaos Blade has a heavy injury effect after hitting, causing the damage it receives to be <color=#FFDD42>+20%</color> for <color=#FFDD42>+3s</color> and can be stacked 3 times</outline>","jp":"<outline color=black width=2>Chaos Blade has a heavy injury effect after hitting, causing the damage it receives to be <color=#FFDD42>+20%</color> for <color=#FFDD42>+3s</color> and can be stacked 3 times</outline>","kr":"<outline color=black width=2>Chaos Blade has a heavy injury effect after hitting, causing the damage it receives to be <color=#FFDD42>+20%</color> for <color=#FFDD42>+3s</color> and can be stacked 3 times</outline>"},"<outline color=black width=2>混沌之刃伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>混沌之刃伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Chaos Blade Damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Chaos Blade Damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Chaos Blade Damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Chaos Blade Damage<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>淬毒之刃数量<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>淬毒之刃数量<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Number of Poison Blades<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Number of Poison Blades<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Number of Poison Blades<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Number of Poison Blades<color=#FFDD42>+2</color></outline>"},"<outline color=black width=2>淬毒之刃伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>淬毒之刃伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Poison Blade Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Poison Blade Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Poison Blade Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Poison Blade Damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>淬毒之刃速度<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>淬毒之刃速度<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Poison Blade Speed<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Poison Blade Speed<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Poison Blade Speed<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Poison Blade Speed<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>淬毒之刃命中后有在地上产生毒液对触碰的单位造成<color=#FFDD42>持续伤害</color></outline>":{"id":"<outline color=black width=2>淬毒之刃命中后有在地上产生毒液对触碰的单位造成<color=#FFDD42>持续伤害</color></outline>","en":"<outline color=black width=2>Poison Blade generates venom on the ground after hitting, causing <color=#FFDD42>continuous damage</color></outline> to the touched units","vn":"<outline color=black width=2>Poison Blade generates venom on the ground after hitting, causing <color=#FFDD42>continuous damage</color></outline> to the touched units","jp":"<outline color=black width=2>Poison Blade generates venom on the ground after hitting, causing <color=#FFDD42>continuous damage</color></outline> to the touched units","kr":"<outline color=black width=2>Poison Blade generates venom on the ground after hitting, causing <color=#FFDD42>continuous damage</color></outline> to the touched units"},"<outline color=black width=2>淬毒之刃暴击率<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>淬毒之刃暴击率<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Poison Blade Critical Hit Rate<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Poison Blade Critical Hit Rate<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Poison Blade Critical Hit Rate<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Poison Blade Critical Hit Rate<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>淬毒之刃中毒伤害<color=#FFDD42>+100%</color>且中毒效果将持续到<color=#FFDD42>单位死亡</color></outline>":{"id":"<outline color=black width=2>淬毒之刃中毒伤害<color=#FFDD42>+100%</color>且中毒效果将持续到<color=#FFDD42>单位死亡</color></outline>","en":"<outline color=black width=2>Poison Blade Poison Damage<color=#FFDD42>+100%</color> and the poisoning effect will last until <color=#FFDD42>unit dies</color></outline>","vn":"<outline color=black width=2>Poison Blade Poison Damage<color=#FFDD42>+100%</color> and the poisoning effect will last until <color=#FFDD42>unit dies</color></outline>","jp":"<outline color=black width=2>Poison Blade Poison Damage<color=#FFDD42>+100%</color> and the poisoning effect will last until <color=#FFDD42>unit dies</color></outline>","kr":"<outline color=black width=2>Poison Blade Poison Damage<color=#FFDD42>+100%</color> and the poisoning effect will last until <color=#FFDD42>unit dies</color></outline>"},"<outline color=black width=2>淬毒之刃中毒叠加层数<color=#FFDD42>+3</color></outline>":{"id":"<outline color=black width=2>淬毒之刃中毒叠加层数<color=#FFDD42>+3</color></outline>","en":"<outline color=black width=2>Poison Blade Poisoning Stacking Layers<color=#FFDD42>+3</color></outline>","vn":"<outline color=black width=2>Poison Blade Poisoning Stacking Layers<color=#FFDD42>+3</color></outline>","jp":"<outline color=black width=2>Poison Blade Poisoning Stacking Layers<color=#FFDD42>+3</color></outline>","kr":"<outline color=black width=2>Poison Blade Poisoning Stacking Layers<color=#FFDD42>+3</color></outline>"},"迟钝":{"id":"迟钝","en":"Slowness","vn":"Slowness","jp":"Slowness","kr":"Slowness"},"<outline color=black width=2>淬毒之刃命中后可以使单位减速<color=#FFDD42>10%</color>持续3s可叠加4次</outline>":{"id":"<outline color=black width=2>淬毒之刃命中后可以使单位减速<color=#FFDD42>10%</color>持续3s可叠加4次</outline>","en":"<outline color=black width=2>Poison Blade can slow down the unit after hitting <color=#FFDD42>10%</color> for 3s and can be stacked 4 times</outline>","vn":"<outline color=black width=2>Poison Blade can slow down the unit after hitting <color=#FFDD42>10%</color> for 3s and can be stacked 4 times</outline>","jp":"<outline color=black width=2>Poison Blade can slow down the unit after hitting <color=#FFDD42>10%</color> for 3s and can be stacked 4 times</outline>","kr":"<outline color=black width=2>Poison Blade can slow down the unit after hitting <color=#FFDD42>10%</color> for 3s and can be stacked 4 times</outline>"},"毒液专精":{"id":"毒液专精","en":"Venom Expertise","vn":"Venom Expertise","jp":"Venom Expertise","kr":"Venom Expertise"},"<outline color=black width=2>淬毒之刃中毒伤害<color=#FFDD42>+50%</color>中毒伤害间隔<color=#FFDD42>-50%</color></outline>":{"id":"<outline color=black width=2>淬毒之刃中毒伤害<color=#FFDD42>+50%</color>中毒伤害间隔<color=#FFDD42>-50%</color></outline>","en":"<outline color=black width=2>Poison Blade Poison Damage<color=#FFDD42>+50%</color>Poison Damage Interval<color=#FFDD42>-50%</color></outline>","vn":"<outline color=black width=2>Poison Blade Poison Damage<color=#FFDD42>+50%</color>Poison Damage Interval<color=#FFDD42>-50%</color></outline>","jp":"<outline color=black width=2>Poison Blade Poison Damage<color=#FFDD42>+50%</color>Poison Damage Interval<color=#FFDD42>-50%</color></outline>","kr":"<outline color=black width=2>Poison Blade Poison Damage<color=#FFDD42>+50%</color>Poison Damage Interval<color=#FFDD42>-50%</color></outline>"},"瘟疫使徒":{"id":"瘟疫使徒","en":"Plague Apostle","vn":"Plague Apostle","jp":"Plague Apostle","kr":"Plague Apostle"},"<outline color=black width=2>淬毒之刃伤害<color=#FFDD42>+300%</color>数量<color=#FFDD42>+4</color></outline>":{"id":"<outline color=black width=2>淬毒之刃伤害<color=#FFDD42>+300%</color>数量<color=#FFDD42>+4</color></outline>","en":"<outline color=black width=2>Poison Blade Damage<color=#FFDD42>+300%</color>Amount<color=#FFDD42>+4</color></outline>","vn":"<outline color=black width=2>Poison Blade Damage<color=#FFDD42>+300%</color>Amount<color=#FFDD42>+4</color></outline>","jp":"<outline color=black width=2>Poison Blade Damage<color=#FFDD42>+300%</color>Amount<color=#FFDD42>+4</color></outline>","kr":"<outline color=black width=2>Poison Blade Damage<color=#FFDD42>+300%</color>Amount<color=#FFDD42>+4</color></outline>"},"<outline color=black width=2>爆裂弓伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>爆裂弓伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Explosive Bow Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Explosive Bow Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Explosive Bow Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Explosive Bow Damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>爆裂弓速度<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>爆裂弓速度<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Explosive Bow Speed<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Explosive Bow Speed<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Explosive Bow Speed<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Explosive Bow Speed<color=#FFDD42>+25%</color></outline>"},"爆裂":{"id":"爆裂","en":"Explosion","vn":"Explosion","jp":"Explosion","kr":"Explosion"},"<outline color=black width=2>爆裂弓发射箭矢数<color=#FFDD42>+3</color></outline>":{"id":"<outline color=black width=2>爆裂弓发射箭矢数<color=#FFDD42>+3</color></outline>","en":"<outline color=black width=2>Number of arrows fired by the Burst Bow<color=#FFDD42>+3</color></outline>","vn":"<outline color=black width=2>Number of arrows fired by the Burst Bow<color=#FFDD42>+3</color></outline>","jp":"<outline color=black width=2>Number of arrows fired by the Burst Bow<color=#FFDD42>+3</color></outline>","kr":"<outline color=black width=2>Number of arrows fired by the Burst Bow<color=#FFDD42>+3</color></outline>"},"天罗地网":{"id":"天罗地网","en":"Heavenly Dragnet","vn":"Heavenly Dragnet","jp":"Heavenly Dragnet","kr":"Heavenly Dragnet"},"<outline color=black width=2>爆裂弓爆裂的箭矢飞行速度<color=#FFDD42>+80%</color>反弹次数<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>爆裂弓爆裂的箭矢飞行速度<color=#FFDD42>+80%</color>反弹次数<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Flying speed of the Burst Bow's arrows<color=#FFDD42>+80%</color>Number of rebounds<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Flying speed of the Burst Bow's arrows<color=#FFDD42>+80%</color>Number of rebounds<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Flying speed of the Burst Bow's arrows<color=#FFDD42>+80%</color>Number of rebounds<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Flying speed of the Burst Bow's arrows<color=#FFDD42>+80%</color>Number of rebounds<color=#FFDD42>+1</color></outline>"},"<outline color=black width=2>爆裂弓暴击率<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>爆裂弓暴击率<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Critical hit rate of the Burst Bow<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Critical hit rate of the Burst Bow<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Critical hit rate of the Burst Bow<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Critical hit rate of the Burst Bow<color=#FFDD42>+15%</color></outline>"},"毁灭穿透":{"id":"毁灭穿透","en":"Destruction penetration","vn":"Destruction penetration","jp":"Destruction penetration","kr":"Destruction penetration"},"<outline color=black width=2>爆裂弓伤害<color=#FFDD42>+150%</color>,穿透数量<color=#FFDD42>+2</color>(可叠加3次)</outline>":{"id":"<outline color=black width=2>爆裂弓伤害<color=#FFDD42>+150%</color>,穿透数量<color=#FFDD42>+2</color>(可叠加3次)</outline>","en":"<outline color=black width=2>Burst Bow damage<color=#FFDD42>+150%</color>, number of penetrations<color=#FFDD42>+2</color>(can be stacked 3 times)</outline>","vn":"<outline color=black width=2>Burst Bow damage<color=#FFDD42>+150%</color>, number of penetrations<color=#FFDD42>+2</color>(can be stacked 3 times)</outline>","jp":"<outline color=black width=2>Burst Bow damage<color=#FFDD42>+150%</color>, number of penetrations<color=#FFDD42>+2</color>(can be stacked 3 times)</outline>","kr":"<outline color=black width=2>Burst Bow damage<color=#FFDD42>+150%</color>, number of penetrations<color=#FFDD42>+2</color>(can be stacked 3 times)</outline>"},"<outline color=black width=2>爆裂弓伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>爆裂弓伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Burst Bow damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Burst Bow damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Burst Bow damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Burst Bow damage<color=#FFDD42>+100%</color></outline>"},"暴伤":{"id":"暴伤","en":"Critical injury","vn":"Critical injury","jp":"Critical injury","kr":"Critical injury"},"<outline color=black width=2>爆裂弓暴击伤害<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>爆裂弓暴击伤害<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Burst Bow Critical Damage<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Burst Bow Critical Damage<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Burst Bow Critical Damage<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Burst Bow Critical Damage<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>龙之力伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>龙之力伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>龙之力体积<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>龙之力体积<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Dragon Power Volume<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Dragon Power Volume<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Dragon Power Volume<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Dragon Power Volume<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>龙之力变成<color=#FFDD42>黑龙</color>，移动方式改变，伤害+150%，命中敌人会造成<color=#FFDD42>黑炎灼烧</color></outline>":{"id":"<outline color=black width=2>龙之力变成<color=#FFDD42>黑龙</color>，移动方式改变，伤害+150%，命中敌人会造成<color=#FFDD42>黑炎灼烧</color></outline>","en":"<outline color=black width=2>Dragon Power becomes a <color=#FFDD42>Black Dragon</color>, the movement method changes, the damage is +150%, and hitting the enemy will cause <color=#FFDD42>Black Flame Burning</color></outline>","vn":"<outline color=black width=2>Dragon Power becomes a <color=#FFDD42>Black Dragon</color>, the movement method changes, the damage is +150%, and hitting the enemy will cause <color=#FFDD42>Black Flame Burning</color></outline>","jp":"<outline color=black width=2>Dragon Power becomes a <color=#FFDD42>Black Dragon</color>, the movement method changes, the damage is +150%, and hitting the enemy will cause <color=#FFDD42>Black Flame Burning</color></outline>","kr":"<outline color=black width=2>Dragon Power becomes a <color=#FFDD42>Black Dragon</color>, the movement method changes, the damage is +150%, and hitting the enemy will cause <color=#FFDD42>Black Flame Burning</color></outline>"},"<outline color=black width=2>龙之力速度<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>龙之力速度<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Dragon Power Speed<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Dragon Power Speed<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Dragon Power Speed<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Dragon Power Speed<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>龙之力伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>龙之力伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+100%</color></outline>"},"九龙戏珠":{"id":"九龙戏珠","en":"Nine Dragons Playing with Pearls","vn":"Nine Dragons Playing with Pearls","jp":"Nine Dragons Playing with Pearls","kr":"Nine Dragons Playing with Pearls"},"<outline color=black width=2>龙之力发射<color=#FFDD42>9条</color>龙</outline>":{"id":"<outline color=black width=2>龙之力发射<color=#FFDD42>9条</color>龙</outline>","en":"<outline color=black width=2>Dragon Force launches <color=#FFDD42>9</color> dragons</outline>","vn":"<outline color=black width=2>Dragon Force launches <color=#FFDD42>9</color> dragons</outline>","jp":"<outline color=black width=2>Dragon Force launches <color=#FFDD42>9</color> dragons</outline>","kr":"<outline color=black width=2>Dragon Force launches <color=#FFDD42>9</color> dragons</outline>"},"<outline color=black width=2>雷电之斧体积<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>雷电之斧体积<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Thunder Axe Volume<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Thunder Axe Volume<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Thunder Axe Volume<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Thunder Axe Volume<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>雷电之斧速度<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>雷电之斧速度<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Thunder Axe Speed<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Thunder Axe Speed<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Thunder Axe Speed<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Thunder Axe Speed<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>雷电之斧触发的落雷伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>雷电之斧触发的落雷伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Thunder damage triggered by Thunder Axe<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Thunder damage triggered by Thunder Axe<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Thunder damage triggered by Thunder Axe<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Thunder damage triggered by Thunder Axe<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>雷电之斧飞出后,会<color=#FFDD42>停留</color>一段时间</outline>":{"id":"<outline color=black width=2>雷电之斧飞出后,会<color=#FFDD42>停留</color>一段时间</outline>","en":"<outline color=black width=2>After Thunder Axe flies out, it will <color=#FFDD42>stay</color> for a while</outline>","vn":"<outline color=black width=2>After Thunder Axe flies out, it will <color=#FFDD42>stay</color> for a while</outline>","jp":"<outline color=black width=2>After Thunder Axe flies out, it will <color=#FFDD42>stay</color> for a while</outline>","kr":"<outline color=black width=2>After Thunder Axe flies out, it will <color=#FFDD42>stay</color> for a while</outline>"},"<outline color=black width=2>雷电之斧命中后会产生<color=#FFDD42>雷霆冲击</color></outline>":{"id":"<outline color=black width=2>雷电之斧命中后会产生<color=#FFDD42>雷霆冲击</color></outline>","en":"<outline color=black width=2>After Thunder Axe hits, it will produce <color=#FFDD42>Thunder Shock</color></outline>","vn":"<outline color=black width=2>After Thunder Axe hits, it will produce <color=#FFDD42>Thunder Shock</color></outline>","jp":"<outline color=black width=2>After Thunder Axe hits, it will produce <color=#FFDD42>Thunder Shock</color></outline>","kr":"<outline color=black width=2>After Thunder Axe hits, it will produce <color=#FFDD42>Thunder Shock</color></outline>"},"<outline color=black width=2>雷电之斧暴击率<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>雷电之斧暴击率<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Thunder Axe Critical Hit Rate<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Thunder Axe Critical Hit Rate<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Thunder Axe Critical Hit Rate<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Thunder Axe Critical Hit Rate<color=#FFDD42>+15%</color></outline>"},"<outline color=black width=2>雷电之斧暴击伤害<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>雷电之斧暴击伤害<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Thunder Axe Critical Hit Damage<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Thunder Axe Critical Hit Damage<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Thunder Axe Critical Hit Damage<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Thunder Axe Critical Hit Damage<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>雷电之斧伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>雷电之斧伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Thunder Axe Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Thunder Axe Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Thunder Axe Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Thunder Axe Damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>雷电之斧伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>雷电之斧伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Thunder Axe Damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Thunder Axe Damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Thunder Axe Damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Thunder Axe Damage<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>虚无之剑的飞行速度<color=#FFDD42>+50%</color>伤害<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>虚无之剑的飞行速度<color=#FFDD42>+50%</color>伤害<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Void Sword Flight Speed<color=#FFDD42>+50%</color>Damage<color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Void Sword Flight Speed<color=#FFDD42>+50%</color>Damage<color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Void Sword Flight Speed<color=#FFDD42>+50%</color>Damage<color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Void Sword Flight Speed<color=#FFDD42>+50%</color>Damage<color=#FFDD42>+30%</color></outline>"},"<outline color=black width=2>虚无之剑伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>虚无之剑伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Void Sword Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Void Sword Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Void Sword Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Void Sword Damage<color=#FFDD42>+50%</color></outline>"},"双剑":{"id":"双剑","en":"Dual Swords","vn":"Dual Swords","jp":"Dual Swords","kr":"Dual Swords"},"<outline color=black width=2>虚无之剑数量<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>虚无之剑数量<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Number of Void Swords<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Number of Void Swords<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Number of Void Swords<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Number of Void Swords<color=#FFDD42>+2</color></outline>"},"万剑齐发":{"id":"万剑齐发","en":"Ten Thousand Swords","vn":"Ten Thousand Swords","jp":"Ten Thousand Swords","kr":"Ten Thousand Swords"},"<outline color=black width=2>发射<color=#FFDD42>大量</color>虚无之剑</outline>":{"id":"<outline color=black width=2>发射<color=#FFDD42>大量</color>虚无之剑</outline>","en":"<outline color=black width=2>Launch<color=#FFDD42>A large number</color> of Void Swords</outline>","vn":"<outline color=black width=2>Launch<color=#FFDD42>A large number</color> of Void Swords</outline>","jp":"<outline color=black width=2>Launch<color=#FFDD42>A large number</color> of Void Swords</outline>","kr":"<outline color=black width=2>Launch<color=#FFDD42>A large number</color> of Void Swords</outline>"},"<outline color=black width=2>虚无之剑暴击率<color=#FFDD42>+15%</color></outline>":{"id":"<outline color=black width=2>虚无之剑暴击率<color=#FFDD42>+15%</color></outline>","en":"<outline color=black width=2>Void Sword Critical Hit Rate<color=#FFDD42>+15%</color></outline>","vn":"<outline color=black width=2>Void Sword Critical Hit Rate<color=#FFDD42>+15%</color></outline>","jp":"<outline color=black width=2>Void Sword Critical Hit Rate<color=#FFDD42>+15%</color></outline>","kr":"<outline color=black width=2>Void Sword Critical Hit Rate<color=#FFDD42>+15%</color></outline>"},"<outline color=black width=2>虚无之剑暴击伤害<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>虚无之剑暴击伤害<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Void Sword Critical Damage<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Void Sword Critical Damage<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Void Sword Critical Damage<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Void Sword Critical Damage<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>虚无之剑伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>虚无之剑伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Void Sword Damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Void Sword Damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Void Sword Damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Void Sword Damage<color=#FFDD42>+100%</color></outline>"},"三连挥砍":{"id":"三连挥砍","en":"Triple Slash","vn":"Triple Slash","jp":"Triple Slash","kr":"Triple Slash"},"<outline color=black width=2>无双重剑挥砍<color=#FFDD42>3次</color></outline>":{"id":"<outline color=black width=2>无双重剑挥砍<color=#FFDD42>3次</color></outline>","en":"<outline color=black width=2>Unlimited Double Sword Slash<color=#FFDD42>3 times</color></outline>","vn":"<outline color=black width=2>Unlimited Double Sword Slash<color=#FFDD42>3 times</color></outline>","jp":"<outline color=black width=2>Unlimited Double Sword Slash<color=#FFDD42>3 times</color></outline>","kr":"<outline color=black width=2>Unlimited Double Sword Slash<color=#FFDD42>3 times</color></outline>"},"<outline color=black width=2>无双重剑伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>无双重剑伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Unlimited double sword damage <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Unlimited double sword damage <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Unlimited double sword damage <color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Unlimited double sword damage <color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>无双重剑剑刃数量<color=#FFDD42>+4</color></outline>":{"id":"<outline color=black width=2>无双重剑剑刃数量<color=#FFDD42>+4</color></outline>","en":"<outline color=black width=2>Unlimited double sword blade number <color=#FFDD42>+4</color></outline>","vn":"<outline color=black width=2>Unlimited double sword blade number <color=#FFDD42>+4</color></outline>","jp":"<outline color=black width=2>Unlimited double sword blade number <color=#FFDD42>+4</color></outline>","kr":"<outline color=black width=2>Unlimited double sword blade number <color=#FFDD42>+4</color></outline>"},"<outline color=black width=2>无双重剑速度<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>无双重剑速度<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Unlimited double sword speed <color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Unlimited double sword speed <color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Unlimited double sword speed <color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Unlimited double sword speed <color=#FFDD42>+25%</color></outline>"},"巨剑式":{"id":"巨剑式","en":"Great sword style","vn":"Great sword style","jp":"Great sword style","kr":"Great sword style"},"<outline color=black width=2>无双重剑和其剑刃体积<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>无双重剑和其剑刃体积<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Unlimited double sword and its blade volume <color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Unlimited double sword and its blade volume <color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Unlimited double sword and its blade volume <color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Unlimited double sword and its blade volume <color=#FFDD42>+25%</color></outline>"},"真红剑刃":{"id":"真红剑刃","en":"True Red Blade","vn":"True Red Blade","jp":"True Red Blade","kr":"True Red Blade"},"<outline color=black width=2>无双重剑剑刃变为红色,命中单位必定<color=#FFDD42>暴击</color></outline>":{"id":"<outline color=black width=2>无双重剑剑刃变为红色,命中单位必定<color=#FFDD42>暴击</color></outline>","en":"<outline color=black width=2>No Double Sword Blade turns red, hits unit <color=#FFDD42>Critical Hit</color></outline>","vn":"<outline color=black width=2>No Double Sword Blade turns red, hits unit <color=#FFDD42>Critical Hit</color></outline>","jp":"<outline color=black width=2>No Double Sword Blade turns red, hits unit <color=#FFDD42>Critical Hit</color></outline>","kr":"<outline color=black width=2>No Double Sword Blade turns red, hits unit <color=#FFDD42>Critical Hit</color></outline>"},"剑刃伤害":{"id":"剑刃伤害","en":"Blade Damage","vn":"Blade Damage","jp":"Blade Damage","kr":"Blade Damage"},"<outline color=black width=2>无双重剑剑刃伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>无双重剑剑刃伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>No Double Sword Blade Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>No Double Sword Blade Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>No Double Sword Blade Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>No Double Sword Blade Damage<color=#FFDD42>+50%</color></outline>"},"一刀流":{"id":"一刀流","en":"One Sword Style","vn":"One Sword Style","jp":"One Sword Style","kr":"One Sword Style"},"<outline color=black width=2>无双重剑和剑刃伤害<color=#FFDD42>+500%</color>暴击伤害<color=#FFDD42>+100%</color>但速度<color=#FFDD42>-50%</color></outline>":{"id":"<outline color=black width=2>无双重剑和剑刃伤害<color=#FFDD42>+500%</color>暴击伤害<color=#FFDD42>+100%</color>但速度<color=#FFDD42>-50%</color></outline>","en":"<outline color=black width=2>No Double Sword and Blade Damage<color=#FFDD42>+500%</color>Critical Hit Damage<color=#FFDD42>+100%</color> but speed<color=#FFDD42>-50%</color></outline>","vn":"<outline color=black width=2>No Double Sword and Blade Damage<color=#FFDD42>+500%</color>Critical Hit Damage<color=#FFDD42>+100%</color> but speed<color=#FFDD42>-50%</color></outline>","jp":"<outline color=black width=2>No Double Sword and Blade Damage<color=#FFDD42>+500%</color>Critical Hit Damage<color=#FFDD42>+100%</color> but speed<color=#FFDD42>-50%</color></outline>","kr":"<outline color=black width=2>No Double Sword and Blade Damage<color=#FFDD42>+500%</color>Critical Hit Damage<color=#FFDD42>+100%</color> but speed<color=#FFDD42>-50%</color></outline>"},"剑与刃":{"id":"剑与刃","en":"Sword and Blade","vn":"Sword and Blade","jp":"Sword and Blade","kr":"Sword and Blade"},"<outline color=black width=2>无双重剑和剑刃伤害<color=#FFDD42>+60%</color></outline>":{"id":"<outline color=black width=2>无双重剑和剑刃伤害<color=#FFDD42>+60%</color></outline>","en":"<outline color=black width=2>No Double Sword and Blade Damage<color=#FFDD42>+60%</color></outline>","vn":"<outline color=black width=2>No Double Sword and Blade Damage<color=#FFDD42>+60%</color></outline>","jp":"<outline color=black width=2>No Double Sword and Blade Damage<color=#FFDD42>+60%</color></outline>","kr":"<outline color=black width=2>No Double Sword and Blade Damage<color=#FFDD42>+60%</color></outline>"},"剑刃数量":{"id":"剑刃数量","en":"Number of Blades","vn":"Number of Blades","jp":"Number of Blades","kr":"Number of Blades"},"<outline color=black width=2>太刀鬼切伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>太刀鬼切伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Tachi Demon Cut Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Tachi Demon Cut Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Tachi Demon Cut Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Tachi Demon Cut Damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>太刀鬼切速度<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>太刀鬼切速度<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Tachi Demon Cut Speed<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Tachi Demon Cut Speed<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Tachi Demon Cut Speed<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Tachi Demon Cut Speed<color=#FFDD42>+25%</color></outline>"},"修罗斩":{"id":"修罗斩","en":"Shura Slash","vn":"Shura Slash","jp":"Shura Slash","kr":"Shura Slash"},"<outline color=black width=2>太刀鬼切会额外释放<color=#FFDD42>修罗斩</color>伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>太刀鬼切会额外释放<color=#FFDD42>修罗斩</color>伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Tachi Demon Cut will release additional<color=#FFDD42>Shura Slash</color> damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Tachi Demon Cut will release additional<color=#FFDD42>Shura Slash</color> damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Tachi Demon Cut will release additional<color=#FFDD42>Shura Slash</color> damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Tachi Demon Cut will release additional<color=#FFDD42>Shura Slash</color> damage<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>太刀鬼切额外释放<color=#FFDD42>1次</color></outline>":{"id":"<outline color=black width=2>太刀鬼切额外释放<color=#FFDD42>1次</color></outline>","en":"<outline color=black width=2>Tachi Demon Cut will release additional<color=#FFDD42>1 time</color></outline>","vn":"<outline color=black width=2>Tachi Demon Cut will release additional<color=#FFDD42>1 time</color></outline>","jp":"<outline color=black width=2>Tachi Demon Cut will release additional<color=#FFDD42>1 time</color></outline>","kr":"<outline color=black width=2>Tachi Demon Cut will release additional<color=#FFDD42>1 time</color></outline>"},"<outline color=black width=2>太刀鬼切暴击率<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>太刀鬼切暴击率<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Tachi Demon Cut Critical Hit Rate<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Tachi Demon Cut Critical Hit Rate<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Tachi Demon Cut Critical Hit Rate<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Tachi Demon Cut Critical Hit Rate<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>太刀鬼切暴击伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>太刀鬼切暴击伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Tachi Demon Cut Critical Hit Damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Tachi Demon Cut Critical Hit Damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Tachi Demon Cut Critical Hit Damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Tachi Demon Cut Critical Hit Damage<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>太刀鬼切伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>太刀鬼切伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Knife Demon Cut Damage <color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Knife Demon Cut Damage <color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Knife Demon Cut Damage <color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Knife Demon Cut Damage <color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>太刀疾风伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>太刀疾风伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Knife Gale Damage <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Knife Gale Damage <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Knife Gale Damage <color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Knife Gale Damage <color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>太刀疾风速度<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>太刀疾风速度<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Knife Gale Speed ​​<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Knife Gale Speed ​​<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Knife Gale Speed ​​<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Knife Gale Speed ​​<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>太刀疾风体积<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>太刀疾风体积<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Knife Gale Volume <color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Knife Gale Volume <color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Knife Gale Volume <color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Knife Gale Volume <color=#FFDD42>+25%</color></outline>"},"撕裂":{"id":"撕裂","en":"Tear","vn":"Tear","jp":"Tear","kr":"Tear"},"<outline color=black width=2>太刀疾风龙卷伤害间隔<color=#FFDD42>-25%</color></outline>":{"id":"<outline color=black width=2>太刀疾风龙卷伤害间隔<color=#FFDD42>-25%</color></outline>","en":"<outline color=black width=2>Knife Gale Tornado Damage Interval <color=#FFDD42>-25%</color></outline>","vn":"<outline color=black width=2>Knife Gale Tornado Damage Interval <color=#FFDD42>-25%</color></outline>","jp":"<outline color=black width=2>Knife Gale Tornado Damage Interval <color=#FFDD42>-25%</color></outline>","kr":"<outline color=black width=2>Knife Gale Tornado Damage Interval <color=#FFDD42>-25%</color></outline>"},"<outline color=black width=2>太刀疾风伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>太刀疾风伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Knife Gale Damage <color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Knife Gale Damage <color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Knife Gale Damage <color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Knife Gale Damage <color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>太刀疾风暴击率<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>太刀疾风暴击率<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Knife Blitz Rate<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Knife Blitz Rate<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Knife Blitz Rate<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Knife Blitz Rate<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>太刀疾风暴击伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>太刀疾风暴击伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Knife Blitz Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Knife Blitz Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Knife Blitz Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Knife Blitz Damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>太刀疾风龙卷体积<color=#FFDD42>+80%</color>伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>太刀疾风龙卷体积<color=#FFDD42>+80%</color>伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Knife Blitz Tornado Volume<color=#FFDD42>+80%</color>Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Knife Blitz Tornado Volume<color=#FFDD42>+80%</color>Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Knife Blitz Tornado Volume<color=#FFDD42>+80%</color>Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Knife Blitz Tornado Volume<color=#FFDD42>+80%</color>Damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>金箍棒伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>金箍棒伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Golden Hoop Rod Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Golden Hoop Rod Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Golden Hoop Rod Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Golden Hoop Rod Damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>金箍棒速度<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>金箍棒速度<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Golden Hoop Rod Speed<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Golden Hoop Rod Speed<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Golden Hoop Rod Speed<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Golden Hoop Rod Speed<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>金箍棒在旋转期间会释放<color=#FFDD42>定海神针</color>，必定<color=#FFDD42>暴击</color></outline>":{"id":"<outline color=black width=2>金箍棒在旋转期间会释放<color=#FFDD42>定海神针</color>，必定<color=#FFDD42>暴击</color></outline>","en":"<outline color=black width=2>Golden Hoop Rod will release <color=#FFDD42>Dinghai Shenzhen</color> during rotation, which will definitely <color=#FFDD42>Critical Hit</color></outline>","vn":"<outline color=black width=2>Golden Hoop Rod will release <color=#FFDD42>Dinghai Shenzhen</color> during rotation, which will definitely <color=#FFDD42>Critical Hit</color></outline>","jp":"<outline color=black width=2>Golden Hoop Rod will release <color=#FFDD42>Dinghai Shenzhen</color> during rotation, which will definitely <color=#FFDD42>Critical Hit</color></outline>","kr":"<outline color=black width=2>Golden Hoop Rod will release <color=#FFDD42>Dinghai Shenzhen</color> during rotation, which will definitely <color=#FFDD42>Critical Hit</color></outline>"},"<outline color=black width=2>金箍棒体积<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>金箍棒体积<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Golden Hoop Stick Volume<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Golden Hoop Stick Volume<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Golden Hoop Stick Volume<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Golden Hoop Stick Volume<color=#FFDD42>+25%</color></outline>"},"斗圣":{"id":"斗圣","en":"Fighting Saint","vn":"Fighting Saint","jp":"Fighting Saint","kr":"Fighting Saint"},"<outline color=black width=2>金箍棒伤害<color=#FFDD42>+200%</color>暴击率<color=#FFDD42>+25%</color>暴击伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>金箍棒伤害<color=#FFDD42>+200%</color>暴击率<color=#FFDD42>+25%</color>暴击伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Golden Hoop Stick Damage<color=#FFDD42>+200%</color>Critical Hit Rate<color=#FFDD42>+25%</color>Critical Hit Damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Golden Hoop Stick Damage<color=#FFDD42>+200%</color>Critical Hit Rate<color=#FFDD42>+25%</color>Critical Hit Damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Golden Hoop Stick Damage<color=#FFDD42>+200%</color>Critical Hit Rate<color=#FFDD42>+25%</color>Critical Hit Damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Golden Hoop Stick Damage<color=#FFDD42>+200%</color>Critical Hit Rate<color=#FFDD42>+25%</color>Critical Hit Damage<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>金箍棒伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>金箍棒伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Golden Hoop Stick Damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Golden Hoop Stick Damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Golden Hoop Stick Damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Golden Hoop Stick Damage<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>玄武棒伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>玄武棒伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Black Tortoise Stick Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Black Tortoise Stick Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Black Tortoise Stick Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Black Tortoise Stick Damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>玄武棒速度<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>玄武棒速度<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Black Tortoise Stick Speed<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Black Tortoise Stick Speed<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Black Tortoise Stick Speed<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Black Tortoise Stick Speed<color=#FFDD42>+25%</color></outline>"},"连环1":{"id":"连环1","en":"Link 1","vn":"Link 1","jp":"Link 1","kr":"Link 1"},"<outline color=black width=2>玄武棒暴击率<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>玄武棒暴击率<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Critical hit rate of Xuanwu stick<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Critical hit rate of Xuanwu stick<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Critical hit rate of Xuanwu stick<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Critical hit rate of Xuanwu stick<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>玄武棒暴击伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>玄武棒暴击伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Critical hit damage of Xuanwu stick<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Critical hit damage of Xuanwu stick<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Critical hit damage of Xuanwu stick<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Critical hit damage of Xuanwu stick<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>玄武棒伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>玄武棒伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Critical hit rate of Xuanwu stick<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Critical hit rate of Xuanwu stick<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Critical hit rate of Xuanwu stick<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Critical hit rate of Xuanwu stick<color=#FFDD42>+100%</color></outline>"},"连环2":{"id":"连环2","en":"Link 2","vn":"Link 2","jp":"Link 2","kr":"Link 2"},"<outline color=black width=2>玄武棒数量<color=#FFDD42>+3</color></outline>":{"id":"<outline color=black width=2>玄武棒数量<color=#FFDD42>+3</color></outline>","en":"<outline color=black width=2>Number of Xuanwu sticks<color=#FFDD42>+3</color></outline>","vn":"<outline color=black width=2>Number of Xuanwu sticks<color=#FFDD42>+3</color></outline>","jp":"<outline color=black width=2>Number of Xuanwu sticks<color=#FFDD42>+3</color></outline>","kr":"<outline color=black width=2>Number of Xuanwu sticks<color=#FFDD42>+3</color></outline>"},"<outline color=black width=2>饼之花伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>饼之花伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Cake flower damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Cake flower damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Cake flower damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Cake flower damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>饼之花速度<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>饼之花速度<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Cake flower speed<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Cake flower speed<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Cake flower speed<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Cake flower speed<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>饼之花暴击率<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>饼之花暴击率<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Critical hit rate of Cake flower<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Critical hit rate of Cake flower<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Critical hit rate of Cake flower<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Critical hit rate of Cake flower<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>饼之花暴击伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>饼之花暴击伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Critical damage of pie flower<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Critical damage of pie flower<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Critical damage of pie flower<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Critical damage of pie flower<color=#FFDD42>+100%</color></outline>"},"间隔":{"id":"间隔","en":"Interval","vn":"Interval","jp":"Interval","kr":"Interval"},"<outline color=black width=2>饼之花伤害间隔缩短<color=#FFDD42>25%</color></outline>":{"id":"<outline color=black width=2>饼之花伤害间隔缩短<color=#FFDD42>25%</color></outline>","en":"<outline color=black width=2>Pie flower damage interval shortened<color=#FFDD42>25%</color></outline>","vn":"<outline color=black width=2>Pie flower damage interval shortened<color=#FFDD42>25%</color></outline>","jp":"<outline color=black width=2>Pie flower damage interval shortened<color=#FFDD42>25%</color></outline>","kr":"<outline color=black width=2>Pie flower damage interval shortened<color=#FFDD42>25%</color></outline>"},"<outline color=black width=2>饼之花伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>饼之花伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Pie flower damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Pie flower damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Pie flower damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Pie flower damage<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>饼之花命中后可以使单位减速<color=#FFDD42>20%</color>持续2s</outline>":{"id":"<outline color=black width=2>饼之花命中后可以使单位减速<color=#FFDD42>20%</color>持续2s</outline>","en":"<outline color=black width=2>Pie flower can slow down the unit<color=#FFDD42>20%</color> for 2s</outline>","vn":"<outline color=black width=2>Pie flower can slow down the unit<color=#FFDD42>20%</color> for 2s</outline>","jp":"<outline color=black width=2>Pie flower can slow down the unit<color=#FFDD42>20%</color> for 2s</outline>","kr":"<outline color=black width=2>Pie flower can slow down the unit<color=#FFDD42>20%</color> for 2s</outline>"},"<outline color=black width=2>磁暴地雷电球伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>磁暴地雷电球伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Magnetic storm mine lightning ball damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Magnetic storm mine lightning ball damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Magnetic storm mine lightning ball damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Magnetic storm mine lightning ball damage<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>磁暴地雷伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>磁暴地雷伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Magnetic Mine Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Magnetic Mine Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Magnetic Mine Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Magnetic Mine Damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>磁暴地雷电球可弹射次数<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>磁暴地雷电球可弹射次数<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Magnetic Mine Ball Can Be Ejected<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Magnetic Mine Ball Can Be Ejected<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Magnetic Mine Ball Can Be Ejected<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Magnetic Mine Ball Can Be Ejected<color=#FFDD42>+1</color></outline>"},"<outline color=black width=2>磁暴地雷体积<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>磁暴地雷体积<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Magnetic Mine Volume<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Magnetic Mine Volume<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Magnetic Mine Volume<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Magnetic Mine Volume<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>磁暴地雷伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>磁暴地雷伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Magnetic Mine Damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Magnetic Mine Damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Magnetic Mine Damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Magnetic Mine Damage<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>激光地雷伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>激光地雷伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Laser Mine Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Laser Mine Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Laser Mine Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Laser Mine Damage<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>激光地雷速度<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>激光地雷速度<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Laser Mine Speed<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Laser Mine Speed<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Laser Mine Speed<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Laser Mine Speed<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>激光地雷的激光连线伤害间隔缩短<color=#FFDD42>25%</color></outline>":{"id":"<outline color=black width=2>激光地雷的激光连线伤害间隔缩短<color=#FFDD42>25%</color></outline>","en":"<outline color=black width=2>Laser mine laser link damage interval shortened <color=#FFDD42>25%</color></outline>","vn":"<outline color=black width=2>Laser mine laser link damage interval shortened <color=#FFDD42>25%</color></outline>","jp":"<outline color=black width=2>Laser mine laser link damage interval shortened <color=#FFDD42>25%</color></outline>","kr":"<outline color=black width=2>Laser mine laser link damage interval shortened <color=#FFDD42>25%</color></outline>"},"<outline color=black width=2>激光地雷伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>激光地雷伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Laser mine damage <color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Laser mine damage <color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Laser mine damage <color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Laser mine damage <color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>燃烧瓶伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>燃烧瓶伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Molotov cocktail damage <color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Molotov cocktail damage <color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Molotov cocktail damage <color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Molotov cocktail damage <color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>燃烧瓶速度<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>燃烧瓶速度<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Molotov cocktail speed <color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Molotov cocktail speed <color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Molotov cocktail speed <color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Molotov cocktail speed <color=#FFDD42>+30%</color></outline>"},"<outline color=black width=2>狙击枪暴击伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>狙击枪暴击伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Sniper rifle critical damage <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Sniper rifle critical damage <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Sniper rifle critical damage <color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Sniper rifle critical damage <color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>狙击枪伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>狙击枪伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Sniper rifle damage <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Sniper rifle damage <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Sniper rifle damage <color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Sniper rifle damage <color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>炸药暴击率<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>炸药暴击率<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Explosive critical hit rate <color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Explosive critical hit rate <color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Explosive critical hit rate <color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Explosive critical hit rate <color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>地雷数量<color=#FFDD42>+3</color></outline>":{"id":"<outline color=black width=2>地雷数量<color=#FFDD42>+3</color></outline>","en":"<outline color=black width=2>Number of mines <color=#FFDD42>+3</color></outline>","vn":"<outline color=black width=2>Number of mines <color=#FFDD42>+3</color></outline>","jp":"<outline color=black width=2>Number of mines <color=#FFDD42>+3</color></outline>","kr":"<outline color=black width=2>Number of mines <color=#FFDD42>+3</color></outline>"},"<outline color=black width=2>长矛伤害<color=#FFDD42>+100%</color>但装备速度<color=#FFDD42>-25%</color></outline>":{"id":"<outline color=black width=2>长矛伤害<color=#FFDD42>+100%</color>但装备速度<color=#FFDD42>-25%</color></outline>","en":"<outline color=black width=2>Spear damage <color=#FFDD42>+100%</color> but equipment speed <color=#FFDD42>-25%</color></outline>","vn":"<outline color=black width=2>Spear damage <color=#FFDD42>+100%</color> but equipment speed <color=#FFDD42>-25%</color></outline>","jp":"<outline color=black width=2>Spear damage <color=#FFDD42>+100%</color> but equipment speed <color=#FFDD42>-25%</color></outline>","kr":"<outline color=black width=2>Spear damage <color=#FFDD42>+100%</color> but equipment speed <color=#FFDD42>-25%</color></outline>"},"<outline color=black width=2>每次攻击，拔刀<color=#FFDD42>2次</color></outline>":{"id":"<outline color=black width=2>每次攻击，拔刀<color=#FFDD42>2次</color></outline>","en":"<outline color=black width=2>Each attack, draw the sword <color=#FFDD42>2 times</color></outline>","vn":"<outline color=black width=2>Each attack, draw the sword <color=#FFDD42>2 times</color></outline>","jp":"<outline color=black width=2>Each attack, draw the sword <color=#FFDD42>2 times</color></outline>","kr":"<outline color=black width=2>Each attack, draw the sword <color=#FFDD42>2 times</color></outline>"},"3支箭":{"id":"3支箭","en":"3 arrows","vn":"3 arrows","jp":"3 arrows","kr":"3 arrows"},"连射":{"id":"连射","en":"Continuous shooting","vn":"Continuous shooting","jp":"Continuous shooting","kr":"Continuous shooting"},"<outline color=black width=2>复工弓连发次数<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>复工弓连发次数<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Number of continuous shooting of the recovery bow <color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Number of continuous shooting of the recovery bow <color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Number of continuous shooting of the recovery bow <color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Number of continuous shooting of the recovery bow <color=#FFDD42>+2</color></outline>"},"<outline color=black width=2>复合弓攻速<color=#FFDD42>+30%</color></outline>":{"id":"<outline color=black width=2>复合弓攻速<color=#FFDD42>+30%</color></outline>","en":"<outline color=black width=2>Compound bow attack speed <color=#FFDD42>+30%</color></outline>","vn":"<outline color=black width=2>Compound bow attack speed <color=#FFDD42>+30%</color></outline>","jp":"<outline color=black width=2>Compound bow attack speed <color=#FFDD42>+30%</color></outline>","kr":"<outline color=black width=2>Compound bow attack speed <color=#FFDD42>+30%</color></outline>"},"<outline color=black width=2>脉冲光束伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>脉冲光束伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Pulse beam damage <color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Pulse beam damage <color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Pulse beam damage <color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Pulse beam damage <color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>脉冲光束速度<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>脉冲光束速度<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Pulse beam speed<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Pulse beam speed<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Pulse beam speed<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Pulse beam speed<color=#FFDD42>+25%</color></outline>"},"究极光束":{"id":"究极光束","en":"Ultimate beam","vn":"Ultimate beam","jp":"Ultimate beam","kr":"Ultimate beam"},"<outline color=black width=2>发射<color=#FFDD42>超大范围的</color>的脉冲光束</outline>":{"id":"<outline color=black width=2>发射<color=#FFDD42>超大范围的</color>的脉冲光束</outline>","en":"<outline color=black width=2>Emit pulse beams<color=#FFDD42>with a very large range</color></outline>","vn":"<outline color=black width=2>Emit pulse beams<color=#FFDD42>with a very large range</color></outline>","jp":"<outline color=black width=2>Emit pulse beams<color=#FFDD42>with a very large range</color></outline>","kr":"<outline color=black width=2>Emit pulse beams<color=#FFDD42>with a very large range</color></outline>"},"持续发射":{"id":"持续发射","en":"Continuous emission","vn":"Continuous emission","jp":"Continuous emission","kr":"Continuous emission"},"<outline color=black width=2>脉冲光束持续时间<color=#FFDD42>+2s</color></outline>":{"id":"<outline color=black width=2>脉冲光束持续时间<color=#FFDD42>+2s</color></outline>","en":"<outline color=black width=2>Pulse beam duration<color=#FFDD42>+2s</color></outline>","vn":"<outline color=black width=2>Pulse beam duration<color=#FFDD42>+2s</color></outline>","jp":"<outline color=black width=2>Pulse beam duration<color=#FFDD42>+2s</color></outline>","kr":"<outline color=black width=2>Pulse beam duration<color=#FFDD42>+2s</color></outline>"},"波动":{"id":"波动","en":"Fluctuation","vn":"Fluctuation","jp":"Fluctuation","kr":"Fluctuation"},"<outline color=black width=2>脉冲光束伤害间隔缩短<color=#FFDD42>25%</color></outline>":{"id":"<outline color=black width=2>脉冲光束伤害间隔缩短<color=#FFDD42>25%</color></outline>","en":"<outline color=black width=2>Pulse beam damage interval shortened<color=#FFDD42>25%</color></outline>","vn":"<outline color=black width=2>Pulse beam damage interval shortened<color=#FFDD42>25%</color></outline>","jp":"<outline color=black width=2>Pulse beam damage interval shortened<color=#FFDD42>25%</color></outline>","kr":"<outline color=black width=2>Pulse beam damage interval shortened<color=#FFDD42>25%</color></outline>"},"<outline color=black width=2>脉冲光束暴击率<color=#FFDD42>+25%</color></outline>":{"id":"<outline color=black width=2>脉冲光束暴击率<color=#FFDD42>+25%</color></outline>","en":"<outline color=black width=2>Pulse beam critical hit rate<color=#FFDD42>+25%</color></outline>","vn":"<outline color=black width=2>Pulse beam critical hit rate<color=#FFDD42>+25%</color></outline>","jp":"<outline color=black width=2>Pulse beam critical hit rate<color=#FFDD42>+25%</color></outline>","kr":"<outline color=black width=2>Pulse beam critical hit rate<color=#FFDD42>+25%</color></outline>"},"<outline color=black width=2>脉冲光束暴击伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>脉冲光束暴击伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Pulse beam critical hit damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Pulse beam critical hit damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Pulse beam critical hit damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Pulse beam critical hit damage<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>脉冲光束伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>脉冲光束伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Pulse beam damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Pulse beam damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Pulse beam damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Pulse beam damage<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>霰弹伤害<color=#FFDD42>+50</color></outline>":{"id":"<outline color=black width=2>霰弹伤害<color=#FFDD42>+50</color></outline>","en":"<outline color=black width=2>Shotgun Damage<color=#FFDD42>+50</color></outline>","vn":"<outline color=black width=2>Shotgun Damage<color=#FFDD42>+50</color></outline>","jp":"<outline color=black width=2>Shotgun Damage<color=#FFDD42>+50</color></outline>","kr":"<outline color=black width=2>Shotgun Damage<color=#FFDD42>+50</color></outline>"},"攻速提升":{"id":"攻速提升","en":"Attack Speed ​​Increase","vn":"Attack Speed ​​Increase","jp":"Attack Speed ​​Increase","kr":"Attack Speed ​​Increase"},"<outline color=black width=2>霰弹攻速<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>霰弹攻速<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Shotgun Attack Speed<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Shotgun Attack Speed<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Shotgun Attack Speed<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Shotgun Attack Speed<color=#FFDD42>+50%</color></outline>"},"弹道提升":{"id":"弹道提升","en":"Trajectory Increase","vn":"Trajectory Increase","jp":"Trajectory Increase","kr":"Trajectory Increase"},"<outline color=black width=2>霰弹弹道<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>霰弹弹道<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Shotgun Trajectory<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Shotgun Trajectory<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Shotgun Trajectory<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Shotgun Trajectory<color=#FFDD42>+2</color></outline>"},"霰弹穿透":{"id":"霰弹穿透","en":"Shotgun Penetration","vn":"Shotgun Penetration","jp":"Shotgun Penetration","kr":"Shotgun Penetration"},"<outline color=black width=2>霰弹穿透<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>霰弹穿透<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Shotgun Penetration<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Shotgun Penetration<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Shotgun Penetration<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Shotgun Penetration<color=#FFDD42>+1</color></outline>"},"霰弹暴击":{"id":"霰弹暴击","en":"Shotgun Critical Hit","vn":"Shotgun Critical Hit","jp":"Shotgun Critical Hit","kr":"Shotgun Critical Hit"},"<outline color=black width=2>霰弹暴击<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>霰弹暴击<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Shotgun Critical Hit<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Shotgun Critical Hit<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Shotgun Critical Hit<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Shotgun Critical Hit<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>激光伤害<color=#FFDD42>+20</color></outline>":{"id":"<outline color=black width=2>激光伤害<color=#FFDD42>+20</color></outline>","en":"<outline color=black width=2>Laser Damage<color=#FFDD42>+20</color></outline>","vn":"<outline color=black width=2>Laser Damage<color=#FFDD42>+20</color></outline>","jp":"<outline color=black width=2>Laser Damage<color=#FFDD42>+20</color></outline>","kr":"<outline color=black width=2>Laser Damage<color=#FFDD42>+20</color></outline>"},"<outline color=black width=2>激光攻速<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>激光攻速<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Laser Attack Speed<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Laser Attack Speed<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Laser Attack Speed<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Laser Attack Speed<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>激光时间<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>激光时间<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Laser time<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Laser time<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Laser time<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Laser time<color=#FFDD42>+2</color></outline>"},"激光暴击":{"id":"激光暴击","en":"Laser critical","vn":"Laser critical","jp":"Laser critical","kr":"Laser critical"},"<outline color=black width=2>激光暴击<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>激光暴击<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Laser critical<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Laser critical<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Laser critical<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Laser critical<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>激光伤害间隔<color=#FFDD42>-25%</color></outline>":{"id":"<outline color=black width=2>激光伤害间隔<color=#FFDD42>-25%</color></outline>","en":"<outline color=black width=2>Laser damage interval<color=#FFDD42>-25%</color></outline>","vn":"<outline color=black width=2>Laser damage interval<color=#FFDD42>-25%</color></outline>","jp":"<outline color=black width=2>Laser damage interval<color=#FFDD42>-25%</color></outline>","kr":"<outline color=black width=2>Laser damage interval<color=#FFDD42>-25%</color></outline>"},"<outline color=black width=2>手枪伤害<color=#FFDD42>+50</color></outline>":{"id":"<outline color=black width=2>手枪伤害<color=#FFDD42>+50</color></outline>","en":"<outline color=black width=2>Pistol damage<color=#FFDD42>+50</color></outline>","vn":"<outline color=black width=2>Pistol damage<color=#FFDD42>+50</color></outline>","jp":"<outline color=black width=2>Pistol damage<color=#FFDD42>+50</color></outline>","kr":"<outline color=black width=2>Pistol damage<color=#FFDD42>+50</color></outline>"},"<outline color=black width=2>手枪攻速<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>手枪攻速<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Pistol attack speed<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Pistol attack speed<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Pistol attack speed<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Pistol attack speed<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>手枪弹道<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>手枪弹道<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Pistol trajectory<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Pistol trajectory<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Pistol trajectory<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Pistol trajectory<color=#FFDD42>+2</color></outline>"},"手枪穿透":{"id":"手枪穿透","en":"Pistol penetration","vn":"Pistol penetration","jp":"Pistol penetration","kr":"Pistol penetration"},"<outline color=black width=2>手枪穿透<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>手枪穿透<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Pistol penetration<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Pistol penetration<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Pistol penetration<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Pistol penetration<color=#FFDD42>+1</color></outline>"},"手枪暴击":{"id":"手枪暴击","en":"Pistol critical hit","vn":"Pistol critical hit","jp":"Pistol critical hit","kr":"Pistol critical hit"},"<outline color=black width=2>手枪暴击<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>手枪暴击<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Pistol critical hit<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Pistol critical hit<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Pistol critical hit<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Pistol critical hit<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>淬毒之刃命中后可以使单位减速<color=#FFDD42>10%</color>持续3s可叠加4层</outline>":{"id":"<outline color=black width=2>淬毒之刃命中后可以使单位减速<color=#FFDD42>10%</color>持续3s可叠加4层</outline>","en":"<outline color=black width=2>Poison Blade can slow down the unit by <color=#FFDD42>10%</color> after hitting, which lasts for 3s and can be stacked up to 4 times</outline>","vn":"<outline color=black width=2>Poison Blade can slow down the unit by <color=#FFDD42>10%</color> after hitting, which lasts for 3s and can be stacked up to 4 times</outline>","jp":"<outline color=black width=2>Poison Blade can slow down the unit by <color=#FFDD42>10%</color> after hitting, which lasts for 3s and can be stacked up to 4 times</outline>","kr":"<outline color=black width=2>Poison Blade can slow down the unit by <color=#FFDD42>10%</color> after hitting, which lasts for 3s and can be stacked up to 4 times</outline>"},"金箍棒火焰":{"id":"金箍棒火焰","en":"Golden Hoop Flame","vn":"Golden Hoop Flame","jp":"Golden Hoop Flame","kr":"Golden Hoop Flame"},"<outline color=black width=2>饼之花命中后可以使单位减速<color=#FFDD42>25%</color>持续2s</outline>":{"id":"<outline color=black width=2>饼之花命中后可以使单位减速<color=#FFDD42>25%</color>持续2s</outline>","en":"<outline color=black width=2>Pie Flower can slow down the unit by <color=#FFDD42>25%</color> after hitting, which lasts for 2s</outline>","vn":"<outline color=black width=2>Pie Flower can slow down the unit by <color=#FFDD42>25%</color> after hitting, which lasts for 2s</outline>","jp":"<outline color=black width=2>Pie Flower can slow down the unit by <color=#FFDD42>25%</color> after hitting, which lasts for 2s</outline>","kr":"<outline color=black width=2>Pie Flower can slow down the unit by <color=#FFDD42>25%</color> after hitting, which lasts for 2s</outline>"},"<outline color=black width=2>虚无之剑的飞行速度<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>虚无之剑的飞行速度<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Flight speed of the Sword of Nothingness<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Flight speed of the Sword of Nothingness<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Flight speed of the Sword of Nothingness<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Flight speed of the Sword of Nothingness<color=#FFDD42>+50%</color></outline>"},"<outline color=black width=2>磁暴地雷电球伤害<color=#FFDD42>+50%</color></outline>":{"id":"<outline color=black width=2>磁暴地雷电球伤害<color=#FFDD42>+50%</color></outline>","en":"<outline color=black width=2>Magnetic Storm Mine Ball Damage<color=#FFDD42>+50%</color></outline>","vn":"<outline color=black width=2>Magnetic Storm Mine Ball Damage<color=#FFDD42>+50%</color></outline>","jp":"<outline color=black width=2>Magnetic Storm Mine Ball Damage<color=#FFDD42>+50%</color></outline>","kr":"<outline color=black width=2>Magnetic Storm Mine Ball Damage<color=#FFDD42>+50%</color></outline>"},"手枪":{"id":"手枪","en":"Pistol","vn":"Pistol","jp":"Pistol","kr":"Pistol"},"武器弹道数量+2":{"id":"武器弹道数量+2","en":"Number of Weapon Trajectory +2","vn":"Number of Weapon Trajectory +2","jp":"Number of Weapon Trajectory +2","kr":"Number of Weapon Trajectory +2"},"只能镶嵌在4级进阶武器上,伤害+100%，速度+30%，暴击率+50%，暴击伤害+100%":{"id":"只能镶嵌在4级进阶武器上,伤害+100%，速度+30%，暴击率+50%，暴击伤害+100%","en":"Can only be embedded in Level 4 Advanced Weapons, Damage +100%, Speed ​​+30%, Critical Hit Rate +50%, Critical Hit Damage +100%","vn":"Can only be embedded in Level 4 Advanced Weapons, Damage +100%, Speed ​​+30%, Critical Hit Rate +50%, Critical Hit Damage +100%","jp":"Can only be embedded in Level 4 Advanced Weapons, Damage +100%, Speed ​​+30%, Critical Hit Rate +50%, Critical Hit Damage +100%","kr":"Can only be embedded in Level 4 Advanced Weapons, Damage +100%, Speed ​​+30%, Critical Hit Rate +50%, Critical Hit Damage +100%"},"<b><outline color=black width=2>通关第2关,从主界面的玩法合集\n进入<color=#00ff00>全军出击</c>玩法</outline></b>":{"id":"<b><outline color=black width=2>通关第2关,从主界面的玩法合集\n进入<color=#00ff00>全军出击</c>玩法</outline></b>","en":"<b><outline color=black width=2>Clear Level 2, from the main interface gameplay collection\nEnter the <color=#00ff00>All Army Attack</c> gameplay</outline></b>","vn":"<b><outline color=black width=2>Clear Level 2, from the main interface gameplay collection\nEnter the <color=#00ff00>All Army Attack</c> gameplay</outline></b>","jp":"<b><outline color=black width=2>Clear Level 2, from the main interface gameplay collection\nEnter the <color=#00ff00>All Army Attack</c> gameplay</outline></b>","kr":"<b><outline color=black width=2>Clear Level 2, from the main interface gameplay collection\nEnter the <color=#00ff00>All Army Attack</c> gameplay</outline></b>"},"再次抽取(1)":{"id":"再次抽取(1)","en":"Draw Again (1)","vn":"Draw Again (1)","jp":"Draw Again (1)","kr":"Draw Again (1)"},"必出2级装备和格子":{"id":"必出2级装备和格子","en":"Must-have Level 2 equipment and grid","vn":"Must-have Level 2 equipment and grid","jp":"Must-have Level 2 equipment and grid","kr":"Must-have Level 2 equipment and grid"},"尸潮防线":{"id":"尸潮防线","en":"Zombie Tide Defense Line","vn":"Zombie Tide Defense Line","jp":"Zombie Tide Defense Line","kr":"Zombie Tide Defense Line"},"末日屠龙":{"id":"末日屠龙","en":"Doomsday\nDragon Slayer","vn":"Doomsday\nDragon Slayer","jp":"Doomsday\nDragon Slayer","kr":"Doomsday\nDragon Slayer"},"<b><outline color=black width=2>通关第2关,从主界面的玩法合集\n进入<color=#00ff00>弹来弹去</c>玩法</outline></b>":{"id":"<b><outline color=black width=2>通关第2关,从主界面的玩法合集\n进入<color=#00ff00>弹来弹去</c>玩法</outline></b>","en":"<b><outline color=black width=2>Clear Level 2, from the main interface gameplay collection\nEnter the <color=#00ff00>Bounce Back and Forth</c> gameplay</outline></b>","vn":"<b><outline color=black width=2>Clear Level 2, from the main interface gameplay collection\nEnter the <color=#00ff00>Bounce Back and Forth</c> gameplay</outline></b>","jp":"<b><outline color=black width=2>Clear Level 2, from the main interface gameplay collection\nEnter the <color=#00ff00>Bounce Back and Forth</c> gameplay</outline></b>","kr":"<b><outline color=black width=2>Clear Level 2, from the main interface gameplay collection\nEnter the <color=#00ff00>Bounce Back and Forth</c> gameplay</outline></b>"},"按住屏幕可左右移动":{"id":"按住屏幕可左右移动","en":"Press and hold the screen to move left and right","vn":"Press and hold the screen to move left and right","jp":"Press and hold the screen to move left and right","kr":"Press and hold the screen to move left and right"},"<b><outline color=black width=2>通关主玩法第2关,游戏主界面\n点击玩法合集进入<color=#00ff00>末日屠龙</c>玩法</outline></b>":{"id":"<b><outline color=black width=2>通关主玩法第2关,游戏主界面\n点击玩法合集进入<color=#00ff00>末日屠龙</c>玩法</outline></b>","en":"<b><outline color=black width=2>Clear the second level of the main gameplay, the main interface of the game\nClick the gameplay collection to enter the <color=#00ff00>Doomsday Dragon Slayer</c> gameplay</outline></b>","vn":"<b><outline color=black width=2>Clear the second level of the main gameplay, the main interface of the game\nClick the gameplay collection to enter the <color=#00ff00>Doomsday Dragon Slayer</c> gameplay</outline></b>","jp":"<b><outline color=black width=2>Clear the second level of the main gameplay, the main interface of the game\nClick the gameplay collection to enter the <color=#00ff00>Doomsday Dragon Slayer</c> gameplay</outline></b>","kr":"<b><outline color=black width=2>Clear the second level of the main gameplay, the main interface of the game\nClick the gameplay collection to enter the <color=#00ff00>Doomsday Dragon Slayer</c> gameplay</outline></b>"},"当前第%d关":{"id":"当前第%d关","en":"Current level %d","vn":"Current level %d","jp":"Current level %d","kr":"Current level %d"},"请选择挑战难度":{"id":"请选择挑战难度","en":"Please select the challenge difficulty","vn":"Please select the challenge difficulty","jp":"Please select the challenge difficulty","kr":"Please select the challenge difficulty"},"普通模式":{"id":"普通模式","en":"Normal mode","vn":"Normal mode","jp":"Normal mode","kr":"Normal mode"},"困难模式":{"id":"困难模式","en":"Hard mode","vn":"Hard mode","jp":"Hard mode","kr":"Hard mode"},"初始生命值为100且无法复活":{"id":"初始生命值为100且无法复活","en":"The initial health value is 100 and cannot be resurrected","vn":"The initial health value is 100 and cannot be resurrected","jp":"The initial health value is 100 and cannot be resurrected","kr":"The initial health value is 100 and cannot be resurrected"},"集齐7颗神龙珠挑战神龙Boss":{"id":"集齐7颗神龙珠挑战神龙Boss","en":"Collect 7 dragon balls to challenge the dragon boss","vn":"Collect 7 dragon balls to challenge the dragon boss","jp":"Collect 7 dragon balls to challenge the dragon boss","kr":"Collect 7 dragon balls to challenge the dragon boss"},"复活后无敌5秒!":{"id":"复活后无敌5秒!","en":"After resurrection, you will be invincible for 5 seconds!","vn":"After resurrection, you will be invincible for 5 seconds!","jp":"After resurrection, you will be invincible for 5 seconds!","kr":"After resurrection, you will be invincible for 5 seconds!"},"<b><outline color=black width=2>通关第2关,从主界面的玩法合集\n进入<color=#00ff00>一弹射穿</c>玩法</outline></b>":{"id":"<b><outline color=black width=2>通关第2关,从主界面的玩法合集\n进入<color=#00ff00>一弹射穿</c>玩法</outline></b>","en":"<b><outline color=black width=2>Clear the second level, from the gameplay collection of the main interface\nEnter the <color=#00ff00>One bullet through</c> gameplay</outline></b>","vn":"<b><outline color=black width=2>Clear the second level, from the gameplay collection of the main interface\nEnter the <color=#00ff00>One bullet through</c> gameplay</outline></b>","jp":"<b><outline color=black width=2>Clear the second level, from the gameplay collection of the main interface\nEnter the <color=#00ff00>One bullet through</c> gameplay</outline></b>","kr":"<b><outline color=black width=2>Clear the second level, from the gameplay collection of the main interface\nEnter the <color=#00ff00>One bullet through</c> gameplay</outline></b>"},"<b><outline color=black width=2>通关第2关,从主界面的玩法合集\n进入<color=#00ff00>让子弹飞</c>玩法</outline></b>":{"id":"<b><outline color=black width=2>通关第2关,从主界面的玩法合集\n进入<color=#00ff00>让子弹飞</c>玩法</outline></b>","en":"<b><outline color=black width=2>Clear the second level, from the gameplay collection of the main interface\nEnter the <color=#00ff00>Let the bullets fly</c> gameplay</outline></b>","vn":"<b><outline color=black width=2>Clear the second level, from the gameplay collection of the main interface\nEnter the <color=#00ff00>Let the bullets fly</c> gameplay</outline></b>","jp":"<b><outline color=black width=2>Clear the second level, from the gameplay collection of the main interface\nEnter the <color=#00ff00>Let the bullets fly</c> gameplay</outline></b>","kr":"<b><outline color=black width=2>Clear the second level, from the gameplay collection of the main interface\nEnter the <color=#00ff00>Let the bullets fly</c> gameplay</outline></b>"},"<b><outline color=black width=2>通关第2关,从主界面的玩法合集\n进入<color=#00ff00>尸潮防线</c>玩法</outline></b>":{"id":"<b><outline color=black width=2>通关第2关,从主界面的玩法合集\n进入<color=#00ff00>尸潮防线</c>玩法</outline></b>","en":"<b><outline color=black width=2>Clear level 2, enter the <color=#00ff00>Zombie Tide Defense</c> gameplay from the main interface\n","vn":"<b><outline color=black width=2>Clear level 2, enter the <color=#00ff00>Zombie Tide Defense</c> gameplay from the main interface\n","jp":"<b><outline color=black width=2>Clear level 2, enter the <color=#00ff00>Zombie Tide Defense</c> gameplay from the main interface\n","kr":"<b><outline color=black width=2>Clear level 2, enter the <color=#00ff00>Zombie Tide Defense</c> gameplay from the main interface\n"},"脉冲枪":{"id":"脉冲枪","en":"Pulse gun","vn":"Pulse gun","jp":"Pulse gun","kr":"Pulse gun"},"脉冲射线，穿透一切":{"id":"脉冲射线，穿透一切","en":"Pulse ray, penetrates everything","vn":"Pulse ray, penetrates everything","jp":"Pulse ray, penetrates everything","kr":"Pulse ray, penetrates everything"},"巨龙来袭":{"id":"巨龙来袭","en":"Dragon attack","vn":"Dragon attack","jp":"Dragon attack","kr":"Dragon attack"},"戒指":{"id":"戒指","en":"Ring","vn":"Ring","jp":"Ring","kr":"Ring"},"提升背包相邻武器暴击率":{"id":"提升背包相邻武器暴击率","en":"Increases the critical hit rate of weapons adjacent to the backpack","vn":"Increases the critical hit rate of weapons adjacent to the backpack","jp":"Increases the critical hit rate of weapons adjacent to the backpack","kr":"Increases the critical hit rate of weapons adjacent to the backpack"},"宝石之戒":{"id":"宝石之戒","en":"Jewel Ring","vn":"Jewel Ring","jp":"Jewel Ring","kr":"Jewel Ring"},"幻化之戒":{"id":"幻化之戒","en":"Transfiguration Ring","vn":"Transfiguration Ring","jp":"Transfiguration Ring","kr":"Transfiguration Ring"},"<outline color=black width=3>每回合可以生成1颗<color=#FFDD42>宝石</color></outline>":{"id":"<outline color=black width=3>每回合可以生成1颗<color=#FFDD42>宝石</color></outline>","en":"<outline color=black width=3>One <color=#FFDD42>gem</color> can be generated each round</outline>","vn":"<outline color=black width=3>One <color=#FFDD42>gem</color> can be generated each round</outline>","jp":"<outline color=black width=3>One <color=#FFDD42>gem</color> can be generated each round</outline>","kr":"<outline color=black width=3>One <color=#FFDD42>gem</color> can be generated each round</outline>"},"<outline color=black width=3>下回合可以变化成随机<color=#FFDD42>4级进阶武器</color>只占1格</outline>":{"id":"<outline color=black width=3>下回合可以变化成随机<color=#FFDD42>4级进阶武器</color>只占1格</outline>","en":"<outline color=black width=3>Transform into a random <color=#FFDD42>Lv 4 Advanced Weapon</color> in the next round, only occupies 1 grid</outline>","vn":"<outline color=black width=3>Can be transformed into a random <color=#FFDD42>Lv 4 Advanced Weapon</color> in the next round, only occupies 1 grid</outline>","jp":"<outline color=black width=3>Can be transformed into a random <color=#FFDD42>Lv 4 Advanced Weapon</color> in the next round, only occupies 1 grid</outline>","kr":"<outline color=black width=3>Can be transformed into a random <color=#FFDD42>Lv 4 Advanced Weapon</color> in the next round, only occupies 1 grid</outline>"},"开":{"id":"开","en":"On","vn":"On","jp":"On","kr":"On"},"关":{"id":"关","en":"Off","vn":"Off","jp":"Off","kr":"Off"},"请选择武器":{"id":"请选择武器","en":"Please select a weapon","vn":"Please select a weapon","jp":"Please select a weapon","kr":"Please select a weapon"},"难度1":{"id":"难度1","en":"Diff1","vn":"Diff1","jp":"Diff1","kr":"Diff1"},"难度2":{"id":"难度2","en":"Diff2","vn":"Diff2","jp":"Diff2","kr":"Diff2"},"真龙之力":{"id":"真龙之力","en":"Dragon Power","vn":"Dragon Power","jp":"Dragon Power","kr":"Dragon Power"},"<outline color=black width=2>龙之力体积<color=#FFDD42>+100%</color>伤害<color=#FFDD42>+1000%</color></outline>":{"id":"<outline color=black width=2>龙之力体积<color=#FFDD42>+100%</color>伤害<color=#FFDD42>+1000%</color></outline>","en":"<outline color=black width=2>Dragon Power Volume<color=#FFDD42>+100%</color> Damage<color=#FFDD42>+1000%</color></outline>","vn":"<outline color=black width=2>Dragon Power Volume<color=#FFDD42>+100%</color> Damage<color=#FFDD42>+1000%</color></outline>","jp":"<outline color=black width=2>Dragon Power Volume<color=#FFDD42>+100%</color> Damage<color=#FFDD42>+1000%</color></outline>","kr":"<outline color=black width=2>Dragon Power Volume<color=#FFDD42>+100%</color> Damage<color=#FFDD42>+1000%</color></outline>"},"叠加":{"id":"叠加","en":"Overlay","vn":"Overlay","jp":"Overlay","kr":"Overlay"},"<outline color=black width=2>淬毒之刃中毒叠加层数<color=#FFDD42>+5</color></outline>":{"id":"<outline color=black width=2>淬毒之刃中毒叠加层数<color=#FFDD42>+5</color></outline>","en":"<outline color=black width=2>Toxic Blade poison stacking number <color=#FFDD42>+5</color></outline>","vn":"<outline color=black width=2>Toxic Blade poison stacking number <color=#FFDD42>+5</color></outline>","jp":"<outline color=black width=2>Toxic Blade poison stacking number <color=#FFDD42>+5</color></outline>","kr":"<outline color=black width=2>Toxic Blade poison stacking number <color=#FFDD42>+5</color></outline>"},"<outline color=black width=2>淬毒之刃中毒伤害<color=#FFDD42>+25%</color>中毒伤害间隔<color=#FFDD42>-25%</color></outline>":{"id":"<outline color=black width=2>淬毒之刃中毒伤害<color=#FFDD42>+25%</color>中毒伤害间隔<color=#FFDD42>-25%</color></outline>","en":"<outline color=black width=2>Poison Blade Poison Damage<color=#FFDD42>+25%</color> Poison Damage Interval<color=#FFDD42>-25%</color></outline>","vn":"<outline color=black width=2>Poison Blade Poison Damage<color=#FFDD42>+25%</color> Poison Damage Interval<color=#FFDD42>-25%</color></outline>","jp":"<outline color=black width=2>Poison Blade Poison Damage<color=#FFDD42>+25%</color> Poison Damage Interval<color=#FFDD42>-25%</color></outline>","kr":"<outline color=black width=2>Poison Blade Poison Damage<color=#FFDD42>+25%</color> Poison Damage Interval<color=#FFDD42>-25%</color></outline>"},"<outline color=black width=2>混沌之刃伤害<color=#FFDD42>+200%</color></outline>":{"id":"<outline color=black width=2>混沌之刃伤害<color=#FFDD42>+200%</color></outline>","en":"<outline color=black width=2>Chaos Blade Damage<color=#FFDD42>+200%</color></outline>","vn":"<outline color=black width=2>Chaos Blade Damage<color=#FFDD42>+200%</color></outline>","jp":"<outline color=black width=2>Chaos Blade Damage<color=#FFDD42>+200%</color></outline>","kr":"<outline color=black width=2>Chaos Blade Damage<color=#FFDD42>+200%</color></outline>"},"<outline color=black width=2>金箍棒伤害<color=#FFDD42>+300%</color>暴击率<color=#FFDD42>+25%</color>暴击伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>金箍棒伤害<color=#FFDD42>+300%</color>暴击率<color=#FFDD42>+25%</color>暴击伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Golden Cudgel Damage<color=#FFDD42>+300%</color>Critical Hit Rate<color=#FFDD42>+25%</color>Critical Damage<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Golden Cudgel Damage<color=#FFDD42>+300%</color>Critical Hit Rate<color=#FFDD42>+25%</color>Critical Damage<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Golden Cudgel Damage<color=#FFDD42>+300%</color>Critical Hit Rate<color=#FFDD42>+25%</color>Critical Damage<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Golden Cudgel Damage<color=#FFDD42>+300%</color>Critical Hit Rate<color=#FFDD42>+25%</color>Critical Damage<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>金箍棒伤害<color=#FFDD42>+200%</color></outline>":{"id":"<outline color=black width=2>金箍棒伤害<color=#FFDD42>+200%</color></outline>","en":"<outline color=black width=2>Golden Cudgel Damage<color=#FFDD42>+200%</color></outline>","vn":"<outline color=black width=2>Golden Cudgel Damage<color=#FFDD42>+200%</color></outline>","jp":"<outline color=black width=2>Golden Cudgel Damage<color=#FFDD42>+200%</color></outline>","kr":"<outline color=black width=2>Golden Cudgel Damage<color=#FFDD42>+200%</color></outline>"},"<outline color=black width=2>磁暴地雷伤害<color=#FFDD42>+200%</color></outline>":{"id":"<outline color=black width=2>磁暴地雷伤害<color=#FFDD42>+200%</color></outline>","en":"<outline color=black width=2>Magnetic Mine Damage<color=#FFDD42>+200%</color></outline>","vn":"<outline color=black width=2>Magnetic Mine Damage<color=#FFDD42>+200%</color></outline>","jp":"<outline color=black width=2>Magnetic Mine Damage<color=#FFDD42>+200%</color></outline>","kr":"<outline color=black width=2>Magnetic Mine Damage<color=#FFDD42>+200%</color></outline>"},"<outline color=black width=2>激光地雷伤害<color=#FFDD42>+200%</color></outline>":{"id":"<outline color=black width=2>激光地雷伤害<color=#FFDD42>+200%</color></outline>","en":"<outline color=black width=2>Laser mine damage<color=#FFDD42>+200%</color></outline>","vn":"<outline color=black width=2>Laser mine damage<color=#FFDD42>+200%</color></outline>","jp":"<outline color=black width=2>Laser mine damage<color=#FFDD42>+200%</color></outline>","kr":"<outline color=black width=2>Laser mine damage<color=#FFDD42>+200%</color></outline>"},"<outline color=black width=2>脉冲光束伤害<color=#FFDD42>+200%</color></outline>":{"id":"<outline color=black width=2>脉冲光束伤害<color=#FFDD42>+200%</color></outline>","en":"<outline color=black width=2>Pulse beam damage<color=#FFDD42>+200%</color></outline>","vn":"<outline color=black width=2>Pulse beam damage<color=#FFDD42>+200%</color></outline>","jp":"<outline color=black width=2>Pulse beam damage<color=#FFDD42>+200%</color></outline>","kr":"<outline color=black width=2>Pulse beam damage<color=#FFDD42>+200%</color></outline>"},"<outline color=black width=2>脉冲光束数量<color=#FFDD42>+2</color></outline>":{"id":"<outline color=black width=2>脉冲光束数量<color=#FFDD42>+2</color></outline>","en":"<outline color=black width=2>Number of pulse beams<color=#FFDD42>+2</color></outline>","vn":"<outline color=black width=2>Number of pulse beams<color=#FFDD42>+2</color></outline>","jp":"<outline color=black width=2>Number of pulse beams<color=#FFDD42>+2</color></outline>","kr":"<outline color=black width=2>Number of pulse beams<color=#FFDD42>+2</color></outline>"},"<outline color=black width=2>饼之花停留后会产生<color=#FFDD42>饼之花</color></outline>":{"id":"<outline color=black width=2>饼之花停留后会产生<color=#FFDD42>饼之花</color></outline>","en":"<outline color=black width=2>After the cake flower stops, it will produce <color=#FFDD42>cake flower</color></outline>","vn":"<outline color=black width=2>After the cake flower stops, it will produce <color=#FFDD42>cake flower</color></outline>","jp":"<outline color=black width=2>After the cake flower stops, it will produce <color=#FFDD42>cake flower</color></outline>","kr":"<outline color=black width=2>After the cake flower stops, it will produce <color=#FFDD42>cake flower</color></outline>"},"<outline color=black width=2>饼之花伤害<color=#FFDD42>+150%</color></outline>":{"id":"<outline color=black width=2>饼之花伤害<color=#FFDD42>+150%</color></outline>","en":"<outline color=black width=2>Cake Flower Damage<color=#FFDD42>+150%</color></outline>","vn":"<outline color=black width=2>Cake Flower Damage<color=#FFDD42>+150%</color></outline>","jp":"<outline color=black width=2>Cake Flower Damage<color=#FFDD42>+150%</color></outline>","kr":"<outline color=black width=2>Cake Flower Damage<color=#FFDD42>+150%</color></outline>"},"<outline color=black width=2>龙卷变成雷电风暴，伤害<color=#FFDD42>+200%</color>同时会在四周触发落雷</outline>":{"id":"<outline color=black width=2>龙卷变成雷电风暴，伤害<color=#FFDD42>+200%</color>同时会在四周触发落雷</outline>","en":"<outline color=black width=2>The tornado turns into a lightning storm, with damage <color=#FFDD42>+200%</color> and lightning will be triggered in all directions</outline>","vn":"<outline color=black width=2>The tornado turns into a lightning storm, with damage <color=#FFDD42>+200%</color> and lightning will be triggered in all directions</outline>","jp":"<outline color=black width=2>The tornado turns into a lightning storm, with damage <color=#FFDD42>+200%</color> and lightning will be triggered in all directions</outline>","kr":"<outline color=black width=2>The tornado turns into a lightning storm, with damage <color=#FFDD42>+200%</color> and lightning will be triggered in all directions</outline>"},"<outline color=black width=2>龙卷释放时会产生<color=#FFDD42>4</color>个小龙卷</outline>":{"id":"<outline color=black width=2>龙卷释放时会产生<color=#FFDD42>4</color>个小龙卷</outline>","en":"<outline color=black width=2>When a tornado is released, <color=#FFDD42>4</color> small tornadoes will be generated</outline>","vn":"<outline color=black width=2>When a tornado is released, <color=#FFDD42>4</color> small tornadoes will be generated</outline>","jp":"<outline color=black width=2>When a tornado is released, <color=#FFDD42>4</color> small tornadoes will be generated</outline>","kr":"<outline color=black width=2>When a tornado is released, <color=#FFDD42>4</color> small tornadoes will be generated</outline>"},"<outline color=black width=2>太刀疾风伤害<color=#FFDD42>+200%</color></outline>":{"id":"<outline color=black width=2>太刀疾风伤害<color=#FFDD42>+200%</color></outline>","en":"<outline color=black width=2>Tachi Gale Damage<color=#FFDD42>+200%</color></outline>","vn":"<outline color=black width=2>Tachi Gale Damage<color=#FFDD42>+200%</color></outline>","jp":"<outline color=black width=2>Tachi Gale Damage<color=#FFDD42>+200%</color></outline>","kr":"<outline color=black width=2>Tachi Gale Damage<color=#FFDD42>+200%</color></outline>"},"<outline color=black width=2>太刀鬼切伤害<color=#FFDD42>+200%</color></outline>":{"id":"<outline color=black width=2>太刀鬼切伤害<color=#FFDD42>+200%</color></outline>","en":"<outline color=black width=2>Tachi Onikiri damage<color=#FFDD42>+200%</color></outline>","vn":"<outline color=black width=2>Tachi Onikiri damage<color=#FFDD42>+200%</color></outline>","jp":"<outline color=black width=2>Tachi Onikiri damage<color=#FFDD42>+200%</color></outline>","kr":"<outline color=black width=2>Tachi Onikiri damage<color=#FFDD42>+200%</color></outline>"},"<outline color=black width=2>太刀鬼切每次释放命中单位伤害都会递增<color=#FFDD42>60点</color>最高10层</outline>":{"id":"<outline color=black width=2>太刀鬼切每次释放命中单位伤害都会递增<color=#FFDD42>60点</color>最高10层</outline>","en":"<outline color=black width=2>Each time Tachikiri is released, the damage to the unit it hits will increase by <color=#FFDD42>60 points</color>, up to a maximum of 10 levels</outline>","vn":"<outline color=black width=2>Each time Tachikiri is released, the damage to the unit it hits will increase by <color=#FFDD42>60 points</color>, up to a maximum of 10 levels</outline>","jp":"<outline color=black width=2>Each time Tachikiri is released, the damage to the unit it hits will increase by <color=#FFDD42>60 points</color>, up to a maximum of 10 levels</outline>","kr":"<outline color=black width=2>Each time Tachikiri is released, the damage to the unit it hits will increase by <color=#FFDD42>60 points</color>, up to a maximum of 10 levels</outline>"},"<outline color=black width=2>雷电之斧伤害<color=#FFDD42>+200%</color></outline>":{"id":"<outline color=black width=2>雷电之斧伤害<color=#FFDD42>+200%</color></outline>","en":"<outline color=black width=2>Lightning Axe Damage<color=#FFDD42>+200%</color></outline>","vn":"<outline color=black width=2>Lightning Axe Damage<color=#FFDD42>+200%</color></outline>","jp":"<outline color=black width=2>Lightning Axe Damage<color=#FFDD42>+200%</color></outline>","kr":"<outline color=black width=2>Lightning Axe Damage<color=#FFDD42>+200%</color></outline>"},"<outline color=black width=2>虚无之剑伤害<color=#FFDD42>+200%</color></outline>":{"id":"<outline color=black width=2>虚无之剑伤害<color=#FFDD42>+200%</color></outline>","en":"<outline color=black width=2>Void Sword Damage<color=#FFDD42>+200%</color></outline>","vn":"<outline color=black width=2>Void Sword Damage<color=#FFDD42>+200%</color></outline>","jp":"<outline color=black width=2>Void Sword Damage<color=#FFDD42>+200%</color></outline>","kr":"<outline color=black width=2>Void Sword Damage<color=#FFDD42>+200%</color></outline>"},"<outline color=black width=2>召唤<color=#FFDD42>剑阵</color></outline>":{"id":"<outline color=black width=2>召唤<color=#FFDD42>剑阵</color></outline>","en":"<outline color=black width=2>Summon <color=#FFDD42>Sword Formation</color></outline>","vn":"<outline color=black width=2>Summon <color=#FFDD42>Sword Formation</color></outline>","jp":"<outline color=black width=2>Summon <color=#FFDD42>Sword Formation</color></outline>","kr":"<outline color=black width=2>Summon <color=#FFDD42>Sword Formation</color></outline>"},"<outline color=black width=2>龙之力伤害<color=#FFDD42>+200%</color></outline>":{"id":"<outline color=black width=2>龙之力伤害<color=#FFDD42>+200%</color></outline>","en":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+200%</color></outline>","vn":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+200%</color></outline>","jp":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+200%</color></outline>","kr":"<outline color=black width=2>Dragon Power Damage<color=#FFDD42>+200%</color></outline>"},"多重光束":{"id":"多重光束","en":"Multiple beams","vn":"Multiple beams","jp":"Multiple beams","kr":"Multiple beams"},"花生花":{"id":"花生花","en":"Peanut Flower","vn":"Peanut Flower","jp":"Peanut Flower","kr":"Peanut Flower"},"登龙斩":{"id":"登龙斩","en":"Dragon Slash","vn":"Dragon Slash","jp":"Dragon Slash","kr":"Dragon Slash"},"挑战失败":{"id":"挑战失败","en":"Challenge Failed","vn":"Challenge Failed","jp":"Challenge Failed","kr":"Challenge Failed"},"<outline color=black width=2>黑暗之矛秒杀概率<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>黑暗之矛秒杀概率<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Dark Spear Instant Kill Probability<color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Dark Spear Instant Kill Probability<color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Dark Spear Instant Kill Probability<color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Dark Spear Instant Kill Probability<color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>多个戒指加成效果可<color=#FFDD42>叠加</color></outline>":{"id":"<outline color=black width=2>多个戒指加成效果可<color=#FFDD42>叠加</color></outline>","en":"<outline color=black width=2>Multiple ring bonus effects can be <color=#FFDD42>superimposed</color></outline>","vn":"<outline color=black width=2>Multiple ring bonus effects can be <color=#FFDD42>superimposed</color></outline>","jp":"<outline color=black width=2>Multiple ring bonus effects can be <color=#FFDD42>superimposed</color></outline>","kr":"<outline color=black width=2>Multiple ring bonus effects can be <color=#FFDD42>superimposed</color></outline>"},"<outline color=black width=2>背包中与戒指相邻的武器伤害<color=#FFDD42>+10%</color></outline>":{"id":"<outline color=black width=2>背包中与戒指相邻的武器伤害<color=#FFDD42>+10%</color></outline>","en":"<outline color=black width=2>Weapon damage adjacent to the ring in the backpack <color=#FFDD42>+10%</color></outline>","vn":"<outline color=black width=2>Weapon damage adjacent to the ring in the backpack <color=#FFDD42>+10%</color></outline>","jp":"<outline color=black width=2>Weapon damage adjacent to the ring in the backpack <color=#FFDD42>+10%</color></outline>","kr":"<outline color=black width=2>Weapon damage adjacent to the ring in the backpack <color=#FFDD42>+10%</color></outline>"},"<outline color=black width=2>背包中与戒指相邻的武器暴击伤害<color=#FFDD42>+5%</color></outline>":{"id":"<outline color=black width=2>背包中与戒指相邻的武器暴击伤害<color=#FFDD42>+5%</color></outline>","en":"<outline color=black width=2>The critical damage of weapons in the backpack adjacent to the ring is <color=#FFDD42>+5%</color></outline>","vn":"<outline color=black width=2>The critical damage of weapons in the backpack adjacent to the ring is <color=#FFDD42>+5%</color></outline>","jp":"<outline color=black width=2>The critical damage of weapons in the backpack adjacent to the ring is <color=#FFDD42>+5%</color></outline>","kr":"<outline color=black width=2>The critical damage of weapons in the backpack adjacent to the ring is <color=#FFDD42>+5%</color></outline>"},"<outline color=black width=2>戒指加成的效果<color=#FFDD42>翻倍</color></outline>":{"id":"<outline color=black width=2>戒指加成的效果<color=#FFDD42>翻倍</color></outline>","en":"<outline color=black width=2>The effect of the ring bonus is <color=#FFDD42>doubled</color></outline>","vn":"<outline color=black width=2>The effect of the ring bonus is <color=#FFDD42>doubled</color></outline>","jp":"<outline color=black width=2>The effect of the ring bonus is <color=#FFDD42>doubled</color></outline>","kr":"<outline color=black width=2>The effect of the ring bonus is <color=#FFDD42>doubled</color></outline>"},"<outline color=black width=2>宝石之戒有概率额外生成<color=#FFDD42>连击宝石</color></outline>":{"id":"<outline color=black width=2>宝石之戒有概率额外生成<color=#FFDD42>连击宝石</color></outline>","en":"<outline color=black width=2>Gem Ring has a chance to generate additional <color=#FFDD42>Combo Gems</color></outline>","vn":"<outline color=black width=2>Gem Ring has a chance to generate additional <color=#FFDD42>Combo Gems</color></outline>","jp":"<outline color=black width=2>Gem Ring has a chance to generate additional <color=#FFDD42>Combo Gems</color></outline>","kr":"<outline color=black width=2>Gem Ring has a chance to generate additional <color=#FFDD42>Combo Gems</color></outline>"},"<outline color=black width=2>幻化之戒变化的武器伤害<color=#FFDD42>+100%</color></outline>":{"id":"<outline color=black width=2>幻化之戒变化的武器伤害<color=#FFDD42>+100%</color></outline>","en":"<outline color=black width=2>Weapon damage changed by the Transfiguration Ring<color=#FFDD42>+100%</color></outline>","vn":"<outline color=black width=2>Weapon damage changed by the Transfiguration Ring<color=#FFDD42>+100%</color></outline>","jp":"<outline color=black width=2>Weapon damage changed by the Transfiguration Ring<color=#FFDD42>+100%</color></outline>","kr":"<outline color=black width=2>Weapon damage changed by the Transfiguration Ring<color=#FFDD42>+100%</color></outline>"},"<outline color=black width=2>宝石之戒概率额外生成<color=#FFDD42>璀璨宝石</color></outline>":{"id":"<outline color=black width=2>宝石之戒概率额外生成<color=#FFDD42>璀璨宝石</color></outline>","en":"<outline color=black width=2>Gem Ring has a chance to generate additional <color=#FFDD42>Brilliant Gem</color></outline>","vn":"<outline color=black width=2>Gem Ring has a chance to generate additional <color=#FFDD42>Brilliant Gem</color></outline>","jp":"<outline color=black width=2>Gem Ring has a chance to generate additional <color=#FFDD42>Brilliant Gem</color></outline>","kr":"<outline color=black width=2>Gem Ring has a chance to generate additional <color=#FFDD42>Brilliant Gem</color></outline>"},"<outline color=black width=2>幻化之戒变化的武器暴击率<color=#FFDD42>+20%</color></outline>":{"id":"<outline color=black width=2>幻化之戒变化的武器暴击率<color=#FFDD42>+20%</color></outline>","en":"<outline color=black width=2>The critical hit rate of the weapon transformed by the Transfiguration Ring<color=#FFDD42>+20%</color></outline>","vn":"<outline color=black width=2>The critical hit rate of the weapon transformed by the Transfiguration Ring<color=#FFDD42>+20%</color></outline>","jp":"<outline color=black width=2>The critical hit rate of the weapon transformed by the Transfiguration Ring<color=#FFDD42>+20%</color></outline>","kr":"<outline color=black width=2>The critical hit rate of the weapon transformed by the Transfiguration Ring<color=#FFDD42>+20%</color></outline>"},"<outline color=black width=2>燃烧瓶命中后对周围造成<color=#FFDD42>范围伤害</color></outline>":{"id":"<outline color=black width=2>燃烧瓶命中后对周围造成<color=#FFDD42>范围伤害</color></outline>","en":"<outline color=black width=2>After the Molotov cocktail hits, it causes <color=#FFDD42>area damage</color></outline>","vn":"<outline color=black width=2>After the Molotov cocktail hits, it causes <color=#FFDD42>area damage</color></outline>","jp":"<outline color=black width=2>After the Molotov cocktail hits, it causes <color=#FFDD42>area damage</color></outline>","kr":"<outline color=black width=2>After the Molotov cocktail hits, it causes <color=#FFDD42>area damage</color></outline>"},"疯狂射击":{"id":"疯狂射击","en":"Crazy shoot","vn":"Crazy shoot","jp":"Crazy shoot","kr":"Crazy shoot"},"<outline color=black width=2>黑暗之矛连发次数<color=#FFDD42>+1</color></outline>":{"id":"<outline color=black width=2>黑暗之矛连发次数<color=#FFDD42>+1</color></outline>","en":"<outline color=black width=2>Number of Dark Spear bursts<color=#FFDD42>+1</color></outline>","vn":"<outline color=black width=2>Number of Dark Spear bursts<color=#FFDD42>+1</color></outline>","jp":"<outline color=black width=2>Number of Dark Spear bursts<color=#FFDD42>+1</color></outline>","kr":"<outline color=black width=2>Number of Dark Spear bursts<color=#FFDD42>+1</color></outline>"}}]],0,0,[],[],[]]